diff options
Diffstat (limited to 'apps/action.c')
| -rw-r--r-- | apps/action.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/apps/action.c b/apps/action.c index 07d3cb2..30eccb8 100644 --- a/apps/action.c +++ b/apps/action.c @@ -29,22 +29,22 @@ #include "debug.h" #include "splash.h" -bool ignore_until_release = false; -int last_button = BUTTON_NONE; +static bool ignore_until_release = false; +static int last_button = BUTTON_NONE; /* software keylock stuff */ #ifndef HAS_BUTTON_HOLD -bool keys_locked = false; -int unlock_combo = BUTTON_NONE; -bool screen_has_lock = false; +static bool keys_locked = false; +static int unlock_combo = BUTTON_NONE; +static bool screen_has_lock = false; #endif /* HAVE_SOFTWARE_KEYLOCK */ /* * do_button_check is the worker function for get_default_action. * returns ACTION_UNKNOWN or the requested return value from the list. */ -inline int do_button_check(const struct button_mapping *items, - int button, int last_button, int *start) +static inline int do_button_check(const struct button_mapping *items, + int button, int last_button, int *start) { int i = 0; int ret = ACTION_UNKNOWN; @@ -68,7 +68,7 @@ inline int do_button_check(const struct button_mapping *items, return ret; } -inline int get_next_context(const struct button_mapping *items, int i) +static inline int get_next_context(const struct button_mapping *items, int i) { while (items[i].button_code != BUTTON_NONE) i++; @@ -92,8 +92,8 @@ inline int get_next_context(const struct button_mapping *items, int i) Any number >0 to wait that many ticks for a press */ -int get_action_worker(int context, int timeout, - const struct button_mapping* (*get_context_map)(int) ) +static int get_action_worker(int context, int timeout, + const struct button_mapping* (*get_context_map)(int) ) { const struct button_mapping *items = NULL; int button; |