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authorFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
committerFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
commit33bfba86222efb6cc5b271b3e12b6cf3f38836c5 (patch)
tree8a7f11e101af6a094b4b86d3c0b9d72793005ed3 /apps/plugins/sdl/progs/quake/draw.c
parent8dd00a02d49a99997165a4c38a967738e90ba72f (diff)
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Quake: attempt 2duke3d
Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
Diffstat (limited to 'apps/plugins/sdl/progs/quake/draw.c')
-rw-r--r--apps/plugins/sdl/progs/quake/draw.c890
1 files changed, 890 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/draw.c b/apps/plugins/sdl/progs/quake/draw.c
new file mode 100644
index 0000000..69be856
--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/draw.c
@@ -0,0 +1,890 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// draw.c -- this is the only file outside the refresh that touches the
+// vid buffer
+
+#include "quakedef.h"
+
+typedef struct {
+ vrect_t rect;
+ int width;
+ int height;
+ byte *ptexbytes;
+ int rowbytes;
+} rectdesc_t;
+
+static rectdesc_t r_rectdesc;
+
+byte *draw_chars; // 8*8 graphic characters
+qpic_t *draw_disc;
+qpic_t *draw_backtile;
+
+//=============================================================================
+/* Support Routines */
+
+typedef struct cachepic_s
+{
+ char name[MAX_QPATH];
+ cache_user_t cache;
+} cachepic_t;
+
+#define MAX_CACHED_PICS 128
+cachepic_t menu_cachepics[MAX_CACHED_PICS];
+int menu_numcachepics;
+
+
+qpic_t *Draw_PicFromWad (char *name)
+{
+ return W_GetLumpName (name);
+}
+
+/*
+================
+Draw_CachePic
+================
+*/
+qpic_t *Draw_CachePic (char *path)
+{
+ cachepic_t *pic;
+ int i;
+ qpic_t *dat;
+
+ for (pic=menu_cachepics, i=0 ; i<menu_numcachepics ; pic++, i++)
+ if (!strcmp (path, pic->name))
+ break;
+
+ if (i == menu_numcachepics)
+ {
+ if (menu_numcachepics == MAX_CACHED_PICS)
+ Sys_Error ("menu_numcachepics == MAX_CACHED_PICS");
+ menu_numcachepics++;
+ strcpy (pic->name, path);
+ }
+
+ dat = Cache_Check (&pic->cache);
+
+ if (dat)
+ return dat;
+
+//
+// load the pic from disk
+//
+ COM_LoadCacheFile (path, &pic->cache);
+
+ dat = (qpic_t *)pic->cache.data;
+ if (!dat)
+ {
+ Sys_Error ("Draw_CachePic: failed to load %s", path);
+ }
+
+ SwapPic (dat);
+
+ return dat;
+}
+
+
+
+/*
+===============
+Draw_Init
+===============
+*/
+void Draw_Init (void)
+{
+ int i;
+
+ draw_chars = W_GetLumpName ("conchars");
+ draw_disc = W_GetLumpName ("disc");
+ draw_backtile = W_GetLumpName ("backtile");
+
+ r_rectdesc.width = draw_backtile->width;
+ r_rectdesc.height = draw_backtile->height;
+ r_rectdesc.ptexbytes = draw_backtile->data;
+ r_rectdesc.rowbytes = draw_backtile->width;
+}
+
+
+
+/*
+================
+Draw_Character
+
+Draws one 8*8 graphics character with 0 being transparent.
+It can be clipped to the top of the screen to allow the console to be
+smoothly scrolled off.
+================
+*/
+void Draw_Character (int x, int y, int num)
+{
+ byte *dest;
+ byte *source;
+ unsigned short *pusdest;
+ int drawline;
+ int row, col;
+
+ num &= 255;
+
+ if (y <= -8)
+ return; // totally off screen
+
+#ifdef PARANOID
+ if (y > vid.height - 8 || x < 0 || x > vid.width - 8)
+ Sys_Error ("Con_DrawCharacter: (%i, %i)", x, y);
+ if (num < 0 || num > 255)
+ Sys_Error ("Con_DrawCharacter: char %i", num);
+#endif
+
+ row = num>>4;
+ col = num&15;
+ source = draw_chars + (row<<10) + (col<<3);
+
+ if (y < 0)
+ { // clipped
+ drawline = 8 + y;
+ source -= 128*y;
+ y = 0;
+ }
+ else
+ drawline = 8;
+
+
+ if (r_pixbytes == 1)
+ {
+ dest = vid.conbuffer + y*vid.conrowbytes + x;
+
+ while (drawline--)
+ {
+ if (source[0])
+ dest[0] = source[0];
+ if (source[1])
+ dest[1] = source[1];
+ if (source[2])
+ dest[2] = source[2];
+ if (source[3])
+ dest[3] = source[3];
+ if (source[4])
+ dest[4] = source[4];
+ if (source[5])
+ dest[5] = source[5];
+ if (source[6])
+ dest[6] = source[6];
+ if (source[7])
+ dest[7] = source[7];
+ source += 128;
+ dest += vid.conrowbytes;
+ }
+ }
+ else
+ {
+ // FIXME: pre-expand to native format?
+ pusdest = (unsigned short *)
+ ((byte *)vid.conbuffer + y*vid.conrowbytes + (x<<1));
+
+ while (drawline--)
+ {
+ if (source[0])
+ pusdest[0] = d_8to16table[source[0]];
+ if (source[1])
+ pusdest[1] = d_8to16table[source[1]];
+ if (source[2])
+ pusdest[2] = d_8to16table[source[2]];
+ if (source[3])
+ pusdest[3] = d_8to16table[source[3]];
+ if (source[4])
+ pusdest[4] = d_8to16table[source[4]];
+ if (source[5])
+ pusdest[5] = d_8to16table[source[5]];
+ if (source[6])
+ pusdest[6] = d_8to16table[source[6]];
+ if (source[7])
+ pusdest[7] = d_8to16table[source[7]];
+
+ source += 128;
+ pusdest += (vid.conrowbytes >> 1);
+ }
+ }
+}
+
+/*
+================
+Draw_String
+================
+*/
+void Draw_String (int x, int y, char *str)
+{
+ while (*str)
+ {
+ Draw_Character (x, y, *str);
+ str++;
+ x += 8;
+ }
+}
+
+/*
+================
+Draw_DebugChar
+
+Draws a single character directly to the upper right corner of the screen.
+This is for debugging lockups by drawing different chars in different parts
+of the code.
+================
+*/
+void Draw_DebugChar (char num)
+{
+ byte *dest;
+ byte *source;
+ int drawline;
+ extern byte *draw_chars;
+ int row, col;
+
+ if (!vid.direct)
+ return; // don't have direct FB access, so no debugchars...
+
+ drawline = 8;
+
+ row = num>>4;
+ col = num&15;
+ source = draw_chars + (row<<10) + (col<<3);
+
+ dest = vid.direct + 312;
+
+ while (drawline--)
+ {
+ dest[0] = source[0];
+ dest[1] = source[1];
+ dest[2] = source[2];
+ dest[3] = source[3];
+ dest[4] = source[4];
+ dest[5] = source[5];
+ dest[6] = source[6];
+ dest[7] = source[7];
+ source += 128;
+ dest += 320;
+ }
+}
+
+/*
+=============
+Draw_Pic
+=============
+*/
+void Draw_Pic (int x, int y, qpic_t *pic)
+{
+ byte *dest, *source;
+ unsigned short *pusdest;
+ int v, u;
+
+ if ((x < 0) ||
+ (x + pic->width > vid.width) ||
+ (y < 0) ||
+ (y + pic->height > vid.height))
+ {
+ Sys_Error ("Draw_Pic: bad coordinates");
+ }
+
+ source = pic->data;
+
+ if (r_pixbytes == 1)
+ {
+ dest = vid.buffer + y * vid.rowbytes + x;
+
+ for (v=0 ; v<pic->height ; v++)
+ {
+ Q_memcpy (dest, source, pic->width);
+ dest += vid.rowbytes;
+ source += pic->width;
+ }
+ }
+ else
+ {
+ // FIXME: pretranslate at load time?
+ pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x;
+
+ for (v=0 ; v<pic->height ; v++)
+ {
+ for (u=0 ; u<pic->width ; u++)
+ {
+ pusdest[u] = d_8to16table[source[u]];
+ }
+
+ pusdest += vid.rowbytes >> 1;
+ source += pic->width;
+ }
+ }
+}
+
+
+/*
+=============
+Draw_TransPic
+=============
+*/
+void Draw_TransPic (int x, int y, qpic_t *pic)
+{
+ byte *dest, *source, tbyte;
+ unsigned short *pusdest;
+ int v, u;
+
+ if (x < 0 || (unsigned)(x + pic->width) > vid.width || y < 0 ||
+ (unsigned)(y + pic->height) > vid.height)
+ {
+ Sys_Error ("Draw_TransPic: bad coordinates");
+ }
+
+ source = pic->data;
+
+ if (r_pixbytes == 1)
+ {
+ dest = vid.buffer + y * vid.rowbytes + x;
+
+ if (pic->width & 7)
+ { // general
+ for (v=0 ; v<pic->height ; v++)
+ {
+ for (u=0 ; u<pic->width ; u++)
+ if ( (tbyte=source[u]) != TRANSPARENT_COLOR)
+ dest[u] = tbyte;
+
+ dest += vid.rowbytes;
+ source += pic->width;
+ }
+ }
+ else
+ { // unwound
+ for (v=0 ; v<pic->height ; v++)
+ {
+ for (u=0 ; u<pic->width ; u+=8)
+ {
+ if ( (tbyte=source[u]) != TRANSPARENT_COLOR)
+ dest[u] = tbyte;
+ if ( (tbyte=source[u+1]) != TRANSPARENT_COLOR)
+ dest[u+1] = tbyte;
+ if ( (tbyte=source[u+2]) != TRANSPARENT_COLOR)
+ dest[u+2] = tbyte;
+ if ( (tbyte=source[u+3]) != TRANSPARENT_COLOR)
+ dest[u+3] = tbyte;
+ if ( (tbyte=source[u+4]) != TRANSPARENT_COLOR)
+ dest[u+4] = tbyte;
+ if ( (tbyte=source[u+5]) != TRANSPARENT_COLOR)
+ dest[u+5] = tbyte;
+ if ( (tbyte=source[u+6]) != TRANSPARENT_COLOR)
+ dest[u+6] = tbyte;
+ if ( (tbyte=source[u+7]) != TRANSPARENT_COLOR)
+ dest[u+7] = tbyte;
+ }
+ dest += vid.rowbytes;
+ source += pic->width;
+ }
+ }
+ }
+ else
+ {
+ // FIXME: pretranslate at load time?
+ pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x;
+
+ for (v=0 ; v<pic->height ; v++)
+ {
+ for (u=0 ; u<pic->width ; u++)
+ {
+ tbyte = source[u];
+
+ if (tbyte != TRANSPARENT_COLOR)
+ {
+ pusdest[u] = d_8to16table[tbyte];
+ }
+ }
+
+ pusdest += vid.rowbytes >> 1;
+ source += pic->width;
+ }
+ }
+}
+
+
+/*
+=============
+Draw_TransPicTranslate
+=============
+*/
+void Draw_TransPicTranslate (int x, int y, qpic_t *pic, byte *translation)
+{
+ byte *dest, *source, tbyte;
+ unsigned short *pusdest;
+ int v, u;
+
+ if (x < 0 || (unsigned)(x + pic->width) > vid.width || y < 0 ||
+ (unsigned)(y + pic->height) > vid.height)
+ {
+ Sys_Error ("Draw_TransPic: bad coordinates");
+ }
+
+ source = pic->data;
+
+ if (r_pixbytes == 1)
+ {
+ dest = vid.buffer + y * vid.rowbytes + x;
+
+ if (pic->width & 7)
+ { // general
+ for (v=0 ; v<pic->height ; v++)
+ {
+ for (u=0 ; u<pic->width ; u++)
+ if ( (tbyte=source[u]) != TRANSPARENT_COLOR)
+ dest[u] = translation[tbyte];
+
+ dest += vid.rowbytes;
+ source += pic->width;
+ }
+ }
+ else
+ { // unwound
+ for (v=0 ; v<pic->height ; v++)
+ {
+ for (u=0 ; u<pic->width ; u+=8)
+ {
+ if ( (tbyte=source[u]) != TRANSPARENT_COLOR)
+ dest[u] = translation[tbyte];
+ if ( (tbyte=source[u+1]) != TRANSPARENT_COLOR)
+ dest[u+1] = translation[tbyte];
+ if ( (tbyte=source[u+2]) != TRANSPARENT_COLOR)
+ dest[u+2] = translation[tbyte];
+ if ( (tbyte=source[u+3]) != TRANSPARENT_COLOR)
+ dest[u+3] = translation[tbyte];
+ if ( (tbyte=source[u+4]) != TRANSPARENT_COLOR)
+ dest[u+4] = translation[tbyte];
+ if ( (tbyte=source[u+5]) != TRANSPARENT_COLOR)
+ dest[u+5] = translation[tbyte];
+ if ( (tbyte=source[u+6]) != TRANSPARENT_COLOR)
+ dest[u+6] = translation[tbyte];
+ if ( (tbyte=source[u+7]) != TRANSPARENT_COLOR)
+ dest[u+7] = translation[tbyte];
+ }
+ dest += vid.rowbytes;
+ source += pic->width;
+ }
+ }
+ }
+ else
+ {
+ // FIXME: pretranslate at load time?
+ pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x;
+
+ for (v=0 ; v<pic->height ; v++)
+ {
+ for (u=0 ; u<pic->width ; u++)
+ {
+ tbyte = source[u];
+
+ if (tbyte != TRANSPARENT_COLOR)
+ {
+ pusdest[u] = d_8to16table[tbyte];
+ }
+ }
+
+ pusdest += vid.rowbytes >> 1;
+ source += pic->width;
+ }
+ }
+}
+
+
+void Draw_CharToConback (int num, byte *dest)
+{
+ int row, col;
+ byte *source;
+ int drawline;
+ int x;
+
+ row = num>>4;
+ col = num&15;
+ source = draw_chars + (row<<10) + (col<<3);
+
+ drawline = 8;
+
+ while (drawline--)
+ {
+ for (x=0 ; x<8 ; x++)
+ if (source[x])
+ dest[x] = 0x60 + source[x];
+ source += 128;
+ dest += 320;
+ }
+
+}
+
+/*
+================
+Draw_ConsoleBackground
+
+================
+*/
+void Draw_ConsoleBackground (int lines)
+{
+ int x, y, v;
+ byte *src, *dest;
+ unsigned short *pusdest;
+ int f, fstep;
+ qpic_t *conback;
+ char ver[100];
+
+ conback = Draw_CachePic ("gfx/conback.lmp");
+
+ dest = conback->data + 320 - 43 + 320*186;
+ sprintf (ver, "%4.2f", VERSION);
+
+ for (x=0 ; x<strlen(ver) ; x++)
+ Draw_CharToConback (ver[x], dest+(x<<3));
+
+// draw the pic
+ if (r_pixbytes == 1)
+ {
+ dest = vid.conbuffer;
+
+ for (y=0 ; y<lines ; y++, dest += vid.conrowbytes)
+ {
+ v = (vid.conheight - lines + y)*200/vid.conheight;
+ src = conback->data + v*320;
+ if (vid.conwidth == 320)
+ memcpy (dest, src, vid.conwidth);
+ else
+ {
+ f = 0;
+ fstep = 320*0x10000/vid.conwidth;
+ for (x=0 ; x<vid.conwidth ; x+=4)
+ {
+ dest[x] = src[f>>16];
+ f += fstep;
+ dest[x+1] = src[f>>16];
+ f += fstep;
+ dest[x+2] = src[f>>16];
+ f += fstep;
+ dest[x+3] = src[f>>16];
+ f += fstep;
+ }
+ }
+ }
+ }
+ else
+ {
+ pusdest = (unsigned short *)vid.conbuffer;
+
+ for (y=0 ; y<lines ; y++, pusdest += (vid.conrowbytes >> 1))
+ {
+ // FIXME: pre-expand to native format?
+ // FIXME: does the endian switching go away in production?
+ v = (vid.conheight - lines + y)*200/vid.conheight;
+ src = conback->data + v*320;
+ f = 0;
+ fstep = 320*0x10000/vid.conwidth;
+ for (x=0 ; x<vid.conwidth ; x+=4)
+ {
+ pusdest[x] = d_8to16table[src[f>>16]];
+ f += fstep;
+ pusdest[x+1] = d_8to16table[src[f>>16]];
+ f += fstep;
+ pusdest[x+2] = d_8to16table[src[f>>16]];
+ f += fstep;
+ pusdest[x+3] = d_8to16table[src[f>>16]];
+ f += fstep;
+ }
+ }
+ }
+}
+
+
+/*
+==============
+R_DrawRect8
+==============
+*/
+void R_DrawRect8 (vrect_t *prect, int rowbytes, byte *psrc,
+ int transparent)
+{
+ byte t;
+ int i, j, srcdelta, destdelta;
+ byte *pdest;
+
+ pdest = vid.buffer + (prect->y * vid.rowbytes) + prect->x;
+
+ srcdelta = rowbytes - prect->width;
+ destdelta = vid.rowbytes - prect->width;
+
+ if (transparent)
+ {
+ for (i=0 ; i<prect->height ; i++)
+ {
+ for (j=0 ; j<prect->width ; j++)
+ {
+ t = *psrc;
+ if (t != TRANSPARENT_COLOR)
+ {
+ *pdest = t;
+ }
+
+ psrc++;
+ pdest++;
+ }
+
+ psrc += srcdelta;
+ pdest += destdelta;
+ }
+ }
+ else
+ {
+ for (i=0 ; i<prect->height ; i++)
+ {
+ memcpy (pdest, psrc, prect->width);
+ psrc += rowbytes;
+ pdest += vid.rowbytes;
+ }
+ }
+}
+
+
+/*
+==============
+R_DrawRect16
+==============
+*/
+void R_DrawRect16 (vrect_t *prect, int rowbytes, byte *psrc,
+ int transparent)
+{
+ byte t;
+ int i, j, srcdelta, destdelta;
+ unsigned short *pdest;
+
+// FIXME: would it be better to pre-expand native-format versions?
+
+ pdest = (unsigned short *)vid.buffer +
+ (prect->y * (vid.rowbytes >> 1)) + prect->x;
+
+ srcdelta = rowbytes - prect->width;
+ destdelta = (vid.rowbytes >> 1) - prect->width;
+
+ if (transparent)
+ {
+ for (i=0 ; i<prect->height ; i++)
+ {
+ for (j=0 ; j<prect->width ; j++)
+ {
+ t = *psrc;
+ if (t != TRANSPARENT_COLOR)
+ {
+ *pdest = d_8to16table[t];
+ }
+
+ psrc++;
+ pdest++;
+ }
+
+ psrc += srcdelta;
+ pdest += destdelta;
+ }
+ }
+ else
+ {
+ for (i=0 ; i<prect->height ; i++)
+ {
+ for (j=0 ; j<prect->width ; j++)
+ {
+ *pdest = d_8to16table[*psrc];
+ psrc++;
+ pdest++;
+ }
+
+ psrc += srcdelta;
+ pdest += destdelta;
+ }
+ }
+}
+
+
+/*
+=============
+Draw_TileClear
+
+This repeats a 64*64 tile graphic to fill the screen around a sized down
+refresh window.
+=============
+*/
+void Draw_TileClear (int x, int y, int w, int h)
+{
+ int width, height, tileoffsetx, tileoffsety;
+ byte *psrc;
+ vrect_t vr;
+
+ r_rectdesc.rect.x = x;
+ r_rectdesc.rect.y = y;
+ r_rectdesc.rect.width = w;
+ r_rectdesc.rect.height = h;
+
+ vr.y = r_rectdesc.rect.y;
+ height = r_rectdesc.rect.height;
+
+ tileoffsety = vr.y % r_rectdesc.height;
+
+ while (height > 0)
+ {
+ vr.x = r_rectdesc.rect.x;
+ width = r_rectdesc.rect.width;
+
+ if (tileoffsety != 0)
+ vr.height = r_rectdesc.height - tileoffsety;
+ else
+ vr.height = r_rectdesc.height;
+
+ if (vr.height > height)
+ vr.height = height;
+
+ tileoffsetx = vr.x % r_rectdesc.width;
+
+ while (width > 0)
+ {
+ if (tileoffsetx != 0)
+ vr.width = r_rectdesc.width - tileoffsetx;
+ else
+ vr.width = r_rectdesc.width;
+
+ if (vr.width > width)
+ vr.width = width;
+
+ psrc = r_rectdesc.ptexbytes +
+ (tileoffsety * r_rectdesc.rowbytes) + tileoffsetx;
+
+ if (r_pixbytes == 1)
+ {
+ R_DrawRect8 (&vr, r_rectdesc.rowbytes, psrc, 0);
+ }
+ else
+ {
+ R_DrawRect16 (&vr, r_rectdesc.rowbytes, psrc, 0);
+ }
+
+ vr.x += vr.width;
+ width -= vr.width;
+ tileoffsetx = 0; // only the left tile can be left-clipped
+ }
+
+ vr.y += vr.height;
+ height -= vr.height;
+ tileoffsety = 0; // only the top tile can be top-clipped
+ }
+}
+
+
+/*
+=============
+Draw_Fill
+
+Fills a box of pixels with a single color
+=============
+*/
+void Draw_Fill (int x, int y, int w, int h, int c)
+{
+ byte *dest;
+ unsigned short *pusdest;
+ unsigned uc;
+ int u, v;
+
+ if (r_pixbytes == 1)
+ {
+ dest = vid.buffer + y*vid.rowbytes + x;
+ for (v=0 ; v<h ; v++, dest += vid.rowbytes)
+ for (u=0 ; u<w ; u++)
+ dest[u] = c;
+ }
+ else
+ {
+ uc = d_8to16table[c];
+
+ pusdest = (unsigned short *)vid.buffer + y * (vid.rowbytes >> 1) + x;
+ for (v=0 ; v<h ; v++, pusdest += (vid.rowbytes >> 1))
+ for (u=0 ; u<w ; u++)
+ pusdest[u] = uc;
+ }
+}
+//=============================================================================
+
+/*
+================
+Draw_FadeScreen
+
+================
+*/
+void Draw_FadeScreen (void)
+{
+ int x,y;
+ byte *pbuf;
+
+ VID_UnlockBuffer ();
+ S_ExtraUpdate ();
+ VID_LockBuffer ();
+
+ for (y=0 ; y<vid.height ; y++)
+ {
+ int t;
+
+ pbuf = (byte *)(vid.buffer + vid.rowbytes*y);
+ t = (y & 1) << 1;
+
+ for (x=0 ; x<vid.width ; x++)
+ {
+ if ((x & 3) != t)
+ pbuf[x] = 0;
+ }
+ }
+
+ VID_UnlockBuffer ();
+ S_ExtraUpdate ();
+ VID_LockBuffer ();
+}
+
+//=============================================================================
+
+/*
+================
+Draw_BeginDisc
+
+Draws the little blue disc in the corner of the screen.
+Call before beginning any disc IO.
+================
+*/
+void Draw_BeginDisc (void)
+{
+
+ D_BeginDirectRect (vid.width - 24, 0, draw_disc->data, 24, 24);
+}
+
+
+/*
+================
+Draw_EndDisc
+
+Erases the disc icon.
+Call after completing any disc IO
+================
+*/
+void Draw_EndDisc (void)
+{
+
+ D_EndDirectRect (vid.width - 24, 0, 24, 24);
+}
+