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authorDominik Riebeling <Dominik.Riebeling@gmail.com>2006-04-02 17:29:44 +0000
committerDominik Riebeling <Dominik.Riebeling@gmail.com>2006-04-02 17:29:44 +0000
commit2cf5abb971546df4ebaa2f132688eca44d520959 (patch)
tree98d28ac5e8a2b60046d8f649782c393647bdd00d /manual/plugins
parentc95d9d08350450ce6b16e345d3eff67c758ce6af (diff)
downloadrockbox-2cf5abb971546df4ebaa2f132688eca44d520959.zip
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rockbox-2cf5abb971546df4ebaa2f132688eca44d520959.tar.bz2
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another enhancement of \screenshot -- filenames should now not include the display size extension anymore. Old behaviour still supported. Minor code policing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9432 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'manual/plugins')
-rw-r--r--manual/plugins/battery_test.tex2
-rw-r--r--manual/plugins/bounce.tex4
-rw-r--r--manual/plugins/brickmania.tex2
-rw-r--r--manual/plugins/bubbles.tex2
-rw-r--r--manual/plugins/chess_clock.tex2
-rw-r--r--manual/plugins/chessbox.tex2
-rw-r--r--manual/plugins/cube.tex2
-rw-r--r--manual/plugins/demystify.tex2
-rw-r--r--manual/plugins/fire.tex2
-rw-r--r--manual/plugins/flipit.tex2
-rw-r--r--manual/plugins/jewels.tex2
-rw-r--r--manual/plugins/mandelbrot.tex2
-rw-r--r--manual/plugins/minesweeper.tex2
-rw-r--r--manual/plugins/mosaic.tex2
-rw-r--r--manual/plugins/oscilloscope.tex3
-rw-r--r--manual/plugins/pacbox.tex2
-rw-r--r--manual/plugins/plasma.tex2
-rw-r--r--manual/plugins/pong.tex4
-rw-r--r--manual/plugins/rockblox.tex2
-rw-r--r--manual/plugins/rockboy.tex8
-rw-r--r--manual/plugins/sliding.tex3
-rw-r--r--manual/plugins/snake.tex2
-rw-r--r--manual/plugins/snake2.tex2
-rw-r--r--manual/plugins/snow.tex3
-rw-r--r--manual/plugins/sokoban.tex2
-rw-r--r--manual/plugins/solitaire.tex5
-rw-r--r--manual/plugins/star.tex2
-rw-r--r--manual/plugins/starfield.tex12
-rw-r--r--manual/plugins/stopwatch.tex23
-rw-r--r--manual/plugins/sudoku.tex20
-rw-r--r--manual/plugins/vumeter.tex14
-rw-r--r--manual/plugins/wormlet.tex2
-rw-r--r--manual/plugins/xobox.tex2
33 files changed, 83 insertions, 60 deletions
diff --git a/manual/plugins/battery_test.tex b/manual/plugins/battery_test.tex
index 8754469..89c9fc8 100644
--- a/manual/plugins/battery_test.tex
+++ b/manual/plugins/battery_test.tex
@@ -1,5 +1,5 @@
\subsection{Battery\_test}
-\screenshot{plugins/images/ss-battery_test-\genericimg.png}{Battery Test}%
+\screenshot{plugins/images/ss-battery_test}{Battery Test}%
{img:batterytest}
This plugin simulates normal power drain by spinning up the disk and
diff --git a/manual/plugins/bounce.tex b/manual/plugins/bounce.tex
index 179e05b..abfb6a3 100644
--- a/manual/plugins/bounce.tex
+++ b/manual/plugins/bounce.tex
@@ -1,5 +1,5 @@
\subsection{Bounce}
-\screenshot{plugins/images/ss-bounce-\genericimg.png}{Bounce}{img:bounce}
+\screenshot{plugins/images/ss-bounce}{Bounce}{img:bounce}
This demo is of the word ``Rockbox'' bouncing across the screen. There
is also an analogue clock on the Recorder platform. (The Ondio does
@@ -27,4 +27,4 @@ respectively
\item \textbf{Xadd/Yadd:} how fast the code moves on the sine curve on
each axis
\item \textbf{Xsane/Ysane:} Changes the appearance of the bouncing.
-\end{itemize} \ No newline at end of file
+\end{itemize}
diff --git a/manual/plugins/brickmania.tex b/manual/plugins/brickmania.tex
index e74cbec..fe77707 100644
--- a/manual/plugins/brickmania.tex
+++ b/manual/plugins/brickmania.tex
@@ -1,5 +1,5 @@
\subsection{BrickMania}
-\screenshot{plugins/images/ss-brickmania-\genericimg.png}{BrickMania}%
+\screenshot{plugins/images/ss-brickmania}{BrickMania}%
{img:brickmania}
BrickMania is a clone of the classic game Breakout. The aim of the game is to
destroy all the bricks by hitting them with the ball once or more. Sometimes a
diff --git a/manual/plugins/bubbles.tex b/manual/plugins/bubbles.tex
index e7b07c0..2a0be04 100644
--- a/manual/plugins/bubbles.tex
+++ b/manual/plugins/bubbles.tex
@@ -1,5 +1,5 @@
\subsection{Bubbles}
-\screenshot{plugins/images/ss-bubbles-\genericimg.png}{Bubbles}{img:bubbles}
+\screenshot{plugins/images/ss-bubbles}{Bubbles}{img:bubbles}
The goal of the game is to beat each level as quickly as possible by clearing
the board of all bubbles. Bubbles are removed from the board when a cluster of
three of more of the same type is formed. The game is over when any bubbles on
diff --git a/manual/plugins/chess_clock.tex b/manual/plugins/chess_clock.tex
index badefce..26834ad 100644
--- a/manual/plugins/chess_clock.tex
+++ b/manual/plugins/chess_clock.tex
@@ -1,5 +1,5 @@
\subsection{Chess Clock}
-\screenshot{plugins/images/ss-chess_clock-\genericimg.png}{Chess Clock}%
+\screenshot{plugins/images/ss-chess_clock}{Chess Clock}%
{img:chessclock}
The chess clock plugin is designed to
diff --git a/manual/plugins/chessbox.tex b/manual/plugins/chessbox.tex
index 4ee5e2d..0d28702 100644
--- a/manual/plugins/chessbox.tex
+++ b/manual/plugins/chessbox.tex
@@ -1,5 +1,5 @@
\subsection{Chessbox}
-\screenshot{plugins/images/ss-chessbox-\genericimg.png}{Chessbox}{img:chessbox}
+\screenshot{plugins/images/ss-chessbox}{Chessbox}{img:chessbox}
Chessbox is a chess game with computer AI. The chess engine is a port of GNU Chess 2 by John Stanback.\\
\textbf{Keys}
diff --git a/manual/plugins/cube.tex b/manual/plugins/cube.tex
index 12dbb33..9c77bdf 100644
--- a/manual/plugins/cube.tex
+++ b/manual/plugins/cube.tex
@@ -1,5 +1,5 @@
\subsection{Cube}
-\screenshot{plugins/images/ss-cube-\genericimg.png}{Cube}{img:cube}
+\screenshot{plugins/images/ss-cube}{Cube}{img:cube}
This is a rotating cube screen saver in 3D.
To see it at full speed, press PLAY and it will run at maximum frame rate. Also you can change the size of the x, y and z axis using LEFT, RIGHT, UP, DOWN, F1 and F2.
diff --git a/manual/plugins/demystify.tex b/manual/plugins/demystify.tex
index c6da680..785ad46 100644
--- a/manual/plugins/demystify.tex
+++ b/manual/plugins/demystify.tex
@@ -1,5 +1,5 @@
\subsection{Demystify}
-\screenshot{plugins/images/ss-demystify-\genericimg.png}{Demystify}%
+\screenshot{plugins/images/ss-demystify}{Demystify}%
{img:demystify}
Demystify is a screen saver like demo.\\
\begin{table}[ht!]
diff --git a/manual/plugins/fire.tex b/manual/plugins/fire.tex
index da8e42a..ae6b724 100644
--- a/manual/plugins/fire.tex
+++ b/manual/plugins/fire.tex
@@ -1,5 +1,5 @@
\subsection{Fire}
-\screenshot{plugins/images/ss-fire-\genericimg.png}{Fire}{img:fire}
+\screenshot{plugins/images/ss-fire}{Fire}{img:fire}
Fire is a demo displaying a fire effect.
\begin{table}[ht!]
diff --git a/manual/plugins/flipit.tex b/manual/plugins/flipit.tex
index 548b177..bec4826 100644
--- a/manual/plugins/flipit.tex
+++ b/manual/plugins/flipit.tex
@@ -1,5 +1,5 @@
\subsection{Flipit}
-\screenshot{plugins/images/ss-flipit-\genericimg.png}{Flipit}{img:flipit}
+\screenshot{plugins/images/ss-flipit}{Flipit}{img:flipit}
Flipping the colour of the token under the cursor also flips the tokens
above, below, left and right of the cursor. The aim is to end up with
diff --git a/manual/plugins/jewels.tex b/manual/plugins/jewels.tex
index c13a91d..f14817b 100644
--- a/manual/plugins/jewels.tex
+++ b/manual/plugins/jewels.tex
@@ -1,5 +1,5 @@
\subsection{Jewels}
-\screenshot{plugins/images/ss-jewels-\genericimg.png}{Jewels}{img:jewels}
+\screenshot{plugins/images/ss-jewels}{Jewels}{img:jewels}
Jewels is a simple yet addicting game which involves swapping pairs of jewels in order to form connected segments of three or more of the same type.
The goal of the game is to score as many points as possible before running out of available moves. Higher points are awarded to larger combos. The game advances to the next level after every one hundred points and randomly clears several jewels.\\
\opt{recorder,recorderv2fm}{Use the direction keys to move the cursor, press Play to select a jewel, press down long on Play to show the menu and press Off to cancel.}
diff --git a/manual/plugins/mandelbrot.tex b/manual/plugins/mandelbrot.tex
index 4433816..b7c5921 100644
--- a/manual/plugins/mandelbrot.tex
+++ b/manual/plugins/mandelbrot.tex
@@ -1,5 +1,5 @@
\subsection{Mandelbrot}
-\screenshot{plugins/images/ss-mandelbrot-\genericimg.png}{Mandelbrot}%
+\screenshot{plugins/images/ss-mandelbrot}{Mandelbrot}%
{img:mandelbrot}
This is another demonstration using the grayscale engine. It draws fractal images from the Mandelbrot set.
diff --git a/manual/plugins/minesweeper.tex b/manual/plugins/minesweeper.tex
index d165461..d08ee3e 100644
--- a/manual/plugins/minesweeper.tex
+++ b/manual/plugins/minesweeper.tex
@@ -1,5 +1,5 @@
\subsection{Minesweeper}
-\screenshot{plugins/images/ss-minesweeper-\genericimg.png}%
+\screenshot{plugins/images/ss-minesweeper}%
{Minesweeper plugin}{img:minesweeper}
The classic game of minesweeper. Use the UP and DOWN keys to select the
diff --git a/manual/plugins/mosaic.tex b/manual/plugins/mosaic.tex
index 0c88aea..24ae1b8 100644
--- a/manual/plugins/mosaic.tex
+++ b/manual/plugins/mosaic.tex
@@ -1,5 +1,5 @@
\subsection{Mosaic}
-\screenshot{plugins/images/ss-mosaic-\genericimg.png}{Mosaic}{img:mosaic}
+\screenshot{plugins/images/ss-mosaic}{Mosaic}{img:mosaic}
This simple graphics demo draws a mosaic picture on the screen of the
Jukebox. Press STOP to quit.
diff --git a/manual/plugins/oscilloscope.tex b/manual/plugins/oscilloscope.tex
index 70136ef..9837a24 100644
--- a/manual/plugins/oscilloscope.tex
+++ b/manual/plugins/oscilloscope.tex
@@ -1,6 +1,5 @@
\subsection{Oscilloscope}
-\screenshot{plugins/images/ss-oscilloscope-\genericimg.png}{Oscilloscope}%
-{img:oscilloscope}
+\screenshot{plugins/images/ss-oscilloscope}{Oscilloscope}{img:oscilloscope}
This demo shows the shape of the sound samples that make up the music
being played. At faster speed rates, the Jukebox is less responsive
diff --git a/manual/plugins/pacbox.tex b/manual/plugins/pacbox.tex
index be1c67f..1ad7838 100644
--- a/manual/plugins/pacbox.tex
+++ b/manual/plugins/pacbox.tex
@@ -1,6 +1,6 @@
\subsection{Pacbox}
Pacbox is an emulator of the Pacman arcade machine hardware. It is a port of \emph{PIE - Pacman Instructional Emulator} (\url{http://www.ascotti.org/programming/pie/pie.htm}).
-\screenshot{plugins/images/ss-pacbox-\genericimg.png}{Pacbox}{img:pacbox}
+\screenshot{plugins/images/ss-pacbox}{Pacbox}{img:pacbox}
\subsubsection{ROMs}
To use the emulator to play Pacman, you need a copy of ROMs for "Midway Pacman".
diff --git a/manual/plugins/plasma.tex b/manual/plugins/plasma.tex
index f693f03..5ea31bc 100644
--- a/manual/plugins/plasma.tex
+++ b/manual/plugins/plasma.tex
@@ -1,5 +1,5 @@
\subsection{Plasma}
-\screenshot{plugins/images/ss-plasma-\genericimg.png}{Plasma}{img:plasma}
+\screenshot{plugins/images/ss-plasma}{Plasma}{img:plasma}
Plasma is a demo displaying a 80's style retro plasma effect.
\begin{table}[ht!]
diff --git a/manual/plugins/pong.tex b/manual/plugins/pong.tex
index a37ac54..ab47c42 100644
--- a/manual/plugins/pong.tex
+++ b/manual/plugins/pong.tex
@@ -1,6 +1,6 @@
\subsection{Pong}
-\screenshot{plugins/images/ss-pong-\genericimg.png}{Pong}{img:pong}
-Pong is a simple two player "tennis game". Whenever a player misses the ball the other scores.
+\screenshot{plugins/images/ss-pong}{Pong}{img:pong}
+Pong is a simple two player ``tennis game''. Whenever a player misses the ball the other scores.
\begin{table}[ht!]
\begin{center}
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex
index 3e7dbe0..80dab38 100644
--- a/manual/plugins/rockblox.tex
+++ b/manual/plugins/rockblox.tex
@@ -1,5 +1,5 @@
\subsection{Rockblox}
-\screenshot{plugins/images/ss-rockblox-\genericimg.png}{Rockblox plugin}%
+\screenshot{plugins/images/ss-rockblox}{Rockblox plugin}%
{img:rockblox}
This well{}-known game will probably be familiar. The aim of the game is
diff --git a/manual/plugins/rockboy.tex b/manual/plugins/rockboy.tex
index d6f56eb..43cd923 100644
--- a/manual/plugins/rockboy.tex
+++ b/manual/plugins/rockboy.tex
@@ -1,5 +1,5 @@
\subsection{\label{ref:Rockboy}Rockboy}
-\screenshot{plugins/images/ss-rockboy-\genericimg.png}{Rockboy}{img:rockboy}
+\screenshot{plugins/images/ss-rockboy}{Rockboy}{img:rockboy}
Rockboy is a Nintendo Game Boy and Game Boy Color emulator for Rockbox based
on the gnuboy emulator. To start a game open a ROM file saved as .gb or
.gbc in the file browser.\\
@@ -23,11 +23,11 @@ on the gnuboy emulator. To start a game open a ROM file saved as .gb or
\begin{itemize}
\item \textbf{Back to Game}
Takes you back to the game.
-\item \textbf{Load State...}
+\item \textbf{Load State\ldots}
Loads a previously saved state.
-\item \textbf{Save State...}
+\item \textbf{Save State\ldots}
Saves your current state.
-\item \textbf{Options...}
+\item \textbf{Options\ldots}
\begin{itemize}
\item \textbf{Frameskip}
Change frameskip setting to improve speed.
diff --git a/manual/plugins/sliding.tex b/manual/plugins/sliding.tex
index 94ebbd6..fea302b 100644
--- a/manual/plugins/sliding.tex
+++ b/manual/plugins/sliding.tex
@@ -1,6 +1,5 @@
\subsection{Sliding Puzzle}
-\screenshot{plugins/images/ss-sliding-\genericimg.png}{Sliding puzzle}%
-{img:slidingpuzzle}
+\screenshot{plugins/images/ss-sliding}{Sliding puzzle}{img:slidingpuzzle}
The classic sliding puzzle game. Rearrange the pieces so that you can
see the whole picture.
diff --git a/manual/plugins/snake.tex b/manual/plugins/snake.tex
index 79ed153..ef3ced0 100644
--- a/manual/plugins/snake.tex
+++ b/manual/plugins/snake.tex
@@ -1,5 +1,5 @@
\subsection{Snake}
-\screenshot{plugins/images/ss-snake-\genericimg.png}{Snake}{img:snake}
+\screenshot{plugins/images/ss-snake}{Snake}{fig:snake}
This is the popular snake game. The aim is to grow your snake as large
as possible by eating the dots that appear on the screen. The game will
diff --git a/manual/plugins/snake2.tex b/manual/plugins/snake2.tex
index 7ba7209..bca622d 100644
--- a/manual/plugins/snake2.tex
+++ b/manual/plugins/snake2.tex
@@ -1,5 +1,5 @@
\subsection{Snake 2}
-\screenshot{plugins/images/ss-snake2-\genericimg.png}%
+\screenshot{plugins/images/ss-snake2}%
{Snake 2 {--} The Snake Strikes Back}{img:snake2}
Another version of the Snake game. Move the snake around, and eat the
diff --git a/manual/plugins/snow.tex b/manual/plugins/snow.tex
index e465993..eeccea4 100644
--- a/manual/plugins/snow.tex
+++ b/manual/plugins/snow.tex
@@ -1,5 +1,4 @@
\subsection{Snow}
-\screenshot{plugins/images/ss-snow-\genericimg.png}%
-{Have you ever seen snow falling?}{img:snow}
+\screenshot{plugins/images/ss-snow}{Have you ever seen snow falling?}{img:snow}
This demo replicates snow falling on your screen. If you love winter,
you will love this demo. Or maybe not.
diff --git a/manual/plugins/sokoban.tex b/manual/plugins/sokoban.tex
index 6191284..88c105b 100644
--- a/manual/plugins/sokoban.tex
+++ b/manual/plugins/sokoban.tex
@@ -1,5 +1,5 @@
\subsection{Sokoban}
-\screenshot{plugins/images/ss-sokoban-\genericimg.png}{Sokoban}{img:sokoban}
+\screenshot{plugins/images/ss-sokoban}{Sokoban}{fig:sokoban}
The object of the game is to push boxes into their correct position in a
crowded warehouse with a minimal number of pushes and moves. The boxes
diff --git a/manual/plugins/solitaire.tex b/manual/plugins/solitaire.tex
index 8b65d13..4b572e0 100644
--- a/manual/plugins/solitaire.tex
+++ b/manual/plugins/solitaire.tex
@@ -1,9 +1,8 @@
\subsection{Solitaire}
-\screenshot{plugins/images/ss-solitaire-\genericimg.png}{Klondike solitaire}%
-{img:solitaire}
+\screenshot{plugins/images/ss-solitaire}{Klondike solitaire}{fig:solitaire}
This is the classic Klondike solitaire game
-for Rockbox. Select \textbf{help }from the game menu to get an
+for Rockbox. Select \emph{help} from the game menu to get an
explanation of what the keys do. Rules for Klondike solitaire are
available from \url{http://www.solitairecentral.com/rules/klondike.html}.
diff --git a/manual/plugins/star.tex b/manual/plugins/star.tex
index 21bd484..736860a 100644
--- a/manual/plugins/star.tex
+++ b/manual/plugins/star.tex
@@ -1,5 +1,5 @@
\subsection{Star}
-\screenshot{plugins/images/ss-star-\genericimg.png}{Star game}{img:star}
+\screenshot{plugins/images/ss-star}{Star game}{fig:star}
This is a puzzle game. It is actually a rewrite of Star, a game written
by CDK designed for the hp48 calculator.
diff --git a/manual/plugins/starfield.tex b/manual/plugins/starfield.tex
index b42ab16..8c3c67d 100644
--- a/manual/plugins/starfield.tex
+++ b/manual/plugins/starfield.tex
@@ -1,5 +1,5 @@
\subsection{Starfield}
-\screenshot{plugins/images/ss-starfield-\genericimg.png}{Starfield}{img:starfield}
+\screenshot{plugins/images/ss-starfield}{Starfield}{fig:starfield}
Starfield simulation (like the classic screensaver).
\begin{table}[ht!]
@@ -8,11 +8,15 @@ Starfield simulation (like the classic screensaver).
\textbf{Key} & \textbf{Action}\\\midrule
Right & Increase number of stars\\
Left & Decrease number of stars\\
- \opt{recorder,recorderv2fm,ondio,h1xx,h300}{Up}\opt{ipodcolor,ipodnano,ipodvideo}{Scroll backward}
+ \opt{recorder,recorderv2fm,ondio,h1xx,h300}{Up}
+ \opt{ipodcolor,ipodnano,ipodvideo}{Scroll backward}
& Increase speed\\
- \opt{recorder,recorderv2fm,ondio,h1xx,h300}{Down}\opt{ipodcolor,ipodnano,ipodvideo}{Scroll forward}
+ \opt{recorder,recorderv2fm,ondio,h1xx,h300}{Down}
+ \opt{ipodcolor,ipodnano,ipodvideo}{Scroll forward}
& Decrease speed\\
- \opt{recorder,recorderv2fm,h1xx,h300}{Stop}\opt{ondio}{Off}\opt{ipodcolor,ipodnano,ipodvideo}{Menu}
+ \opt{recorder,recorderv2fm,h1xx,h300}{Stop}
+ \opt{ondio}{Off}
+ \opt{ipodcolor,ipodnano,ipodvideo}{Menu}
& Quit\\\bottomrule
\end{tabular}
\end{center}
diff --git a/manual/plugins/stopwatch.tex b/manual/plugins/stopwatch.tex
index 65799e2..c5f5552 100644
--- a/manual/plugins/stopwatch.tex
+++ b/manual/plugins/stopwatch.tex
@@ -1,5 +1,5 @@
\subsection{Stopwatch}
-\screenshot{plugins/images/ss-stopwatch-\genericimg.png}{Stopwatch}{img:stopwatch}
+\screenshot{plugins/images/ss-stopwatch}{Stopwatch}{fig:stopwatch}
A simple stopwatch program with support for saving times.
@@ -8,10 +8,21 @@ A simple stopwatch program with support for saving times.
\begin{center}
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action}\\\midrule
-\opt{player}{Menu}\opt{recorder,recorderv2fm}{Off}\opt{ondio}{OnOff}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Menu} & Quit Plugin \\
-\opt{player,recorder,recorderv2fm}{Play}\opt{ondio}{Right}\opt{h1xx,h300}{Select}\opt{ipodcolor,ipodnano}{Play} & Start / stop \\
-\opt{player}{Stop}\opt{recorder,recorderv2fm,ondio}{Left}\opt{h1xx,h300}{Down}\opt{ipodcolor,ipodnano}{Unknown} & Reset timer \\
-\opt{player,recorder,recorderv2fm}{On}\opt{ondio}{Mode}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Take lap time \\
-\opt{player,h1xx,h300,ipodcolor,ipodnano}{Left/Right}\opt{recorder,recorderv2fm}{Down/Up} & Scroll through lap times \\\bottomrule
+\opt{player}{Menu}\opt{recorder,recorderv2fm}{Off}
+\opt{ondio}{OnOff}\opt{h1xx,h300}{Stop}
+\opt{ipodcolor,ipodnano}{Menu}
+& Quit Plugin \\
+\opt{player,recorder,recorderv2fm}{Play}\opt{ondio}{Right}
+\opt{h1xx,h300}{Select}\opt{ipodcolor,ipodnano}{Play}
+& Start / stop \\
+\opt{player}{Stop}\opt{recorder,recorderv2fm,ondio}{Left}
+\opt{h1xx,h300}{Down}\opt{ipodcolor,ipodnano}{\fixme{Unknown}}
+& Reset timer \\
+\opt{player,recorder,recorderv2fm}{On}\opt{ondio}{Mode}\opt{h1xx,h300}{Play}
+\opt{ipodcolor,ipodnano}{\fixme{Unknown}}
+& Take lap time \\
+\opt{player,h1xx,h300,ipodcolor,ipodnano}{Left/Right}
+\opt{recorder,recorderv2fm}{Down/Up}
+& Scroll through lap times \\\bottomrule
\end{tabular}
\end{center}
diff --git a/manual/plugins/sudoku.tex b/manual/plugins/sudoku.tex
index a819755..ab09185 100644
--- a/manual/plugins/sudoku.tex
+++ b/manual/plugins/sudoku.tex
@@ -1,5 +1,5 @@
\subsection{\label{ref:Sudoku}Sudoku}
-\screenshot{plugins/images/ss-sudoku-\genericimg.png}{Sudoku}{img:sudoku}
+\screenshot{plugins/images/ss-sudoku}{Sudoku}{fig:sudoku}
To play Sudoku you need sudoku games stored as .ss files (see links below).
Once you have your .ss file just open it in the normal file browser to start playing.
You can create and save your own grids under the "New" menu option.
@@ -20,14 +20,20 @@ These are \textbf{NOT} saved when saving the game.
\begin{tabular}{ll}\toprule
\textbf{Key} & \textbf{Action}\\\midrule
Direction keys & Move the cursor\\
- \opt{recorder,recorderv2fm}{PLAY}\opt{ondio}{MODE (increment once) / MODE+DOWN (toggle repeat)}
- \opt{h1xx}{SELECT / PLAY}\opt{h300}{NAVI / PLAY}\opt{ipodcolor}{SELECT} & Increment number under the cursor\\
+ \opt{recorder,recorderv2fm}{PLAY}
+ \opt{ondio}{MODE (increment once) / MODE+DOWN (toggle repeat)}
+ \opt{h1xx}{SELECT / PLAY}\opt{h300}{NAVI / PLAY}
+ \opt{ipodcolor}{SELECT}
+ & Increment number under the cursor\\
\opt{recorder,recorderv2fm}{F1}\opt{ondio}{Long press on MODE}\opt{h1xx,h300}{A-B}
- \opt{ipodcolor}{MENU} & Open Menu\\
- \opt{recorder,recorderv2fm}{F2}\opt{ondio}{MODE+LEFT}\opt{h1xx,h300}{RECORD}
- \opt{ipodcolor}{SELECT+LEFT} & Add / remove number to scratchpad\\
+ \opt{ipodcolor}{MENU}
+ & Open Menu\\
+ \opt{recorder,recorderv2fm}{F2}\opt{ondio}{MODE+LEFT}
+ \opt{h1xx,h300}{RECORD}\opt{ipodcolor}{SELECT+LEFT}
+ & Add / remove number to scratchpad\\
\opt{recorder,recorderv2fm,h1xx,h300}{STOP}\opt{ondio}{OFF}
- \opt{ipodcolor,ipodnano}{SELECT} & Quit\\\bottomrule
+ \opt{ipodcolor,ipodnano}{SELECT}
+ & Quit\\\bottomrule
\end{tabular}
\end{center}
\end{table}
diff --git a/manual/plugins/vumeter.tex b/manual/plugins/vumeter.tex
index 812ee6f..fe07180 100644
--- a/manual/plugins/vumeter.tex
+++ b/manual/plugins/vumeter.tex
@@ -1,5 +1,5 @@
\subsection{VU meter}
-\screenshot{plugins/images/ss-vumeter-\genericimg.png}{VU-Meter}{}
+\screenshot{plugins/images/ss-vumeter}{VU-Meter}{}
This is a VU meter, which displays the volume of the left and right
audio channels. There are 3 types of meter selectable. The analogue
@@ -13,9 +13,15 @@ and the meter scale can be changed.
\begin{center}
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
-\opt{recorder,recorderv2fm}{OFF}\opt{ondio}{ON/OFF}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Unknown} & Save settings and quit \\
-\opt{recorder,recorderv2fm}{ON}\opt{ondio}{MODE}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Help \\
-\opt{recorder,recorderv2fm}{F1}\opt{ondio}{HOLD MODE}\opt{h1xx,h300,ipodcolor,ipodnano}{Unknown} & Settings \\
+\opt{recorder,recorderv2fm}{OFF}\opt{ondio}{ON/OFF}
+\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Unknown}
+& Save settings and quit \\
+\opt{recorder,recorderv2fm}{ON}\opt{ondio}{MODE}
+\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown}
+& Help \\
+\opt{recorder,recorderv2fm}{F1}\opt{ondio}{HOLD MODE}
+\opt{h1xx,h300,ipodcolor,ipodnano}{Unknown}
+& Settings \\
UP & Raise Volume \\
DOWN & Lower Volume \\\bottomrule
\end{tabular}
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex
index 1784b32..d007f9a 100644
--- a/manual/plugins/wormlet.tex
+++ b/manual/plugins/wormlet.tex
@@ -1,5 +1,5 @@
\subsection{Wormlet}
-\screenshot{plugins/images/ss-wormlet-\genericimg.png}{Wormlet game}{img:wormlet}
+\screenshot{plugins/images/ss-wormlet}{Wormlet game}{img:wormlet}
Wormlet is a \opt{RECORDER_PAD}{multi{}-user }multi{}-worm game on a multi{}-threaded
multi{}-functional Rockbox console. You navigate a hungry little worm.
Help your worm to find food and to avoid poisoned argh{}-tiles. The
diff --git a/manual/plugins/xobox.tex b/manual/plugins/xobox.tex
index a1384c4..98deac5 100644
--- a/manual/plugins/xobox.tex
+++ b/manual/plugins/xobox.tex
@@ -1,5 +1,5 @@
\subsection{Xobox}
-\screenshot{plugins/images/ss-xobox-\genericimg.png}{Xobox}{}
+\screenshot{plugins/images/ss-xobox}{Xobox}{}
Xobox is a simple clone of the well known arcade game Qix.
The aim of the game is to section off parts of the arena with your trail in
order to remove that section from the game. Be careful not to get in the way of