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-rw-r--r--apps/codecs.h4
-rw-r--r--apps/codecs/mpa.c2
-rw-r--r--apps/codecs/spc.c3
-rw-r--r--apps/codecs/vorbis.c2
-rw-r--r--apps/dsp.c1106
-rw-r--r--apps/dsp.h8
-rw-r--r--apps/dsp_asm.h24
-rw-r--r--apps/dsp_cf.S380
-rw-r--r--apps/menus/playback_menu.c4
-rw-r--r--apps/playback.c25
-rw-r--r--apps/screens.c2
-rw-r--r--apps/settings.c2
-rw-r--r--firmware/export/sound.h1
13 files changed, 1060 insertions, 503 deletions
diff --git a/apps/codecs.h b/apps/codecs.h
index 5d3c703..3d7ead1 100644
--- a/apps/codecs.h
+++ b/apps/codecs.h
@@ -90,12 +90,12 @@
#define CODEC_ENC_MAGIC 0x52454E43 /* RENC */
/* increase this every time the api struct changes */
-#define CODEC_API_VERSION 13
+#define CODEC_API_VERSION 14
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
new function which are "waiting" at the end of the function table) */
-#define CODEC_MIN_API_VERSION 13
+#define CODEC_MIN_API_VERSION 14
/* codec return codes */
enum codec_status {
diff --git a/apps/codecs/mpa.c b/apps/codecs/mpa.c
index 7bc546b..6d98677 100644
--- a/apps/codecs/mpa.c
+++ b/apps/codecs/mpa.c
@@ -79,8 +79,6 @@ enum codec_status codec_main(void)
/* Create a decoder instance */
ci->configure(DSP_SET_SAMPLE_DEPTH, MAD_F_FRACBITS);
- ci->configure(DSP_SET_CLIP_MIN, -MAD_F_ONE);
- ci->configure(DSP_SET_CLIP_MAX, MAD_F_ONE - 1);
ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, 1024*16);
next_track:
diff --git a/apps/codecs/spc.c b/apps/codecs/spc.c
index 8d621dd..61fd9de 100644
--- a/apps/codecs/spc.c
+++ b/apps/codecs/spc.c
@@ -712,7 +712,8 @@ static int LoadID666(unsigned char *buf) {
/**************** Codec ****************/
-static int32_t samples[WAV_CHUNK_SIZE*2] IBSS_ATTR;
+static int32_t samples[WAV_CHUNK_SIZE*2]
+ __attribute__ ((aligned (16))) IBSS_ATTR;
static struct Spc_Emu spc_emu IDATA_ATTR;
diff --git a/apps/codecs/vorbis.c b/apps/codecs/vorbis.c
index 5f08fb5..7e7ef36 100644
--- a/apps/codecs/vorbis.c
+++ b/apps/codecs/vorbis.c
@@ -113,8 +113,6 @@ enum codec_status codec_main(void)
ogg_int64_t vf_pcmlengths[2];
ci->configure(DSP_SET_SAMPLE_DEPTH, 24);
- ci->configure(DSP_SET_CLIP_MAX, (1 << 24) - 1);
- ci->configure(DSP_SET_CLIP_MIN, -((1 << 24) - 1));
/* Note: These are sane defaults for these values. Perhaps
* they should be set differently based on quality setting
*/
diff --git a/apps/dsp.c b/apps/dsp.c
index 577910a..0ffaaea 100644
--- a/apps/dsp.c
+++ b/apps/dsp.c
@@ -31,10 +31,6 @@
#include "misc.h"
#include "debug.h"
-#ifndef SIMULATOR
-#include <dsp_asm.h>
-#endif
-
/* 16-bit samples are scaled based on these constants. The shift should be
* no more than 15.
*/
@@ -46,87 +42,155 @@
#define RESAMPLE_BUF_COUNT (256 * 4) /* Enough for 11,025 Hz -> 44,100 Hz*/
#define DEFAULT_GAIN 0x01000000
-
+/* enums to index conversion properly with stereo mode and other settings */
enum
{
- CONVERT_LE_NATIVE_I_STEREO = STEREO_INTERLEAVED,
- CONVERT_LE_NATIVE_NI_STEREO = STEREO_NONINTERLEAVED,
- CONVERT_LE_NATIVE_MONO = STEREO_MONO,
- CONVERT_GT_NATIVE_I_STEREO = STEREO_INTERLEAVED + STEREO_NUM_MODES,
- CONVERT_GT_NATIVE_NI_STEREO = STEREO_NONINTERLEAVED + STEREO_NUM_MODES,
- CONVERT_GT_NATIVE_MONO = STEREO_MONO + STEREO_NUM_MODES,
- CONVERT_GT_NATIVE_1ST_INDEX = STEREO_NUM_MODES
+ SAMPLE_INPUT_LE_NATIVE_I_STEREO = STEREO_INTERLEAVED,
+ SAMPLE_INPUT_LE_NATIVE_NI_STEREO = STEREO_NONINTERLEAVED,
+ SAMPLE_INPUT_LE_NATIVE_MONO = STEREO_MONO,
+ SAMPLE_INPUT_GT_NATIVE_I_STEREO = STEREO_INTERLEAVED + STEREO_NUM_MODES,
+ SAMPLE_INPUT_GT_NATIVE_NI_STEREO = STEREO_NONINTERLEAVED + STEREO_NUM_MODES,
+ SAMPLE_INPUT_GT_NATIVE_MONO = STEREO_MONO + STEREO_NUM_MODES,
+ SAMPLE_INPUT_GT_NATIVE_1ST_INDEX = STEREO_NUM_MODES
};
-struct dsp_config
+enum
{
- long codec_frequency; /* Sample rate of data coming from the codec */
- long frequency; /* Effective sample rate after pitch shift (if any) */
- long clip_min;
- long clip_max;
- long track_gain;
- long album_gain;
- long track_peak;
- long album_peak;
- long replaygain;
- int sample_depth;
- int sample_bytes;
- int stereo_mode;
- int num_channels;
- int frac_bits;
- bool dither_enabled;
- long dither_bias;
- long dither_mask;
- bool new_gain;
- bool crossfeed_enabled;
- bool eq_enabled;
- long eq_precut;
- long gain; /* Note that this is in S8.23 format. */
- int (*convert_to_internal)(const char* src[], int32_t* dst[], int count);
+ SAMPLE_OUTPUT_MONO = 0,
+ SAMPLE_OUTPUT_STEREO,
+ SAMPLE_OUTPUT_DITHERED_MONO,
+ SAMPLE_OUTPUT_DITHERED_STEREO
};
+/****************************************************************************
+ * NOTE: Any assembly routines that use these structures must be updated
+ * if current data members are moved or changed.
+ */
+ /* 32-bit achitecture offset */
struct resample_data
{
- long phase;
- long delta;
- int32_t last_sample[2];
+ long delta; /* 00h */
+ long phase; /* 04h */
+ int32_t last_sample[2]; /* 08h */
+ /* 10h */
+};
+
+/* This is for passing needed data to assembly dsp routines. If another
+ * dsp parameter needs to be passed, add to the end of the structure
+ * and remove from dsp_config.
+ * If another function type becomes assembly optimized and requires dsp
+ * config info, add a pointer paramter of type "struct dsp_data *".
+ * If removing something from other than the end, reserve the spot or
+ * else update every implementation for every target.
+ * Be sure to add the offset of the new member for easy viewing as well. :)
+ * It is the first member of dsp_config and all members can be accessesed
+ * through the main aggregate but this is intended to make a safe haven
+ * for these items whereas the c part can be rearranged at will. dsp_data
+ * could even moved within dsp_config without disurbing the order.
+ */
+struct dsp_data
+{
+ int output_scale; /* 00h */
+ int num_channels; /* 04h */
+ struct resample_data resample_data; /* 08h */
+ int clip_min; /* 18h */
+ int clip_max; /* 2ch */
+ /* 30h */
};
+/* No asm...yet */
struct dither_data
{
- long error[3];
- long random;
+ long error[3]; /* 00h */
+ long random; /* 0ch */
+ /* 10h */
};
struct crossfeed_data
{
- int32_t gain; /* Direct path gain */
- int32_t coefs[3]; /* Coefficients for the shelving filter */
- int32_t history[4]; /* Format is x[n - 1], y[n - 1] for both channels */
- int32_t delay[13][2];
- int index; /* Current index into the delay line */
+ int32_t gain; /* 00h - Direct path gain */
+ int32_t coefs[3]; /* 04h - Coefficients for the shelving filter */
+ int32_t history[4]; /* 10h - Format is x[n - 1], y[n - 1] for both channels */
+ int32_t delay[13][2]; /* 20h */
+ int index; /* 88h - Current index into the delay line */
+ /* 8ch */
};
/* Current setup is one lowshelf filters, three peaking filters and one
highshelf filter. Varying the number of shelving filters make no sense,
but adding peaking filters is possible. */
-struct eq_state {
- char enabled[5]; /* Flags for active filters */
- struct eqfilter filters[5];
+struct eq_state
+{
+ char enabled[5]; /* 00h - Flags for active filters */
+ struct eqfilter filters[5]; /* 08h - packing is 4? */
+ /* 10ch */
};
-static struct dsp_config dsp_conf[2] IBSS_ATTR;
-static struct dither_data dither_data[2] IBSS_ATTR;
-static struct resample_data resample_data[2] IBSS_ATTR;
-struct crossfeed_data crossfeed_data IBSS_ATTR;
-static struct eq_state eq_data;
+/* Include header with defines which functions are implemented in assembly
+ code for the target */
+#ifndef SIMULATOR
+#include <dsp_asm.h>
+#endif
+
+#ifndef DSP_HAVE_ASM_CROSSFEED
+static void apply_crossfeed(int32_t *buf[], int count);
+#endif
+/*
+ ***************************************************************************/
-static int pitch_ratio = 1000;
-static int channels_mode = 0;
-static int32_t sw_gain, sw_cross;
+struct dsp_config
+{
+ struct dsp_data data; /* Config members for use in asm routines */
+ long codec_frequency; /* Sample rate of data coming from the codec */
+ long frequency; /* Effective sample rate after pitch shift (if any) */
+ int sample_depth;
+ int sample_bytes;
+ int stereo_mode;
+ int frac_bits;
+ long gain; /* Note that this is in S8.23 format. */
+ /* Functions that change depending upon settings - NULL if stage is
+ disabled */
+ int (*input_samples)(int count, const char *src[], int32_t *dst[]);
+ int (*resample)(int count, struct dsp_data *data,
+ int32_t *src[], int32_t *dst[]);
+ void (*output_samples)(int count, struct dsp_data *data,
+ int32_t *src[], int16_t *dst);
+ /* These will be NULL for the voice codec and is more economical that
+ way */
+ void (*apply_crossfeed)(int32_t *src[], int count);
+ void (*channels_process)(int count, int32_t *buf[]);
+};
-extern int current_codec;
-static struct dsp_config *dsp;
+/* General DSP config */
+static struct dsp_config dsp_conf[2] IBSS_ATTR; /* 0=A, 1=V */
+/* Dithering */
+static struct dither_data dither_data[2] IBSS_ATTR; /* 0=left, 1=right */
+static long dither_mask IBSS_ATTR;
+static long dither_bias IBSS_ATTR;
+/* Crossfeed */
+struct crossfeed_data crossfeed_data IBSS_ATTR; /* A */
+/* Equalizer */
+static struct eq_state eq_data; /* A/V */
+
+/* Settings applicable to audio codec only */
+static int pitch_ratio = 1000;
+static int channels_mode;
+ long dsp_sw_gain;
+ long dsp_sw_cross;
+static bool dither_enabled;
+static bool eq_enabled IBSS_ATTR;
+static long eq_precut;
+static long track_gain;
+static bool new_gain;
+static long album_gain;
+static long track_peak;
+static long album_peak;
+static long replaygain;
+static bool crossfeed_enabled;
+
+#define audio_dsp (&dsp_conf[CODEC_IDX_AUDIO])
+#define voice_dsp (&dsp_conf[CODEC_IDX_VOICE])
+static struct dsp_config *dsp IDATA_ATTR = audio_dsp;
/* The internal format is 32-bit samples, non-interleaved, stereo. This
* format is similar to the raw output from several codecs, so the amount
@@ -136,6 +200,38 @@ static struct dsp_config *dsp;
static int32_t sample_buf[SAMPLE_BUF_COUNT] IBSS_ATTR;
static int32_t resample_buf[RESAMPLE_BUF_COUNT] IBSS_ATTR;
+/* set a new dsp and return old one */
+static inline struct dsp_config * switch_dsp(struct dsp_config *_dsp)
+{
+ struct dsp_config * old_dsp = dsp;
+ dsp = _dsp;
+ return old_dsp;
+}
+
+#if 0
+/* Clip sample to arbitrary limits where range > 0 and min + range = max */
+static inline long clip_sample(int32_t sample, int32_t min, int32_t range)
+{
+ int32_t c = sample - min;
+ if ((uint32_t)c > (uint32_t)range)
+ {
+ sample -= c;
+ if (c > 0)
+ sample += range;
+ }
+
+ return sample;
+}
+#endif
+
+/* Clip sample to signed 16 bit range */
+static inline int32_t clip_sample_16(int32_t sample)
+{
+ if ((int16_t)sample != sample)
+ sample = 0x7fff ^ (sample >> 31);
+ return sample;
+}
+
int sound_get_pitch(void)
{
return pitch_ratio;
@@ -156,13 +252,13 @@ void sound_set_pitch(int permille)
*/
/* convert count 16-bit mono to 32-bit mono */
-static int convert_lte_native_mono(
- const char *src[], int32_t *dst[], int count)
+static int sample_input_lte_native_mono(
+ int count, const char *src[], int32_t *dst[])
{
count = MIN(SAMPLE_BUF_COUNT/2, count);
- const short *s = (short*) src[0];
- const short * const send = s + count;
+ const int16_t *s = (int16_t *) src[0];
+ const int16_t * const send = s + count;
int32_t *d = dst[0] = dst[1] = sample_buf;
const int scale = WORD_SHIFT;
@@ -178,8 +274,8 @@ static int convert_lte_native_mono(
}
/* convert count 16-bit interleaved stereo to 32-bit noninterleaved */
-static int convert_lte_native_interleaved_stereo(
- const char *src[], int32_t *dst[], int count)
+static int sample_input_lte_native_i_stereo(
+ int count, const char *src[], int32_t *dst[])
{
count = MIN(SAMPLE_BUF_COUNT/2, count);
@@ -194,9 +290,9 @@ static int convert_lte_native_interleaved_stereo(
int32_t slr = *s++;
#ifdef ROCKBOX_LITTLE_ENDIAN
*dl++ = (slr >> 16) << scale;
- *dr++ = (int32_t)(short)slr << scale;
+ *dr++ = (int32_t)(int16_t)slr << scale;
#else /* ROCKBOX_BIG_ENDIAN */
- *dl++ = (int32_t)(short)slr << scale;
+ *dl++ = (int32_t)(int16_t)slr << scale;
*dr++ = (slr >> 16) << scale;
#endif
}
@@ -208,12 +304,14 @@ static int convert_lte_native_interleaved_stereo(
}
/* convert count 16-bit noninterleaved stereo to 32-bit noninterleaved */
-static int convert_lte_native_noninterleaved_stereo(
- const char *src[], int32_t *dst[], int count)
+static int sample_input_lte_native_ni_stereo(
+ int count, const char *src[], int32_t *dst[])
{
- const short *sl = (short *) src[0];
- const short *sr = (short *) src[1];
- const short * const slend = sl + count;
+ count = MIN(SAMPLE_BUF_COUNT/2, count);
+
+ const int16_t *sl = (int16_t *) src[0];
+ const int16_t *sr = (int16_t *) src[1];
+ const int16_t * const slend = sl + count;
int32_t *dl = dst[0] = sample_buf;
int32_t *dr = dst[1] = sample_buf + SAMPLE_BUF_COUNT/2;
const int scale = WORD_SHIFT;
@@ -232,8 +330,8 @@ static int convert_lte_native_noninterleaved_stereo(
}
/* convert count 32-bit mono to 32-bit mono */
-static int convert_gt_native_mono(
- const char *src[], int32_t *dst[], int count)
+static int sample_input_gt_native_mono(
+ int count, const char *src[], int32_t *dst[])
{
count = MIN(SAMPLE_BUF_COUNT/2, count);
@@ -244,8 +342,8 @@ static int convert_gt_native_mono(
}
/* convert count 32-bit interleaved stereo to 32-bit noninterleaved stereo */
-static int convert_gt_native_interleaved_stereo(
- const char *src[], int32_t *dst[], int count)
+static int sample_input_gt_native_i_stereo(
+ int count, const char *src[], int32_t *dst[])
{
count = MIN(SAMPLE_BUF_COUNT/2, count);
@@ -270,8 +368,8 @@ static int convert_gt_native_interleaved_stereo(
}
/* convert 32 bit-noninterleaved stereo to 32-bit noninterleaved stereo */
-static int convert_gt_native_noninterleaved_stereo(
- const char *src[], int32_t *dst[], int count)
+static int sample_input_gt_native_ni_stereo(
+ int count, const char *src[], int32_t *dst[])
{
count = MIN(SAMPLE_BUF_COUNT/2, count);
@@ -283,42 +381,190 @@ static int convert_gt_native_noninterleaved_stereo(
return count;
}
-/* set the to-native sample conversion function based on dsp sample parameters */
-static void new_sample_conversion(void)
+/**
+ * sample_input_new_format()
+ *
+ * set the to-native sample conversion function based on dsp sample parameters
+ *
+ * !DSPPARAMSYNC
+ * needs syncing with changes to the following dsp parameters:
+ * * dsp->stereo_mode (A/V)
+ * * dsp->sample_depth (A/V)
+ */
+static void sample_input_new_format(void)
{
- static int (*convert_to_internal_functions[])(
- const char* src[], int32_t *dst[], int count) =
+ static int (* const sample_input_functions[])(
+ int count, const char* src[], int32_t *dst[]) =
{
- [CONVERT_LE_NATIVE_MONO] = convert_lte_native_mono,
- [CONVERT_LE_NATIVE_I_STEREO] = convert_lte_native_interleaved_stereo,
- [CONVERT_LE_NATIVE_NI_STEREO] = convert_lte_native_noninterleaved_stereo,
- [CONVERT_GT_NATIVE_MONO] = convert_gt_native_mono,
- [CONVERT_GT_NATIVE_I_STEREO] = convert_gt_native_interleaved_stereo,
- [CONVERT_GT_NATIVE_NI_STEREO] = convert_gt_native_noninterleaved_stereo,
+ [SAMPLE_INPUT_LE_NATIVE_MONO] = sample_input_lte_native_mono,
+ [SAMPLE_INPUT_LE_NATIVE_I_STEREO] = sample_input_lte_native_i_stereo,
+ [SAMPLE_INPUT_LE_NATIVE_NI_STEREO] = sample_input_lte_native_ni_stereo,
+ [SAMPLE_INPUT_GT_NATIVE_MONO] = sample_input_gt_native_mono,
+ [SAMPLE_INPUT_GT_NATIVE_I_STEREO] = sample_input_gt_native_i_stereo,
+ [SAMPLE_INPUT_GT_NATIVE_NI_STEREO] = sample_input_gt_native_ni_stereo,
};
int convert = dsp->stereo_mode;
if (dsp->sample_depth > NATIVE_DEPTH)
- convert += CONVERT_GT_NATIVE_1ST_INDEX;
+ convert += SAMPLE_INPUT_GT_NATIVE_1ST_INDEX;
+
+ dsp->input_samples = sample_input_functions[convert];
+}
+
+#ifndef DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
+/* write mono internal format to output format */
+static void sample_output_mono(int count, struct dsp_data *data,
+ int32_t *src[], int16_t *dst)
+{
+ const int32_t *s0 = src[0];
+ const int scale = data->output_scale;
+
+ do
+ {
+ int32_t lr = clip_sample_16(*s0++ >> scale);
+ *dst++ = lr;
+ *dst++ = lr;
+ }
+ while (--count > 0);
+}
+#endif /* DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO */
+
+/* write stereo internal format to output format */
+#ifndef DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
+static void sample_output_stereo(int count, struct dsp_data *data,
+ int32_t *src[], int16_t *dst)
+{
+ const int32_t *s0 = src[0];
+ const int32_t *s1 = src[1];
+ const int scale = data->output_scale;
+
+ do
+ {
+ *dst++ = clip_sample_16(*s0++ >> scale);
+ *dst++ = clip_sample_16(*s1++ >> scale);
+ }
+ while (--count > 0);
+}
+#endif /* DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO */
+
+/**
+ * The "dither" code to convert the 24-bit samples produced by libmad was
+ * taken from the coolplayer project - coolplayer.sourceforge.net
+ *
+ * This function handles mono and stereo outputs.
+ */
+static void sample_output_dithered(int count, struct dsp_data *data,
+ int32_t *src[], int16_t *dst)
+{
+ const int32_t mask = dither_mask;
+ const int32_t bias = dither_bias;
+ const int scale = data->output_scale;
+ const int32_t min = data->clip_min;
+ const int32_t max = data->clip_max;
+ const int32_t range = max - min;
+ const int dinc = dsp->data.num_channels;
+
+ int ch;
+ for (ch = 0; ch < dinc; ch++)
+ {
+ struct dither_data * const dither = &dither_data[ch];
+ int32_t *s = src[ch];
+ int16_t *d = &dst[ch];
+ int i;
+
+ for (i = 0; i < count; i++, s++, d += dinc)
+ {
+ int32_t output, sample;
+ int32_t random;
+
+ /* Noise shape and bias */
+ sample = *s;
+ sample += dither->error[0] - dither->error[1] + dither->error[2];
+ dither->error[2] = dither->error[1];
+ dither->error[1] = dither->error[0]/2;
+
+ output = sample + bias;
+
+ /* Dither */
+ random = dither->random*0x0019660dL + 0x3c6ef35fL;
+ output += (random & mask) - (dither->random & mask);
+ dither->random = random;
+
+ /* Clip */
+ int32_t c = output - min;
+ if ((uint32_t)c > (uint32_t)range)
+ {
+ output -= c;
+ if (c > 0)
+ {
+ output += range;
+ if (sample > max)
+ sample = max;
+ }
+ else if (sample < min)
+ {
+ sample = min;
+ }
+ }
+
+ output &= ~mask;
+
+ /* Error feedback */
+ dither->error[0] = sample - output;
+
+ /* Quantize */
+ *d = output >> scale;
+ }
+ }
+}
+
+/**
+ * sample_output_new_format()
+ *
+ * set the from-native to ouput sample conversion routine
+ *
+ * !DSPPARAMSYNC
+ * needs syncing with changes to the following dsp parameters:
+ * * dsp->stereo_mode (A/V)
+ * * dither_enabled (A)
+ */
+static void sample_output_new_format(void)
+{
+ static void (* const sample_output_functions[])(
+ int count, struct dsp_data *data,
+ int32_t *src[], int16_t *dst) =
+ {
+ sample_output_mono,
+ sample_output_stereo,
+ sample_output_dithered,
+ sample_output_dithered
+ };
+
+ int out = dsp->data.num_channels - 1;
+
+ if (dsp == audio_dsp && dither_enabled)
+ out += 2;
- dsp->convert_to_internal = convert_to_internal_functions[convert];
+ dsp->output_samples = sample_output_functions[out];
}
static void resampler_set_delta(int frequency)
{
- resample_data[current_codec].delta = (unsigned long)
+ dsp->data.resample_data.delta = (unsigned long)
frequency * 65536LL / NATIVE_FREQUENCY;
}
-/* Linear interpolation resampling that introduces a one sample delay because
+/**
+ * Linear interpolation resampling that introduces a one sample delay because
* of our inability to look into the future at the end of a frame.
*/
#ifndef DSP_HAVE_ASM_RESAMPLING
-static int dsp_downsample(int channels, int count, struct resample_data *r,
- int32_t **src, int32_t **dst)
+static int dsp_downsample(int count, struct dsp_data *data,
+ int32_t *src[], int32_t *dst[])
{
- long delta = r->delta;
+ int ch = data->num_channels - 1;
+ long delta = data->resample_data.delta;
long phase, pos;
int32_t *d;
@@ -328,12 +574,12 @@ static int dsp_downsample(int channels, int count, struct resample_data *r,
/* Just initialize things and not worry too much about the relatively
* uncommon case of not being able to spit out a sample for the frame.
*/
- int32_t *s = src[--channels];
- int32_t last = r->last_sample[channels];
+ int32_t *s = src[ch];
+ int32_t last = data->resample_data.last_sample[ch];
- r->last_sample[channels] = s[count - 1];
- d = dst[channels];
- phase = r->phase;
+ data->resample_data.last_sample[ch] = s[count - 1];
+ d = dst[ch];
+ phase = data->resample_data.phase;
pos = phase >> 16;
/* Do we need last sample of previous frame for interpolation? */
@@ -348,17 +594,18 @@ static int dsp_downsample(int channels, int count, struct resample_data *r,
last = s[pos - 1];
}
}
- while (channels > 0);
+ while (--ch >= 0);
/* Wrap phase accumulator back to start of next frame. */
- r->phase = phase - (count << 16);
+ data->resample_data.phase = phase - (count << 16);
return d - dst[0];
}
-static int dsp_upsample(int channels, int count, struct resample_data *r,
- int32_t **src, int32_t **dst)
+static int dsp_upsample(int count, struct dsp_data *data,
+ int32_t *src[], int32_t *dst[])
{
- long delta = r->delta;
+ int ch = data->num_channels - 1;
+ long delta = data->resample_data.delta;
long phase, pos;
int32_t *d;
@@ -367,12 +614,12 @@ static int dsp_upsample(int channels, int count, struct resample_data *r,
{
/* Should always be able to output a sample for a ratio up to
RESAMPLE_BUF_COUNT / SAMPLE_BUF_COUNT. */
- int32_t *s = src[--channels];
- int32_t last = r->last_sample[channels];
+ int32_t *s = src[ch];
+ int32_t last = data->resample_data.last_sample[ch];
- r->last_sample[channels] = s[count - 1];
- d = dst[channels];
- phase = r->phase;
+ data->resample_data.last_sample[ch] = s[count - 1];
+ d = dst[ch];
+ phase = data->resample_data.phase;
pos = phase >> 16;
while (pos == 0)
@@ -390,10 +637,10 @@ static int dsp_upsample(int channels, int count, struct resample_data *r,
pos = phase >> 16;
}
}
- while (channels > 0);
+ while (--ch >= 0);
/* Wrap phase accumulator back to start of next frame. */
- r->phase = phase & 0xffff;
+ data->resample_data.phase = phase & 0xffff;
return d - dst[0];
}
#endif /* DSP_HAVE_ASM_RESAMPLING */
@@ -402,111 +649,57 @@ static int dsp_upsample(int channels, int count, struct resample_data *r,
* done, to refer to the resampled data. Returns number of stereo samples
* for further processing.
*/
-static inline int resample(int32_t *src[], int count)
+static inline int resample(int count, int32_t *src[])
{
- long new_count = count;
-
- if (dsp->frequency != NATIVE_FREQUENCY)
+ if (dsp->resample)
{
int32_t *dst[2] =
{
resample_buf,
resample_buf + RESAMPLE_BUF_COUNT/2,
};
- int channels = dsp->num_channels;
-
- if (dsp->frequency < NATIVE_FREQUENCY)
- new_count = dsp_upsample(channels, count,
- &resample_data[current_codec],
- src, dst);
- else
- new_count = dsp_downsample(channels, count,
- &resample_data[current_codec],
- src, dst);
+ count = dsp->resample(count, &dsp->data, src, dst);
src[0] = dst[0];
- src[1] = dst[channels - 1];
+ src[1] = dst[dsp->data.num_channels - 1];
}
- return new_count;
+ return count;
}
-static inline long clip_sample(int32_t sample, int32_t min, int32_t max)
+static void dither_init(void)
{
- if (sample > max)
- {
- sample = max;
- }
- else if (sample < min)
- {
- sample = min;
- }
+ /* Voice codec should not reset the audio codec's dither data */
+ if (dsp != audio_dsp)
+ return;
- return sample;
+ memset(dither_data, 0, sizeof (dither_data));
+ dither_bias = (1L << (dsp->frac_bits - NATIVE_DEPTH));
+ dither_mask = (1L << (dsp->frac_bits + 1 - NATIVE_DEPTH)) - 1;
}
-/* The "dither" code to convert the 24-bit samples produced by libmad was
- * taken from the coolplayer project - coolplayer.sourceforge.net
- */
-
void dsp_dither_enable(bool enable)
{
- dsp->dither_enabled = enable;
-}
-
-static void dither_init(void)
-{
- memset(dither_data, 0, sizeof(dither_data));
- dsp->dither_bias = (1L << (dsp->frac_bits - NATIVE_DEPTH));
- dsp->dither_mask = (1L << (dsp->frac_bits + 1 - NATIVE_DEPTH)) - 1;
-}
-
-static void dither_samples(int32_t* src, int num, struct dither_data* dither)
-{
- int32_t output, sample;
- int32_t random;
- int32_t min, max;
- long mask = dsp->dither_mask;
- long bias = dsp->dither_bias;
- int i;
-
- for (i = 0; i < num; ++i) {
- /* Noise shape and bias */
- sample = src[i];
- sample += dither->error[0] - dither->error[1] + dither->error[2];
- dither->error[2] = dither->error[1];
- dither->error[1] = dither->error[0]/2;
-
- output = sample + bias;
-
- /* Dither */
- random = dither->random*0x0019660dL + 0x3c6ef35fL;
- output += (random & mask) - (dither->random & mask);
- dither->random = random;
-
- /* Clip and quantize */
- min = dsp->clip_min;
- max = dsp->clip_max;
- if (output > max) {
- output = max;
- if (sample > max)
- sample = max;
- } else if (output < min) {
- output = min;
- if (sample < min)
- sample = min;
- }
- output &= ~mask;
-
- /* Error feedback */
- dither->error[0] = sample - output;
- src[i] = output;
- }
+ /* Be sure audio dsp is current to set correct function */
+ struct dsp_config *old_dsp = switch_dsp(audio_dsp);
+ dither_enabled = enable;
+ sample_output_new_format();
+ switch_dsp(old_dsp);
}
+/**
+ * dsp_set_crossfeed(bool enable)
+ *
+ * !DSPPARAMSYNC
+ * needs syncing with changes to the following dsp parameters:
+ * * dsp->stereo_mode (A)
+ */
void dsp_set_crossfeed(bool enable)
{
- dsp->crossfeed_enabled = enable;
+ crossfeed_enabled = enable;
+ audio_dsp->apply_crossfeed =
+ (enable && audio_dsp->data.num_channels > 1)
+ ? apply_crossfeed : NULL;
}
void dsp_set_crossfeed_direct_gain(int gain)
@@ -533,7 +726,7 @@ void dsp_set_crossfeed_cross_params(long lf_gain, long hf_gain, long cutoff)
* to listen to on headphones with no crossfeed.
*/
#ifndef DSP_HAVE_ASM_CROSSFEED
-static void apply_crossfeed(int32_t* src[], int count)
+static void apply_crossfeed(int32_t *buf[], int count)
{
int32_t *hist_l = &crossfeed_data.history[0];
int32_t *hist_r = &crossfeed_data.history[2];
@@ -546,9 +739,10 @@ static void apply_crossfeed(int32_t* src[], int count)
int32_t left, right;
int i;
- for (i = 0; i < count; i++) {
- left = src[0][i];
- right = src[1][i];
+ for (i = 0; i < count; i++)
+ {
+ left = buf[0][i];
+ right = buf[1][i];
/* Filter delayed sample from left speaker */
ACC_INIT(acc, delay[di*2], coefs[0]);
@@ -567,8 +761,8 @@ static void apply_crossfeed(int32_t* src[], int count)
delay[di*2] = left;
delay[di*2 + 1] = right;
/* Now add the attenuated direct sound and write to outputs */
- src[0][i] = FRACMUL(left, gain) + hist_r[1];
- src[1][i] = FRACMUL(right, gain) + hist_l[1];
+ buf[0][i] = FRACMUL(left, gain) + hist_r[1];
+ buf[1][i] = FRACMUL(right, gain) + hist_l[1];
/* Wrap delay line index if bigger than delay line size */
if (++di > 12)
@@ -580,18 +774,19 @@ static void apply_crossfeed(int32_t* src[], int count)
#endif
/* Combine all gains to a global gain. */
-static void set_gain(void)
+static void set_gain(struct dsp_config *dsp)
{
dsp->gain = DEFAULT_GAIN;
-
- if (dsp->replaygain)
+
+ /* Replay gain not relevant to voice */
+ if (dsp == audio_dsp && replaygain)
{
- dsp->gain = dsp->replaygain;
+ dsp->gain = replaygain;
}
- if (dsp->eq_enabled && dsp->eq_precut)
+ if (eq_enabled && eq_precut)
{
- dsp->gain = (long) (((int64_t) dsp->gain * dsp->eq_precut) >> 24);
+ dsp->gain = (long) (((int64_t) dsp->gain * eq_precut) >> 24);
}
if (dsp->gain == DEFAULT_GAIN)
@@ -611,7 +806,7 @@ static void set_gain(void)
*/
void dsp_set_eq(bool enable)
{
- dsp->eq_enabled = enable;
+ eq_enabled = enable;
}
/**
@@ -621,8 +816,9 @@ void dsp_set_eq(bool enable)
*/
void dsp_set_eq_precut(int precut)
{
- dsp->eq_precut = get_replaygain_int(precut * -10);
- set_gain();
+ eq_precut = get_replaygain_int(precut * -10);
+ set_gain(audio_dsp);
+ set_gain(voice_dsp); /* For EQ precut */
}
/**
@@ -651,9 +847,12 @@ void dsp_set_eq_coefs(int band)
which it should be, since we're executed from the main thread. */
/* Assume a band is disabled if the gain is zero */
- if (gain == 0) {
+ if (gain == 0)
+ {
eq_data.enabled[band] = 0;
- } else {
+ }
+ else
+ {
if (band == 0)
eq_ls_coefs(cutoff, q, gain, eq_data.filters[band].coefs);
else if (band == 4)
@@ -666,24 +865,28 @@ void dsp_set_eq_coefs(int band)
}
/* Apply EQ filters to those bands that have got it switched on. */
-static void eq_process(int32_t **x, unsigned num)
+static void eq_process(int count, int32_t *buf[])
{
+ static const int shifts[] =
+ {
+ EQ_SHELF_SHIFT, /* low shelf */
+ EQ_PEAK_SHIFT, /* peaking */
+ EQ_PEAK_SHIFT, /* peaking */
+ EQ_PEAK_SHIFT, /* peaking */
+ EQ_SHELF_SHIFT, /* high shelf */
+ };
+ unsigned int channels = dsp->data.num_channels;
int i;
- unsigned int channels = dsp->num_channels;
- unsigned shift;
/* filter configuration currently is 1 low shelf filter, 3 band peaking
filters and 1 high shelf filter, in that order. we need to know this
so we can choose the correct shift factor.
*/
- for (i = 0; i < 5; i++) {
- if (eq_data.enabled[i]) {
- if (i == 0 || i == 4) /* shelving filters */
- shift = EQ_SHELF_SHIFT;
- else
- shift = EQ_PEAK_SHIFT;
- eq_filter(x, &eq_data.filters[i], num, channels, shift);
- }
+ for (i = 0; i < 5; i++)
+ {
+ if (!eq_data.enabled[i])
+ continue;
+ eq_filter(buf, &eq_data.filters[i], count, channels, shifts[i]);
}
}
@@ -691,45 +894,44 @@ static void eq_process(int32_t **x, unsigned num)
* the src array if gain was applied.
* Note that this must be called before the resampler.
*/
-static void apply_gain(int32_t* _src[], int _count)
+static void apply_gain(int count, int32_t *buf[])
{
- if (dsp->gain)
+ int32_t *sl, *sr;
+ int32_t s, *d;
+ long gain;
+ int i;
+
+ if (new_gain)
{
- int32_t** src = _src;
- int count = _count;
- int32_t* s0 = src[0];
- int32_t* s1 = src[1];
- long gain = dsp->gain;
- int32_t s;
- int i;
- int32_t *d;
-
- if (s0 != s1)
- {
- d = &sample_buf[SAMPLE_BUF_COUNT / 2];
- src[1] = d;
- s = *s1++;
-
- for (i = 0; i < count; i++)
- FRACMUL_8_LOOP(s, gain, s1, d);
- }
- else
- {
- src[1] = &sample_buf[0];
- }
-
- d = &sample_buf[0];
- src[0] = d;
- s = *s0++;
-
+ /* Gain has changed */
+ dsp_set_replaygain();
+ if (dsp->gain == 0)
+ return; /* No gain to apply now */
+ }
+
+ sl = buf[0], sr = buf[1];
+ gain = dsp->gain;
+
+ if (sl != sr)
+ {
+ d = &sample_buf[SAMPLE_BUF_COUNT / 2];
+ buf[1] = d;
+ s = *sr++;
+
for (i = 0; i < count; i++)
- FRACMUL_8_LOOP(s, gain, s0, d);
+ FRACMUL_8_LOOP(s, gain, sr, d);
+ }
+ else
+ {
+ buf[1] = &sample_buf[0];
}
-}
-void channels_set(int value)
-{
- channels_mode = value;
+ d = &sample_buf[0];
+ buf[0] = d;
+ s = *sl++;
+
+ for (i = 0; i < count; i++)
+ FRACMUL_8_LOOP(s, gain, sl, d);
}
void stereo_width_set(int value)
@@ -737,89 +939,119 @@ void stereo_width_set(int value)
long width, straight, cross;
width = value * 0x7fffff / 100;
- if (value <= 100) {
+
+ if (value <= 100)
+ {
straight = (0x7fffff + width) / 2;
cross = straight - width;
- } else {
+ }
+ else
+ {
/* straight = (1 + width) / (2 * width) */
straight = ((int64_t)(0x7fffff + width) << 22) / width;
cross = straight - 0x7fffff;
}
- sw_gain = straight << 8;
- sw_cross = cross << 8;
+
+ dsp_sw_gain = straight << 8;
+ dsp_sw_cross = cross << 8;
}
-/* Implements the different channel configurations and stereo width.
- * We might want to combine this with the write_samples stage for efficiency,
- * but for now we'll just let it stay as a stage of its own.
+/**
+ * Implements the different channel configurations and stereo width.
*/
-static void channels_process(int32_t **src, int num)
+
+/* SOUND_CHAN_STEREO mode is a noop so has no function - just outline one for
+ * completeness. */
+#if 0
+static void channels_process_sound_chan_stereo(int count, int32_t *buf[])
{
- int i;
- int32_t *sl = src[0], *sr = src[1];
+ /* The channels are each just themselves */
+ (void)count; (void)buf;
+}
+#endif
- if (channels_mode == SOUND_CHAN_STEREO)
- return;
- switch (channels_mode) {
- case SOUND_CHAN_MONO:
- for (i = 0; i < num; i++)
- sl[i] = sr[i] = sl[i]/2 + sr[i]/2;
- break;
- case SOUND_CHAN_CUSTOM:
- for (i = 0; i < num; i++) {
- int32_t left_sample = sl[i];
+#ifndef DSP_HAVE_ASM_SOUND_CHAN_MONO
+static void channels_process_sound_chan_mono(int count, int32_t *buf[])
+{
+ int32_t *sl = buf[0], *sr = buf[1];
- sl[i] = FRACMUL(sl[i], sw_gain) + FRACMUL(sr[i], sw_cross);
- sr[i] = FRACMUL(sr[i], sw_gain) + FRACMUL(left_sample, sw_cross);
- }
- break;
- case SOUND_CHAN_MONO_LEFT:
- for (i = 0; i < num; i++)
- sr[i] = sl[i];
- break;
- case SOUND_CHAN_MONO_RIGHT:
- for (i = 0; i < num; i++)
- sl[i] = sr[i];
- break;
- case SOUND_CHAN_KARAOKE:
- for (i = 0; i < num; i++) {
- int32_t left_sample = sl[i]/2;
-
- sl[i] = left_sample - sr[i]/2;
- sr[i] = sr[i]/2 - left_sample;
- }
- break;
+ do
+ {
+ int32_t lr = *sl/2 + *sr/2;
+ *sl++ = lr;
+ *sr++ = lr;
}
+ while (--count > 0);
}
+#endif /* DSP_HAVE_ASM_SOUND_CHAN_MONO */
-static void write_samples(short* dst, int32_t* src[], int count)
+#ifndef DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
+static void channels_process_sound_chan_custom(int count, int32_t *buf[])
{
- int32_t* s0 = src[0];
- int32_t* s1 = src[1];
- int scale = dsp->frac_bits + 1 - NATIVE_DEPTH;
+ const int32_t gain = dsp_sw_gain;
+ const int32_t cross = dsp_sw_cross;
+ int32_t *sl = buf[0], *sr = buf[1];
- if (dsp->dither_enabled)
+ do
{
- dither_samples(src[0], count, &dither_data[0]);
- dither_samples(src[1], count, &dither_data[1]);
+ int32_t l = *sl;
+ int32_t r = *sr;
+ *sl++ = FRACMUL(l, gain) + FRACMUL(r, cross);
+ *sr++ = FRACMUL(r, gain) + FRACMUL(l, cross);
+ }
+ while (--count > 0);
+}
+#endif /* DSP_HAVE_ASM_SOUND_CHAN_CUSTOM */
- while (count-- > 0)
- {
- *dst++ = (short) (*s0++ >> scale);
- *dst++ = (short) (*s1++ >> scale);
- }
+static void channels_process_sound_chan_mono_left(int count, int32_t *buf[])
+{
+ /* Just copy over the other channel */
+ memcpy(buf[1], buf[0], count * sizeof (*buf));
+}
+
+static void channels_process_sound_chan_mono_right(int count, int32_t *buf[])
+{
+ /* Just copy over the other channel */
+ memcpy(buf[0], buf[1], count * sizeof (*buf));
+}
+
+#ifndef DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
+static void channels_process_sound_chan_karaoke(int count, int32_t *buf[])
+{
+ int32_t *sl = buf[0], *sr = buf[1];
+
+ do
+ {
+ int32_t l = *sl/2;
+ int32_t r = *sr/2;
+ *sl++ = l - r;
+ *sr++ = r - l;
}
- else
+ while (--count > 0);
+}
+#endif /* DSP_HAVE_ASM_SOUND_CHAN_KARAOKE */
+
+void channels_set(int value)
+{
+ static void (* const channels_process_functions[])(
+ int count, int32_t *buf[]) =
{
- long min = dsp->clip_min;
- long max = dsp->clip_max;
+ /* SOUND_CHAN_STEREO = All-purpose index for no channel processing */
+ [SOUND_CHAN_STEREO] = NULL,
+ [SOUND_CHAN_MONO] = channels_process_sound_chan_mono,
+ [SOUND_CHAN_CUSTOM] = channels_process_sound_chan_custom,
+ [SOUND_CHAN_MONO_LEFT] = channels_process_sound_chan_mono_left,
+ [SOUND_CHAN_MONO_RIGHT] = channels_process_sound_chan_mono_right,
+ [SOUND_CHAN_KARAOKE] = channels_process_sound_chan_karaoke,
+ };
- while (count-- > 0)
- {
- *dst++ = (short) (clip_sample(*s0++, min, max) >> scale);
- *dst++ = (short) (clip_sample(*s1++, min, max) >> scale);
- }
- }
+ if ((unsigned)value >= ARRAYLEN(channels_process_functions) ||
+ audio_dsp->stereo_mode == STEREO_MONO)
+ value = SOUND_CHAN_STEREO;
+
+ /* This doesn't apply to voice */
+ channels_mode = value;
+ audio_dsp->channels_process = channels_process_functions[value];
}
/* Process and convert src audio to dst based on the DSP configuration,
@@ -832,7 +1064,7 @@ static void write_samples(short* dst, int32_t* src[], int count)
*/
int dsp_process(char *dst, const char *src[], int count)
{
- int32_t* tmp[2];
+ int32_t *tmp[2];
int written = 0;
int samples;
@@ -843,27 +1075,23 @@ int dsp_process(char *dst, const char *src[], int count)
coldfire_set_macsr(EMAC_FRACTIONAL | EMAC_SATURATE);
#endif
- dsp = &dsp_conf[current_codec];
-
- dsp_set_replaygain(false);
-
while (count > 0)
{
- samples = dsp->convert_to_internal(src, tmp, count);
+ samples = dsp->input_samples(count, src, tmp);
count -= samples;
- apply_gain(tmp, samples);
- samples = resample(tmp, samples);
- if (samples <= 0)
+ if (dsp->gain != 0)
+ apply_gain(samples, tmp);
+ if ((samples = resample(samples, tmp)) <= 0)
break; /* I'm pretty sure we're downsampling here */
- if (dsp->crossfeed_enabled && dsp->stereo_mode != STEREO_MONO)
- apply_crossfeed(tmp, samples);
- if (dsp->eq_enabled)
- eq_process(tmp, samples);
- if (dsp->stereo_mode != STEREO_MONO)
- channels_process(tmp, samples);
- write_samples((short*) dst, tmp, samples);
+ if (dsp->apply_crossfeed)
+ dsp->apply_crossfeed(tmp, samples);
+ if (eq_enabled)
+ eq_process(samples, tmp);
+ if (dsp->channels_process)
+ dsp->channels_process(samples, tmp);
+ dsp->output_samples(samples, &dsp->data, tmp, (int16_t *)dst);
written += samples;
- dst += samples * sizeof(short) * 2;
+ dst += samples * sizeof (int16_t) * 2;
yield();
}
@@ -883,21 +1111,19 @@ int dsp_process(char *dst, const char *src[], int count)
/* dsp_input_size MUST be called afterwards */
int dsp_output_count(int count)
{
- dsp = &dsp_conf[current_codec];
-
- if (dsp->frequency != NATIVE_FREQUENCY)
+ if (dsp->resample)
{
count = (int)(((unsigned long)count * NATIVE_FREQUENCY
+ (dsp->frequency - 1)) / dsp->frequency);
- }
- /* Now we have the resampled sample count which must not exceed
- * RESAMPLE_BUF_COUNT/2 to avoid resample buffer overflow. One
- * must call dsp_input_count() to get the correct input sample
- * count.
- */
- if (count > RESAMPLE_BUF_COUNT/2)
- count = RESAMPLE_BUF_COUNT/2;
+ /* Now we have the resampled sample count which must not exceed
+ * RESAMPLE_BUF_COUNT/2 to avoid resample buffer overflow. One
+ * must call dsp_input_count() to get the correct input sample
+ * count.
+ */
+ if (count > RESAMPLE_BUF_COUNT/2)
+ count = RESAMPLE_BUF_COUNT/2;
+ }
return count;
}
@@ -907,17 +1133,15 @@ int dsp_output_count(int count)
*/
int dsp_input_count(int count)
{
- dsp = &dsp_conf[current_codec];
-
/* count is now the number of resampled input samples. Convert to
original input samples. */
- if (dsp->frequency != NATIVE_FREQUENCY)
+ if (dsp->resample)
{
/* Use the real resampling delta =
* dsp->frequency * 65536 / NATIVE_FREQUENCY, and
* round towards zero to avoid buffer overflows. */
count = (int)(((unsigned long)count *
- resample_data[current_codec].delta) >> 16);
+ dsp->data.resample_data.delta) >> 16);
}
return count;
@@ -925,20 +1149,39 @@ int dsp_input_count(int count)
int dsp_stereo_mode(void)
{
- dsp = &dsp_conf[current_codec];
-
return dsp->stereo_mode;
}
bool dsp_configure(int setting, intptr_t value)
{
- dsp = &dsp_conf[current_codec];
+ void set_gain_var(long *var, long value)
+ {
+ /* Voice shouldn't mess with these */
+ if (dsp != audio_dsp)
+ return;
+
+ *var = value;
+ new_gain = true;
+ }
+
+ void update_functions(void)
+ {
+ sample_input_new_format();
+ sample_output_new_format();
+ if (dsp == audio_dsp)
+ dsp_set_crossfeed(crossfeed_enabled);
+ }
switch (setting)
{
+ case DSP_SWITCH_CODEC:
+ if ((uintptr_t)value <= 1)
+ switch_dsp(&dsp_conf[value]);
+ break;
+
case DSP_SET_FREQUENCY:
- memset(&resample_data[current_codec], 0,
- sizeof(struct resample_data));
+ memset(&dsp->data.resample_data, 0,
+ sizeof (dsp->data.resample_data));
/* Fall through!!! */
case DSP_SWITCH_FREQUENCY:
dsp->codec_frequency = (value == 0) ? NATIVE_FREQUENCY : value;
@@ -946,19 +1189,20 @@ bool dsp_configure(int setting, intptr_t value)
if we're called from the main audio thread. Voice UI thread should
not need this feature.
*/
- if (current_codec == CODEC_IDX_AUDIO)
+ if (dsp == audio_dsp)
dsp->frequency = pitch_ratio * dsp->codec_frequency / 1000;
else
dsp->frequency = dsp->codec_frequency;
- resampler_set_delta(dsp->frequency);
- break;
- case DSP_SET_CLIP_MIN:
- dsp->clip_min = value;
- break;
+ resampler_set_delta(dsp->frequency);
+
+ if (dsp->frequency == NATIVE_FREQUENCY)
+ dsp->resample = NULL;
+ else if (dsp->frequency < NATIVE_FREQUENCY)
+ dsp->resample = dsp_upsample;
+ else
+ dsp->resample = dsp_downsample;
- case DSP_SET_CLIP_MAX:
- dsp->clip_max = value;
break;
case DSP_SET_SAMPLE_DEPTH:
@@ -967,69 +1211,73 @@ bool dsp_configure(int setting, intptr_t value)
if (dsp->sample_depth <= NATIVE_DEPTH)
{
dsp->frac_bits = WORD_FRACBITS;
- dsp->sample_bytes = sizeof(short);
- dsp->clip_max = ((1 << WORD_FRACBITS) - 1);
- dsp->clip_min = -((1 << WORD_FRACBITS));
+ dsp->sample_bytes = sizeof (int16_t); /* samples are 16 bits */
+ dsp->data.clip_max = ((1 << WORD_FRACBITS) - 1);
+ dsp->data.clip_min = -((1 << WORD_FRACBITS));
}
else
{
dsp->frac_bits = value;
- dsp->sample_bytes = 4; /* samples are 32 bits */
- dsp->clip_max = (1 << value) - 1;
- dsp->clip_min = -(1 << value);
+ dsp->sample_bytes = sizeof (int32_t); /* samples are 32 bits */
+ dsp->data.clip_max = (1 << value) - 1;
+ dsp->data.clip_min = -(1 << value);
}
- new_sample_conversion();
+ dsp->data.output_scale = dsp->frac_bits + 1 - NATIVE_DEPTH;
+ sample_input_new_format();
dither_init();
break;
case DSP_SET_STEREO_MODE:
dsp->stereo_mode = value;
- dsp->num_channels = value == STEREO_MONO ? 1 : 2;
- new_sample_conversion();
+ dsp->data.num_channels = value == STEREO_MONO ? 1 : 2;
+ update_functions();
break;
case DSP_RESET:
dsp->stereo_mode = STEREO_NONINTERLEAVED;
- dsp->num_channels = 2;
- dsp->clip_max = ((1 << WORD_FRACBITS) - 1);
- dsp->clip_min = -((1 << WORD_FRACBITS));
- dsp->track_gain = 0;
- dsp->album_gain = 0;
- dsp->track_peak = 0;
- dsp->album_peak = 0;
- dsp->codec_frequency = dsp->frequency = NATIVE_FREQUENCY;
+ dsp->data.num_channels = 2;
dsp->sample_depth = NATIVE_DEPTH;
dsp->frac_bits = WORD_FRACBITS;
- dsp->new_gain = true;
- new_sample_conversion();
+ dsp->sample_bytes = sizeof (int16_t);
+ dsp->data.output_scale = dsp->frac_bits + 1 - NATIVE_DEPTH;
+ dsp->data.clip_max = ((1 << WORD_FRACBITS) - 1);
+ dsp->data.clip_min = -((1 << WORD_FRACBITS));
+ dsp->codec_frequency = dsp->frequency = NATIVE_FREQUENCY;
+
+ if (dsp == audio_dsp)
+ {
+ track_gain = 0;
+ album_gain = 0;
+ track_peak = 0;
+ album_peak = 0;
+ new_gain = true;
+ }
+
+ update_functions();
break;
case DSP_FLUSH:
- memset(&resample_data[current_codec], 0,
- sizeof (struct resample_data));
+ memset(&dsp->data.resample_data, 0,
+ sizeof (dsp->data.resample_data));
resampler_set_delta(dsp->frequency);
dither_init();
break;
case DSP_SET_TRACK_GAIN:
- dsp->track_gain = (long) value;
- dsp->new_gain = true;
+ set_gain_var(&track_gain, value);
break;
case DSP_SET_ALBUM_GAIN:
- dsp->album_gain = (long) value;
- dsp->new_gain = true;
+ set_gain_var(&album_gain, value);
break;
case DSP_SET_TRACK_PEAK:
- dsp->track_peak = (long) value;
- dsp->new_gain = true;
+ set_gain_var(&track_peak, value);
break;
case DSP_SET_ALBUM_PEAK:
- dsp->album_peak = (long) value;
- dsp->new_gain = true;
+ set_gain_var(&album_peak, value);
break;
default:
@@ -1039,59 +1287,51 @@ bool dsp_configure(int setting, intptr_t value)
return 1;
}
-void dsp_set_replaygain(bool always)
+void dsp_set_replaygain(void)
{
- dsp = &dsp_conf[current_codec];
-
- if (always || dsp->new_gain)
- {
- long gain = 0;
+ long gain = 0;
- dsp->new_gain = false;
-
- if (global_settings.replaygain || global_settings.replaygain_noclip)
- {
- bool track_mode = get_replaygain_mode(dsp->track_gain != 0,
- dsp->album_gain != 0) == REPLAYGAIN_TRACK;
- long peak = (track_mode || !dsp->album_peak)
- ? dsp->track_peak : dsp->album_peak;
-
- if (global_settings.replaygain)
- {
- gain = (track_mode || !dsp->album_gain)
- ? dsp->track_gain : dsp->album_gain;
+ new_gain = false;
- if (global_settings.replaygain_preamp)
- {
- long preamp = get_replaygain_int(
- global_settings.replaygain_preamp * 10);
+ if (global_settings.replaygain || global_settings.replaygain_noclip)
+ {
+ bool track_mode = get_replaygain_mode(track_gain != 0,
+ album_gain != 0) == REPLAYGAIN_TRACK;
+ long peak = (track_mode || !album_peak) ? track_peak : album_peak;
- gain = (long) (((int64_t) gain * preamp) >> 24);
- }
- }
+ if (global_settings.replaygain)
+ {
+ gain = (track_mode || !album_gain) ? track_gain : album_gain;
- if (gain == 0)
+ if (global_settings.replaygain_preamp)
{
- /* So that noclip can work even with no gain information. */
- gain = DEFAULT_GAIN;
- }
+ long preamp = get_replaygain_int(
+ global_settings.replaygain_preamp * 10);
- if (global_settings.replaygain_noclip && (peak != 0)
- && ((((int64_t) gain * peak) >> 24) >= DEFAULT_GAIN))
- {
- gain = (((int64_t) DEFAULT_GAIN << 24) / peak);
+ gain = (long) (((int64_t) gain * preamp) >> 24);
}
+ }
- if (gain == DEFAULT_GAIN)
- {
- /* Nothing to do, disable processing. */
- gain = 0;
+ if (gain == 0)
+ {
+ /* So that noclip can work even with no gain information. */
+ gain = DEFAULT_GAIN;
+ }
- }
+ if (global_settings.replaygain_noclip && (peak != 0)
+ && ((((int64_t) gain * peak) >> 24) >= DEFAULT_GAIN))
+ {
+ gain = (((int64_t) DEFAULT_GAIN << 24) / peak);
}
- /* Store in S8.23 format to simplify calculations. */
- dsp->replaygain = gain;
- set_gain();
+ if (gain == DEFAULT_GAIN)
+ {
+ /* Nothing to do, disable processing. */
+ gain = 0;
+ }
}
+
+ /* Store in S8.23 format to simplify calculations. */
+ replaygain = gain;
+ set_gain(audio_dsp);
}
diff --git a/apps/dsp.h b/apps/dsp.h
index b99ac21..63dc68c 100644
--- a/apps/dsp.h
+++ b/apps/dsp.h
@@ -32,14 +32,14 @@ enum
STEREO_NUM_MODES,
};
-enum {
+enum
+{
CODEC_SET_FILEBUF_WATERMARK = 1,
CODEC_SET_FILEBUF_CHUNKSIZE,
CODEC_SET_FILEBUF_PRESEEK,
+ DSP_SWITCH_CODEC,
DSP_SET_FREQUENCY,
DSP_SWITCH_FREQUENCY,
- DSP_SET_CLIP_MIN,
- DSP_SET_CLIP_MAX,
DSP_SET_SAMPLE_DEPTH,
DSP_SET_STEREO_MODE,
DSP_RESET,
@@ -200,7 +200,7 @@ int dsp_input_count(int count);
int dsp_output_count(int count);
int dsp_stereo_mode(void);
bool dsp_configure(int setting, intptr_t value);
-void dsp_set_replaygain(bool always);
+void dsp_set_replaygain(void);
void dsp_set_crossfeed(bool enable);
void dsp_set_crossfeed_direct_gain(int gain);
void dsp_set_crossfeed_cross_params(long lf_gain, long hf_gain, long cutoff);
diff --git a/apps/dsp_asm.h b/apps/dsp_asm.h
index add76a0..aaf7e66 100644
--- a/apps/dsp_asm.h
+++ b/apps/dsp_asm.h
@@ -24,16 +24,26 @@
#if defined(CPU_COLDFIRE) || defined(CPU_ARM)
#define DSP_HAVE_ASM_CROSSFEED
-void apply_crossfeed(int32_t* src[], int count);
+void apply_crossfeed(int32_t *src[], int count);
#endif
#if defined (CPU_COLDFIRE)
#define DSP_HAVE_ASM_RESAMPLING
-int dsp_downsample(int channels, int count, void *resample_data,
- int32_t **src, int32_t **dst);
-int dsp_upsample(int channels, int count, void *resample_data,
- int32_t **src, int32_t **dst);
-#endif
+int dsp_downsample(int count, struct dsp_data *data, int32_t *src[], int32_t *dst[]);
+int dsp_upsample(int count, struct dsp_data *data, int32_t *src[], int32_t *dst[]);
-#endif /* _DSP_ASM_H */
+#define DSP_HAVE_ASM_SOUND_CHAN_MONO
+void channels_process_sound_chan_mono(int count, int32_t *buf[]);
+#define DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
+void channels_process_sound_chan_custom(int count, int32_t *buf[]);
+#define DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
+void channels_process_sound_chan_karaoke(int count, int32_t *buf[]);
+#define DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
+void sample_output_mono(int count, struct dsp_data *data,
+ int32_t *src[], int16_t *dst);
+#define DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
+void sample_output_stereo(int count, struct dsp_data *data,
+ int32_t *src[], int16_t *dst);
+#endif
+#endif /* _DSP_ASM_H */
diff --git a/apps/dsp_cf.S b/apps/dsp_cf.S
index 295ef05..1f8dd48 100644
--- a/apps/dsp_cf.S
+++ b/apps/dsp_cf.S
@@ -18,7 +18,7 @@
****************************************************************************/
/****************************************************************************
- * apply_crossfeed(int32_t* src[], int count)
+ * void apply_crossfeed(int32_t *src[], int count)
*/
.section .text
.global apply_crossfeed
@@ -88,32 +88,31 @@ apply_crossfeed:
.size apply_crossfeed,.cfend-apply_crossfeed
/****************************************************************************
- * dsp_downsample(int channels, int count, struct resample_data *r,
- * in32_t **src, int32_t **dst)
+ * int dsp_downsample(int count, struct dsp_data *data,
+ * in32_t *src[], int32_t *dst[])
*/
.section .text
.global dsp_downsample
dsp_downsample:
lea.l -40(%sp), %sp | save non-clobberables
movem.l %d2-%d7/%a2-%a5, (%sp) |
- movem.l 44(%sp), %d2-%d3/%a0-%a2| %d2 = ch = channels
- | %d3 = count
- | %a0 = r
+ movem.l 44(%sp), %d2/%a0-%a2 | %d2 = count
+ | %a0 = data
| %a1 = src
| %a2 = dst
- move.l 4(%a0), %d4 | %d4 = delta = r->delta
- move.l #16, %d7 | %d7 = shift
+ movem.l 4(%a0), %d3-%d4 | %d3 = ch = data->num_channels
+ | %d4 = delta = data->resample_data.delta
+ moveq.l #16, %d7 | %d7 = shift
.dschannel_loop:
- move.l (%a0), %d5 | %d5 = phase = r->phase
- move.l -4(%a1, %d2.l*4), %a3 | %a3 = s = src[ch-1]
- move.l -4(%a2, %d2.l*4), %a4 | %a4 = d = dst[ch-1]
- lea.l 4(%a0, %d2.l*4), %a5 | %a5 = &r->last_sample[ch-1]
- move.l (%a5), %d0 | %d0 = last = r->last_sample[ch-1]
- move.l -4(%a3, %d3.l*4), %d1 | r->last_sample[ch-1] = s[count-1]
- move.l %d1, (%a5) |
+ move.l 12(%a0), %d5 | %d5 = phase = data->resample_data.phase
+ move.l -4(%a1, %d3.l*4), %a3 | %a3 = s = src[ch-1]
+ move.l -4(%a2, %d3.l*4), %a4 | %a4 = d = dst[ch-1]
+ lea.l 12(%a0, %d3.l*4), %a5 | %a5 = &data->resample_data.ast_sample[ch-1]
+ move.l (%a5), %d0 | %d0 = last = data->resample_data.last_sample[ch-1]
+ move.l -4(%a3, %d2.l*4), (%a5) | data->resample_data.last_sample[ch-1] = s[count-1]
move.l %d5, %d6 | %d6 = pos = phase >> 16
lsr.l %d7, %d6 |
- cmp.l %d3, %d6 | past end of samples?
+ cmp.l %d2, %d6 | past end of samples?
bge.b .dsloop_skip | yes? skip loop
tst.l %d6 | need last sample of prev. frame?
bne.b .dsloop | no? start main loop
@@ -134,14 +133,14 @@ dsp_downsample:
move.l %d5, %d6 | pos = phase >> 16
lsr.l %d7, %d6 |
move.l %d0, (%a4)+ | *d++ = %d0
- cmp.l %d3, %d6 | pos < count?
+ cmp.l %d2, %d6 | pos < count?
blt.b .dsloop | yes? continue resampling
.dsloop_skip:
- subq.l #1, %d2 | ch > 0?
+ subq.l #1, %d3 | ch > 0?
bgt.b .dschannel_loop | yes? process next channel
- asl.l %d7, %d3 | wrap phase to start of next frame
- sub.l %d3, %d5 | r->phase = phase - (count << 16)
- move.l %d5, (%a0) |
+ asl.l %d7, %d2 | wrap phase to start of next frame
+ sub.l %d2, %d5 | data->resample_data.phase =
+ move.l %d5, 12(%a0) | ... phase - (count << 16)
move.l %a4, %d0 | return d - d[0]
sub.l (%a2), %d0 |
asr.l #2, %d0 | convert bytes->samples
@@ -153,31 +152,30 @@ dsp_downsample:
.size dsp_downsample,.dsend-dsp_downsample
/****************************************************************************
- * dsp_upsample(int channels, int count, struct resample_data *r,
- * in32_t **src, int32_t **dst)
+ * int dsp_upsample(int count, struct dsp_data *dsp,
+ * in32_t *src[], int32_t *dst[])
*/
.section .text
.global dsp_upsample
dsp_upsample:
lea.l -40(%sp), %sp | save non-clobberables
movem.l %d2-%d7/%a2-%a5, (%sp) |
- movem.l 44(%sp), %d2-%d3/%a0-%a2| %d2 = ch = channels
- | %d3 = count
- | %a0 = r
+ movem.l 44(%sp), %d2/%a0-%a2 | %d2 = count
+ | %a0 = data
| %a1 = src
| %a2 = dst
- move.l 4(%a0), %d4 | %d4 = delta = r->delta
+ movem.l 4(%a0), %d3-%d4 | %d3 = ch = channels
+ | %d4 = delta = data->resample_data.delta
swap %d4 | swap delta to high word to use
| carries to increment position
.uschannel_loop:
- move.l (%a0), %d5 | %d5 = phase = r->phase
- move.l -4(%a1, %d2.l*4), %a3 | %a3 = s = src[ch-1]
- lea.l 4(%a0, %d2.l*4), %a4 | %a4 = &r->last_sample[ch-1]
- lea.l (%a3, %d3.l*4), %a5 | %a5 = src_end = &src[count]
- move.l (%a4), %d0 | %d0 = last = r->last_sample[ch-1]
- move.l -4(%a5), %d1 | r->last_sample[ch-1] = s[count-1]
- move.l %d1, (%a4) |
- move.l -4(%a2, %d2.l*4), %a4 | %a4 = d = dst[ch-1]
+ move.l 12(%a0), %d5 | %d5 = phase = data->resample_data.phase
+ move.l -4(%a1, %d3.l*4), %a3 | %a3 = s = src[ch-1]
+ lea.l 12(%a0, %d3.l*4), %a4 | %a4 = &data->resample_data.last_sample[ch-1]
+ lea.l (%a3, %d2.l*4), %a5 | %a5 = src_end = &src[count]
+ move.l (%a4), %d0 | %d0 = last = data->resample_data.last_sample[ch-1]
+ move.l -(%a5), (%a4) | data->resample_data.last_sample[ch-1] = s[count-1]
+ move.l -4(%a2, %d3.l*4), %a4 | %a4 = d = dst[ch-1]
swap %d5 | swap phase to high word to use
| carries to increment position
move.l %d5, %d6 | %d6 = pos = phase >> 16
@@ -204,13 +202,13 @@ dsp_upsample:
move.l %d7, (%a4)+ | *d++ = %d7
add.l %d4, %d5 | phase += delta
bcc.b .usloop_0 | load next values?
- cmp.l %a5, %a3 | src < src_end?
- blt.b .usloop_1 | yes? continue resampling
+ cmp.l %a5, %a3 | src <= src_end?
+ ble.b .usloop_1 | yes? continue resampling
.usloop_skip:
- subq.l #1, %d2 | ch > 0?
+ subq.l #1, %d3 | ch > 0?
bgt.b .uschannel_loop | yes? process next channel
swap %d5 | wrap phase to start of next frame
- move.l %d5, (%a0) | ...and save in r->phase
+ move.l %d5, 12(%a0) | ...and save in data->resample_data.phase
move.l %a4, %d0 | return d - d[0]
sub.l (%a2), %d0 |
movem.l (%sp), %d2-%d7/%a2-%a5 | restore non-clobberables
@@ -219,3 +217,307 @@ dsp_upsample:
rts | buh-bye
.usend:
.size dsp_upsample,.usend-dsp_upsample
+
+/* These routines might benefit from burst transfers but we'll keep them
+ * small for now since they're rather light weight
+ */
+
+/****************************************************************************
+ * void channels_process_sound_chan_mono(int count, int32_t *buf[])
+ *
+ * Mix left and right channels 50/50 into a center channel.
+ */
+ .section .text
+ .global channels_process_sound_chan_mono
+channels_process_sound_chan_mono:
+ movem.l 4(%sp), %d0/%a0 | %d0 = count, %a0 = buf
+ lea.l -12(%sp), %sp | save registers
+ move.l %macsr, %d1 |
+ movem.l %d1-%d3, (%sp) |
+ move.l #0xb0, %macsr | put emac in rounding fractional mode
+ movem.l (%a0), %a0-%a1 | get channel pointers
+ move.l #0x40000000, %d3 | %d3 = 0.5
+1:
+ move.l (%a0), %d1 | L = R = l/2 + r/2
+ mac.l %d1, %d3, (%a1), %d2, %acc0 |
+ mac.l %d2, %d3, %acc0 |
+ movclr.l %acc0, %d1 |
+ move.l %d1, (%a0)+ | output to original buffer
+ move.l %d1, (%a1)+ |
+ subq.l #1, %d0 |
+ bgt.s 1b |
+ movem.l (%sp), %d1-%d3 | restore registers
+ move.l %d1, %macsr |
+ lea.l 12(%sp), %sp | cleanup
+ rts
+.cpmono_end:
+ .size channels_process_sound_chan_mono, .cpmono_end-channels_process_sound_chan_mono
+
+
+/****************************************************************************
+ * void channels_process_sound_chan_custom(int count, int32_t *buf[])
+ *
+ * Apply stereo width (narrowing/expanding) effect.
+ */
+ .section .text
+ .global channels_process_sound_chan_custom
+channels_process_sound_chan_custom:
+ movem.l 4(%sp), %d0/%a0 | %d0 = count, %a0 = buf
+ lea.l -16(%sp), %sp | save registers
+ move.l %macsr, %d1 |
+ movem.l %d1-%d4, (%sp) |
+ move.l #0xb0, %macsr | put emac in rounding fractional mode
+ movem.l (%a0), %a0-%a1 | get channel pointers
+ move.l dsp_sw_gain, %d3 | load straight (mid) gain
+ move.l dsp_sw_cross, %d4 | load cross (side) gain
+1:
+ move.l (%a0), %d1 |
+ mac.l %d1, %d3 , (%a1), %d2, %acc0 | L = l*gain + r*cross
+ mac.l %d1, %d4 , %acc1 | R = r*gain + l*cross
+ mac.l %d2, %d4 , %acc0 |
+ mac.l %d2, %d3 , %acc1 |
+ movclr.l %acc0, %d1 |
+ movclr.l %acc1, %d2 |
+ move.l %d1, (%a0)+ |
+ move.l %d2, (%a1)+ |
+ subq.l #1, %d0 |
+ bgt.s 1b |
+ movem.l (%sp), %d1-%d4 | restore registers
+ move.l %d1, %macsr |
+ lea.l 16(%sp), %sp | cleanup
+ rts
+.cpcustom_end:
+ .size channels_process_sound_chan_custom, .cpcustom_end-channels_process_sound_chan_custom
+
+/****************************************************************************
+ * void channels_process_sound_chan_karaoke(int count, int32_t *buf[])
+ *
+ * Separate channels into side channels.
+ */
+ .section .text
+ .global channels_process_sound_chan_karaoke
+channels_process_sound_chan_karaoke:
+ movem.l 4(%sp), %d0/%a0 | %d0 = count, %a0 = buf
+ lea.l -16(%sp), %sp | save registers
+ move.l %macsr, %d1 |
+ movem.l %d1-%d4, (%sp) |
+ move.l #0xb0, %macsr | put emac in rounding fractional mode
+ movem.l (%a0), %a0-%a1 | get channel pointers
+ move.l #0x40000000, %d4 | %d3 = 0.5
+1:
+ move.l (%a0), %d1 |
+ mac.l %d1, %d4, (%a1), %d2, %acc0 | L = l/2 - r/2
+ mac.l %d2, %d4, %acc1 | R = r/2 - l/2
+ movclr.l %acc0, %d1 |
+ movclr.l %acc1, %d2 |
+ move.l %d1, %d3 |
+ sub.l %d2, %d1 |
+ sub.l %d3, %d2 |
+ move.l %d1, (%a0)+ |
+ move.l %d2, (%a1)+ |
+ subq.l #1, %d0 |
+ bgt.s 1b |
+ movem.l (%sp), %d1-%d4 | restore registers
+ move.l %d1, %macsr |
+ lea.l 16(%sp), %sp | cleanup
+ rts
+.cpkaraoke_end:
+ .size channels_process_sound_chan_karaoke, .cpkaraoke_end-channels_process_sound_chan_karaoke
+
+/****************************************************************************
+ * void sample_output_stereo(int count, struct dsp_data *data,
+ * int32_t *src[], int16_t *dst)
+ *
+ * Framework based on the ubiquitous Rockbox line transfer logic for
+ * Coldfire CPUs.
+ *
+ * Does emac clamping and scaling (which proved faster than the usual
+ * checks and branches - even single test clamping) and writes using
+ * line burst transfers. Also better than writing a single L-R pair per
+ * loop but a good deal more code.
+ *
+ * Attemping bursting during reads is rather futile since the source and
+ * destination alignments rarely agree and too much complication will
+ * slow us up. The parallel loads seem to do a bit better at least until
+ * a pcm buffer can always give line aligned chunk and then aligning the
+ * dest can then imply the source is aligned if the source buffers are.
+ * For now longword alignment is assumed of both the source and dest.
+ *
+ */
+ .section .text
+ .global sample_output_stereo
+sample_output_stereo:
+ lea.l -44(%sp), %sp | save registers
+ move.l %macsr, %d1 | do it now as at many lines will
+ movem.l %d1-%d7/%a2-%a5, (%sp) | be the far more common condition
+ move.l #0x80, %macsr | put emac unit in signed int mode
+ movem.l 48(%sp), %a0-%a2/%a4 |
+ lea.l (%a4, %a0.l*4), %a0 | %a0 = end address
+ move.l (%a1), %d1 | %a1 = multiplier: (1 << (16 - scale))
+ sub.l #16, %d1 |
+ neg.l %d1 |
+ move.q #1, %d0 |
+ asl.l %d1, %d0 |
+ move.l %d0, %a1 |
+ movem.l (%a2), %a2-%a3 | get L/R channel pointers
+ moveq.l #28, %d0 | %d0 = second line bound
+ add.l %a4, %d0 |
+ and.l #0xfffffff0, %d0 |
+ cmp.l %a4, %d0 | at least a full line?
+ blo.w .sos_longloop_1_start | no? jump to trailing longword
+ sub.l #16, %d0 | %d1 = first line bound
+ cmp.l %a4, %d0 | any leading longwords?
+ bls.b .sos_lineloop_start | no? jump to line loop
+.sos_longloop_0:
+ move.l (%a2)+, %d1 | read longword from L and R
+ mac.l %d1, %a1, (%a3)+, %d2, %acc0 | shift L to high word
+ mac.l %d2, %a1, %acc1 | shift R to high word
+ movclr.l %acc0, %d1 | get possibly saturated results
+ movclr.l %acc1, %d2 |
+ swap %d2 | move R to low word
+ move.w %d2, %d1 | interleave MS 16 bits of each
+ move.l %d1, (%a4)+ | ...and write both
+ cmp.l %a4, %d0 |
+ bhi.b .sos_longloop_0 |
+.sos_lineloop_start:
+ lea.l -12(%a0), %a5 | %a5 = at or just before last line bound
+.sos_lineloop:
+ move.l (%a2)+, %d0 | get next 4 L samples and scale
+ mac.l %d0, %a1, (%a2)+, %d1, %acc0 | with saturation
+ mac.l %d1, %a1, (%a2)+, %d2, %acc1 |
+ mac.l %d2, %a1, (%a2)+, %d3, %acc2 |
+ mac.l %d3, %a1, %acc3 |
+ movclr.l %acc0, %d0 | obtain results
+ movclr.l %acc1, %d1 |
+ movclr.l %acc2, %d2 |
+ movclr.l %acc3, %d3 |
+ move.l (%a3)+, %d4 | get next 4 R samples and scale
+ mac.l %d4, %a1, (%a3)+, %d5, %acc0 | with saturation
+ mac.l %d5, %a1, (%a3)+, %d6, %acc1 |
+ mac.l %d6, %a1, (%a3)+, %d7, %acc2 |
+ mac.l %d7, %a1, %acc3 |
+ movclr.l %acc0, %d4 | obtain results
+ movclr.l %acc1, %d5 |
+ movclr.l %acc2, %d6 |
+ movclr.l %acc3, %d7 |
+ swap %d4 | interleave most significant
+ move.w %d4, %d0 | 16 bits of L and R
+ swap %d5 |
+ move.w %d5, %d1 |
+ swap %d6 |
+ move.w %d6, %d2 |
+ swap %d7 |
+ move.w %d7, %d3 |
+ movem.l %d0-%d3, (%a4) | write four stereo samples
+ lea.l 16(%a4), %a4 |
+ cmp.l %a4, %a5 |
+ bhi.b .sos_lineloop |
+.sos_longloop_1_start:
+ cmp.l %a4, %a0 | any longwords left?
+ bls.b .sos_done | no? finished.
+.sos_longloop_1:
+ move.l (%a2)+, %d1 | handle trailing longwords
+ mac.l %d1, %a1, (%a3)+, %d2, %acc0 | the same way as leading ones
+ mac.l %d2, %a1, %acc1 |
+ movclr.l %acc0, %d1 |
+ movclr.l %acc1, %d2 |
+ swap %d2 |
+ move.w %d2, %d1 |
+ move.l %d1, (%a4)+ |
+ cmp.l %a4, %a0 |
+ bhi.b .sos_longloop_1 |
+.sos_done:
+ movem.l (%sp), %d1-%d7/%a2-%a5 | restore registers
+ move.l %d1, %macsr |
+ lea.l 44(%sp), %sp | cleanup
+ rts |
+.sos_end:
+ .size sample_output_stereo, .sos_end-sample_output_stereo
+
+/****************************************************************************
+ * void sample_output_mono(int count, struct dsp_data *data,
+ * int32_t *src[], int16_t *dst)
+ *
+ * Same treatment as sample_output_stereo but for one channel.
+ */
+ .section .text
+ .global sample_output_mono
+sample_output_mono:
+ lea.l -28(%sp), %sp | save registers
+ move.l %macsr, %d1 | do it now as at many lines will
+ movem.l %d1-%d5/%a2-%a3, (%sp) | be the far more common condition
+ move.l #0x80, %macsr | put emac unit in signed int mode
+ movem.l 32(%sp), %a0-%a3 |
+ lea.l (%a3, %a0.l*4), %a0 | %a0 = end address
+ move.l (%a1), %d1 | %d5 = multiplier: (1 << (16 - scale))
+ sub.l #16, %d1 |
+ neg.l %d1 |
+ move.q #1, %d5 |
+ asl.l %d1, %d5 |
+ movem.l (%a2), %a2 | get source channel pointer
+ moveq.l #28, %d0 | %d0 = second line bound
+ add.l %a3, %d0 |
+ and.l #0xfffffff0, %d0 |
+ cmp.l %a3, %d0 | at least a full line?
+ blo.w .som_longloop_1_start | no? jump to trailing longword
+ sub.l #16, %d0 | %d1 = first line bound
+ cmp.l %a3, %d0 | any leading longwords?
+ bls.b .som_lineloop_start | no? jump to line loop
+.som_longloop_0:
+ move.l (%a2)+, %d1 | read longword from L and R
+ mac.l %d1, %d5, %acc0 | shift L to high word
+ movclr.l %acc0, %d1 | get possibly saturated results
+ move.l %d1, %d2 |
+ swap %d2 | move R to low word
+ move.w %d2, %d1 | duplicate single channel into
+ move.l %d1, (%a3)+ | L and R
+ cmp.l %a3, %d0 |
+ bhi.b .som_longloop_0 |
+.som_lineloop_start:
+ lea.l -12(%a0), %a1 | %a1 = at or just before last line bound
+.som_lineloop:
+ move.l (%a2)+, %d0 | get next 4 L samples and scale
+ mac.l %d0, %d5, (%a2)+, %d1, %acc0 | with saturation
+ mac.l %d1, %d5, (%a2)+, %d2, %acc1 |
+ mac.l %d2, %d5, (%a2)+, %d3, %acc2 |
+ mac.l %d3, %d5, %acc3 |
+ movclr.l %acc0, %d0 | obtain results
+ movclr.l %acc1, %d1 |
+ movclr.l %acc2, %d2 |
+ movclr.l %acc3, %d3 |
+ move.l %d0, %d4 | duplicate single channel
+ swap %d4 | into L and R
+ move.w %d4, %d0 |
+ move.l %d1, %d4 |
+ swap %d4 |
+ move.w %d4, %d1 |
+ move.l %d2, %d4 |
+ swap %d4 |
+ move.w %d4, %d2 |
+ move.l %d3, %d4 |
+ swap %d4 |
+ move.w %d4, %d3 |
+ movem.l %d0-%d3, (%a3) | write four stereo samples
+ lea.l 16(%a3), %a3 |
+ cmp.l %a3, %a1 |
+ bhi.b .som_lineloop |
+.som_longloop_1_start:
+ cmp.l %a3, %a0 | any longwords left?
+ bls.b .som_done | no? finished.
+.som_longloop_1:
+ move.l (%a2)+, %d1 | handle trailing longwords
+ mac.l %d1, %d5, %acc0 | the same way as leading ones
+ movclr.l %acc0, %d1 |
+ move.l %d1, %d2 |
+ swap %d2 |
+ move.w %d2, %d1 |
+ move.l %d1, (%a3)+ |
+ cmp.l %a3, %a0 |
+ bhi.b .som_longloop_1 |
+.som_done:
+ movem.l (%sp), %d1-%d5/%a2-%a3 | restore registers
+ move.l %d1, %macsr |
+ lea.l 28(%sp), %sp | cleanup
+ rts |
+.som_end:
+ .size sample_output_mono, .som_end-sample_output_mono
diff --git a/apps/menus/playback_menu.c b/apps/menus/playback_menu.c
index bdc0f93..6345b67 100644
--- a/apps/menus/playback_menu.c
+++ b/apps/menus/playback_menu.c
@@ -109,7 +109,7 @@ int replaygain_callback(int action,const struct menu_item_ex *this_item)
switch (action)
{
case ACTION_EXIT_MENUITEM: /* on exit */
- dsp_set_replaygain(true);
+ dsp_set_replaygain();
break;
}
return action;
@@ -208,7 +208,7 @@ int playback_callback(int action,const struct menu_item_ex *this_item)
&& (audio_status() & AUDIO_STATUS_PLAY))
{
#if CONFIG_CODEC == SWCODEC
- dsp_set_replaygain(true);
+ dsp_set_replaygain();
#endif
if (global_settings.playlist_shuffle)
{
diff --git a/apps/playback.c b/apps/playback.c
index 235b3fd..d09d672 100644
--- a/apps/playback.c
+++ b/apps/playback.c
@@ -276,6 +276,7 @@ static size_t high_watermark; /* High watermark for rebuffer (A/V/other) */
#endif
/* Multiple threads */
+static void set_current_codec(int codec_idx);
static const char *get_codec_filename(int enc_spec); /* (A-/C-/V-) */
/* Set the watermark to trigger buffer fill (A/C) FIXME */
static void set_filebuf_watermark(int seconds);
@@ -299,7 +300,7 @@ IBSS_ATTR;
static const char codec_thread_name[] = "codec";
struct thread_entry *codec_thread_p; /* For modifying thread priority later. */
-volatile int current_codec IDATA_ATTR; /* Current codec (normal/voice) */
+static volatile int current_codec IDATA_ATTR; /* Current codec (normal/voice) */
/* Voice thread */
#ifdef PLAYBACK_VOICE
@@ -840,7 +841,7 @@ void audio_preinit(void)
logf("playback system pre-init");
filling = false;
- current_codec = CODEC_IDX_AUDIO;
+ set_current_codec(CODEC_IDX_AUDIO);
playing = false;
paused = false;
audio_codec_loaded = false;
@@ -918,6 +919,12 @@ void voice_stop(void)
/* --- Routines called from multiple threads --- */
+static void set_current_codec(int codec_idx)
+{
+ current_codec = codec_idx;
+ dsp_configure(DSP_SWITCH_CODEC, codec_idx);
+}
+
#ifdef PLAYBACK_VOICE
static void swap_codec(void)
{
@@ -961,7 +968,7 @@ skip_iram_swap:
mutex_lock(&mutex_codecthread);
/* Take control */
- current_codec = my_codec;
+ set_current_codec(my_codec);
/* Reload our IRAM and DRAM */
memcpy((unsigned char *)CODEC_IRAM_ORIGIN, iram_buf[my_codec],
@@ -1284,7 +1291,7 @@ static void voice_thread(void)
logf("Loading voice codec");
voice_codec_loaded = true;
mutex_lock(&mutex_codecthread);
- current_codec = CODEC_IDX_VOICE;
+ set_current_codec(CODEC_IDX_VOICE);
dsp_configure(DSP_RESET, 0);
voice_remaining = 0;
voice_getmore = NULL;
@@ -1941,7 +1948,7 @@ static void codec_thread(void)
}
mutex_lock(&mutex_codecthread);
#endif
- current_codec = CODEC_IDX_AUDIO;
+ set_current_codec(CODEC_IDX_AUDIO);
ci.stop_codec = false;
status = codec_load_file((const char *)ev.data, &ci);
#ifdef PLAYBACK_VOICE
@@ -1972,7 +1979,7 @@ static void codec_thread(void)
}
mutex_lock(&mutex_codecthread);
#endif
- current_codec = CODEC_IDX_AUDIO;
+ set_current_codec(CODEC_IDX_AUDIO);
ci.stop_codec = false;
wrap = (size_t)&filebuf[filebuflen] - (size_t)CUR_TI->codecbuf;
status = codec_load_ram(CUR_TI->codecbuf, CUR_TI->codecsize,
@@ -1995,7 +2002,7 @@ static void codec_thread(void)
mutex_lock(&mutex_codecthread);
#endif
logf("loading encoder");
- current_codec = CODEC_IDX_AUDIO;
+ set_current_codec(CODEC_IDX_AUDIO);
ci.stop_codec = false;
status = codec_load_file((const char *)ev.data, &ci);
#ifdef PLAYBACK_VOICE
@@ -2702,12 +2709,12 @@ static bool audio_load_track(int offset, bool start_play, bool rebuffer)
{
int last_codec = current_codec;
- current_codec = CODEC_IDX_AUDIO;
+ set_current_codec(CODEC_IDX_AUDIO);
conf_watermark = AUDIO_DEFAULT_WATERMARK;
conf_filechunk = AUDIO_DEFAULT_FILECHUNK;
conf_preseek = AUDIO_REBUFFER_GUESS_SIZE;
dsp_configure(DSP_RESET, 0);
- current_codec = last_codec;
+ set_current_codec(last_codec);
}
/* Get track metadata if we don't already have it. */
diff --git a/apps/screens.c b/apps/screens.c
index c7841c6..cdd68c9 100644
--- a/apps/screens.c
+++ b/apps/screens.c
@@ -703,7 +703,7 @@ bool quick_screen_quick(int button_enter)
&& audio_status() & AUDIO_STATUS_PLAY)
{
#if CONFIG_CODEC == SWCODEC
- dsp_set_replaygain(true);
+ dsp_set_replaygain();
#endif
if (global_settings.playlist_shuffle)
playlist_randomise(NULL, current_tick, true);
diff --git a/apps/settings.c b/apps/settings.c
index fef77a0..dd5e7c5 100644
--- a/apps/settings.c
+++ b/apps/settings.c
@@ -822,7 +822,7 @@ void settings_apply(void)
#if CONFIG_CODEC == SWCODEC
audio_set_crossfade(global_settings.crossfade);
- dsp_set_replaygain(true);
+ dsp_set_replaygain();
dsp_set_crossfeed(global_settings.crossfeed);
dsp_set_crossfeed_direct_gain(global_settings.crossfeed_direct_gain);
dsp_set_crossfeed_cross_params(global_settings.crossfeed_cross_gain,
diff --git a/firmware/export/sound.h b/firmware/export/sound.h
index 3ad74c4..2079a84 100644
--- a/firmware/export/sound.h
+++ b/firmware/export/sound.h
@@ -63,6 +63,7 @@ enum {
SOUND_CHAN_MONO_LEFT,
SOUND_CHAN_MONO_RIGHT,
SOUND_CHAN_KARAOKE,
+ SOUND_CHAN_NUM_MODES
};
typedef void sound_set_type(int value);