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authorFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
committerFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
commit33bfba86222efb6cc5b271b3e12b6cf3f38836c5 (patch)
tree8a7f11e101af6a094b4b86d3c0b9d72793005ed3 /apps/plugins/sdl/progs/quake/r_aclip.c
parent8dd00a02d49a99997165a4c38a967738e90ba72f (diff)
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Quake: attempt 2duke3d
Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
Diffstat (limited to 'apps/plugins/sdl/progs/quake/r_aclip.c')
-rw-r--r--apps/plugins/sdl/progs/quake/r_aclip.c350
1 files changed, 350 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/r_aclip.c b/apps/plugins/sdl/progs/quake/r_aclip.c
new file mode 100644
index 0000000..61fef0c
--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/r_aclip.c
@@ -0,0 +1,350 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+// r_aclip.c: clip routines for drawing Alias models directly to the screen
+
+#include "quakedef.h"
+#include "r_local.h"
+#include "d_local.h"
+
+static finalvert_t fv[2][8];
+static auxvert_t av[8];
+
+void R_AliasProjectFinalVert (finalvert_t *fv, auxvert_t *av);
+void R_Alias_clip_top (finalvert_t *pfv0, finalvert_t *pfv1,
+ finalvert_t *out);
+void R_Alias_clip_bottom (finalvert_t *pfv0, finalvert_t *pfv1,
+ finalvert_t *out);
+void R_Alias_clip_left (finalvert_t *pfv0, finalvert_t *pfv1,
+ finalvert_t *out);
+void R_Alias_clip_right (finalvert_t *pfv0, finalvert_t *pfv1,
+ finalvert_t *out);
+
+
+/*
+================
+R_Alias_clip_z
+
+pfv0 is the unclipped vertex, pfv1 is the z-clipped vertex
+================
+*/
+void R_Alias_clip_z (finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out)
+{
+ float scale;
+ auxvert_t *pav0, *pav1, avout;
+
+ pav0 = &av[pfv0 - &fv[0][0]];
+ pav1 = &av[pfv1 - &fv[0][0]];
+
+ if (pfv0->v[1] >= pfv1->v[1])
+ {
+ scale = (ALIAS_Z_CLIP_PLANE - pav0->fv[2]) /
+ (pav1->fv[2] - pav0->fv[2]);
+
+ avout.fv[0] = pav0->fv[0] + (pav1->fv[0] - pav0->fv[0]) * scale;
+ avout.fv[1] = pav0->fv[1] + (pav1->fv[1] - pav0->fv[1]) * scale;
+ avout.fv[2] = ALIAS_Z_CLIP_PLANE;
+
+ out->v[2] = pfv0->v[2] + (pfv1->v[2] - pfv0->v[2]) * scale;
+ out->v[3] = pfv0->v[3] + (pfv1->v[3] - pfv0->v[3]) * scale;
+ out->v[4] = pfv0->v[4] + (pfv1->v[4] - pfv0->v[4]) * scale;
+ }
+ else
+ {
+ scale = (ALIAS_Z_CLIP_PLANE - pav1->fv[2]) /
+ (pav0->fv[2] - pav1->fv[2]);
+
+ avout.fv[0] = pav1->fv[0] + (pav0->fv[0] - pav1->fv[0]) * scale;
+ avout.fv[1] = pav1->fv[1] + (pav0->fv[1] - pav1->fv[1]) * scale;
+ avout.fv[2] = ALIAS_Z_CLIP_PLANE;
+
+ out->v[2] = pfv1->v[2] + (pfv0->v[2] - pfv1->v[2]) * scale;
+ out->v[3] = pfv1->v[3] + (pfv0->v[3] - pfv1->v[3]) * scale;
+ out->v[4] = pfv1->v[4] + (pfv0->v[4] - pfv1->v[4]) * scale;
+ }
+
+ R_AliasProjectFinalVert (out, &avout);
+
+ if (out->v[0] < r_refdef.aliasvrect.x)
+ out->flags |= ALIAS_LEFT_CLIP;
+ if (out->v[1] < r_refdef.aliasvrect.y)
+ out->flags |= ALIAS_TOP_CLIP;
+ if (out->v[0] > r_refdef.aliasvrectright)
+ out->flags |= ALIAS_RIGHT_CLIP;
+ if (out->v[1] > r_refdef.aliasvrectbottom)
+ out->flags |= ALIAS_BOTTOM_CLIP;
+}
+
+
+#if !id386
+
+void R_Alias_clip_left (finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out)
+{
+ float scale;
+ int i;
+
+ if (pfv0->v[1] >= pfv1->v[1])
+ {
+ scale = (float)(r_refdef.aliasvrect.x - pfv0->v[0]) /
+ (pfv1->v[0] - pfv0->v[0]);
+ for (i=0 ; i<6 ; i++)
+ out->v[i] = pfv0->v[i] + (pfv1->v[i] - pfv0->v[i])*scale + 0.5;
+ }
+ else
+ {
+ scale = (float)(r_refdef.aliasvrect.x - pfv1->v[0]) /
+ (pfv0->v[0] - pfv1->v[0]);
+ for (i=0 ; i<6 ; i++)
+ out->v[i] = pfv1->v[i] + (pfv0->v[i] - pfv1->v[i])*scale + 0.5;
+ }
+}
+
+
+void R_Alias_clip_right (finalvert_t *pfv0, finalvert_t *pfv1,
+ finalvert_t *out)
+{
+ float scale;
+ int i;
+
+ if (pfv0->v[1] >= pfv1->v[1])
+ {
+ scale = (float)(r_refdef.aliasvrectright - pfv0->v[0]) /
+ (pfv1->v[0] - pfv0->v[0]);
+ for (i=0 ; i<6 ; i++)
+ out->v[i] = pfv0->v[i] + (pfv1->v[i] - pfv0->v[i])*scale + 0.5;
+ }
+ else
+ {
+ scale = (float)(r_refdef.aliasvrectright - pfv1->v[0]) /
+ (pfv0->v[0] - pfv1->v[0]);
+ for (i=0 ; i<6 ; i++)
+ out->v[i] = pfv1->v[i] + (pfv0->v[i] - pfv1->v[i])*scale + 0.5;
+ }
+}
+
+
+void R_Alias_clip_top (finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out)
+{
+ float scale;
+ int i;
+
+ if (pfv0->v[1] >= pfv1->v[1])
+ {
+ scale = (float)(r_refdef.aliasvrect.y - pfv0->v[1]) /
+ (pfv1->v[1] - pfv0->v[1]);
+ for (i=0 ; i<6 ; i++)
+ out->v[i] = pfv0->v[i] + (pfv1->v[i] - pfv0->v[i])*scale + 0.5;
+ }
+ else
+ {
+ scale = (float)(r_refdef.aliasvrect.y - pfv1->v[1]) /
+ (pfv0->v[1] - pfv1->v[1]);
+ for (i=0 ; i<6 ; i++)
+ out->v[i] = pfv1->v[i] + (pfv0->v[i] - pfv1->v[i])*scale + 0.5;
+ }
+}
+
+
+void R_Alias_clip_bottom (finalvert_t *pfv0, finalvert_t *pfv1,
+ finalvert_t *out)
+{
+ float scale;
+ int i;
+
+ if (pfv0->v[1] >= pfv1->v[1])
+ {
+ scale = (float)(r_refdef.aliasvrectbottom - pfv0->v[1]) /
+ (pfv1->v[1] - pfv0->v[1]);
+
+ for (i=0 ; i<6 ; i++)
+ out->v[i] = pfv0->v[i] + (pfv1->v[i] - pfv0->v[i])*scale + 0.5;
+ }
+ else
+ {
+ scale = (float)(r_refdef.aliasvrectbottom - pfv1->v[1]) /
+ (pfv0->v[1] - pfv1->v[1]);
+
+ for (i=0 ; i<6 ; i++)
+ out->v[i] = pfv1->v[i] + (pfv0->v[i] - pfv1->v[i])*scale + 0.5;
+ }
+}
+
+#endif
+
+
+int R_AliasClip (finalvert_t *in, finalvert_t *out, int flag, int count,
+ void(*clip)(finalvert_t *pfv0, finalvert_t *pfv1, finalvert_t *out) )
+{
+ int i,j,k;
+ int flags, oldflags;
+
+ j = count-1;
+ k = 0;
+ for (i=0 ; i<count ; j = i, i++)
+ {
+ oldflags = in[j].flags & flag;
+ flags = in[i].flags & flag;
+
+ if (flags && oldflags)
+ continue;
+ if (oldflags ^ flags)
+ {
+ clip (&in[j], &in[i], &out[k]);
+ out[k].flags = 0;
+ if (out[k].v[0] < r_refdef.aliasvrect.x)
+ out[k].flags |= ALIAS_LEFT_CLIP;
+ if (out[k].v[1] < r_refdef.aliasvrect.y)
+ out[k].flags |= ALIAS_TOP_CLIP;
+ if (out[k].v[0] > r_refdef.aliasvrectright)
+ out[k].flags |= ALIAS_RIGHT_CLIP;
+ if (out[k].v[1] > r_refdef.aliasvrectbottom)
+ out[k].flags |= ALIAS_BOTTOM_CLIP;
+ k++;
+ }
+ if (!flags)
+ {
+ out[k] = in[i];
+ k++;
+ }
+ }
+
+ return k;
+}
+
+
+/*
+================
+R_AliasClipTriangle
+================
+*/
+void R_AliasClipTriangle (mtriangle_t *ptri)
+{
+ int i, k, pingpong;
+ mtriangle_t mtri;
+ unsigned clipflags;
+
+// copy vertexes and fix seam texture coordinates
+ if (ptri->facesfront)
+ {
+ fv[0][0] = pfinalverts[ptri->vertindex[0]];
+ fv[0][1] = pfinalverts[ptri->vertindex[1]];
+ fv[0][2] = pfinalverts[ptri->vertindex[2]];
+ }
+ else
+ {
+ for (i=0 ; i<3 ; i++)
+ {
+ fv[0][i] = pfinalverts[ptri->vertindex[i]];
+
+ if (!ptri->facesfront && (fv[0][i].flags & ALIAS_ONSEAM) )
+ fv[0][i].v[2] += r_affinetridesc.seamfixupX16;
+ }
+ }
+
+// clip
+ clipflags = fv[0][0].flags | fv[0][1].flags | fv[0][2].flags;
+
+ if (clipflags & ALIAS_Z_CLIP)
+ {
+ for (i=0 ; i<3 ; i++)
+ av[i] = pauxverts[ptri->vertindex[i]];
+
+ k = R_AliasClip (fv[0], fv[1], ALIAS_Z_CLIP, 3, R_Alias_clip_z);
+ if (k == 0)
+ return;
+
+ pingpong = 1;
+ clipflags = fv[1][0].flags | fv[1][1].flags | fv[1][2].flags;
+ }
+ else
+ {
+ pingpong = 0;
+ k = 3;
+ }
+
+ if (clipflags & ALIAS_LEFT_CLIP)
+ {
+ k = R_AliasClip (fv[pingpong], fv[pingpong ^ 1],
+ ALIAS_LEFT_CLIP, k, R_Alias_clip_left);
+ if (k == 0)
+ return;
+
+ pingpong ^= 1;
+ }
+
+ if (clipflags & ALIAS_RIGHT_CLIP)
+ {
+ k = R_AliasClip (fv[pingpong], fv[pingpong ^ 1],
+ ALIAS_RIGHT_CLIP, k, R_Alias_clip_right);
+ if (k == 0)
+ return;
+
+ pingpong ^= 1;
+ }
+
+ if (clipflags & ALIAS_BOTTOM_CLIP)
+ {
+ k = R_AliasClip (fv[pingpong], fv[pingpong ^ 1],
+ ALIAS_BOTTOM_CLIP, k, R_Alias_clip_bottom);
+ if (k == 0)
+ return;
+
+ pingpong ^= 1;
+ }
+
+ if (clipflags & ALIAS_TOP_CLIP)
+ {
+ k = R_AliasClip (fv[pingpong], fv[pingpong ^ 1],
+ ALIAS_TOP_CLIP, k, R_Alias_clip_top);
+ if (k == 0)
+ return;
+
+ pingpong ^= 1;
+ }
+
+ for (i=0 ; i<k ; i++)
+ {
+ if (fv[pingpong][i].v[0] < r_refdef.aliasvrect.x)
+ fv[pingpong][i].v[0] = r_refdef.aliasvrect.x;
+ else if (fv[pingpong][i].v[0] > r_refdef.aliasvrectright)
+ fv[pingpong][i].v[0] = r_refdef.aliasvrectright;
+
+ if (fv[pingpong][i].v[1] < r_refdef.aliasvrect.y)
+ fv[pingpong][i].v[1] = r_refdef.aliasvrect.y;
+ else if (fv[pingpong][i].v[1] > r_refdef.aliasvrectbottom)
+ fv[pingpong][i].v[1] = r_refdef.aliasvrectbottom;
+
+ fv[pingpong][i].flags = 0;
+ }
+
+// draw triangles
+ mtri.facesfront = ptri->facesfront;
+ r_affinetridesc.ptriangles = &mtri;
+ r_affinetridesc.pfinalverts = fv[pingpong];
+
+// FIXME: do all at once as trifan?
+ mtri.vertindex[0] = 0;
+ for (i=1 ; i<k-1 ; i++)
+ {
+ mtri.vertindex[1] = i;
+ mtri.vertindex[2] = i+1;
+ D_PolysetDraw ();
+ }
+}
+