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| author | Franklin Wei <frankhwei536@gmail.com> | 2015-01-07 16:40:33 -0500 |
|---|---|---|
| committer | Franklin Wei <franklin@fwei.ml> | 2015-06-13 19:44:59 -0400 |
| commit | b9fb85845715d81f50d8fd6bf523982b339d26e7 (patch) | |
| tree | 032516d8ef26dcb67beee3b6c5a8459ebee941eb /firmware/libc/include/sys | |
| parent | 8aa72f07f4bf38e9b898fb8d8042239861b9a423 (diff) | |
| download | rockbox-xracer.zip rockbox-xracer.tar.gz rockbox-xracer.tar.bz2 rockbox-xracer.tar.xz | |
[WIP] XRacer - a racing gamexracer
Plan:
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A simple racing game like Pole Position or Enduro.
Status:
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- Currently generates a random road and scrolls through it
- Random road generation (curves and hills)
- Supports loading of maps from a file ("/output.xrm")
- Sample map at http://a.pomf.se/ynhlwq.xrm
Todo:
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- Convert to fixed-point math in all places (only one place left!)
- Improve/fix track looping
- Improve random road generation to start and end at the same height
- Finish sprite code
- Make sprites
- Game-ify!
What's new:
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- NEW: uses greylib on low-depth targets!
- Loadable maps implemented, UNTESTED!
- Sprites in progress (see render() in graphics.c)
Change-Id: Ia2ff60b3c43d9f2e3a4f63e0ad90d2cb571c605e
Diffstat (limited to 'firmware/libc/include/sys')
0 files changed, 0 insertions, 0 deletions