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authorThomas Martitz <kugel@rockbox.org>2010-06-06 10:27:14 +0000
committerThomas Martitz <kugel@rockbox.org>2010-06-06 10:27:14 +0000
commit19ac3453e0ed2b3fe458a0f4aeca4883c53b490e (patch)
treeabd52a5284371b433f6a616d0863776de368179f /uisimulator/buttonmap/iaudio-m3.c
parent60295024681cf2ef4e97359e4243a2f9d3989890 (diff)
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Fix most reds, I have no idea what's wrong with the gigabeats (yet).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26619 a1c6a512-1295-4272-9138-f99709370657
Diffstat (limited to 'uisimulator/buttonmap/iaudio-m3.c')
-rw-r--r--uisimulator/buttonmap/iaudio-m3.c101
1 files changed, 101 insertions, 0 deletions
diff --git a/uisimulator/buttonmap/iaudio-m3.c b/uisimulator/buttonmap/iaudio-m3.c
new file mode 100644
index 0000000..1ab1392
--- /dev/null
+++ b/uisimulator/buttonmap/iaudio-m3.c
@@ -0,0 +1,101 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2008 by Jens Arnold
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+
+#include <SDL.h>
+#include "button.h"
+#include "buttonmap.h"
+
+int key_to_button(int keyboard_button)
+{
+ int new_btn = BUTTON_NONE;
+ switch (keyboard_button)
+ {
+ case SDLK_KP4:
+ new_btn = BUTTON_LEFT;
+ break;
+ case SDLK_LEFT:
+ new_btn = BUTTON_RC_REW;
+ break;
+ case SDLK_KP6:
+ new_btn = BUTTON_RIGHT;
+ break;
+ case SDLK_RIGHT:
+ new_btn = BUTTON_RC_FF;
+ break;
+ case SDLK_KP8:
+ new_btn = BUTTON_VOL_UP;
+ break;
+ case SDLK_UP:
+ new_btn = BUTTON_RC_VOL_UP;
+ break;
+ case SDLK_KP2:
+ new_btn = BUTTON_VOL_DOWN;
+ break;
+ case SDLK_DOWN:
+ new_btn = BUTTON_RC_VOL_DOWN;
+ break;
+ case SDLK_KP_PERIOD:
+ new_btn = BUTTON_MODE;
+ break;
+ case SDLK_INSERT:
+ new_btn = BUTTON_RC_MODE;
+ break;
+ case SDLK_KP_DIVIDE:
+ new_btn = BUTTON_REC;
+ break;
+ case SDLK_F1:
+ new_btn = BUTTON_RC_REC;
+ break;
+ case SDLK_KP5:
+ new_btn = BUTTON_PLAY;
+ break;
+ case SDLK_SPACE:
+ new_btn = BUTTON_RC_PLAY;
+ break;
+ case SDLK_KP_ENTER:
+ case SDLK_RETURN:
+ new_btn = BUTTON_RC_MENU;
+ break;
+ }
+ return new_btn;
+}
+
+struct button_map bm[] = {
+ { SDLK_KP5, 256, 72, 29, "Play" },
+ { SDLK_KP6, 255, 137, 28, "Right" },
+ { SDLK_KP4, 257, 201, 26, "Left" },
+ { SDLK_KP8, 338, 31, 27, "Up" },
+ { SDLK_KP2, 339, 92, 23, "Down" },
+ { SDLK_KP_PERIOD, 336, 50, 23, "Mode" },
+ { SDLK_KP_DIVIDE, 336, 147, 23, "Rec" },
+ { SDLK_h, 336, 212, 30, "Hold" },
+ /* remote */
+ { SDLK_SPACE, 115, 308, 20, "RC Play" },
+ { SDLK_RIGHT, 85, 308, 20, "RC Rew" },
+ { SDLK_LEFT, 143, 308, 20, "RC FF" },
+ { SDLK_UP, 143, 498, 20, "RC Up" },
+ { SDLK_DOWN, 85, 498, 20, "RC Down" },
+ { SDLK_INSERT, 212, 308, 30, "RC Mode" },
+ { SDLK_F1, 275, 308, 25, "RC Rec" },
+ { SDLK_KP_ENTER, 115, 498, 20, "RC Menu" },
+ { 0, 0, 0, 0, "None" }
+};