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| author | Michael Sevakis <jethead71@rockbox.org> | 2012-05-02 17:22:28 -0400 |
|---|---|---|
| committer | Michael Sevakis <jethead71@rockbox.org> | 2012-05-02 17:22:28 -0400 |
| commit | da6cebb6b0b17b4a75a2bd4f51b7cf70b5dafe40 (patch) | |
| tree | df0eb18120c38ec7b08d3ae1e0837f0781065e87 /apps/voice_thread.c | |
| parent | 3d3a144cf68186fd34f7bf11181b7757c7a6018d (diff) | |
| download | rockbox-da6cebb6b0b17b4a75a2bd4f51b7cf70b5dafe40.zip rockbox-da6cebb6b0b17b4a75a2bd4f51b7cf70b5dafe40.tar.gz rockbox-da6cebb6b0b17b4a75a2bd4f51b7cf70b5dafe40.tar.bz2 rockbox-da6cebb6b0b17b4a75a2bd4f51b7cf70b5dafe40.tar.xz | |
Use buflib for the allocation of voice PCM resources.
Buffers are not allocated and thread is not created until the first
call where voice is required.
Adds a different callback (sync_callback) to buflib so that other
sorts of synchonization are possible, such as briefly locking-out the
PCM callback for a buffer move. It's sort of a messy addition but it
is needed so voice decoding won't have to be stopped when its buffer
is moved.
Change-Id: I4d4d8c35eed5dd15fb7ee7df9323af3d036e92b3
Diffstat (limited to 'apps/voice_thread.c')
| -rw-r--r-- | apps/voice_thread.c | 153 |
1 files changed, 114 insertions, 39 deletions
diff --git a/apps/voice_thread.c b/apps/voice_thread.c index 48c6f48..d0d36b4 100644 --- a/apps/voice_thread.c +++ b/apps/voice_thread.c @@ -20,6 +20,7 @@ ****************************************************************************/ #include <sys/types.h> #include "system.h" +#include "core_alloc.h" #include "thread.h" #include "voice_thread.h" #include "talk.h" @@ -31,6 +32,10 @@ #include "pcm_mixer.h" #include "codecs/libspeex/speex/speex.h" +/* Default number of native-frequency PCM frames to queue - adjust as + necessary per-target */ +#define VOICE_FRAMES 4 + /* Define any of these as "1" and uncomment the LOGF_ENABLE line to log regular and/or timeout messages */ #define VOICE_LOGQUEUES 0 @@ -80,22 +85,10 @@ static struct event_queue voice_queue SHAREDBSS_ATTR; static struct queue_sender_list voice_queue_sender_list SHAREDBSS_ATTR; static int quiet_counter SHAREDDATA_ATTR = 0; -/* Buffer for decoded samples */ -static spx_int16_t voice_output_buf[VOICE_FRAME_COUNT] MEM_ALIGN_ATTR; - #define VOICE_PCM_FRAME_COUNT ((NATIVE_FREQUENCY*VOICE_FRAME_COUNT + \ VOICE_SAMPLE_RATE) / VOICE_SAMPLE_RATE) #define VOICE_PCM_FRAME_SIZE (VOICE_PCM_FRAME_COUNT*2*sizeof (int16_t)) -/* Default number of native-frequency PCM frames to queue - adjust as - necessary per-target */ -#define VOICE_FRAMES 3 - -/* Might have lookahead and be skipping samples, so size is needed */ -static size_t voicebuf_sizes[VOICE_FRAMES]; -static int16_t (* voicebuf)[2*VOICE_PCM_FRAME_COUNT]; -static unsigned int cur_buf_in, cur_buf_out; - /* Voice processing states */ enum voice_state { @@ -135,6 +128,7 @@ struct voice_thread_data struct voice_info vi; /* Copy of clip data */ int lookahead; /* Number of samples to drop at start of clip */ struct dsp_buffer src; /* Speex output buffer/input to DSP */ + struct dsp_buffer *dst; /* Pointer to DSP output buffer for PCM */ }; /* Functions called in their repective state that return the next state to @@ -143,10 +137,62 @@ static enum voice_state voice_message(struct voice_thread_data *td); static enum voice_state voice_decode(struct voice_thread_data *td); static enum voice_state voice_buffer_insert(struct voice_thread_data *td); +/* Might have lookahead and be skipping samples, so size is needed */ +static struct voice_buf +{ + /* Buffer for decoded samples */ + spx_int16_t spx_outbuf[VOICE_FRAME_COUNT]; + /* Queue frame indexes */ + unsigned int frame_in, frame_out; + /* For PCM pointer adjustment */ + struct voice_thread_data *td; + /* Buffers for mixing voice */ + struct voice_pcm_frame + { + size_t size; + int16_t pcm[2*VOICE_PCM_FRAME_COUNT]; + } frames[VOICE_FRAMES]; +} *voice_buf = NULL; + +static int voice_buf_hid = 0; + +static int move_callback(int handle, void *current, void *new) +{ + /* Have to adjust the pointers that point into things in voice_buf */ + off_t diff = new - current; + struct voice_thread_data *td = voice_buf->td; + td->src.p32[0] = SKIPBYTES(td->src.p32[0], diff); + td->src.p32[1] = SKIPBYTES(td->src.p32[1], diff); + if (td->dst != NULL) /* Only when calling dsp_process */ + td->dst->p16out = SKIPBYTES(td->dst->p16out, diff); + mixer_adjust_channel_address(PCM_MIXER_CHAN_VOICE, diff); + voice_buf = new; + + return BUFLIB_CB_OK; + (void)handle; +}; + +static void sync_callback(int handle, bool sync_on) +{ + /* A move must not allow PCM to access the channel */ + if (sync_on) + pcm_play_lock(); + else + pcm_play_unlock(); + + (void)handle; +} + +static struct buflib_callbacks ops = +{ + .move_callback = move_callback, + .sync_callback = sync_callback, +}; + /* Number of frames in queue */ static inline int voice_unplayed_frames(void) { - return cur_buf_in - cur_buf_out; + return voice_buf->frame_in - voice_buf->frame_out; } /* Mixer channel callback */ @@ -155,10 +201,11 @@ static void voice_pcm_callback(const void **start, size_t *size) if (voice_unplayed_frames() == 0) return; /* Done! */ - unsigned int i = ++cur_buf_out % VOICE_FRAMES; + struct voice_pcm_frame *frame = + &voice_buf->frames[++voice_buf->frame_out % VOICE_FRAMES]; - *start = voicebuf[i]; - *size = voicebuf_sizes[i]; + *start = frame->pcm; + *size = frame->size; } /* Start playback of voice channel if not already playing */ @@ -168,16 +215,18 @@ static void voice_start_playback(void) voice_unplayed_frames() <= 0) return; - unsigned int i = cur_buf_out % VOICE_FRAMES; + struct voice_pcm_frame *frame = + &voice_buf->frames[voice_buf->frame_out % VOICE_FRAMES]; + mixer_channel_play_data(PCM_MIXER_CHAN_VOICE, voice_pcm_callback, - voicebuf[i], voicebuf_sizes[i]); + frame->pcm, frame->size); } /* Stop the voice channel */ static void voice_stop_playback(void) { mixer_channel_stop(PCM_MIXER_CHAN_VOICE); - cur_buf_in = cur_buf_out = 0; + voice_buf->frame_in = voice_buf->frame_out = 0; } /* Grab a free PCM frame */ @@ -190,7 +239,7 @@ static int16_t * voice_buf_get(void) return NULL; } - return voicebuf[cur_buf_in % VOICE_FRAMES]; + return voice_buf->frames[voice_buf->frame_in % VOICE_FRAMES].pcm; } /* Commit a frame returned by voice_buf_get and set the actual size */ @@ -198,7 +247,7 @@ static void voice_buf_commit(int count) { if (count > 0) { - voicebuf_sizes[cur_buf_in++ % VOICE_FRAMES] = + voice_buf->frames[voice_buf->frame_in++ % VOICE_FRAMES].size = count * 2 * sizeof (int16_t); } } @@ -207,7 +256,7 @@ static void voice_buf_commit(int count) void mp3_play_data(const void *start, size_t size, mp3_play_callback_t get_more) { - if (get_more != NULL && start != NULL && size > 0) + if (voice_thread_id && start && size && get_more) { struct voice_info voice_clip = { @@ -224,8 +273,11 @@ void mp3_play_data(const void *start, size_t size, /* Stop current voice clip from playing */ void mp3_play_stop(void) { - LOGFQUEUE("mp3 >| voice Q_VOICE_STOP"); - queue_send(&voice_queue, Q_VOICE_STOP, 0); + if (voice_thread_id != 0) + { + LOGFQUEUE("mp3 >| voice Q_VOICE_STOP"); + queue_send(&voice_queue, Q_VOICE_STOP, 0); + } } void mp3_play_pause(bool play) @@ -270,6 +322,9 @@ static void voice_data_init(struct voice_thread_data *td) dsp_configure(td->dsp, DSP_SET_STEREO_MODE, STEREO_MONO); mixer_channel_set_amplitude(PCM_MIXER_CHAN_VOICE, MIX_AMP_UNITY); + + voice_buf->td = td; + td->dst = NULL; } /* Voice thread message processing */ @@ -300,9 +355,6 @@ static enum voice_state voice_message(struct voice_thread_data *td) /* Copy the clip info */ td->vi = *(struct voice_info *)td->ev.data; - /* Be sure audio buffer is initialized */ - audio_restore_playback(AUDIO_WANT_VOICE); - /* We need nothing more from the sending thread - let it run */ queue_reply(&voice_queue, 1); @@ -356,7 +408,7 @@ static enum voice_state voice_decode(struct voice_thread_data *td) return VOICE_STATE_MESSAGE; /* Decode the data */ - if (speex_decode_int(td->st, &td->bits, voice_output_buf) < 0) + if (speex_decode_int(td->st, &td->bits, voice_buf->spx_outbuf) < 0) { /* End of stream or error - get next clip */ td->vi.size = 0; @@ -386,7 +438,7 @@ static enum voice_state voice_decode(struct voice_thread_data *td) /* Output the decoded frame */ td->src.remcount = VOICE_FRAME_COUNT - td->lookahead; - td->src.pin[0] = &voice_output_buf[td->lookahead]; + td->src.pin[0] = &voice_buf->spx_outbuf[td->lookahead]; td->src.pin[1] = NULL; td->src.proc_mask = 0; @@ -412,7 +464,9 @@ static enum voice_state voice_buffer_insert(struct voice_thread_data *td) dst.remcount = 0; dst.bufcount = VOICE_PCM_FRAME_COUNT; + td->dst = &dst; dsp_process(td->dsp, &td->src, &dst); + td->dst = NULL; voice_buf_commit(dst.remcount); @@ -451,9 +505,36 @@ static void NORETURN_ATTR voice_thread(void) } } -/* Initialize all synchronization objects create the thread */ +/* Initialize buffers, all synchronization objects and create the thread */ void voice_thread_init(void) { + if (voice_thread_id != 0) + return; /* Already did an init and succeeded at it */ + + if (!talk_voice_required()) + { + logf("No voice required"); + return; + } + + voice_buf_hid = core_alloc_ex("voice buf", sizeof (*voice_buf), &ops); + + if (voice_buf_hid <= 0) + { + logf("voice: core_alloc_ex failed"); + return; + } + + voice_buf = core_get_data(voice_buf_hid); + + if (voice_buf == NULL) + { + logf("voice: core_get_data failed"); + core_free(voice_buf_hid); + voice_buf_hid = 0; + return; + } + logf("Starting voice thread"); queue_init(&voice_queue, false); @@ -469,18 +550,12 @@ void voice_thread_init(void) /* Set the voice thread priority */ void voice_thread_set_priority(int priority) { + if (voice_thread_id == 0) + return; + if (priority > PRIORITY_VOICE) priority = PRIORITY_VOICE; thread_set_priority(voice_thread_id, priority); } #endif - -/* Initialize voice PCM buffer and return size, allocated from the end */ -size_t voicebuf_init(void *bufend) -{ - size_t size = VOICE_FRAMES * sizeof (voicebuf[0]); - cur_buf_out = cur_buf_in = 0; - voicebuf = bufend - size; - return size; -} |