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authorFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
committerFranklin Wei <git@fwei.tk>2018-02-11 15:34:30 -0500
commit33bfba86222efb6cc5b271b3e12b6cf3f38836c5 (patch)
tree8a7f11e101af6a094b4b86d3c0b9d72793005ed3 /apps/plugins/sdl/progs/quake/vid.h
parent8dd00a02d49a99997165a4c38a967738e90ba72f (diff)
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Quake: attempt 2duke3d
Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
Diffstat (limited to 'apps/plugins/sdl/progs/quake/vid.h')
-rw-r--r--apps/plugins/sdl/progs/quake/vid.h85
1 files changed, 85 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/vid.h b/apps/plugins/sdl/progs/quake/vid.h
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+++ b/apps/plugins/sdl/progs/quake/vid.h
@@ -0,0 +1,85 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+// vid.h -- video driver defs
+
+#define VID_CBITS 6
+#define VID_GRADES (1 << VID_CBITS)
+
+// a pixel can be one, two, or four bytes
+typedef byte pixel_t;
+
+typedef struct vrect_s
+{
+ int x,y,width,height;
+ struct vrect_s *pnext;
+} vrect_t;
+
+typedef struct
+{
+ pixel_t *buffer; // invisible buffer
+ pixel_t *colormap; // 256 * VID_GRADES size
+ unsigned short *colormap16; // 256 * VID_GRADES size
+ int fullbright; // index of first fullbright color
+ unsigned rowbytes; // may be > width if displayed in a window
+ unsigned width;
+ unsigned height;
+ float aspect; // width / height -- < 0 is taller than wide
+ int numpages;
+ int recalc_refdef; // if true, recalc vid-based stuff
+ pixel_t *conbuffer;
+ int conrowbytes;
+ unsigned conwidth;
+ unsigned conheight;
+ int maxwarpwidth;
+ int maxwarpheight;
+ pixel_t *direct; // direct drawing to framebuffer, if not
+ // NULL
+} viddef_t;
+
+extern viddef_t vid; // global video state
+extern unsigned short d_8to16table[256];
+extern unsigned d_8to24table[256];
+extern void (*vid_menudrawfn)(void);
+extern void (*vid_menukeyfn)(int key);
+
+void VID_SetPalette (unsigned char *palette);
+// called at startup and after any gamma correction
+
+void VID_ShiftPalette (unsigned char *palette);
+// called for bonus and pain flashes, and for underwater color changes
+
+void VID_Init (unsigned char *palette);
+// Called at startup to set up translation tables, takes 256 8 bit RGB values
+// the palette data will go away after the call, so it must be copied off if
+// the video driver will need it again
+
+void VID_Shutdown (void);
+// Called at shutdown
+
+void VID_Update (vrect_t *rects);
+// flushes the given rectangles from the view buffer to the screen
+
+int VID_SetMode (int modenum, unsigned char *palette);
+// sets the mode; only used by the Quake engine for resetting to mode 0 (the
+// base mode) on memory allocation failures
+
+void VID_HandlePause (qboolean pause);
+// called only on Win32, when pause happens, so the mouse can be released
+