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Diffstat (limited to 'apps/plugins/doom/p_map.h')
| -rw-r--r-- | apps/plugins/doom/p_map.h | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/apps/plugins/doom/p_map.h b/apps/plugins/doom/p_map.h new file mode 100644 index 0000000..6985cc1 --- /dev/null +++ b/apps/plugins/doom/p_map.h @@ -0,0 +1,90 @@ +/* Emacs style mode select -*- C++ -*- + *----------------------------------------------------------------------------- + * + * + * PrBoom a Doom port merged with LxDoom and LSDLDoom + * based on BOOM, a modified and improved DOOM engine + * Copyright (C) 1999 by + * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman + * Copyright (C) 1999-2000 by + * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA + * 02111-1307, USA. + * + * DESCRIPTION: + * Map functions + * + *-----------------------------------------------------------------------------*/ + +#ifndef __P_MAP__ +#define __P_MAP__ + +#include "r_defs.h" +#include "d_player.h" + +#define USERANGE (64*FRACUNIT) +#define MELEERANGE (64*FRACUNIT) +#define MISSILERANGE (32*64*FRACUNIT) + +// MAXRADIUS is for precalculated sector block boxes the spider demon +// is larger, but we do not have any moving sectors nearby +#define MAXRADIUS (32*FRACUNIT) + +// killough 3/15/98: add fourth argument to P_TryMove +boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean dropoff); + +// killough 8/9/98: extra argument for telefragging +boolean P_TeleportMove(mobj_t *thing, fixed_t x, fixed_t y,boolean boss); +void P_SlideMove(mobj_t *mo); +boolean P_CheckSight(mobj_t *t1, mobj_t *t2); +void P_UseLines(player_t *player); + +// killough 8/2/98: add 'mask' argument to prevent friends autoaiming at others +fixed_t P_AimLineAttack(mobj_t *t1,angle_t angle,fixed_t distance, uint_64_t mask); + +void P_LineAttack(mobj_t *t1, angle_t angle, fixed_t distance, + fixed_t slope, int damage ); +void P_RadiusAttack(mobj_t *spot, mobj_t *source, int damage); +boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y); + +//jff 3/19/98 P_CheckSector(): new routine to replace P_ChangeSector() +boolean P_ChangeSector(sector_t* sector,boolean crunch); +boolean P_CheckSector(sector_t *sector, boolean crunch); +void P_DelSeclist(msecnode_t*); // phares 3/16/98 +void P_CreateSecNodeList(mobj_t*,fixed_t,fixed_t); // phares 3/14/98 +boolean Check_Sides(mobj_t *, int, int); // phares + +int P_GetMoveFactor(const mobj_t *mo, int *friction); // killough 8/28/98 +int P_GetFriction(const mobj_t *mo, int *factor); // killough 8/28/98 +void P_ApplyTorque(mobj_t *mo); // killough 9/12/98 + +/* cphipps 2004/08/30 */ +void P_MapStart(void); +void P_MapEnd(void); + +// If "floatok" true, move would be ok if within "tmfloorz - tmceilingz". +extern boolean floatok; +extern boolean felldown; // killough 11/98: indicates object pushed off ledge +extern fixed_t tmfloorz; +extern fixed_t tmceilingz; +extern line_t *ceilingline; +extern line_t *floorline; // killough 8/23/98 +extern mobj_t *linetarget; // who got hit (or NULL) +extern msecnode_t *sector_list; // phares 3/16/98 +extern fixed_t tmbbox[4]; // phares 3/20/98 +extern line_t *blockline; // killough 8/11/98 + +#endif // __P_MAP__ |