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authorFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
committerFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
commit33bfba86222efb6cc5b271b3e12b6cf3f38836c5 (patch)
tree8a7f11e101af6a094b4b86d3c0b9d72793005ed3 /apps/plugins/sdl/progs/quake/modelgen.h
parent8dd00a02d49a99997165a4c38a967738e90ba72f (diff)
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Quake: attempt 2duke3d
Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
Diffstat (limited to 'apps/plugins/sdl/progs/quake/modelgen.h')
-rw-r--r--apps/plugins/sdl/progs/quake/modelgen.h134
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diff --git a/apps/plugins/sdl/progs/quake/modelgen.h b/apps/plugins/sdl/progs/quake/modelgen.h
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+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+//
+// modelgen.h: header file for model generation program
+//
+
+// *********************************************************
+// * This file must be identical in the modelgen directory *
+// * and in the Quake directory, because it's used to *
+// * pass data from one to the other via model files. *
+// *********************************************************
+
+#ifdef INCLUDELIBS
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+#include <string.h>
+
+#include "cmdlib.h"
+#include "scriplib.h"
+#include "trilib.h"
+#include "lbmlib.h"
+#include "mathlib.h"
+
+#endif
+
+#define ALIAS_VERSION 6
+
+#define ALIAS_ONSEAM 0x0020
+
+// must match definition in spritegn.h
+#ifndef SYNCTYPE_T
+#define SYNCTYPE_T
+typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
+#endif
+
+typedef enum { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
+
+typedef enum { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
+
+typedef struct {
+ int ident;
+ int version;
+ vec3_t scale;
+ vec3_t scale_origin;
+ float boundingradius;
+ vec3_t eyeposition;
+ int numskins;
+ int skinwidth;
+ int skinheight;
+ int numverts;
+ int numtris;
+ int numframes;
+ synctype_t synctype;
+ int flags;
+ float size;
+} mdl_t;
+
+// TODO: could be shorts
+
+typedef struct {
+ int onseam;
+ int s;
+ int t;
+} stvert_t;
+
+typedef struct dtriangle_s {
+ int facesfront;
+ int vertindex[3];
+} dtriangle_t;
+
+#define DT_FACES_FRONT 0x0010
+
+// This mirrors trivert_t in trilib.h, is present so Quake knows how to
+// load this data
+
+typedef struct {
+ byte v[3];
+ byte lightnormalindex;
+} trivertx_t;
+
+typedef struct {
+ trivertx_t bboxmin; // lightnormal isn't used
+ trivertx_t bboxmax; // lightnormal isn't used
+ char name[16]; // frame name from grabbing
+} daliasframe_t;
+
+typedef struct {
+ int numframes;
+ trivertx_t bboxmin; // lightnormal isn't used
+ trivertx_t bboxmax; // lightnormal isn't used
+} daliasgroup_t;
+
+typedef struct {
+ int numskins;
+} daliasskingroup_t;
+
+typedef struct {
+ float interval;
+} daliasinterval_t;
+
+typedef struct {
+ float interval;
+} daliasskininterval_t;
+
+typedef struct {
+ aliasframetype_t type;
+} daliasframetype_t;
+
+typedef struct {
+ aliasskintype_t type;
+} daliasskintype_t;
+
+#define IDPOLYHEADER (('O'<<24)+('P'<<16)+('D'<<8)+'I')
+ // little-endian "IDPO"
+