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Diffstat (limited to 'apps/plugins/lib/gray_drawbitmap.c')
-rw-r--r--apps/plugins/lib/gray_drawbitmap.c116
1 files changed, 0 insertions, 116 deletions
diff --git a/apps/plugins/lib/gray_drawbitmap.c b/apps/plugins/lib/gray_drawbitmap.c
deleted file mode 100644
index 376f76d..0000000
--- a/apps/plugins/lib/gray_drawbitmap.c
+++ /dev/null
@@ -1,116 +0,0 @@
-/***************************************************************************
-* __________ __ ___.
-* Open \______ \ ____ ____ | | _\_ |__ _______ ___
-* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
-* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
-* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
-* \/ \/ \/ \/ \/
-* $Id$
-*
-* Grayscale framework
-* gray_drawbitmap() function
-*
-* This is a generic framework to use grayscale display within Rockbox
-* plugins. It obviously does not work for the player.
-*
-* Copyright (C) 2004 Jens Arnold
-*
-* All files in this archive are subject to the GNU General Public License.
-* See the file COPYING in the source tree root for full license agreement.
-*
-* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
-* KIND, either express or implied.
-*
-****************************************************************************/
-
-#ifndef SIMULATOR /* not for simulator by now */
-#include "plugin.h"
-
-#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
-#include "gray.h"
-
-/*---------------------------------------------------------------------------
- Display a bitmap with the current drawinfo
- ----------------------------------------------------------------------------
- The drawmode is used as described for gray_set_drawmode()
-
- This (now) uses the same bitmap format as the core b&w graphics routines,
- so you can use bmp2rb to generate bitmaps for use with this function as
- well.
-
- A bitmap contains one bit for every pixel that defines if that pixel is
- foreground (1) or background (0). Bits within a byte are arranged
- vertically, LSB at top.
- The bytes are stored in row-major order, with byte 0 being top left,
- byte 1 2nd from left etc. The first row of bytes defines pixel rows
- 0..7, the second row defines pixel row 8..15 etc.
-
- The <stride> parameter is useful if you want to show only a part of a
- bitmap. It should always be set to the "row length" of the bitmap.
- */
-void gray_drawbitmap(const unsigned char *src, int x, int y, int nx, int ny,
- int stride)
-{
- int shift;
- unsigned bits, mask_top, mask_bottom;
- const unsigned char *src_col;
- unsigned char *dst, *dst_col;
- void (*blockfunc)(unsigned char *address, unsigned mask, unsigned bits);
-
- if ((unsigned) x >= (unsigned) _graybuf->width
- || (unsigned) y >= (unsigned) _graybuf->height)
- return;
-
- if ((unsigned) (y + ny) >= (unsigned) _graybuf->height) /* clip bottom */
- ny = _graybuf->height - y;
-
- if ((unsigned) (x + nx) >= (unsigned) _graybuf->width) /* clip right */
- nx = _graybuf->width - x;
-
- dst = _graybuf->data + x + MULU16(_graybuf->width, y >> 3);
- shift = y & 7;
- ny += shift;
-
- mask_top = 0xFFu << (y & 7);
- mask_bottom = ~(0xFEu << ((ny - 1) & 7));
- if (ny <= 8)
- mask_bottom &= mask_top;
-
- blockfunc = _gray_blockfuncs[_graybuf->drawmode];
-
- for(x = 0; x < nx; x++)
- {
- src_col = src++;
- dst_col = dst++;
- bits = 0;
- y = 0;
-
- if (ny > 8)
- {
- bits = *src_col << shift;
- src_col += stride;
-
- blockfunc(dst_col, mask_top, bits);
- dst_col += _graybuf->width;
- bits >>= 8;
-
- for (y = 8; y < ny - 8; y += 8)
- {
- bits |= *src_col << shift;
- src_col += stride;
-
- blockfunc(dst_col, 0xFFu, bits);
- dst_col += _graybuf->width;
- bits >>= 8;
- }
- }
- if (y + shift < ny)
- bits |= *src_col << shift;
-
- blockfunc(dst_col, mask_bottom, bits);
- }
-}
-
-#endif // #ifdef HAVE_LCD_BITMAP
-#endif // #ifndef SIMULATOR
-