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-rw-r--r--apps/plugins/lib/gray_core.c674
1 files changed, 555 insertions, 119 deletions
diff --git a/apps/plugins/lib/gray_core.c b/apps/plugins/lib/gray_core.c
index b582cd8..18b9c3c 100644
--- a/apps/plugins/lib/gray_core.c
+++ b/apps/plugins/lib/gray_core.c
@@ -7,13 +7,13 @@
* \/ \/ \/ \/ \/
* $Id$
*
-* Grayscale framework
-* Core functions
+* Greyscale framework
+* Core & miscellaneous functions
*
* This is a generic framework to use grayscale display within Rockbox
* plugins. It obviously does not work for the player.
*
-* Copyright (C) 2004 Jens Arnold
+* Copyright (C) 2004-2005 Jens Arnold
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
@@ -31,28 +31,28 @@
/* Global variables */
struct plugin_api *_gray_rb = NULL; /* global api struct pointer */
-_tGraybuf *_graybuf = NULL; /* pointer to grayscale buffer */
+struct _gray_info _gray_info; /* global info structure */
short _gray_random_buffer; /* buffer for random number generator */
/* Prototypes */
static void _timer_isr(void);
-/* timer interrupt handler: display next bitplane */
+/* Timer interrupt handler: display next bitplane */
static void _timer_isr(void)
{
- _gray_rb->lcd_blit(_graybuf->data + MULU16(_graybuf->plane_size,
- _graybuf->cur_plane), _graybuf->x, _graybuf->by,
- _graybuf->width, _graybuf->bheight, _graybuf->width);
+ _gray_rb->lcd_blit(_gray_info.plane_data + MULU16(_gray_info.plane_size,
+ _gray_info.cur_plane), _gray_info.x, _gray_info.by,
+ _gray_info.width, _gray_info.bheight, _gray_info.width);
- if (++_graybuf->cur_plane >= _graybuf->depth)
- _graybuf->cur_plane = 0;
+ if (++_gray_info.cur_plane >= _gray_info.depth)
+ _gray_info.cur_plane = 0;
- if (_graybuf->flags & _GRAY_DEFERRED_UPDATE) /* lcd_update() requested? */
+ if (_gray_info.flags & _GRAY_DEFERRED_UPDATE) /* lcd_update() requested? */
{
- int x1 = MAX(_graybuf->x, 0);
- int x2 = MIN(_graybuf->x + _graybuf->width, LCD_WIDTH);
- int y1 = MAX(_graybuf->by << 3, 0);
- int y2 = MIN((_graybuf->by << 3) + _graybuf->height, LCD_HEIGHT);
+ int x1 = MAX(_gray_info.x, 0);
+ int x2 = MIN(_gray_info.x + _gray_info.width, LCD_WIDTH);
+ int y1 = MAX(_gray_info.by << _PBLOCK_EXP, 0);
+ int y2 = MIN((_gray_info.by << _PBLOCK_EXP) + _gray_info.height, LCD_HEIGHT);
if (y1 > 0) /* refresh part above overlay, full width */
_gray_rb->lcd_update_rect(0, 0, LCD_WIDTH, y1);
@@ -66,90 +66,108 @@ static void _timer_isr(void)
if (x2 < LCD_WIDTH) /* refresh part to the right of overlay */
_gray_rb->lcd_update_rect(x2, y1, LCD_WIDTH - x2, y2 - y1);
- _graybuf->flags &= ~_GRAY_DEFERRED_UPDATE; /* clear request */
+ _gray_info.flags &= ~_GRAY_DEFERRED_UPDATE; /* clear request */
}
}
-/*---------------------------------------------------------------------------
- Initialize the framework
- ----------------------------------------------------------------------------
- Every framework needs such a function, and it has to be called as
- the very first one */
-void gray_init(struct plugin_api* newrb)
-{
- _gray_rb = newrb;
-}
+/* Initialise the framework and prepare the greyscale display buffer
-/*---------------------------------------------------------------------------
- Prepare the grayscale display buffer
- ----------------------------------------------------------------------------
arguments:
+ newrb = pointer to plugin api
gbuf = pointer to the memory area to use (e.g. plugin buffer)
gbuf_size = max usable size of the buffer
- width = width in pixels (1..112)
- bheight = height in 8-pixel units (1..8)
- depth = desired number of shades - 1 (1..32)
+ buffered = use chunky pixel buffering with delta buffer?
+ This allows to use all drawing functions, but needs more
+ memory. Unbuffered operation provides only a subset of
+ drawing functions. (only gray_bitmap drawing and scrolling)
+ width = width in pixels (1..LCD_WIDTH)
+ bheight = height in LCD pixel-block units (8 pixels for b&w LCD,
+ 4 pixels for 4-grey LCD) (1..LCD_HEIGHT/block_size)
+ depth = number of bitplanes to use (1..32 for b&w LCD, 1..16 for
+ 4-grey LCD).
result:
= depth if there was enough memory
< depth if there wasn't enough memory. The number of displayable
shades is smaller than desired, but it still works
- = 0 if there wasn't even enough memory for 1 bitplane (black & white)
-
- You can request any depth from 1 to 32, not just powers of 2. The routine
- performs "graceful degradation" if the memory is not sufficient for the
- desired depth. As long as there is at least enough memory for 1 bitplane,
- it creates as many bitplanes as fit into memory, although 1 bitplane will
- only deliver black & white display.
-
- If you need info about the memory taken by the grayscale buffer, supply an
- int* as the last parameter. This int will then contain the number of bytes
- used. The total memory needed can be calculated as follows:
- total_mem =
- sizeof(_tGraybuf) (= 64 bytes currently)
- + sizeof(long) (= 4 bytes)
- + (width * bheight + sizeof(long)) * depth
- + 0..3 (longword alignment of grayscale display buffer)
- */
-int gray_init_buffer(unsigned char *gbuf, int gbuf_size, int width,
- int bheight, int depth, int *buf_taken)
+ = 0 if there wasn't even enough memory for 1 bitplane
+
+ You can request any depth in the allowed range, not just powers of 2. The
+ routine performs "graceful degradation" if the memory is not sufficient for
+ the desired depth. As long as there is at least enough memory for 1 bitplane,
+ it creates as many bitplanes as fit into memory, although 1 bitplane won't
+ deliver an enhancement over the native display.
+
+ The number of displayable shades is calculated as follows:
+ b&w LCD: shades = depth + 1
+ 4-grey LCD: shades = 3 * depth + 1
+
+ If you need info about the memory taken by the greyscale buffer, supply a
+ long* as the last parameter. This long will then contain the number of bytes
+ used. The total memory needed can be calculated as follows:
+ total_mem =
+ shades * sizeof(long) (bitpatterns)
+ + (width * bheight) * depth (bitplane data)
+ + buffered ? (chunky front- & backbuffer)
+ (width * bheight * 8(4) * 2) : 0
+ + 0..3 (longword alignment) */
+int gray_init(struct plugin_api* newrb, unsigned char *gbuf, long gbuf_size,
+ bool buffered, int width, int bheight, int depth, long *buf_taken)
{
- int possible_depth, plane_size;
- int i, j, align;
+ int possible_depth, i, j;
+ long plane_size, buftaken;
+
+ _gray_rb = newrb;
if ((unsigned) width > LCD_WIDTH
- || (unsigned) bheight > (LCD_HEIGHT/8)
+ || (unsigned) bheight > (LCD_HEIGHT/_PBLOCK)
|| depth < 1)
return 0;
/* the buffer has to be long aligned */
- align = 3 - (((unsigned long)gbuf + 3) & 3);
- gbuf += align;
- gbuf_size -= align;
+ buftaken = (-(long)gbuf) & 3;
+ gbuf += buftaken;
+
+ /* chunky front- & backbuffer */
+ if (buffered)
+ {
+ plane_size = MULU16(width, bheight << _PBLOCK_EXP);
+ buftaken += 2 * plane_size;
+ if (buftaken > gbuf_size)
+ return 0;
+
+ _gray_info.cur_buffer = gbuf;
+ gbuf += plane_size;
+ /* set backbuffer to 0xFF to guarantee the initial full update */
+ _gray_rb->memset(gbuf, 0xFF, plane_size);
+ _gray_info.back_buffer = gbuf;
+ gbuf += plane_size;
+ }
plane_size = MULU16(width, bheight);
- possible_depth = (gbuf_size - sizeof(_tGraybuf) - sizeof(long))
- / (plane_size + sizeof(long));
+ possible_depth = (gbuf_size - buftaken - sizeof(long))
+ / (plane_size + _LEVEL_FAC * sizeof(long));
if (possible_depth < 1)
return 0;
- depth = MIN(depth, 32);
+ depth = MIN(depth, _MAX_DEPTH);
depth = MIN(depth, possible_depth);
- _graybuf = (_tGraybuf *) gbuf; /* global pointer to buffer structure */
-
- _graybuf->x = 0;
- _graybuf->by = 0;
- _graybuf->width = width;
- _graybuf->height = bheight << 3;
- _graybuf->bheight = bheight;
- _graybuf->plane_size = plane_size;
- _graybuf->depth = depth;
- _graybuf->cur_plane = 0;
- _graybuf->flags = 0;
- _graybuf->bitpattern = (unsigned long *) (gbuf + sizeof(_tGraybuf));
- _graybuf->data = (unsigned char *) (_graybuf->bitpattern + depth + 1);
+ _gray_info.x = 0;
+ _gray_info.by = 0;
+ _gray_info.width = width;
+ _gray_info.height = bheight << _PBLOCK_EXP;
+ _gray_info.bheight = bheight;
+ _gray_info.plane_size = plane_size;
+ _gray_info.depth = depth;
+ _gray_info.cur_plane = 0;
+ _gray_info.flags = 0;
+ _gray_info.plane_data = gbuf;
+ gbuf += depth * plane_size;
+ _gray_info.bitpattern = (unsigned long *)gbuf;
+ buftaken += depth * plane_size
+ + (_LEVEL_FAC * depth + 1) * sizeof(long);
i = depth - 1;
j = 8;
@@ -158,12 +176,10 @@ int gray_init_buffer(unsigned char *gbuf, int gbuf_size, int width,
i >>= 1;
j--;
}
- _graybuf->randmask = 0xFFu >> j;
+ _gray_info.randmask = 0xFFu >> j;
- /* initial state is all white */
- _gray_rb->memset(_graybuf->data, 0, MULU16(depth, plane_size));
-
/* Precalculate the bit patterns for all possible pixel values */
+#if LCD_DEPTH == 1
for (i = 0; i <= depth; i++)
{
unsigned long pattern = 0;
@@ -181,72 +197,492 @@ int gray_init_buffer(unsigned char *gbuf, int gbuf_size, int width,
}
/* now the lower <depth> bits contain the pattern */
- _graybuf->bitpattern[i] = pattern;
+ _gray_info.bitpattern[i] = pattern;
}
-
- _graybuf->fg_pattern = _graybuf->bitpattern[0]; /* black */
- _graybuf->bg_pattern = _graybuf->bitpattern[depth]; /* white */
- _graybuf->drawmode = GRAY_DRAW_SOLID;
- _graybuf->curfont = FONT_SYSFIXED;
-
- if (buf_taken) /* caller requested info about space taken */
+#elif LCD_DEPTH == 2
+ for (i = 0; i < depth; i++)
{
- *buf_taken = sizeof(_tGraybuf) + sizeof(long)
- + MULU16(plane_size + sizeof(long), depth) + align;
+ unsigned long pattern = 0;
+ int value = 0;
+
+ for (j = 0; j < depth; j++)
+ {
+ pattern <<= 2;
+ value += i;
+
+ if (value >= depth)
+ value -= depth;
+ else
+ pattern |= 3;
+ }
+
+ _gray_info.bitpattern[i] = pattern | (~pattern & 0xaaaaaaaa);
+ _gray_info.bitpattern[i+depth] = (pattern & 0xaaaaaaaa)
+ | (~pattern & 0x55555555);
+ _gray_info.bitpattern[i+2*depth] = pattern & 0x55555555;
}
+ _gray_info.bitpattern[3*depth] = 0;
+#endif /* LCD_DEPTH */
+
+ _gray_info.fg_brightness = 0;
+ _gray_info.bg_brightness = _LEVEL_FAC * depth;
+ _gray_info.drawmode = DRMODE_SOLID;
+ _gray_info.curfont = FONT_SYSFIXED;
+
+ if (buf_taken) /* caller requested info about space taken */
+ *buf_taken = buftaken;
return depth;
}
-/*---------------------------------------------------------------------------
- Release the grayscale display buffer
- ----------------------------------------------------------------------------
- Switches the grayscale overlay off at first if it is still running,
- then sets the pointer to NULL.
- DO CALL either this function or at least gray_show_display(false)
- before you exit, otherwise nasty things may happen.
- */
-void gray_release_buffer(void)
+/* Release the greyscale display buffer and the library
+ DO CALL either this function or at least gray_show_display(false)
+ before you exit, otherwise nasty things may happen. */
+void gray_release(void)
{
- gray_show_display(false);
- _graybuf = NULL;
+ gray_show(false);
}
-/*---------------------------------------------------------------------------
- Switch the grayscale overlay on or off
- ----------------------------------------------------------------------------
- enable = true: the grayscale overlay is switched on if initialized
- = false: the grayscale overlay is switched off and the regular lcd
- content is restored
-
- DO NOT call lcd_update() or any other api function that directly accesses
- the lcd while the grayscale overlay is running! If you need to do
- lcd_update() to update something outside the grayscale overlay area, use
- gray_deferred_update() instead.
+/* Switch the greyscale overlay on or off
+ DO NOT call lcd_update() or any other api function that directly accesses
+ the lcd while the greyscale overlay is running! If you need to do
+ lcd_update() to update something outside the greyscale overlay area, use
+ gray_deferred_update() instead.
Other functions to avoid are:
lcd_blit() (obviously), lcd_update_rect(), lcd_set_contrast(),
- lcd_set_invert_display(), lcd_set_flip(), lcd_roll()
-
- The grayscale display consumes ~50 % CPU power (for a full screen overlay,
- less if the overlay is smaller) when switched on. You can switch the overlay
- on and off as many times as you want.
- */
-void gray_show_display(bool enable)
+ lcd_set_invert_display(), lcd_set_flip(), lcd_roll() */
+void gray_show(bool enable)
{
if (enable)
{
- _graybuf->flags |= _GRAY_RUNNING;
+ _gray_info.flags |= _GRAY_RUNNING;
_gray_rb->plugin_register_timer(FREQ / 67, 1, _timer_isr);
}
else
{
_gray_rb->plugin_unregister_timer();
- _graybuf->flags &= ~_GRAY_RUNNING;
+ _gray_info.flags &= ~_GRAY_RUNNING;
_gray_rb->lcd_update(); /* restore whatever there was before */
}
}
-#endif // #ifdef HAVE_LCD_BITMAP
-#endif // #ifndef SIMULATOR
+/* Update a rectangular area of the greyscale overlay */
+void gray_update_rect(int x, int y, int width, int height)
+{
+ int ymax;
+ long srcofs;
+ unsigned char *dst;
+
+ if (width <= 0)
+ return; /* nothing to do */
+
+ /* The Y coordinates have to work on whole pixel block rows */
+ ymax = (y + height - 1) >> _PBLOCK_EXP;
+ y >>= _PBLOCK_EXP;
+
+ if (x + width > _gray_info.width)
+ width = _gray_info.width - x;
+ if (ymax >= _gray_info.bheight)
+ ymax = _gray_info.bheight - 1;
+
+ srcofs = (y << _PBLOCK_EXP) + MULU16(_gray_info.height, x);
+ dst = _gray_info.plane_data + MULU16(_gray_info.width, y) + x;
+
+ /* Copy specified rectange bitmap to hardware */
+ for (; y <= ymax; y++)
+ {
+ long srcofs_row = srcofs;
+ unsigned char *dst_row = dst;
+ unsigned char *dst_end = dst_row + width;
+
+ do
+ {
+#if (CONFIG_CPU == SH7034) && (LCD_DEPTH == 1)
+ unsigned mask;
+ unsigned long change;
+ unsigned long pat_stack[8];
+ unsigned long *pat_ptr;
+ unsigned char *end_addr;
+
+ asm (
+ "mov.l @(%3,%1),r1 \n"
+ "mov.l @(%3,%2),r2 \n"
+ "xor r1,r2 \n"
+ "add #4,%3 \n"
+ "mov.l @(%3,%1),r1 \n"
+ "mov.l @(%3,%2),%0 \n"
+ "xor r1,%0 \n"
+ "or r2,%0 \n"
+ : /* outputs */
+ /* %0 */ "=r"(change)
+ : /* inputs */
+ /* %1 */ "r"(_gray_info.cur_buffer),
+ /* %2 */ "r"(_gray_info.back_buffer),
+ /* %3 */ "z"(srcofs_row)
+ : /* clobbers */
+ "r1", "r2"
+ );
+
+ if (change != 0)
+ {
+ pat_ptr = &pat_stack[8];
+
+ /* precalculate the bit patterns with random shifts
+ * for all 8 pixels and put them on an extra "stack" */
+ asm volatile (
+ "add %5,%3 \n"
+ "add %5,%4 \n"
+ "mov #8,r3 \n" /* loop count in r3: 8 pixels */
+
+ ".ur_pre_loop: \n"
+ "mov.b @%3+,r0 \n" /* read current buffer */
+ "mov.b @%4,r1 \n" /* read back buffer */
+ "mov #0,r2 \n" /* preset for skipped pixel */
+ "mov.b r0,@%4 \n" /* update back buffer */
+ "add #1,%4 \n"
+ "cmp/eq r0,r1 \n" /* no change? */
+ "bt .ur_skip \n" /* -> skip */
+
+ "shll2 r0 \n" /* pixel value -> pattern offset */
+ "mov.l @(r0,%7),r4 \n" /* r4 = bitpattern[byte]; */
+
+ "mov #75,r0 \n"
+ "mulu r0,%0 \n" /* multiply by 75 */
+ "sts macl,%0 \n"
+ "add #74,%0 \n" /* add another 74 */
+ /* Since the lower bits are not very random: */
+ "swap.b %0,r1 \n" /* get bits 8..15 (need max. 5) */
+ "and %8,r1 \n" /* mask out unneeded bits */
+
+ "cmp/hs %6,r1 \n" /* random >= depth ? */
+ "bf .ur_ntrim \n"
+ "sub %6,r1 \n" /* yes: random -= depth; */
+ ".ur_ntrim: \n"
+
+ "mov.l .ashlsi3,r0 \n" /** rotate pattern **/
+ "jsr @r0 \n" /* r4 -> r0, shift left by r5 */
+ "mov r1,r5 \n"
+
+ "mov %6,r5 \n"
+ "sub r1,r5 \n" /* r5 = depth - r1 */
+ "mov.l .lshrsi3,r1 \n"
+ "jsr @r1 \n" /* r4 -> r0, shift right by r5 */
+ "mov r0,r2 \n" /* store previous result in r2 */
+
+ "or r0,r2 \n" /* rotated_pattern = r2 | r0 */
+ "clrt \n" /* mask bit = 0 (replace) */
+
+ ".ur_skip: \n" /* T == 1 if skipped */
+ "rotcr %2 \n" /* get mask bit */
+ "mov.l r2,@-%1 \n" /* push on pattern stack */
+
+ "add #-1,r3 \n" /* decrease loop count */
+ "cmp/pl r3 \n" /* loop count > 0? */
+ "bt .ur_pre_loop\n" /* yes: loop */
+ "shlr8 %2 \n"
+ "shlr16 %2 \n"
+ : /* outputs */
+ /* %0, in & out */ "+r"(_gray_random_buffer),
+ /* %1, in & out */ "+r"(pat_ptr),
+ /* %2 */ "=&r"(mask)
+ : /* inputs */
+ /* %3 */ "r"(_gray_info.cur_buffer),
+ /* %4 */ "r"(_gray_info.back_buffer),
+ /* %5 */ "2"(srcofs_row),
+ /* %6 */ "r"(_gray_info.depth),
+ /* %7 */ "r"(_gray_info.bitpattern),
+ /* %8 */ "r"(_gray_info.randmask)
+ : /* clobbers */
+ "r0", "r1", "r2", "r3", "r4", "r5", "macl", "pr"
+ );
+
+ end_addr = dst_row + MULU16(_gray_info.depth, _gray_info.plane_size);
+
+ /* set the bits for all 8 pixels in all bytes according to the
+ * precalculated patterns on the pattern stack */
+ asm (
+ "mov.l @%3+,r1 \n" /* pop all 8 patterns */
+ "mov.l @%3+,r2 \n"
+ "mov.l @%3+,r3 \n"
+ "mov.l @%3+,r6 \n"
+ "mov.l @%3+,r7 \n"
+ "mov.l @%3+,r8 \n"
+ "mov.l @%3+,r9 \n"
+ "mov.l @%3+,r10 \n"
+
+ "tst %4,%4 \n" /* nothing to keep? */
+ "bt .ur_sloop \n" /* yes: jump to short loop */
+
+ ".ur_floop: \n" /** full loop (there are bits to keep)**/
+ "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */
+ "rotcl r0 \n" /* rotate t bit into r0 */
+ "shlr r2 \n"
+ "rotcl r0 \n"
+ "shlr r3 \n"
+ "rotcl r0 \n"
+ "shlr r6 \n"
+ "rotcl r0 \n"
+ "shlr r7 \n"
+ "rotcl r0 \n"
+ "shlr r8 \n"
+ "rotcl r0 \n"
+ "shlr r9 \n"
+ "rotcl r0 \n"
+ "shlr r10 \n"
+ "mov.b @%0,%3 \n" /* read old value */
+ "rotcl r0 \n"
+ "and %4,%3 \n" /* mask out unneeded bits */
+ "or r0,%3 \n" /* set new bits */
+ "mov.b %3,@%0 \n" /* store value to bitplane */
+ "add %2,%0 \n" /* advance to next bitplane */
+ "cmp/hi %0,%1 \n" /* last bitplane done? */
+ "bt .ur_floop \n" /* no: loop */
+
+ "bra .ur_end \n"
+ "nop \n"
+
+ ".ur_sloop: \n" /** short loop (nothing to keep) **/
+ "shlr r1 \n" /* rotate lsb of pattern 1 to t bit */
+ "rotcl r0 \n" /* rotate t bit into r0 */
+ "shlr r2 \n"
+ "rotcl r0 \n"
+ "shlr r3 \n"
+ "rotcl r0 \n"
+ "shlr r6 \n"
+ "rotcl r0 \n"
+ "shlr r7 \n"
+ "rotcl r0 \n"
+ "shlr r8 \n"
+ "rotcl r0 \n"
+ "shlr r9 \n"
+ "rotcl r0 \n"
+ "shlr r10 \n"
+ "rotcl r0 \n"
+ "mov.b r0,@%0 \n" /* store byte to bitplane */
+ "add %2,%0 \n" /* advance to next bitplane */
+ "cmp/hi %0,%1 \n" /* last bitplane done? */
+ "bt .ur_sloop \n" /* no: loop */
+
+ ".ur_end: \n"
+ : /* outputs */
+ : /* inputs */
+ /* %0 */ "r"(dst_row),
+ /* %1 */ "r"(end_addr),
+ /* %2 */ "r"(_gray_info.plane_size),
+ /* %3 */ "r"(pat_ptr),
+ /* %4 */ "r"(mask)
+ : /* clobbers */
+ "r0", "r1", "r2", "r3", "r6", "r7", "r8", "r9", "r10"
+ );
+ }
+#endif
+ srcofs_row += _gray_info.height;
+ dst_row++;
+ }
+ while (dst_row < dst_end);
+
+ srcofs += _PBLOCK;
+ dst += _gray_info.width;
+ }
+}
+
+#if CONFIG_CPU == SH7034
+/* References to C library routines used in gray_update_rect() */
+asm (
+ ".align 2 \n"
+".ashlsi3: \n" /* C library routine: */
+ ".long ___ashlsi3 \n" /* shift r4 left by r5, return in r0 */
+".lshrsi3: \n" /* C library routine: */
+ ".long ___lshrsi3 \n" /* shift r4 right by r5, return in r0 */
+ /* both routines preserve r4, destroy r5 and take ~16 cycles */
+);
+#endif
+
+/* Update the whole greyscale overlay */
+void gray_update(void)
+{
+ gray_update_rect(0, 0, _gray_info.width, _gray_info.height);
+}
+
+/* Do an lcd_update() to show changes done by rb->lcd_xxx() functions
+ (in areas of the screen not covered by the greyscale overlay). */
+void gray_deferred_lcd_update(void)
+{
+ if (_gray_info.flags & _GRAY_RUNNING)
+ _gray_info.flags |= _GRAY_DEFERRED_UPDATE;
+ else
+ _gray_rb->lcd_update();
+}
+
+/*** Screenshot ***/
+
+#define BMP_NUMCOLORS (_MAX_DEPTH * _LEVEL_FAC + 1)
+#define BMP_BPP 8
+#define BMP_LINESIZE ((LCD_WIDTH + 3) & ~3)
+#define BMP_HEADERSIZE (54 + 4 * BMP_NUMCOLORS)
+#define BMP_DATASIZE (BMP_LINESIZE * LCD_HEIGHT)
+#define BMP_TOTALSIZE (BMP_HEADERSIZE + BMP_DATASIZE)
+
+#define LE16_CONST(x) (x)&0xff, ((x)>>8)&0xff
+#define LE32_CONST(x) (x)&0xff, ((x)>>8)&0xff, ((x)>>16)&0xff, ((x)>>24)&0xff
+
+static const unsigned char bmpheader[] =
+{
+ 0x42, 0x4d, /* 'BM' */
+ LE32_CONST(BMP_TOTALSIZE), /* Total file size */
+ 0x00, 0x00, 0x00, 0x00, /* Reserved */
+ LE32_CONST(BMP_HEADERSIZE), /* Offset to start of pixel data */
+
+ 0x28, 0x00, 0x00, 0x00, /* Size of (2nd) header */
+ LE32_CONST(LCD_WIDTH), /* Width in pixels */
+ LE32_CONST(LCD_HEIGHT), /* Height in pixels */
+ 0x01, 0x00, /* Number of planes (always 1) */
+ LE16_CONST(BMP_BPP), /* Bits per pixel 1/4/8/16/24 */
+ 0x00, 0x00, 0x00, 0x00, /* Compression mode, 0 = none */
+ LE32_CONST(BMP_DATASIZE), /* Size of bitmap data */
+ 0xc4, 0x0e, 0x00, 0x00, /* Horizontal resolution (pixels/meter) */
+ 0xc4, 0x0e, 0x00, 0x00, /* Vertical resolution (pixels/meter) */
+ LE32_CONST(BMP_NUMCOLORS), /* Number of used colours */
+ LE32_CONST(BMP_NUMCOLORS), /* Number of important colours */
+};
+
+#if LCD_DEPTH == 1
+#define BMP_RED 0x90
+#define BMP_GREEN 0xee
+#define BMP_BLUE 0x90
+#elif LCD_DEPTH == 2
+#define BMP_RED 0xad
+#define BMP_GREEN 0xd8
+#define BMP_BLUE 0xe6
+#endif
+
+static unsigned char linebuf[BMP_LINESIZE];
+
+/* Save the current display content (b&w and greyscale overlay) to an 8-bit
+ * BMP file in the root directory. */
+void gray_screendump(void)
+{
+ int fh, i, bright;
+ int x, y, by, mask;
+ int gx, gby;
+ unsigned char *lcdptr, *grayptr, *grayptr2;
+ char filename[MAX_PATH];
+
+#ifdef HAVE_RTC
+ struct tm *tm = _gray_rb->get_time();
+
+ _gray_rb->snprintf(filename, MAX_PATH,
+ "/graydump %04d-%02d-%02d %02d-%02d-%02d.bmp",
+ tm->tm_year + 1900, tm->tm_mon + 1, tm->tm_mday,
+ tm->tm_hour, tm->tm_min, tm->tm_sec);
+#else
+ {
+ DIR* dir;
+ int max_dump_file = 1; /* default to graydump_0001.bmp */
+ dir = _gray_rb->opendir("/");
+ if (dir) /* found */
+ {
+ /* Search for the highest screendump filename present,
+ increment behind that. So even with "holes"
+ (deleted files), the newest will always have the
+ highest number. */
+ while(true)
+ {
+ struct dirent* entry;
+ int curr_dump_file;
+ /* walk through the directory content */
+ entry = _gray_rb->readdir(dir);
+ if (!entry)
+ {
+ _gray_rb->closedir(dir);
+ break; /* end of dir */
+ }
+ if (_gray_rb->strncasecmp(entry->d_name, "graydump_", 9))
+ continue; /* no screendump file */
+ curr_dump_file = _gray_rb->atoi(&entry->d_name[9]);
+ if (curr_dump_file >= max_dump_file)
+ max_dump_file = curr_dump_file + 1;
+ }
+ }
+ _gray_rb->snprintf(filename, MAX_PATH, "/graydump_%04d.bmp",
+ max_dump_file);
+ }
+#endif
+
+ fh = _gray_rb->creat(filename, O_WRONLY);
+
+ if (fh < 0)
+ return;
+
+ _gray_rb->write(fh, bmpheader, sizeof(bmpheader)); /* write header */
+
+ /* build clut, always 33 entries */
+ linebuf[3] = 0;
+
+ for (i = 0; i < BMP_NUMCOLORS; i++)
+ {
+ bright = MIN(i, _LEVEL_FAC * _gray_info.depth);
+ linebuf[0] = MULU16(BMP_BLUE, bright) / (_LEVEL_FAC * _gray_info.depth);
+ linebuf[1] = MULU16(BMP_GREEN, bright) / (_LEVEL_FAC * _gray_info.depth);
+ linebuf[2] = MULU16(BMP_RED, bright) / (_LEVEL_FAC * _gray_info.depth);
+ _gray_rb->write(fh, linebuf, 4);
+ }
+
+ /* 8-bit BMP image goes bottom -> top */
+ for (y = LCD_HEIGHT - 1; y >= 0; y--)
+ {
+#if LCD_DEPTH == 1
+ _gray_rb->memset(linebuf, BMP_NUMCOLORS-1, LCD_WIDTH);
+
+ mask = 1 << (y & 7);
+ by = y >> 3;
+ lcdptr = _gray_rb->lcd_framebuffer + MULU16(LCD_WIDTH, by);
+ gby = by - _gray_info.by;
+
+ if ((_gray_info.flags & _GRAY_RUNNING)
+ && (unsigned) gby < (unsigned) _gray_info.bheight)
+ {
+ /* line contains greyscale (and maybe b&w) graphics */
+ grayptr = _gray_info.plane_data + MULU16(_gray_info.width, gby);
+
+ for (x = 0; x < LCD_WIDTH; x++)
+ {
+ if (*lcdptr++ & mask)
+ linebuf[x] = 0;
+
+ gx = x - _gray_info.x;
+
+ if ((unsigned)gx < (unsigned)_gray_info.width)
+ {
+ bright = 0;
+ grayptr2 = grayptr + gx;
+
+ for (i = 0; i < _gray_info.depth; i++)
+ {
+ if (!(*grayptr2 & mask))
+ bright++;
+ grayptr2 += _gray_info.plane_size;
+ }
+ linebuf[x] = bright;
+ }
+ }
+ }
+ else
+ {
+ /* line contains only b&w graphics */
+ for (x = 0; x < LCD_WIDTH; x++)
+ if (*lcdptr++ & mask)
+ linebuf[x] = 0;
+ }
+#endif
+
+ _gray_rb->write(fh, linebuf, sizeof(linebuf));
+ }
+
+ _gray_rb->close(fh);
+}
+
+#endif /* HAVE_LCD_BITMAP */
+#endif /* !SIMULATOR */