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-rw-r--r--apps/action.h3
-rw-r--r--apps/gui/skin_engine/skin_parser.c2
2 files changed, 3 insertions, 2 deletions
diff --git a/apps/action.h b/apps/action.h
index ccf3313..e46e4a6 100644
--- a/apps/action.h
+++ b/apps/action.h
@@ -92,7 +92,8 @@ enum {
ACTION_REDRAW, /* returned if keys are locked and we splash()'ed */
ACTION_TOUCHSCREEN,
ACTION_TOUCHSCREEN_MODE, /* toggle the touchscreen mode */
-
+ ACTION_TOUCHSCREEN_IGNORE, /* used for the 'none' action in skins */
+
/* standard actions, use these first */
ACTION_STD_PREV,
ACTION_STD_PREVREPEAT,
diff --git a/apps/gui/skin_engine/skin_parser.c b/apps/gui/skin_engine/skin_parser.c
index 0118977..95dc11c 100644
--- a/apps/gui/skin_engine/skin_parser.c
+++ b/apps/gui/skin_engine/skin_parser.c
@@ -1242,7 +1242,7 @@ static int parse_lasttouch(struct skin_element *element,
struct touchaction {const char* s; int action;};
static const struct touchaction touchactions[] = {
/* generic actions, convert to screen actions on use */
- {"none", ACTION_TOUCHSCREEN}, {"lock", ACTION_TOUCH_SOFTLOCK },
+ {"none", ACTION_TOUCHSCREEN_IGNORE},{"lock", ACTION_TOUCH_SOFTLOCK },
{"prev", ACTION_STD_PREV }, {"next", ACTION_STD_NEXT },
{"rwd", ACTION_STD_PREVREPEAT }, {"ffwd", ACTION_STD_NEXTREPEAT },
{"hotkey", ACTION_STD_HOTKEY}, {"select", ACTION_STD_OK },