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authorJens Arnold <amiconn@rockbox.org>2005-12-07 23:07:07 +0000
committerJens Arnold <amiconn@rockbox.org>2005-12-07 23:07:07 +0000
commit2993ae69b5cfd95ddab595fcce9cc7637477d6a5 (patch)
tree1a9ba25c51db3d7313621da6dcf5bb4192cfea9d /firmware
parentec32c08a357bde454c11a41375230461509f2fe2 (diff)
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Simplified and uniform volume handling: * Volume setting in dB on all targets, within the 'natural' range defined by the respective DAC (limited to -100..+12 dB for archos Recorders and Ondios in order to avoid 4 chars being displayed in the status bar). 0 dB means line level on all targets. * No more artificial volume limiting for Iriver and Player, settings always represent true values. Removed the various sound scaling options. * Bumped config version so save your settings. Also make sure to adjust the volume after loading a .cfg, then save the .cfg again, otherwise the volume will be out of range (a flaw in the .cfg loader).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8197 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'firmware')
-rw-r--r--firmware/export/sound.h15
-rw-r--r--firmware/sound.c216
2 files changed, 54 insertions, 177 deletions
diff --git a/firmware/export/sound.h b/firmware/export/sound.h
index 3c7dec6..2c00206 100644
--- a/firmware/export/sound.h
+++ b/firmware/export/sound.h
@@ -26,9 +26,6 @@ enum {
SOUND_BALANCE,
SOUND_CHANNELS,
SOUND_STEREO_WIDTH,
-#ifdef HAVE_UDA1380
- SOUND_SCALING,
-#endif
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
SOUND_LOUDNESS,
SOUND_AVC,
@@ -59,15 +56,6 @@ enum {
SOUND_CHAN_KARAOKE,
};
-#ifdef HAVE_UDA1380
-enum {
- SOUND_SCALE_VOLUME = 0,
- SOUND_SCALE_BASS,
- SOUND_SCALE_CURRENT,
- SOUND_SCALE_OFF
-};
-#endif
-
typedef void sound_set_type(int value);
const char *sound_unit(int setting);
@@ -84,9 +72,6 @@ void sound_set_bass(int value);
void sound_set_treble(int value);
void sound_set_channels(int value);
void sound_set_stereo_width(int value);
-#ifdef HAVE_UDA1380
-void sound_set_scaling(int value);
-#endif
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
void sound_set_loudness(int value);
void sound_set_avc(int value);
diff --git a/firmware/sound.c b/firmware/sound.c
index 20c796b..555280c 100644
--- a/firmware/sound.c
+++ b/firmware/sound.c
@@ -56,15 +56,16 @@ struct sound_settings_info {
};
static const struct sound_settings_info sound_settings_table[] = {
- [SOUND_VOLUME] = {"%", 0, 1, 0, 100, 70, sound_set_volume},
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
+ [SOUND_VOLUME] = {"dB", 0, 1,-100, 12, -25, sound_set_volume},
[SOUND_BASS] = {"dB", 0, 1, -12, 12, 6, sound_set_bass},
[SOUND_TREBLE] = {"dB", 0, 1, -12, 12, 6, sound_set_treble},
#elif defined(HAVE_UDA1380)
+ [SOUND_VOLUME] = {"dB", 0, 1, -84, 0, -25, sound_set_volume},
[SOUND_BASS] = {"dB", 0, 2, 0, 24, 0, sound_set_bass},
[SOUND_TREBLE] = {"dB", 0, 2, 0, 6, 0, sound_set_treble},
- [SOUND_SCALING] = {"", 0, 1, 0, 1, SOUND_SCALE_VOLUME, sound_set_scaling},
#else /* MAS3507D */
+ [SOUND_VOLUME] = {"dB", 0, 1, -78, 18, -18, sound_set_volume},
[SOUND_BASS] = {"dB", 0, 1, -15, 15, 7, sound_set_bass},
[SOUND_TREBLE] = {"dB", 0, 1, -15, 15, 7, sound_set_treble},
#endif
@@ -228,11 +229,12 @@ static const unsigned int prescale_table[] =
0xe9400 /* 15dB */
};
-/* convert tenth of dB volume to dac3550 register value */
-static int tenthdb2reg(int db) {
- if (db < -540)
+/* convert tenth of dB volume (-780..+180) to dac3550 register value */
+static int tenthdb2reg(int db)
+{
+ if (db < -540) /* 3 dB steps */
return (db + 780) / 30;
- else
+ else /* 1.5 dB steps */
return (db + 660) / 15;
}
#endif
@@ -241,8 +243,9 @@ static int tenthdb2reg(int db) {
#define VOLUME_MIN -840
#define VOLUME_MAX 0
-/* convert tenth of dB volume to master volume register value */
-static int tenthdb2master(int db) {
+/* convert tenth of dB volume (-840..0) to master volume register value */
+static int tenthdb2master(int db)
+{
if (db < -720) /* 1.5 dB steps */
return (2940 - db) / 15;
else if (db < -660) /* 0.75 dB steps */
@@ -253,16 +256,16 @@ static int tenthdb2master(int db) {
return -db * 2 / 5;
}
-static int tenthdb2mixer(int db) {
- if (db < -720)
- return 228;
- else if (db < -660)
- return 224;
- else if (db < -600)
- return 216;
- else if (db < -470)
- return (460 - db) / 5;
- else
+/* convert tenth of dB volume (-780..0) to mixer volume register value */
+static int tenthdb2mixer(int db)
+{
+ if (db < -660) /* 1.5 dB steps */
+ return (2640 - db) / 15;
+ else if (db < -600) /* 0.75 dB steps */
+ return (990 - db) * 2 / 15;
+ else if (db < -460) /* 0.5 dB steps */
+ return (460 - db) / 5;
+ else /* 0.25 dB steps */
return -db * 2 / 5;
}
@@ -278,89 +281,6 @@ int current_balance = 0; /* -960..+960 -840..+840 */
int current_treble = 0; /* -150..+150 0.. +60 */
int current_bass = 0; /* -150..+150 0..+240 */
-#ifdef HAVE_UDA1380
-
-#define MODIFYING_VOLUME 0
-#define MODIFYING_BASS 1
-#define MODIFYING_BALANCE 2
-#define MODIFYING_NONE 3
-
-int current_scaling_mode = SOUND_SCALE_VOLUME;
-int current_start_l_r = VOLUME_MAX;
-
-static void set_prescaled_volume_and_bass(int scaling_mode, bool just_balance)
-{
- int l = VOLUME_MAX, r = VOLUME_MAX, prescale;
- int new_bass = 0, new_volume = 0;
-
- if(scaling_mode == SOUND_SCALE_OFF)
- {
- if (current_volume > VOLUME_MAX)
- current_volume = VOLUME_MAX;
- new_bass = (current_bass/10) >> 1;
- new_volume = tenthdb2mixer(current_volume);
-
- }
- else if(scaling_mode == SOUND_SCALE_BASS)
- {
- if (current_volume > VOLUME_MAX)
- current_volume = VOLUME_MAX;
-
- prescale = ((VOLUME_MAX - current_volume) / 20);
-
- if ((current_bass + current_volume) <= VOLUME_MAX)
- new_bass = current_bass / 20;
- else
- new_bass = prescale; /* limit bass with volume */
-
- new_volume = tenthdb2mixer(current_volume);
-
- }
- else if(scaling_mode == SOUND_SCALE_VOLUME)
- {
- prescale = current_bass;
- if (prescale < 0)
- prescale = 0;
-
- new_bass = (current_bass/10) >> 1;
- new_volume = prescale*2/5;
-
- if (current_volume + prescale > VOLUME_MAX)
- prescale = VOLUME_MAX - current_volume;
-
- l = r = current_volume + prescale;
- }
- else if(scaling_mode == SOUND_SCALE_CURRENT)
- {
- l = r = current_start_l_r;
-
- }
-
- if(!just_balance)
- {
- uda1380_set_bass(new_bass);
- uda1380_set_mixer_vol(new_volume, new_volume);
- }
-
- current_start_l_r = l;
-
- if (current_balance > 0) {
- l -= current_balance;
- if (l < VOLUME_MIN)
- l = VOLUME_MIN;
- }
- if (current_balance < 0) {
- r += current_balance;
- if (r < VOLUME_MIN)
- r = VOLUME_MIN;
- }
-
- uda1380_set_master_vol(tenthdb2master(l), tenthdb2master(r));
-}
-
-#endif
-
-#if CONFIG_CODEC == MAS3507D
static void set_prescaled_volume(void)
{
int prescale;
@@ -371,12 +291,21 @@ static void set_prescaled_volume(void)
prescale = 0; /* no need to prescale if we don't boost
bass or treble */
- mas_writereg(MAS_REG_KPRESCALE, prescale_table[prescale/10]);
-
- /* gain up the analog volume to compensate the prescale gain reduction,
- * but limit to the possible maximum */
+ /* Gain up the analog volume to compensate the prescale gain reduction,
+ * but if this would push the volume over the top, reduce prescaling
+ * instead (might cause clipping). */
if (current_volume + prescale > VOLUME_MAX)
prescale = VOLUME_MAX - current_volume;
+
+#if CONFIG_CODEC == MAS3507D
+ mas_writereg(MAS_REG_KPRESCALE, prescale_table[prescale/10]);
+#else /* UDA1380 */
+ uda1380_set_mixer_vol(tenthdb2mixer(-prescale), tenthdb2mixer(-prescale));
+#endif
+
+ if (current_volume == VOLUME_MIN)
+ prescale = 0; /* Make sure the chip gets muted at VOLUME_MIN */
+
l = r = current_volume + prescale;
if (current_balance > 0)
@@ -392,28 +321,12 @@ static void set_prescaled_volume(void)
r = VOLUME_MIN;
}
+#if CONFIG_CODEC == MAS3507D
dac_volume(tenthdb2reg(l), tenthdb2reg(r), false);
-}
+#else /* UDA1380 */
+ uda1380_set_master_vol(tenthdb2master(l), tenthdb2master(r));
#endif
-
-#ifdef HAVE_UDA1380
-static void set_prescaled_volume(int modifying)
-{
- if (modifying == MODIFYING_BALANCE)
- set_prescaled_volume_and_bass(current_scaling_mode,true);
- else if (current_scaling_mode == SOUND_SCALE_OFF)
- set_prescaled_volume_and_bass(current_scaling_mode,false);
- else if(( (modifying == MODIFYING_BASS)
- && (current_scaling_mode == SOUND_SCALE_CURRENT)) ||
- (current_scaling_mode == SOUND_SCALE_VOLUME))
- set_prescaled_volume_and_bass(SOUND_SCALE_VOLUME,false);
- else if(( (modifying == MODIFYING_VOLUME)
- && (current_scaling_mode == SOUND_SCALE_CURRENT)) ||
- (current_scaling_mode == SOUND_SCALE_BASS))
- set_prescaled_volume_and_bass(SOUND_SCALE_BASS,false);
}
-#endif
-
#endif /* (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380 */
#endif /* !SIMULATOR */
@@ -509,18 +422,15 @@ void sound_set_volume(int value)
if(!audio_is_initialized)
return;
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
- int tmp = 0x7f00 * value / 100;
- mas_codec_writereg(0x10, tmp & 0xff00);
-#elif (CONFIG_CODEC == MAS3507D)
- current_volume = VOLUME_MIN + (value * VOLUME_RANGE / 100);
- set_prescaled_volume(); /* tenth of dB */
-#elif defined HAVE_UDA1380
- current_volume = VOLUME_MIN + (value * VOLUME_RANGE / 100);
- set_prescaled_volume(MODIFYING_VOLUME); /* tenth of dB */
+ unsigned tmp = ((unsigned)(value + 115) & 0xff) << 8;
+ mas_codec_writereg(0x10, tmp);
+#elif (CONFIG_CODEC == MAS3507D) || defined HAVE_UDA1380
+ current_volume = value * 10; /* tenth of dB */
+ set_prescaled_volume();
#elif (CONFIG_CPU == PP5020)
/* TODO: Implement sound_set_volume() */
(void)value;
-#endif
+#endif
}
void sound_set_balance(int value)
@@ -528,18 +438,15 @@ void sound_set_balance(int value)
if(!audio_is_initialized)
return;
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
- int tmp = ((value * 127 / 100) & 0xff) << 8;
- mas_codec_writereg(0x11, tmp & 0xff00);
-#elif CONFIG_CODEC == MAS3507D
+ unsigned tmp = ((unsigned)(value * 127 / 100) & 0xff) << 8;
+ mas_codec_writereg(0x11, tmp);
+#elif CONFIG_CODEC == MAS3507D || defined HAVE_UDA1380
current_balance = value * VOLUME_RANGE / 100; /* tenth of dB */
set_prescaled_volume();
-#elif defined HAVE_UDA1380
- current_balance = value * VOLUME_RANGE / 100; /* tenth of dB */
- set_prescaled_volume(MODIFYING_BALANCE);
#elif (CONFIG_CPU == PP5020)
/* TODO: Implement sound_set_balance() */
(void)value;
-#endif
+#endif
}
void sound_set_bass(int value)
@@ -547,15 +454,16 @@ void sound_set_bass(int value)
if(!audio_is_initialized)
return;
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
- int tmp = ((value * 8) & 0xff) << 8;
- mas_codec_writereg(0x14, tmp & 0xff00);
+ unsigned tmp = ((unsigned)(value * 8) & 0xff) << 8;
+ mas_codec_writereg(0x14, tmp);
#elif CONFIG_CODEC == MAS3507D
mas_writereg(MAS_REG_KBASS, bass_table[value+15]);
current_bass = value * 10;
set_prescaled_volume();
#elif defined(HAVE_UDA1380)
+ uda1380_set_bass(value >> 1);
current_bass = value * 10;
- set_prescaled_volume(MODIFYING_BASS);
+ set_prescaled_volume();
#elif (CONFIG_CPU == PP5020)
/* TODO: Implement sound_set_bass() */
(void)value;
@@ -567,8 +475,8 @@ void sound_set_treble(int value)
if(!audio_is_initialized)
return;
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
- int tmp = ((value * 8) & 0xff) << 8;
- mas_codec_writereg(0x15, tmp & 0xff00);
+ unsigned tmp = ((unsigned)(value * 8) & 0xff) << 8;
+ mas_codec_writereg(0x15, tmp);
#elif CONFIG_CODEC == MAS3507D
mas_writereg(MAS_REG_KTREBLE, treble_table[value+15]);
current_treble = value * 10;
@@ -576,6 +484,7 @@ void sound_set_treble(int value)
#elif defined(HAVE_UDA1380)
uda1380_set_treble(value >> 1);
current_treble = value * 10;
+ set_prescaled_volume();
#elif (CONFIG_CPU == PP5020)
/* TODO: Implement sound_set_treble() */
(void)value;
@@ -599,16 +508,6 @@ void sound_set_stereo_width(int value)
set_channel_config();
}
-#ifdef HAVE_UDA1380
-void sound_set_scaling(int value)
-{
- current_scaling_mode = value;
- if(!audio_is_initialized)
- return;
- set_prescaled_volume(MODIFYING_NONE);
-}
-#endif
-
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
void sound_set_loudness(int value)
{
@@ -726,13 +625,6 @@ void sound_set_stereo_width(int value)
(void)value;
}
-#ifdef HAVE_UDA1380
-void sound_set_scaling(int value)
-{
- (void)value;
-}
-#endif
-
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
void sound_set_loudness(int value)
{