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Diffstat (limited to 'apps/plugins/puzzles/help/cube.c')
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diff --git a/apps/plugins/puzzles/help/cube.c b/apps/plugins/puzzles/help/cube.c new file mode 100644 index 0000000..86ffbb6 --- /dev/null +++ b/apps/plugins/puzzles/help/cube.c @@ -0,0 +1,58 @@ +/* auto-generated by genhelp.sh */ +/* DO NOT EDIT! */ +const char help_text[] = +"#Chapter 4: Cube " +"\n" +"This is another one I originally saw as a web game. This one was a " +"Java game [2], by Paul Scott. You have a grid of 16 squares, six of " +"which are blue; on one square rests a cube. Your move is to use the " +"arrow keys to roll the cube through 90 degrees so that it moves to " +"an adjacent square. If you roll the cube on to a blue square, the " +"blue square is picked up on one face of the cube; if you roll a blue " +"face of the cube on to a non-blue square, the blueness is put down " +"again. (In general, whenever you roll the cube, the two faces that " +"come into contact swap colours.) Your job is to get all six blue " +"squares on to the six faces of the cube at the same time. Count your " +"moves and try to do it in as few as possible. " +"\n" +"Unlike the original Java game, my version has an additional feature: " +"once you've mastered the game with a cube rolling on a square grid, " +"you can change to a triangular grid and roll any of a tetrahedron, " +"an octahedron or an icosahedron. " +"\n" +"[2] http://www3.sympatico.ca/paulscott/cube/cube.htm " +"\n" +"\n#4.1 Cube controls " +"\n" +"This game can be played with either the keyboard or the mouse. " +"\n" +"Left-clicking anywhere on the window will move the cube (or other " +"solid) towards the mouse pointer. " +"\n" +"The arrow keys can also used to roll the cube on its square grid in " +"the four cardinal directions. On the triangular grids, the mapping " +"of arrow keys to directions is more approximate. Vertical movement " +"is disallowed where it doesn't make sense. The four keys surrounding " +"the arrow keys on the numeric keypad (`7', `9', `1', `3') can be " +"used for diagonal movement. " +"\n" +"(All the actions described in section 2.1 are also available.) " +"\n" +"\n#4.2 Cube parameters " +"\n" +"These parameters are available from the `Custom...' option on the " +"`Type' menu. " +"\n" +"_Type of solid_ " +"\n" +"Selects the solid to roll (and hence the shape of the grid): " +"tetrahedron, cube, octahedron, or icosahedron. " +"\n" +"_Width / top_, _Height / bottom_ " +"\n" +"On a square grid, horizontal and vertical dimensions. On a " +"triangular grid, the number of triangles on the top and bottom " +"rows respectively. " +"\n" +; +const char quick_help_text[] = "Pick up all the blue squares by rolling the cube over them."; |