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| author | Franklin Wei <git@fwei.tk> | 2018-02-11 15:34:30 -0500 |
|---|---|---|
| committer | Franklin Wei <git@fwei.tk> | 2018-02-11 15:34:30 -0500 |
| commit | 33bfba86222efb6cc5b271b3e12b6cf3f38836c5 (patch) | |
| tree | 8a7f11e101af6a094b4b86d3c0b9d72793005ed3 /apps/plugins/sdl/progs/quake/world.h | |
| parent | 8dd00a02d49a99997165a4c38a967738e90ba72f (diff) | |
| download | rockbox-duke3d.zip rockbox-duke3d.tar.gz rockbox-duke3d.tar.bz2 rockbox-duke3d.tar.xz | |
Quake: attempt 2duke3d
Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
Diffstat (limited to 'apps/plugins/sdl/progs/quake/world.h')
| -rw-r--r-- | apps/plugins/sdl/progs/quake/world.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/world.h b/apps/plugins/sdl/progs/quake/world.h new file mode 100644 index 0000000..cddb94f --- /dev/null +++ b/apps/plugins/sdl/progs/quake/world.h @@ -0,0 +1,78 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// world.h + +typedef struct +{ + vec3_t normal; + float dist; +} plane_t; + +typedef struct +{ + qboolean allsolid; // if true, plane is not valid + qboolean startsolid; // if true, the initial point was in a solid area + qboolean inopen, inwater; + float fraction; // time completed, 1.0 = didn't hit anything + vec3_t endpos; // final position + plane_t plane; // surface normal at impact + edict_t *ent; // entity the surface is on +} trace_t; + + +#define MOVE_NORMAL 0 +#define MOVE_NOMONSTERS 1 +#define MOVE_MISSILE 2 + + +void SV_ClearWorld (void); +// called after the world model has been loaded, before linking any entities + +void SV_UnlinkEdict (edict_t *ent); +// call before removing an entity, and before trying to move one, +// so it doesn't clip against itself +// flags ent->v.modified + +void SV_LinkEdict (edict_t *ent, qboolean touch_triggers); +// Needs to be called any time an entity changes origin, mins, maxs, or solid +// flags ent->v.modified +// sets ent->v.absmin and ent->v.absmax +// if touchtriggers, calls prog functions for the intersected triggers + +int SV_PointContents (vec3_t p); +int SV_TruePointContents (vec3_t p); +// returns the CONTENTS_* value from the world at the given point. +// does not check any entities at all +// the non-true version remaps the water current contents to content_water + +edict_t *SV_TestEntityPosition (edict_t *ent); + +trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict); +// mins and maxs are reletive + +// if the entire move stays in a solid volume, trace.allsolid will be set + +// if the starting point is in a solid, it will be allowed to move out +// to an open area + +// nomonsters is used for line of sight or edge testing, where mosnters +// shouldn't be considered solid objects + +// passedict is explicitly excluded from clipping checks (normally NULL) |