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| author | Thomas Martitz <kugel@rockbox.org> | 2010-06-06 09:11:52 +0000 |
|---|---|---|
| committer | Thomas Martitz <kugel@rockbox.org> | 2010-06-06 09:11:52 +0000 |
| commit | 59d2603c41096b55ca19cdb5dacaf87b3d4f236d (patch) | |
| tree | 7dfacc31dd69f49fe04491c554e98bfc1c670d8b /uisimulator/buttonmap/archos-player.c | |
| parent | 6778fa8608565c44cfc2a27dd115da0d400879cc (diff) | |
| download | rockbox-59d2603c41096b55ca19cdb5dacaf87b3d4f236d.zip rockbox-59d2603c41096b55ca19cdb5dacaf87b3d4f236d.tar.gz rockbox-59d2603c41096b55ca19cdb5dacaf87b3d4f236d.tar.bz2 rockbox-59d2603c41096b55ca19cdb5dacaf87b3d4f236d.tar.xz | |
Move target-simulating specific keymaps out of button-sdl.c into a file per
keypad.
Copyright is restored for each keymap according to git blame.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26615 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/buttonmap/archos-player.c')
| -rw-r--r-- | uisimulator/buttonmap/archos-player.c | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/uisimulator/buttonmap/archos-player.c b/uisimulator/buttonmap/archos-player.c new file mode 100644 index 0000000..3524e7b --- /dev/null +++ b/uisimulator/buttonmap/archos-player.c @@ -0,0 +1,68 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2006 Dan Everton + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + + +#include <SDL.h> +#include "button.h" +#include "buttonmap.h" + +int key_to_button(int keyboard_button) +{ + int new_btn = BUTTON_NONE; + switch (keyboard_button) + { + case SDLK_KP4: + case SDLK_LEFT: + new_btn = BUTTON_LEFT; + break; + case SDLK_KP6: + case SDLK_RIGHT: + new_btn = BUTTON_RIGHT; + break; + case SDLK_KP8: + case SDLK_UP: + new_btn = BUTTON_PLAY; + break; + case SDLK_KP2: + case SDLK_DOWN: + new_btn = BUTTON_STOP; + break; + case SDLK_KP_PLUS: + case SDLK_F8: + new_btn = BUTTON_ON; + break; + case SDLK_KP_PERIOD: + case SDLK_INSERT: + new_btn = BUTTON_MENU; + break; + } + return new_btn; +} + +struct button_map bm[] = { + { SDLK_KP_PLUS, 79, 252, 23, "On" }, + { SDLK_KP_PERIOD, 81, 310, 20, "Menu" }, + { SDLK_KP8, 154, 237, 28, "Play" }, + { SDLK_KP4, 121, 282, 23, "Left" }, + { SDLK_KP6, 187, 282, 22, "Right" }, + { SDLK_KP2, 157, 312, 20, "Down" }, + { 0, 0, 0, 0, "None" } +}; |