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authorMarcoen Hirschberg <marcoen@gmail.com>2006-02-24 15:42:52 +0000
committerMarcoen Hirschberg <marcoen@gmail.com>2006-02-24 15:42:52 +0000
commit338e2bbb0c6673452c64378ef9e609d5c19c7558 (patch)
tree7314096e43a7eedfd7091c39fed97c0c33400827 /apps/plugins/solitaire.c
parentb902428180c11def61f2d3caa2612b9f80d7d41a (diff)
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first gigabeat commit
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8831 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins/solitaire.c')
-rw-r--r--apps/plugins/solitaire.c24
1 files changed, 23 insertions, 1 deletions
diff --git a/apps/plugins/solitaire.c b/apps/plugins/solitaire.c
index cf6c6cb..2662966 100644
--- a/apps/plugins/solitaire.c
+++ b/apps/plugins/solitaire.c
@@ -136,7 +136,22 @@ static struct plugin_api* rb;
#define SOL_REM2STACK (BUTTON_REC | BUTTON_DOWN)
#define SOL_MENU_RUN BUTTON_SELECT
#define SOL_MENU_INFO BUTTON_PLAY
-
+
+#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
+#define SOL_QUIT BUTTON_A
+#define SOL_UP BUTTON_UP
+#define SOL_DOWN BUTTON_DOWN
+#define SOL_LEFT BUTTON_LEFT
+#define SOL_RIGHT BUTTON_RIGHT
+#define SOL_MOVE_PRE BUTTON_SELECT
+#define SOL_MOVE (BUTTON_SELECT | BUTTON_REL)
+#define SOL_DRAW BUTTON_MENU
+#define SOL_REM2CUR (BUTTON_LEFT | BUTTON_POWER)
+#define SOL_CUR2STACK (BUTTON_SELECT | BUTTON_REPEAT)
+#define SOL_REM2STACK (BUTTON_RIGHT | BUTTON_POWER)
+#define SOL_MENU_RUN BUTTON_SELECT
+#define SOL_MENU_RUN2 BUTTON_RIGHT
+#define SOL_MENU_INFO BUTTON_MENU
#endif
/* common help definitions */
@@ -181,6 +196,13 @@ static struct plugin_api* rb;
#define HELP_SOL_REM2CUR "REC+LEFT: Put the card on top of the remains' stack on top of the cursor."
#define HELP_SOL_CUR2STACK "REC+UP..: Put the card under the cursor on one of the 4 final stacks."
#define HELP_SOL_REM2STACK "REC+DOWN: Put the card on top of the remains' stack on one of the 4 final stacks."
+
+#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
+#define HELP_SOL_MOVE "SELECT: Select cards, Move cards, reveal hidden cards ..."
+#define HELP_SOL_DRAW "MENU: Un-select a card if it was selected. Else, draw 3 new cards out of the remains' stack."
+#define HELP_SOL_REM2CUR "POWER+LEFT: Put the card on top of the remains' stack on top of the cursor."
+#define HELP_SOL_CUR2STACK "SELECT..: Put the card under the cursor on one of the 4 final stacks."
+#define HELP_SOL_REM2STACK "POWER+RIGHT: Put the card on top of the remains' stack on one of the 4 final stacks."
#endif