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| author | Franklin Wei <git@fwei.tk> | 2018-02-11 15:34:30 -0500 |
|---|---|---|
| committer | Franklin Wei <git@fwei.tk> | 2018-02-11 15:34:30 -0500 |
| commit | 33bfba86222efb6cc5b271b3e12b6cf3f38836c5 (patch) | |
| tree | 8a7f11e101af6a094b4b86d3c0b9d72793005ed3 /apps/plugins/sdl/progs/quake/zone.h | |
| parent | 8dd00a02d49a99997165a4c38a967738e90ba72f (diff) | |
| download | rockbox-duke3d.zip rockbox-duke3d.tar.gz rockbox-duke3d.tar.bz2 rockbox-duke3d.tar.xz | |
Quake: attempt 2duke3d
Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
Diffstat (limited to 'apps/plugins/sdl/progs/quake/zone.h')
| -rw-r--r-- | apps/plugins/sdl/progs/quake/zone.h | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/zone.h b/apps/plugins/sdl/progs/quake/zone.h new file mode 100644 index 0000000..7655ad9 --- /dev/null +++ b/apps/plugins/sdl/progs/quake/zone.h @@ -0,0 +1,131 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +/* + memory allocation + + +H_??? The hunk manages the entire memory block given to quake. It must be +contiguous. Memory can be allocated from either the low or high end in a +stack fashion. The only way memory is released is by resetting one of the +pointers. + +Hunk allocations should be given a name, so the Hunk_Print () function +can display usage. + +Hunk allocations are guaranteed to be 16 byte aligned. + +The video buffers are allocated high to avoid leaving a hole underneath +server allocations when changing to a higher video mode. + + +Z_??? Zone memory functions used for small, dynamic allocations like text +strings from command input. There is only about 48K for it, allocated at +the very bottom of the hunk. + +Cache_??? Cache memory is for objects that can be dynamically loaded and +can usefully stay persistant between levels. The size of the cache +fluctuates from level to level. + +To allocate a cachable object + + +Temp_??? Temp memory is used for file loading and surface caching. The size +of the cache memory is adjusted so that there is a minimum of 512k remaining +for temp memory. + + +------ Top of Memory ------- + +high hunk allocations + +<--- high hunk reset point held by vid + +video buffer + +z buffer + +surface cache + +<--- high hunk used + +cachable memory + +<--- low hunk used + +client and server low hunk allocations + +<-- low hunk reset point held by host + +startup hunk allocations + +Zone block + +----- Bottom of Memory ----- + + + +*/ + +void Memory_Init (void *buf, int size); + +void Z_Free (void *ptr); +void *Z_Malloc (int size); // returns 0 filled memory +void *Z_TagMalloc (int size, int tag); + +void Z_DumpHeap (void); +void Z_CheckHeap (void); +int Z_FreeMemory (void); + +void *Hunk_Alloc (int size); // returns 0 filled memory +void *Hunk_AllocName (int size, char *name); + +void *Hunk_HighAllocName (int size, char *name); + +int Hunk_LowMark (void); +void Hunk_FreeToLowMark (int mark); + +int Hunk_HighMark (void); +void Hunk_FreeToHighMark (int mark); + +void *Hunk_TempAlloc (int size); + +void Hunk_Check (void); + +typedef struct cache_user_s +{ + void *data; +} cache_user_t; + +void Cache_Flush (void); + +void *Cache_Check (cache_user_t *c); +// returns the cached data, and moves to the head of the LRU list +// if present, otherwise returns NULL + +void Cache_Free (cache_user_t *c); + +void *Cache_Alloc (cache_user_t *c, int size, char *name); +// Returns NULL if all purgable data was tossed and there still +// wasn't enough room. + +void Cache_Report (void); + + + |