summaryrefslogtreecommitdiff
path: root/apps/plugins
diff options
context:
space:
mode:
authorNicolas Pennequin <nicolas.pennequin@free.fr>2007-12-09 18:48:02 +0000
committerNicolas Pennequin <nicolas.pennequin@free.fr>2007-12-09 18:48:02 +0000
commit90ce8269033dd1f06a5054392f35e45e45a5c560 (patch)
tree0583f4c56c2b8d73078f2112cc851862b859385d /apps/plugins
parent19f487b451b026833a6d9aaeabcec756c9e9f2b7 (diff)
downloadrockbox-90ce8269033dd1f06a5054392f35e45e45a5c560.zip
rockbox-90ce8269033dd1f06a5054392f35e45e45a5c560.tar.gz
rockbox-90ce8269033dd1f06a5054392f35e45e45a5c560.tar.bz2
rockbox-90ce8269033dd1f06a5054392f35e45e45a5c560.tar.xz
Initial commit of the PictureFlow plugin, a nice visualization for album covers.
Original code by Ariya Hidayat. Rockbox port by Jonas Hurrelmann and a few tweaks by me. On the first startup the database is scanned and album art is searched for each album. This process will take some time (dircache enabled and/or database in RAM speed it up, and it is possible to abort by pressing MENU), but the results are cached and the next startups will be very quick. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15900 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/plugins')
-rw-r--r--apps/plugins/CATEGORIES1
-rw-r--r--apps/plugins/SOURCES4
-rw-r--r--apps/plugins/bitmaps/native/SOURCES6
-rw-r--r--apps/plugins/bitmaps/native/pictureflow_emptyslide.bmpbin0 -> 30054 bytes
-rw-r--r--apps/plugins/bitmaps/native/pictureflow_logo.bmpbin0 -> 19776 bytes
-rw-r--r--apps/plugins/pictureflow.c1586
6 files changed, 1597 insertions, 0 deletions
diff --git a/apps/plugins/CATEGORIES b/apps/plugins/CATEGORIES
index 709c5be..57cab53 100644
--- a/apps/plugins/CATEGORIES
+++ b/apps/plugins/CATEGORIES
@@ -47,6 +47,7 @@ mpegplayer,viewers
nim,games
oscilloscope,demos
pacbox,games
+pictureflow,demos
plasma,demos
pong,games
properties,viewers
diff --git a/apps/plugins/SOURCES b/apps/plugins/SOURCES
index 727e5a8..f9c37f2 100644
--- a/apps/plugins/SOURCES
+++ b/apps/plugins/SOURCES
@@ -136,6 +136,10 @@ splitedit.c
matrix.c
#endif
+#if defined(HAVE_LCD_COLOR) && defined(HAVE_ALBUMART) && defined(HAVE_TAGCACHE)
+pictureflow.c
+#endif
+
/* Platform-specific plugins */
#if defined(IRIVER_H100_SERIES) || defined(IRIVER_H300_SERIES)
iriverify.c
diff --git a/apps/plugins/bitmaps/native/SOURCES b/apps/plugins/bitmaps/native/SOURCES
index 654845f..5a36ec0 100644
--- a/apps/plugins/bitmaps/native/SOURCES
+++ b/apps/plugins/bitmaps/native/SOURCES
@@ -510,4 +510,10 @@ matrix_bold.bmp
matrix_normal.bmp
#endif
+/* pictureflow */
+#if defined(HAVE_LCD_COLOR) && defined(HAVE_ALBUMART) && defined(HAVE_TAGCACHE)
+pictureflow_logo.bmp
+pictureflow_emptyslide.bmp
+#endif
+
#endif /* HAVE_LCD_BITMAP */
diff --git a/apps/plugins/bitmaps/native/pictureflow_emptyslide.bmp b/apps/plugins/bitmaps/native/pictureflow_emptyslide.bmp
new file mode 100644
index 0000000..ff59a4f
--- /dev/null
+++ b/apps/plugins/bitmaps/native/pictureflow_emptyslide.bmp
Binary files differ
diff --git a/apps/plugins/bitmaps/native/pictureflow_logo.bmp b/apps/plugins/bitmaps/native/pictureflow_logo.bmp
new file mode 100644
index 0000000..174c5f1
--- /dev/null
+++ b/apps/plugins/bitmaps/native/pictureflow_logo.bmp
Binary files differ
diff --git a/apps/plugins/pictureflow.c b/apps/plugins/pictureflow.c
new file mode 100644
index 0000000..a4b75b2
--- /dev/null
+++ b/apps/plugins/pictureflow.c
@@ -0,0 +1,1586 @@
+/***************************************************************************
+* __________ __ ___.
+* Open \______ \ ____ ____ | | _\_ |__ _______ ___
+* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+* \/ \/ \/ \/ \/
+* $Id$
+*
+* Copyright (C) 2007 Jonas Hurrelmann (j@outpo.st)
+* Copyright (C) 2007 Nicolas Pennequin
+* Copyright (C) 2007 Ariya Hidayat (ariya@kde.org) (original Qt Version)
+*
+* Original code: http://code.google.com/p/pictureflow/
+*
+* All files in this archive are subject to the GNU General Public License.
+* See the file COPYING in the source tree root for full license agreement.
+*
+* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+* KIND, either express or implied.
+*
+****************************************************************************/
+
+#include "plugin.h"
+#include "pluginlib_actions.h"
+#include "helper.h"
+#include "lib/bmp.h"
+#include "picture.h"
+#include "pictureflow_logo.h"
+#include "pictureflow_emptyslide.h"
+
+
+PLUGIN_HEADER
+
+/******************************* Globals ***********************************/
+
+static struct plugin_api *rb; /* global api struct pointer */
+
+const struct button_mapping *plugin_contexts[]
+= {generic_directions, generic_actions};
+
+#define NB_ACTION_CONTEXTS sizeof(plugin_contexts)/sizeof(plugin_contexts[0])
+
+/* Key assignement */
+#if (CONFIG_KEYPAD == IPOD_1G2G_PAD) \
+ || (CONFIG_KEYPAD == IPOD_3G_PAD) \
+ || (CONFIG_KEYPAD == IPOD_4G_PAD) \
+ || (CONFIG_KEYPAD == SANSA_E200_PAD)
+#define PICTUREFLOW_NEXT_ALBUM PLA_UP
+#define PICTUREFLOW_NEXT_ALBUM_REPEAT PLA_UP_REPEAT
+#define PICTUREFLOW_PREV_ALBUM PLA_DOWN
+#define PICTUREFLOW_PREV_ALBUM_REPEAT PLA_DOWN_REPEAT
+#else
+#define PICTUREFLOW_NEXT_ALBUM PLA_RIGHT
+#define PICTUREFLOW_NEXT_ALBUM_REPEAT PLA_RIGHT_REPEAT
+#define PICTUREFLOW_PREV_ALBUM PLA_LEFT
+#define PICTUREFLOW_PREV_ALBUM_REPEAT PLA_LEFT_REPEAT
+#endif
+#define PICTUREFLOW_MENU PLA_MENU
+#define PICTUREFLOW_QUIT PLA_QUIT
+#define PICTUREFLOW_SELECT_ALBUM PLA_FIRE
+
+
+/* for fixed-point arithmetic, we need minimum 32-bit long
+ long long (64-bit) might be useful for multiplication and division */
+#define PFreal long
+#define PFREAL_SHIFT 10
+#define PFREAL_FACTOR (1 << PFREAL_SHIFT)
+#define PFREAL_ONE (1 << PFREAL_SHIFT)
+#define PFREAL_HALF (PFREAL_ONE >> 1)
+
+
+#define IANGLE_MAX 1024
+#define IANGLE_MASK 1023
+
+/* maximum size of an slide */
+#define MAX_IMG_WIDTH 100
+#define MAX_IMG_HEIGHT 100
+
+#define BUFFER_WIDTH LCD_WIDTH
+#define BUFFER_HEIGHT LCD_HEIGHT
+
+#define SLIDE_CACHE_SIZE 100
+
+#define LEFT_SLIDES_COUNT 3
+#define RIGHT_SLIDES_COUNT 3
+
+#define THREAD_STACK_SIZE DEFAULT_STACK_SIZE + 0x200
+#define CACHE_PREFIX PLUGIN_DEMOS_DIR "/pictureflow"
+
+#define EV_EXIT 9999
+#define EV_WAKEUP 1337
+
+/* maximum number of albums */
+#define MAX_ALBUMS 1024
+#define AVG_ALBUM_NAME_LENGTH 20
+
+#define UNIQBUF_SIZE (64*1024)
+
+#define EMPTY_SLIDE CACHE_PREFIX "/emptyslide.pfraw"
+
+
+/** structs we use */
+
+struct slide_data {
+ int slide_index;
+ int angle;
+ PFreal cx;
+ PFreal cy;
+};
+
+struct slide_cache {
+ int index; /* index of the cached slide */
+ int hid; /* handle ID of the cached slide */
+ long touched; /* last time the slide was touched */
+};
+
+struct album_data {
+ int name_idx;
+ long seek;
+};
+
+struct rect {
+ int left;
+ int right;
+ int top;
+ int bottom;
+};
+
+struct load_slide_event_data {
+ int slide_index;
+ int cache_index;
+};
+
+
+struct pfraw_header {
+ int32_t width; /* bmap width in pixels */
+ int32_t height; /* bmap height in pixels */
+};
+
+const struct picture logos[]={
+ {pictureflow_logo, BMPWIDTH_pictureflow_logo, BMPHEIGHT_pictureflow_logo},
+};
+
+
+
+/** below we allocate the memory we want to use **/
+
+static fb_data *buffer; /* for now it always points to the lcd framebuffer */
+static PFreal rays[BUFFER_WIDTH];
+static bool animation_is_active; /* an animation is currently running */
+static struct slide_data center_slide;
+static struct slide_data left_slides[LEFT_SLIDES_COUNT];
+static struct slide_data right_slides[RIGHT_SLIDES_COUNT];
+static int slide_frame;
+static int step;
+static int target;
+static int fade;
+static int center_index; /* index of the slide that is in the center */
+static int itilt;
+static int spacing; /* spacing between slides */
+static int zoom;
+static PFreal offsetX;
+static PFreal offsetY;
+static bool show_fps; /* show fps in the main screen */
+static int number_of_slides;
+
+static struct slide_cache cache[SLIDE_CACHE_SIZE+1];
+static int slide_cache_in_use;
+
+/* use long for aligning */
+unsigned long thread_stack[THREAD_STACK_SIZE / sizeof(long)];
+static int slide_cache_stack[SLIDE_CACHE_SIZE]; /* queue (as array) for scheduling load_surface */
+static int slide_cache_stack_index;
+struct mutex slide_cache_stack_lock;
+
+static int empty_slide_hid;
+
+struct thread_entry *thread_id;
+struct event_queue thread_q;
+
+static char tmp_path_name[MAX_PATH];
+
+static long uniqbuf[UNIQBUF_SIZE];
+static struct tagcache_search tcs;
+
+static struct album_data album[MAX_ALBUMS];
+static char album_names[MAX_ALBUMS*AVG_ALBUM_NAME_LENGTH];
+static int album_count;
+
+static fb_data input_bmp_buffer[MAX_IMG_WIDTH * MAX_IMG_HEIGHT]; /* static buffer for reading the bitmaps */
+static fb_data output_bmp_buffer[MAX_IMG_WIDTH * MAX_IMG_HEIGHT * 2]; /* static buffer for reading the bitmaps */
+
+static bool thread_is_running;
+
+
+PFreal sinTable[] = { /* 10 */
+ 3, 9, 15, 21, 28, 34, 40, 47,
+ 53, 59, 65, 72, 78, 84, 90, 97,
+ 103, 109, 115, 122, 128, 134, 140, 147,
+ 153, 159, 165, 171, 178, 184, 190, 196,
+ 202, 209, 215, 221, 227, 233, 239, 245,
+ 251, 257, 264, 270, 276, 282, 288, 294,
+ 300, 306, 312, 318, 324, 330, 336, 342,
+ 347, 353, 359, 365, 371, 377, 383, 388,
+ 394, 400, 406, 412, 417, 423, 429, 434,
+ 440, 446, 451, 457, 463, 468, 474, 479,
+ 485, 491, 496, 501, 507, 512, 518, 523,
+ 529, 534, 539, 545, 550, 555, 561, 566,
+ 571, 576, 581, 587, 592, 597, 602, 607,
+ 612, 617, 622, 627, 632, 637, 642, 647,
+ 652, 656, 661, 666, 671, 675, 680, 685,
+ 690, 694, 699, 703, 708, 712, 717, 721,
+ 726, 730, 735, 739, 743, 748, 752, 756,
+ 760, 765, 769, 773, 777, 781, 785, 789,
+ 793, 797, 801, 805, 809, 813, 816, 820,
+ 824, 828, 831, 835, 839, 842, 846, 849,
+ 853, 856, 860, 863, 866, 870, 873, 876,
+ 879, 883, 886, 889, 892, 895, 898, 901,
+ 904, 907, 910, 913, 916, 918, 921, 924,
+ 927, 929, 932, 934, 937, 939, 942, 944,
+ 947, 949, 951, 954, 956, 958, 960, 963,
+ 965, 967, 969, 971, 973, 975, 977, 978,
+ 980, 982, 984, 986, 987, 989, 990, 992,
+ 994, 995, 997, 998, 999, 1001, 1002, 1003,
+ 1004, 1006, 1007, 1008, 1009, 1010, 1011, 1012,
+ 1013, 1014, 1015, 1015, 1016, 1017, 1018, 1018,
+ 1019, 1019, 1020, 1020, 1021, 1021, 1022, 1022,
+ 1022, 1023, 1023, 1023, 1023, 1023, 1023, 1023,
+ 1023, 1023, 1023, 1023, 1023, 1023, 1023, 1022,
+ 1022, 1022, 1021, 1021, 1020, 1020, 1019, 1019,
+ 1018, 1018, 1017, 1016, 1015, 1015, 1014, 1013,
+ 1012, 1011, 1010, 1009, 1008, 1007, 1006, 1004,
+ 1003, 1002, 1001, 999, 998, 997, 995, 994,
+ 992, 990, 989, 987, 986, 984, 982, 980,
+ 978, 977, 975, 973, 971, 969, 967, 965,
+ 963, 960, 958, 956, 954, 951, 949, 947,
+ 944, 942, 939, 937, 934, 932, 929, 927,
+ 924, 921, 918, 916, 913, 910, 907, 904,
+ 901, 898, 895, 892, 889, 886, 883, 879,
+ 876, 873, 870, 866, 863, 860, 856, 853,
+ 849, 846, 842, 839, 835, 831, 828, 824,
+ 820, 816, 813, 809, 805, 801, 797, 793,
+ 789, 785, 781, 777, 773, 769, 765, 760,
+ 756, 752, 748, 743, 739, 735, 730, 726,
+ 721, 717, 712, 708, 703, 699, 694, 690,
+ 685, 680, 675, 671, 666, 661, 656, 652,
+ 647, 642, 637, 632, 627, 622, 617, 612,
+ 607, 602, 597, 592, 587, 581, 576, 571,
+ 566, 561, 555, 550, 545, 539, 534, 529,
+ 523, 518, 512, 507, 501, 496, 491, 485,
+ 479, 474, 468, 463, 457, 451, 446, 440,
+ 434, 429, 423, 417, 412, 406, 400, 394,
+ 388, 383, 377, 371, 365, 359, 353, 347,
+ 342, 336, 330, 324, 318, 312, 306, 300,
+ 294, 288, 282, 276, 270, 264, 257, 251,
+ 245, 239, 233, 227, 221, 215, 209, 202,
+ 196, 190, 184, 178, 171, 165, 159, 153,
+ 147, 140, 134, 128, 122, 115, 109, 103,
+ 97, 90, 84, 78, 72, 65, 59, 53,
+ 47, 40, 34, 28, 21, 15, 9, 3,
+ -4, -10, -16, -22, -29, -35, -41, -48,
+ -54, -60, -66, -73, -79, -85, -91, -98,
+ -104, -110, -116, -123, -129, -135, -141, -148,
+ -154, -160, -166, -172, -179, -185, -191, -197,
+ -203, -210, -216, -222, -228, -234, -240, -246,
+ -252, -258, -265, -271, -277, -283, -289, -295,
+ -301, -307, -313, -319, -325, -331, -337, -343,
+ -348, -354, -360, -366, -372, -378, -384, -389,
+ -395, -401, -407, -413, -418, -424, -430, -435,
+ -441, -447, -452, -458, -464, -469, -475, -480,
+ -486, -492, -497, -502, -508, -513, -519, -524,
+ -530, -535, -540, -546, -551, -556, -562, -567,
+ -572, -577, -582, -588, -593, -598, -603, -608,
+ -613, -618, -623, -628, -633, -638, -643, -648,
+ -653, -657, -662, -667, -672, -676, -681, -686,
+ -691, -695, -700, -704, -709, -713, -718, -722,
+ -727, -731, -736, -740, -744, -749, -753, -757,
+ -761, -766, -770, -774, -778, -782, -786, -790,
+ -794, -798, -802, -806, -810, -814, -817, -821,
+ -825, -829, -832, -836, -840, -843, -847, -850,
+ -854, -857, -861, -864, -867, -871, -874, -877,
+ -880, -884, -887, -890, -893, -896, -899, -902,
+ -905, -908, -911, -914, -917, -919, -922, -925,
+ -928, -930, -933, -935, -938, -940, -943, -945,
+ -948, -950, -952, -955, -957, -959, -961, -964,
+ -966, -968, -970, -972, -974, -976, -978, -979,
+ -981, -983, -985, -987, -988, -990, -991, -993,
+ -995, -996, -998, -999, -1000, -1002, -1003, -1004,
+ -1005, -1007, -1008, -1009, -1010, -1011, -1012, -1013,
+ -1014, -1015, -1016, -1016, -1017, -1018, -1019, -1019,
+ -1020, -1020, -1021, -1021, -1022, -1022, -1023, -1023,
+ -1023, -1024, -1024, -1024, -1024, -1024, -1024, -1024,
+ -1024, -1024, -1024, -1024, -1024, -1024, -1024, -1023,
+ -1023, -1023, -1022, -1022, -1021, -1021, -1020, -1020,
+ -1019, -1019, -1018, -1017, -1016, -1016, -1015, -1014,
+ -1013, -1012, -1011, -1010, -1009, -1008, -1007, -1005,
+ -1004, -1003, -1002, -1000, -999, -998, -996, -995,
+ -993, -991, -990, -988, -987, -985, -983, -981,
+ -979, -978, -976, -974, -972, -970, -968, -966,
+ -964, -961, -959, -957, -955, -952, -950, -948,
+ -945, -943, -940, -938, -935, -933, -930, -928,
+ -925, -922, -919, -917, -914, -911, -908, -905,
+ -902, -899, -896, -893, -890, -887, -884, -880,
+ -877, -874, -871, -867, -864, -861, -857, -854,
+ -850, -847, -843, -840, -836, -832, -829, -825,
+ -821, -817, -814, -810, -806, -802, -798, -794,
+ -790, -786, -782, -778, -774, -770, -766, -761,
+ -757, -753, -749, -744, -740, -736, -731, -727,
+ -722, -718, -713, -709, -704, -700, -695, -691,
+ -686, -681, -676, -672, -667, -662, -657, -653,
+ -648, -643, -638, -633, -628, -623, -618, -613,
+ -608, -603, -598, -593, -588, -582, -577, -572,
+ -567, -562, -556, -551, -546, -540, -535, -530,
+ -524, -519, -513, -508, -502, -497, -492, -486,
+ -480, -475, -469, -464, -458, -452, -447, -441,
+ -435, -430, -424, -418, -413, -407, -401, -395,
+ -389, -384, -378, -372, -366, -360, -354, -348,
+ -343, -337, -331, -325, -319, -313, -307, -301,
+ -295, -289, -283, -277, -271, -265, -258, -252,
+ -246, -240, -234, -228, -222, -216, -210, -203,
+ -197, -191, -185, -179, -172, -166, -160, -154,
+ -148, -141, -135, -129, -123, -116, -110, -104,
+ -98, -91, -85, -79, -73, -66, -60, -54,
+ -48, -41, -35, -29, -22, -16, -10, -4,
+};
+
+
+/** code */
+
+
+bool create_bmp(struct bitmap* input_bmp, char *target_path);
+int load_surface(int);
+
+/* There are some precision issues when not using (long long) which in turn
+ takes very long to compute... I guess the best solution would be to optimize
+ the computations so it only requires a single long */
+static inline PFreal fmul(PFreal a, PFreal b)
+{
+ return ((long long) (a)) * ((long long) (b)) >> PFREAL_SHIFT;
+}
+
+static inline PFreal fdiv(PFreal num, PFreal den)
+{
+ long long p = (long long) (num) << (PFREAL_SHIFT * 2);
+ long long q = p / (long long) den;
+ long long r = q >> PFREAL_SHIFT;
+
+ return r;
+}
+
+#define fmin(a,b) (((a) < (b)) ? (a) : (b))
+#define fmax(a,b) (((a) > (b)) ? (a) : (b))
+#define fbound(min,val,max) (fmax((min),fmin((max),(val))))
+
+
+#if 0
+#define fmul(a,b) ( ((a)*(b)) >> PFREAL_SHIFT )
+#define fdiv(n,m) ( ((n)<< PFREAL_SHIFT ) / m )
+
+#define fconv(a, q1, q2) (((q2)>(q1)) ? (a)<<((q2)-(q1)) : (a)>>((q1)-(q2)))
+#define tofloat(a, q) ( (float)(a) / (float)(1<<(q)) )
+
+static inline PFreal fmul(PFreal a, PFreal b)
+{
+ return (a*b) >> PFREAL_SHIFT;
+}
+
+static inline PFreal fdiv(PFreal n, PFreal m)
+{
+ return (n<<(PFREAL_SHIFT))/m;
+}
+#endif
+
+inline PFreal fsin(int iangle)
+{
+ while (iangle < 0)
+ iangle += IANGLE_MAX;
+ return sinTable[iangle & IANGLE_MASK];
+}
+
+inline PFreal fcos(int iangle)
+{
+ /* quarter phase shift */
+ return fsin(iangle + (IANGLE_MAX >> 2));
+}
+
+
+/**
+ Create an index of all albums from the database.
+ Also store the album names so we can access them later.
+ */
+bool create_album_index(void)
+{
+ rb->memset(&tcs, 0, sizeof(struct tagcache_search) );
+ album_count = 0;
+ rb->tagcache_search(&tcs, tag_album);
+ rb->tagcache_search_set_uniqbuf(&tcs, uniqbuf, UNIQBUF_SIZE);
+ int l, old_l = 0;
+ album[0].name_idx = 0;
+ while (rb->tagcache_get_next(&tcs) && album_count < MAX_ALBUMS)
+ {
+ l = rb->strlen(tcs.result) + 1;
+ if ( album_count > 0 )
+ album[album_count].name_idx = album[album_count-1].name_idx + old_l;
+
+ if ( (album[album_count].name_idx + l) > MAX_ALBUMS*AVG_ALBUM_NAME_LENGTH )
+ /* not enough memory */
+ return false;
+
+ rb->strcpy(album_names + album[album_count].name_idx, tcs.result);
+ album[album_count].seek = tcs.result_seek;
+ old_l = l;
+ album_count++;
+ }
+ rb->tagcache_search_finish(&tcs);
+ return true;
+}
+
+/**
+ Return a pointer to the album name of the given slide_index
+ */
+char* get_album_name(int slide_index)
+{
+ return album_names + album[slide_index].name_idx;
+}
+
+
+/**
+ Determine filename of the album art for the given slide_index and
+ store the result in buf.
+ The algorithm looks for the first track of the given album uses
+ find_albumart to find the filename.
+ */
+bool get_albumart_for_index_from_db(int slide_index, char *buf, int buflen)
+{
+ if ( slide_index == -1 )
+ {
+ rb->strncpy( buf, EMPTY_SLIDE, buflen );
+ }
+
+ if (!rb->tagcache_search(&tcs, tag_filename))
+ return false;
+
+ bool result;
+ /* find the first track of the album */
+ rb->tagcache_search_add_filter(&tcs, tag_album, album[slide_index].seek);
+
+ if ( rb->tagcache_get_next(&tcs) ) {
+ struct mp3entry id3;
+ char size[9];
+ rb->snprintf(size, sizeof(size), ".%dx%d", MAX_IMG_WIDTH, MAX_IMG_HEIGHT);
+ rb->strncpy( (char*)&id3.path, tcs.result, MAX_PATH );
+ id3.album = get_album_name(slide_index);
+ if ( rb->search_albumart_files(&id3, size, buf, buflen) )
+ result = true;
+ else if ( rb->search_albumart_files(&id3, "", buf, buflen) )
+ result = true;
+ else
+ result = false;
+ }
+ else {
+ /* did not find a matching track */
+ result = false;
+ }
+ rb->tagcache_search_finish(&tcs);
+ return result;
+}
+
+/**
+ Draw the PictureFlow logo
+ */
+void draw_splashscreen(void)
+{
+ int txt_w, txt_h;
+ struct screen* display = rb->screens[0];
+
+ rb->lcd_set_background(LCD_RGBPACK(0,0,0));
+ rb->lcd_set_foreground(LCD_RGBPACK(255,255,255));
+ rb->lcd_clear_display();
+
+ const struct picture* logo = &(logos[display->screen_type]);
+ picture_draw(display, logo, (LCD_WIDTH - logo->width) / 2, 20);
+
+ rb->lcd_getstringsize("Preparing album artwork", &txt_w, &txt_h);
+ rb->lcd_putsxy((LCD_WIDTH - txt_w)/2, 100, "Preparing album artwork");
+
+ rb->lcd_update();
+}
+
+
+/**
+ Draw a simple progress bar
+ */
+void draw_progressbar(int step)
+{
+ const int bar_height = 22;
+ const int w = LCD_WIDTH - 20;
+ const int y = 130;
+ const int x = 10;
+
+ rb->lcd_set_foreground(LCD_RGBPACK(100,100,100));
+ rb->lcd_drawrect(x, y, w+2, bar_height);
+ rb->lcd_set_foreground(LCD_RGBPACK(165, 231, 82));
+
+ rb->lcd_fillrect(x+1, y+1, step * w / album_count, bar_height-2);
+ rb->lcd_update();
+ rb->yield();
+}
+
+
+/**
+ Precomupte the album art images and store them in CACHE_PREFIX.
+ */
+bool create_albumart_cache(void)
+{
+ /* FIXME: currently we check for the file CACHE_PREFIX/ready
+ We need a real menu etc. to recreate cache. For now, delete
+ the file to recreate the cache. */
+
+ number_of_slides = album_count;
+
+ if ( rb->file_exists( CACHE_PREFIX "/ready" ) ) return true;
+
+ int i;
+ struct bitmap input_bmp;
+ for (i=0; i < album_count; i++)
+ {
+ draw_progressbar(i);
+ if (!get_albumart_for_index_from_db(i, tmp_path_name, MAX_PATH))
+ continue;
+
+ int ret;
+ input_bmp.data = (char *) &input_bmp_buffer;
+ ret = rb->read_bmp_file(tmp_path_name, &input_bmp, sizeof(input_bmp_buffer), FORMAT_NATIVE);
+ if (ret <= 0) continue; /* skip missing/broken files */
+
+ rb->snprintf(tmp_path_name, sizeof(tmp_path_name), CACHE_PREFIX "/%d.pfraw", i);
+ create_bmp(&input_bmp, tmp_path_name);
+ if ( rb->button_get(false) == PICTUREFLOW_MENU ) return false;
+ }
+ int fh = rb->creat( CACHE_PREFIX "/ready" );
+ rb->close(fh);
+
+ return true;
+}
+
+/**
+ Return the index on the stack of slide_index.
+ Return -1 if slide_index is not on the stack.
+ */
+int slide_stack_get_index(int slide_index)
+{
+ int i = slide_cache_stack_index + 1;
+ while (i--) {
+ if ( slide_cache_stack[i] == slide_index ) return i;
+ };
+ return -1;
+}
+
+/**
+ Push the slide_index on the stack so the image will be loaded.
+ The algorithm tries to keep the center_index on top and the
+ slide_index as high as possible (so second if center_index is
+ on the stack).
+ */
+void slide_stack_push(int slide_index)
+{
+ rb->mutex_lock(&slide_cache_stack_lock);
+
+ if ( slide_cache_stack_index == -1 ) {
+ /* empty stack, no checks at all */
+ slide_cache_stack[ ++slide_cache_stack_index ] = slide_index;
+ rb->mutex_unlock(&slide_cache_stack_lock);
+ return;
+ }
+
+ int i = slide_stack_get_index( slide_index );
+
+ if ( i == slide_cache_stack_index ) {
+ /* slide_index is on top, so we do not change anything */
+ rb->mutex_unlock(&slide_cache_stack_lock);
+ return;
+ }
+
+ if ( i >= 0 ) {
+ /* slide_index is already on the stack, but not on top */
+ int tmp = slide_cache_stack[ slide_cache_stack_index ];
+ if ( tmp == center_index ) {
+ /* the center_index is on top of the stack so do not touch that */
+ if ( slide_cache_stack_index > 0 ) {
+ /* but maybe it is possible to swap the given slide_index to the second place */
+ tmp = slide_cache_stack[ slide_cache_stack_index -1 ];
+ slide_cache_stack[ slide_cache_stack_index - 1 ] = slide_cache_stack[ i ];
+ slide_cache_stack[ i ] = tmp;
+ }
+ }
+ else {
+ /* if the center_index is not on top (i.e. already loaded) bring the slide_index to the top */
+ slide_cache_stack[ slide_cache_stack_index ] = slide_cache_stack[ i ];
+ slide_cache_stack[ i ] = tmp;
+ }
+ }
+ else {
+ /* slide_index is not on the stack */
+ if ( slide_cache_stack_index >= SLIDE_CACHE_SIZE-1 ) {
+ /* if we exceeded the stack size, clear the first half of the stack */
+ slide_cache_stack_index = SLIDE_CACHE_SIZE/2;
+ for (i = 0; i <= slide_cache_stack_index ; i++)
+ slide_cache_stack[ i ] = slide_cache_stack[ i + slide_cache_stack_index ];
+ }
+ if ( slide_cache_stack[ slide_cache_stack_index ] == center_index ) {
+ /* if the center_index is on top leave it there */
+ slide_cache_stack[ slide_cache_stack_index ] = slide_index;
+ slide_cache_stack[ ++slide_cache_stack_index ] = center_index;
+ }
+ else {
+ /* usual stack case: push the slide_index on top */
+ slide_cache_stack[ ++slide_cache_stack_index ] = slide_index;
+ }
+ }
+ rb->mutex_unlock(&slide_cache_stack_lock);
+}
+
+
+/**
+ Pop the topmost item from the stack and decrease the stack size
+ */
+inline int slide_stack_pop(void)
+{
+ rb->mutex_lock(&slide_cache_stack_lock);
+ int result;
+ if ( slide_cache_stack_index >= 0 )
+ result = slide_cache_stack[ slide_cache_stack_index-- ];
+ else
+ result = -1;
+ rb->mutex_unlock(&slide_cache_stack_lock);
+ return result;
+}
+
+
+/**
+ Load the slide into the cache.
+ Thus we have to queue the loading request in our thread while discarding the oldest slide.
+ */
+void request_surface(int slide_index)
+{
+ slide_stack_push(slide_index);
+ rb->queue_post(&thread_q, EV_WAKEUP, 0);
+}
+
+
+/**
+ Thread used for loading and preparing bitmaps in the background
+ */
+void thread(void)
+{
+ long sleep_time = 5 * HZ;
+ struct queue_event ev;
+ while (1) {
+ rb->queue_wait_w_tmo(&thread_q, &ev, sleep_time);
+ switch (ev.id) {
+ case EV_EXIT:
+ return;
+ case EV_WAKEUP:
+ /* we just woke up */
+ break;
+ }
+ int slide_index;
+ while ( (slide_index = slide_stack_pop()) != -1 ) {
+ load_surface( slide_index );
+ rb->queue_wait_w_tmo(&thread_q, &ev, HZ/10);
+ switch (ev.id) {
+ case EV_EXIT:
+ return;
+ }
+ }
+ }
+}
+
+
+/**
+ End the thread by posting the EV_EXIT event
+ */
+void end_pf_thread(void)
+{
+ if ( thread_is_running ) {
+ rb->queue_post(&thread_q, EV_EXIT, 0);
+ rb->thread_wait(thread_id);
+ /* remove the thread's queue from the broadcast list */
+ rb->queue_delete(&thread_q);
+ thread_is_running = false;
+ }
+
+}
+
+
+/**
+ Create the thread an setup the event queue
+ */
+bool create_pf_thread(void)
+{
+ rb->queue_init(&thread_q, true); /* put the thread's queue in the bcast list */
+ if ((thread_id = rb->create_thread(
+ thread,
+ thread_stack,
+ sizeof(thread_stack),
+ 0,
+ "Picture load thread"
+ IF_PRIO(, PRIORITY_BACKGROUND)
+ IF_COP(, CPU)
+ )
+ ) == NULL) {
+ return false;
+ }
+ thread_is_running = true;
+ return true;
+}
+
+/**
+ Safe the given bitmap as filename in the pfraw format
+ */
+int save_pfraw(char* filename, struct bitmap *bm)
+{
+ struct pfraw_header bmph;
+ bmph.width = bm->width;
+ bmph.height = bm->height;
+ int fh = rb->creat( filename );
+ if( fh < 0 ) return -1;
+ rb->write( fh, &bmph, sizeof( struct pfraw_header ) );
+ int y;
+ for( y = 0; y < bm->height; y++ )
+ {
+ fb_data *d = (fb_data*)( bm->data ) + (y*bm->width);
+ rb->write( fh, d, sizeof( fb_data ) * bm->width );
+ }
+ rb->close( fh );
+ return 0;
+}
+
+
+/**
+ Read the pfraw image given as filename and return the hid of the buffer
+ */
+int read_pfraw(char* filename)
+{
+ struct pfraw_header bmph;
+ int fh = rb->open(filename, O_RDONLY);
+ rb->read(fh, &bmph, sizeof(struct pfraw_header));
+ if( fh < 0 ) {
+ return empty_slide_hid;
+ }
+
+ int size = sizeof(struct bitmap) + sizeof( fb_data ) * bmph.width * bmph.height;
+
+ int hid = rb->bufalloc(NULL, size, TYPE_BITMAP);
+ if (hid < 0)
+ return -1;
+
+ struct bitmap *bm;
+ if (rb->bufgetdata(hid, 0, (void *)&bm) < size)
+ return -1;
+
+ bm->width = bmph.width;
+ bm->height = bmph.height;
+ bm->format = FORMAT_NATIVE;
+ bm->data = ((unsigned char *)bm + sizeof(struct bitmap));
+
+ int y;
+ for( y = 0; y < bm->height; y++ )
+ {
+ fb_data *d = (fb_data*)( bm->data ) + (y*bm->width);
+ rb->read( fh, d , sizeof( fb_data ) * bm->width );
+ }
+ rb->close( fh );
+ return hid;
+}
+
+
+/**
+ Create the slide with it's reflection for the given slide_index and filename
+ and store it as pfraw in CACHE_PREFIX/[slide_index].pfraw
+ */
+bool create_bmp(struct bitmap *input_bmp, char *target_path)
+{
+ fb_data *src = (fb_data *)input_bmp->data;
+ struct bitmap output_bmp;
+
+ output_bmp.width = input_bmp->width * 2;
+ output_bmp.height = input_bmp->height;
+ output_bmp.format = input_bmp->format;
+ output_bmp.data = (char*) &output_bmp_buffer;
+
+ /* transpose the image, this is to speed-up the rendering
+ because we process one column at a time
+ (and much better and faster to work row-wise, i.e in one scanline) */
+ int hofs = input_bmp->width / 3;
+ rb->memset(output_bmp_buffer, 0, sizeof(fb_data) * output_bmp.width * output_bmp.height);
+ int x, y;
+ for (x = 0; x < input_bmp->width; x++)
+ for (y = 0; y < input_bmp->height; y++)
+ output_bmp_buffer[output_bmp.width * x + (hofs + y)] =
+ src[y * input_bmp->width + x];
+
+ /* create the reflection */
+ int ht = input_bmp->height - hofs;
+ int hte = ht;
+ for (x = 0; x < input_bmp->width; x++) {
+ for (y = 0; y < ht; y++) {
+ fb_data color = src[x + input_bmp->width * (input_bmp->height - y - 1)];
+ int r = RGB_UNPACK_RED(color) * (hte - y) / hte * 3 / 5;
+ int g = RGB_UNPACK_GREEN(color) * (hte - y) / hte * 3 / 5;
+ int b = RGB_UNPACK_BLUE(color) * (hte - y) / hte * 3 / 5;
+ output_bmp_buffer[output_bmp.height + hofs + y + output_bmp.width * x] =
+ LCD_RGBPACK(r, g, b);
+ }
+ }
+ save_pfraw(target_path, &output_bmp);
+ return true;
+}
+
+
+/**
+ Load the surface for the given slide_index into the cache at cache_index.
+ */
+static bool load_and_prepare_surface(int slide_index, int cache_index)
+{
+ rb->snprintf(tmp_path_name, sizeof(tmp_path_name), CACHE_PREFIX "/%d.pfraw", slide_index);
+ int hid = read_pfraw(tmp_path_name);
+ if (hid < 0)
+ return false;
+
+ cache[cache_index].hid = hid;
+
+ if ( cache_index < SLIDE_CACHE_SIZE ) {
+ cache[cache_index].index = slide_index;
+ cache[cache_index].touched = *rb->current_tick;
+ }
+
+ return true;
+}
+
+
+/**
+ Load the surface from a bmp and overwrite the oldest slide in the cache
+ if necessary.
+ */
+int load_surface(int slide_index)
+{
+ long oldest_tick = *rb->current_tick;
+ int oldest_slide = 0;
+ int i;
+ if ( slide_cache_in_use < SLIDE_CACHE_SIZE ) { /* initial fill */
+ oldest_slide = slide_cache_in_use;
+ load_and_prepare_surface(slide_index, slide_cache_in_use++);
+ }
+ else {
+ for (i = 0; i < SLIDE_CACHE_SIZE; i++) { /* look for oldest slide */
+ if (cache[i].touched < oldest_tick) {
+ oldest_slide = i;
+ oldest_tick = cache[i].touched;
+ }
+ }
+ if (cache[oldest_slide].hid != empty_slide_hid) {
+ rb->bufclose(cache[oldest_slide].hid);
+ cache[oldest_slide].hid = -1;
+ }
+ load_and_prepare_surface(slide_index, oldest_slide);
+ }
+ return oldest_slide;
+}
+
+
+/**
+ Get a slide from the buffer
+ */
+struct bitmap *get_slide(int hid)
+{
+ if (hid < 0)
+ return NULL;
+
+ struct bitmap *bmp;
+
+ ssize_t ret = rb->bufgetdata(hid, 0, (void *)&bmp);
+ if (ret < 0)
+ return NULL;
+
+ return bmp;
+}
+
+
+/**
+ Return the requested surface
+*/
+struct bitmap *surface(int slide_index)
+{
+ if (slide_index < 0)
+ return 0;
+ if (slide_index >= number_of_slides)
+ return 0;
+
+ int i;
+ for (i = 0; i < slide_cache_in_use; i++) { /* maybe do the inverse mapping => implies dynamic allocation? */
+ if ( cache[i].index == slide_index ) {
+ /* We have already loaded our slide, so touch it and return it. */
+ cache[i].touched = *rb->current_tick;
+ return get_slide(cache[i].hid);
+ }
+ }
+ request_surface(slide_index);
+ return get_slide(empty_slide_hid);
+}
+
+/**
+ adjust slides so that they are in "steady state" position
+ */
+void reset_slides(void)
+{
+ center_slide.angle = 0;
+ center_slide.cx = 0;
+ center_slide.cy = 0;
+ center_slide.slide_index = center_index;
+
+ int i;
+ for (i = 0; i < LEFT_SLIDES_COUNT; i++) {
+ struct slide_data *si = &left_slides[i];
+ si->angle = itilt;
+ si->cx = -(offsetX + spacing * i * PFREAL_ONE);
+ si->cy = offsetY;
+ si->slide_index = center_index - 1 - i;
+ }
+
+ for (i = 0; i < RIGHT_SLIDES_COUNT; i++) {
+ struct slide_data *si = &right_slides[i];
+ si->angle = -itilt;
+ si->cx = offsetX + spacing * i * PFREAL_ONE;
+ si->cy = offsetY;
+ si->slide_index = center_index + 1 + i;
+ }
+}
+
+
+/**
+ Updates look-up table and other stuff necessary for the rendering.
+ Call this when the viewport size or slide dimension is changed.
+ */
+void recalc_table(void)
+{
+ int w = (BUFFER_WIDTH + 1) / 2;
+ int h = (BUFFER_HEIGHT + 1) / 2;
+ int i;
+ for (i = 0; i < w; i++) {
+ PFreal gg = (PFREAL_HALF + i * PFREAL_ONE) / (2 * h);
+ rays[w - i - 1] = -gg;
+ rays[w + i] = gg;
+ }
+
+ itilt = 70 * IANGLE_MAX / 360; /* approx. 70 degrees tilted */
+
+ offsetX = MAX_IMG_WIDTH / 2 * (PFREAL_ONE - fcos(itilt));
+ offsetY = MAX_IMG_WIDTH / 2 * fsin(itilt);
+ offsetX += MAX_IMG_WIDTH * PFREAL_ONE;
+ offsetY += MAX_IMG_WIDTH * PFREAL_ONE / 4;
+ spacing = 40;
+}
+
+
+/**
+ Render a single slide
+*/
+void render_slide(struct slide_data *slide, struct rect *result_rect,
+ int alpha, int col1, int col2)
+{
+ rb->memset(result_rect, 0, sizeof(struct rect));
+ struct bitmap *bmp = surface(slide->slide_index);
+ if (!bmp) {
+ return;
+ }
+ fb_data *src = (fb_data *)bmp->data;
+
+ int sw = bmp->height;
+ int sh = bmp->width;
+
+ int h = LCD_HEIGHT;
+ int w = LCD_WIDTH;
+
+ if (col1 > col2) {
+ int c = col2;
+ col2 = col1;
+ col1 = c;
+ }
+
+ col1 = (col1 >= 0) ? col1 : 0;
+ col2 = (col2 >= 0) ? col2 : w - 1;
+ col1 = fmin(col1, w - 1);
+ col2 = fmin(col2, w - 1);
+
+ int distance = h * 100 / zoom;
+ PFreal sdx = fcos(slide->angle);
+ PFreal sdy = fsin(slide->angle);
+ PFreal xs = slide->cx - bmp->width * sdx / 4;
+ PFreal ys = slide->cy - bmp->width * sdy / 4;
+ PFreal dist = distance * PFREAL_ONE;
+
+
+ int xi = fmax((PFreal) 0,
+ ((w * PFREAL_ONE / 2) +
+ fdiv(xs * h, dist + ys)) >> PFREAL_SHIFT);
+ if (xi >= w) {
+ return;
+ }
+
+ bool flag = false;
+ result_rect->left = xi;
+ int x;
+ for (x = fmax(xi, col1); x <= col2; x++) {
+ PFreal hity = 0;
+ PFreal fk = rays[x];
+ if (sdy) {
+ fk = fk - fdiv(sdx, sdy);
+ hity = -fdiv(( rays[x] * distance
+ - slide->cx
+ + slide->cy * sdx / sdy), fk);
+ }
+
+ dist = distance * PFREAL_ONE + hity;
+ if (dist < 0)
+ continue;
+
+ PFreal hitx = fmul(dist, rays[x]);
+
+ PFreal hitdist = fdiv(hitx - slide->cx, sdx);
+
+ int column = sw / 2 + (hitdist >> PFREAL_SHIFT);
+ if (column >= sw)
+ break;
+
+ if (column < 0)
+ continue;
+
+ result_rect->right = x;
+ if (!flag)
+ result_rect->left = x;
+ flag = true;
+
+ int y1 = h / 2;
+ int y2 = y1 + 1;
+ fb_data *pixel1 = &buffer[y1 * BUFFER_WIDTH + x];
+ fb_data *pixel2 = &buffer[y2 * BUFFER_WIDTH + x];
+ int pixelstep = pixel2 - pixel1;
+
+ int center = (sh / 2);
+ int dy = dist / h;
+ int p1 = center * PFREAL_ONE - dy / 2;
+ int p2 = center * PFREAL_ONE + dy / 2;
+
+
+ const fb_data *ptr = &src[column * bmp->width];
+ if (alpha == 256)
+ while ((y1 >= 0) && (y2 < h) && (p1 >= 0)) {
+ *pixel1 = ptr[p1 >> PFREAL_SHIFT];
+ *pixel2 = ptr[p2 >> PFREAL_SHIFT];
+ p1 -= dy;
+ p2 += dy;
+ y1--;
+ y2++;
+ pixel1 -= pixelstep;
+ pixel2 += pixelstep;
+ } else
+ while ((y1 >= 0) && (y2 < h) && (p1 >= 0)) {
+ fb_data c1 = ptr[p1 >> PFREAL_SHIFT];
+ fb_data c2 = ptr[p2 >> PFREAL_SHIFT];
+
+ int r1 = RGB_UNPACK_RED(c1) * alpha / 256;
+ int g1 = RGB_UNPACK_GREEN(c1) * alpha / 256;
+ int b1 = RGB_UNPACK_BLUE(c1) * alpha / 256;
+ int r2 = RGB_UNPACK_RED(c2) * alpha / 256;
+ int g2 = RGB_UNPACK_GREEN(c2) * alpha / 256;
+ int b2 = RGB_UNPACK_BLUE(c2) * alpha / 256;
+
+ *pixel1 = LCD_RGBPACK(r1, g1, b1);
+ *pixel2 = LCD_RGBPACK(r2, g2, b2);
+ p1 -= dy;
+ p2 += dy;
+ y1--;
+ y2++;
+ pixel1 -= pixelstep;
+ pixel2 += pixelstep;
+ }
+ }
+ /* let the music play... */
+ rb->yield();
+
+ result_rect->top = 0;
+ result_rect->bottom = h - 1;
+ return;
+}
+
+
+/**
+ Jump the the given slide_index
+ */
+static inline void set_current_slide(int slide_index)
+{
+ step = 0;
+ center_index = fbound(slide_index, 0, number_of_slides - 1);
+ target = center_index;
+ slide_frame = slide_index << 16;
+ reset_slides();
+}
+
+/**
+ Start the animation for changing slides
+ */
+void start_animation(void)
+{
+ if (!animation_is_active) {
+ step = (target < center_slide.slide_index) ? -1 : 1;
+ animation_is_active = true;
+ }
+}
+
+/**
+ Go to the previous slide
+ */
+void show_previous_slide(void)
+{
+ if (step >= 0) {
+ if (center_index > 0) {
+ target = center_index - 1;
+ start_animation();
+ }
+ } else {
+ target = fmax(0, center_index - 2);
+ }
+}
+
+
+/**
+ Go to the next slide
+ */
+void show_next_slide(void)
+{
+ if (step <= 0) {
+ if (center_index < number_of_slides - 1) {
+ target = center_index + 1;
+ start_animation();
+ }
+ } else {
+ target = fmin(center_index + 2, number_of_slides - 1);
+ }
+}
+
+
+/**
+ Return true if the rect has size 0
+*/
+bool is_empty_rect(struct rect *r)
+{
+ return ((r->left == 0) && (r->right == 0) && (r->top == 0)
+ && (r->bottom == 0));
+}
+
+
+/**
+ Render the slides. Updates only the offscreen buffer.
+*/
+void render(void)
+{
+ rb->lcd_set_background(LCD_RGBPACK(0,0,0));
+ rb->lcd_clear_display(); /* TODO: Optimizes this by e.g. invalidating rects */
+
+ int nleft = LEFT_SLIDES_COUNT;
+ int nright = RIGHT_SLIDES_COUNT;
+
+ struct rect r;
+ render_slide(&center_slide, &r, 256, -1, -1);
+#ifdef DEBUG_DRAW
+ rb->lcd_drawrect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+#endif
+ int c1 = r.left;
+ int c2 = r.right;
+ int index;
+ if (step == 0) {
+ /* no animation, boring plain rendering */
+ for (index = 0; index < nleft - 1; index++) {
+ int alpha = (index < nleft - 2) ? 256 : 128;
+ render_slide(&left_slides[index], &r, alpha, 0, c1 - 1);
+ if (!is_empty_rect(&r)) {
+#ifdef DEBUG_DRAW
+ rb->lcd_drawrect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+#endif
+ c1 = r.left;
+ }
+ }
+ for (index = 0; index < nright - 1; index++) {
+ int alpha = (index < nright - 2) ? 256 : 128;
+ render_slide(&right_slides[index], &r, alpha, c2 + 1,
+ BUFFER_WIDTH);
+ if (!is_empty_rect(&r)) {
+#ifdef DEBUG_DRAW
+ rb->lcd_drawrect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+#endif
+ c2 = r.right;
+ }
+ }
+ } else {
+ /* the first and last slide must fade in/fade out */
+ for (index = 0; index < nleft; index++) {
+ int alpha = 256;
+ if (index == nleft - 1)
+ alpha = (step > 0) ? 0 : 128 - fade / 2;
+ if (index == nleft - 2)
+ alpha = (step > 0) ? 128 - fade / 2 : 256 - fade / 2;
+ if (index == nleft - 3)
+ alpha = (step > 0) ? 256 - fade / 2 : 256;
+ render_slide(&left_slides[index], &r, alpha, 0, c1 - 1);
+
+ if (!is_empty_rect(&r)) {
+#ifdef DEBUG_DRAW
+ rb->lcd_drawrect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+#endif
+ c1 = r.left;
+ }
+ }
+ for (index = 0; index < nright; index++) {
+ int alpha = (index < nright - 2) ? 256 : 128;
+ if (index == nright - 1)
+ alpha = (step > 0) ? fade / 2 : 0;
+ if (index == nright - 2)
+ alpha = (step > 0) ? 128 + fade / 2 : fade / 2;
+ if (index == nright - 3)
+ alpha = (step > 0) ? 256 : 128 + fade / 2;
+ render_slide(&right_slides[index], &r, alpha, c2 + 1,
+ BUFFER_WIDTH);
+ if (!is_empty_rect(&r)) {
+#ifdef DEBUG_DRAW
+ rb->lcd_drawrect(r.left, r.top, r.right - r.left, r.bottom - r.top);
+#endif
+ c2 = r.right;
+ }
+ }
+ }
+}
+
+
+/**
+ Updates the animation effect. Call this periodically from a timer.
+*/
+void update_animation(void)
+{
+ if (!animation_is_active)
+ return;
+ if (step == 0)
+ return;
+
+ int speed = 16384;
+ int i;
+
+ /* deaccelerate when approaching the target */
+ if (true) {
+ const int max = 2 * 65536;
+
+ int fi = slide_frame;
+ fi -= (target << 16);
+ if (fi < 0)
+ fi = -fi;
+ fi = fmin(fi, max);
+
+ int ia = IANGLE_MAX * (fi - max / 2) / (max * 2);
+ speed = 512 + 16384 * (PFREAL_ONE + fsin(ia)) / PFREAL_ONE;
+ }
+
+ slide_frame += speed * step;
+
+ int index = slide_frame >> 16;
+ int pos = slide_frame & 0xffff;
+ int neg = 65536 - pos;
+ int tick = (step < 0) ? neg : pos;
+ PFreal ftick = (tick * PFREAL_ONE) >> 16;
+
+ /* the leftmost and rightmost slide must fade away */
+ fade = pos / 256;
+
+ if (step < 0)
+ index++;
+ if (center_index != index) {
+ center_index = index;
+ slide_frame = index << 16;
+ center_slide.slide_index = center_index;
+ for (i = 0; i < LEFT_SLIDES_COUNT; i++)
+ left_slides[i].slide_index = center_index - 1 - i;
+ for (i = 0; i < RIGHT_SLIDES_COUNT; i++)
+ right_slides[i].slide_index = center_index + 1 + i;
+ }
+
+ center_slide.angle = (step * tick * itilt) >> 16;
+ center_slide.cx = -step * fmul(offsetX, ftick);
+ center_slide.cy = fmul(offsetY, ftick);
+
+ if (center_index == target) {
+ reset_slides();
+ animation_is_active = false;
+ step = 0;
+ fade = 256;
+ return;
+ }
+
+ for (i = 0; i < LEFT_SLIDES_COUNT; i++) {
+ struct slide_data *si = &left_slides[i];
+ si->angle = itilt;
+ si->cx =
+ -(offsetX + spacing * i * PFREAL_ONE + step * spacing * ftick);
+ si->cy = offsetY;
+ }
+
+ for (i = 0; i < RIGHT_SLIDES_COUNT; i++) {
+ struct slide_data *si = &right_slides[i];
+ si->angle = -itilt;
+ si->cx =
+ offsetX + spacing * i * PFREAL_ONE - step * spacing * ftick;
+ si->cy = offsetY;
+ }
+
+ if (step > 0) {
+ PFreal ftick = (neg * PFREAL_ONE) >> 16;
+ right_slides[0].angle = -(neg * itilt) >> 16;
+ right_slides[0].cx = fmul(offsetX, ftick);
+ right_slides[0].cy = fmul(offsetY, ftick);
+ } else {
+ PFreal ftick = (pos * PFREAL_ONE) >> 16;
+ left_slides[0].angle = (pos * itilt) >> 16;
+ left_slides[0].cx = -fmul(offsetX, ftick);
+ left_slides[0].cy = fmul(offsetY, ftick);
+ }
+
+ /* must change direction ? */
+ if (target < index)
+ if (step > 0)
+ step = -1;
+ if (target > index)
+ if (step < 0)
+ step = 1;
+}
+
+
+/**
+ Cleanup the plugin
+*/
+void cleanup(void *parameter)
+{
+ (void) parameter;
+#ifdef HAVE_ADJUSTABLE_CPU_FREQ
+ rb->cpu_boost(false);
+#endif
+ /* Turn on backlight timeout (revert to settings) */
+ backlight_use_settings(rb); /* backlight control in lib/helper.c */
+
+ int i;
+ for (i = 0; i < slide_cache_in_use; i++) {
+ rb->bufclose(cache[i].hid);
+ }
+ if ( empty_slide_hid != - 1)
+ rb->bufclose(empty_slide_hid);
+}
+
+
+int create_empty_slide(void)
+{
+ if ( ! rb->file_exists( EMPTY_SLIDE ) ) {
+ struct bitmap input_bmp;
+ input_bmp.width = BMPWIDTH_pictureflow_emptyslide;
+ input_bmp.height = BMPHEIGHT_pictureflow_emptyslide;
+ input_bmp.format = FORMAT_NATIVE;
+ DEBUGF("The empty slide is %d x %d\n", input_bmp.width, input_bmp.height);
+ input_bmp.data = (char*) &pictureflow_emptyslide;
+ if ( ! create_bmp(&input_bmp, EMPTY_SLIDE) ) return false;
+ }
+
+ empty_slide_hid = read_pfraw( EMPTY_SLIDE );
+ if (empty_slide_hid == -1 ) return false;
+
+ return true;
+}
+
+/**
+ Shows the settings menu
+ */
+int settings_menu(void) {
+ int selection = 0;
+
+ MENUITEM_STRINGLIST(settings_menu,"PictureFlow Settings",NULL,"Show FPS");
+
+ selection=rb->do_menu(&settings_menu,&selection);
+ switch(selection) {
+ case 0:
+ rb->set_bool("Show FPS", &show_fps);
+ break;
+
+ case MENU_ATTACHED_USB:
+ return PLUGIN_USB_CONNECTED;
+ }
+ return 0;
+}
+
+/**
+ Show the main menu
+ */
+int main_menu(void) {
+ int selection = 0;
+ int result;
+
+ MENUITEM_STRINGLIST(main_menu,"PictureFlow Main Menu",NULL,
+ "Settings", "Return", "Quit");
+
+ while (1) {
+ switch (rb->do_menu(&main_menu,&selection)) {
+ case 0:
+ result = settings_menu();
+ if ( result != 0 ) return result;
+ break;
+
+ case 1:
+ return 0;
+
+ case 2:
+ return -1;
+
+ case MENU_ATTACHED_USB:
+ return PLUGIN_USB_CONNECTED;
+
+ default:
+ return 0;
+ }
+ }
+}
+
+/**
+ Main function that also contain the main plasma
+ algorithm.
+ */
+int main(void)
+{
+ draw_splashscreen();
+
+ if ( ! rb->dir_exists( CACHE_PREFIX ) ) {
+ if ( rb->mkdir( CACHE_PREFIX ) < 0 ) {
+ rb->splash(HZ, "Could not create directory");
+ return PLUGIN_ERROR;
+ }
+ }
+
+ if (!create_empty_slide()) {
+ rb->splash(HZ, "Could not load the empty slide");
+ return PLUGIN_ERROR;
+ }
+
+ if (!create_album_index()) {
+ rb->splash(HZ, "Not enough memory for album names");
+ return PLUGIN_ERROR;
+ }
+
+ if (!create_albumart_cache()) {
+ rb->splash(HZ, "Could not create album art cache");
+ return PLUGIN_ERROR;
+ }
+
+ if (!create_pf_thread()) {
+ rb->splash(HZ, "Cannot create thread!");
+ return PLUGIN_ERROR;
+ }
+
+ int i;
+
+ /* initialize */
+ for (i = 0; i < SLIDE_CACHE_SIZE; i++) {
+ cache[i].hid = -1;
+ cache[i].touched = 0;
+ slide_cache_stack[i] = SLIDE_CACHE_SIZE-i-1;
+ }
+ slide_cache_stack_index = SLIDE_CACHE_SIZE-2;
+ slide_cache_in_use = 0;
+ buffer = rb->lcd_framebuffer;
+ animation_is_active = false;
+ zoom = 100;
+ center_index = 0;
+ slide_frame = 0;
+ step = 0;
+ target = 0;
+ fade = 256;
+ show_fps = false;
+
+ recalc_table();
+ reset_slides();
+
+ char fpstxt[10];
+ char *albumtxt;
+ int button;
+
+#ifdef HAVE_ADJUSTABLE_CPU_FREQ
+ rb->cpu_boost(true);
+#endif
+ int frames = 0;
+ long last_update = *rb->current_tick;
+ long current_update;
+ long update_interval = 100;
+ int fps = 0;
+ int albumtxt_w, albumtxt_h;
+ int ret;
+
+ while (true) {
+ current_update = *rb->current_tick;
+ frames++;
+ update_animation();
+ render();
+
+ if (current_update - last_update > update_interval) {
+ fps = frames * HZ / (current_update - last_update);
+ last_update = current_update;
+ frames = 0;
+ }
+
+ if (show_fps) {
+ rb->lcd_set_foreground(LCD_RGBPACK(255, 0, 0));
+ rb->snprintf(fpstxt, sizeof(fpstxt), "FPS: %d", fps);
+ rb->lcd_putsxy(0, 0, fpstxt);
+ }
+
+ albumtxt = get_album_name(center_index);
+ rb->lcd_set_foreground(LCD_RGBPACK(255, 255, 255));
+ rb->lcd_getstringsize(albumtxt, &albumtxt_w, &albumtxt_h);
+ rb->lcd_putsxy((LCD_WIDTH - albumtxt_w) /2, LCD_HEIGHT-albumtxt_h-10, albumtxt);
+
+ rb->lcd_update();
+ rb->yield();
+
+ button = pluginlib_getaction(rb, animation_is_active ? 0 : HZ/10,
+ plugin_contexts, NB_ACTION_CONTEXTS);
+
+ switch (button) {
+ case PICTUREFLOW_QUIT:
+ return PLUGIN_OK;
+
+ case PICTUREFLOW_MENU:
+ ret = main_menu();
+ if ( ret == -1 ) return PLUGIN_OK;
+ if ( ret != 0 ) return i;
+ break;
+
+ case PICTUREFLOW_NEXT_ALBUM:
+ case PICTUREFLOW_NEXT_ALBUM_REPEAT:
+ show_next_slide();
+ break;
+
+ case PICTUREFLOW_PREV_ALBUM:
+ case PICTUREFLOW_PREV_ALBUM_REPEAT:
+ show_previous_slide();
+ break;
+
+ default:
+ if (rb->default_event_handler_ex(button, cleanup, NULL)
+ == SYS_USB_CONNECTED)
+ return PLUGIN_USB_CONNECTED;
+ break;
+ }
+ }
+}
+
+/*************************** Plugin entry point ****************************/
+
+enum plugin_status plugin_start(struct plugin_api *api, void *parameter)
+{
+ int ret;
+
+ rb = api; /* copy to global api pointer */
+ (void) parameter;
+#if LCD_DEPTH > 1
+ rb->lcd_set_backdrop(NULL);
+#endif
+ /* Turn off backlight timeout */
+ backlight_force_on(rb); /* backlight control in lib/helper.c */
+ ret = main();
+ end_pf_thread();
+ cleanup(NULL);
+ return ret;
+}