diff options
Diffstat (limited to 'apps/plugins/doom/p_setup.h')
| -rw-r--r-- | apps/plugins/doom/p_setup.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/apps/plugins/doom/p_setup.h b/apps/plugins/doom/p_setup.h new file mode 100644 index 0000000..7d33457 --- /dev/null +++ b/apps/plugins/doom/p_setup.h @@ -0,0 +1,55 @@ +/* Emacs style mode select -*- C++ -*- + *----------------------------------------------------------------------------- + * + * + * PrBoom a Doom port merged with LxDoom and LSDLDoom + * based on BOOM, a modified and improved DOOM engine + * Copyright (C) 1999 by + * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman + * Copyright (C) 1999-2000 by + * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA + * 02111-1307, USA. + * + * DESCRIPTION: + * Setup a game, startup stuff. + * + *-----------------------------------------------------------------------------*/ + +#ifndef __P_SETUP__ +#define __P_SETUP__ + +#include "p_mobj.h" + +#ifdef __GNUG__ +#pragma interface +#endif + +void P_SetupLevel(int episode, int map, int playermask, skill_t skill); +void P_Init(void); /* Called by startup code. */ + +extern const byte *rejectmatrix; /* for fast sight rejection - cph - const* */ + +/* killough 3/1/98: change blockmap from "short" to "long" offsets: */ +extern long *blockmaplump; /* offsets in blockmap are from here */ +extern long *blockmap; +extern int bmapwidth; +extern int bmapheight; /* in mapblocks */ +extern fixed_t bmaporgx; +extern fixed_t bmaporgy; /* origin of block map */ +extern mobj_t **blocklinks; /* for thing chains */ + +#endif |