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authorJens Arnold <amiconn@rockbox.org>2006-06-06 22:23:52 +0000
committerJens Arnold <amiconn@rockbox.org>2006-06-06 22:23:52 +0000
commit0dd1f8ec11f28fe34c93ba97af95eb2be2fef44f (patch)
treee3e77d4e6b25b82c82b3570cd8c4a988c7788e66 /apps/tree.c
parent8c9e22580e220b793130ed3ac67b9c54e85b3d0f (diff)
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Work-in-progress rework of charging status reading & display: * Changed several charging related HAVE_* macros into one multi-value CONFIG_CHARGING. * Always use proper macros for charging states. * Battery symbol charging animation now starts from current level on all targets with charging. Two-colour animation kept for non-b&w targets. Round down fill level while charging as before, but round to nearest pixel value for discharging on all targets. * Charging anim fixed on player. * Some code cleanup.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10080 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'apps/tree.c')
-rw-r--r--apps/tree.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/apps/tree.c b/apps/tree.c
index 35cefb1..72e7bc4 100644
--- a/apps/tree.c
+++ b/apps/tree.c
@@ -644,7 +644,7 @@ static bool dirbrowse(void)
if (!global_settings.party_mode)
audio_stop();
}
-#if defined(HAVE_CHARGING) && \
+#if defined(CONFIG_CHARGING) && \
(CONFIG_KEYPAD == RECORDER_PAD) && !defined(HAVE_SW_POWEROFF)
else {
if (!charger_inserted()) {
@@ -658,7 +658,7 @@ static bool dirbrowse(void)
#endif
}
break;
-#if defined(HAVE_CHARGING) && !defined(HAVE_POWEROFF_WHILE_CHARGING)
+#if defined(CONFIG_CHARGING) && !defined(HAVE_POWEROFF_WHILE_CHARGING)
case TREE_OFF | BUTTON_REPEAT:
if (charger_inserted()) {
charging_splash();