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Diffstat (limited to 'apps/plugins/puzzles/help/flip.c')
| -rw-r--r-- | apps/plugins/puzzles/help/flip.c | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/help/flip.c b/apps/plugins/puzzles/help/flip.c new file mode 100644 index 0000000..5a207b6 --- /dev/null +++ b/apps/plugins/puzzles/help/flip.c @@ -0,0 +1,49 @@ +/* auto-generated by genhelp.sh */ +/* DO NOT EDIT! */ +const char help_text[] = +"#Chapter 14: Flip " +"\n" +"You have a grid of squares, some light and some dark. Your aim is to " +"light all the squares up at the same time. You can choose any square " +"and flip its state from light to dark or dark to light, but when you " +"do so, other squares around it change state as well. " +"\n" +"Each square contains a small diagram showing which other squares " +"change when you flip it. " +"\n" +"\n#14.1 Flip controls " +"\n" +"This game can be played with either the keyboard or the mouse. " +"\n" +"Left-click in a square to flip it and its associated squares, or use " +"the cursor keys to choose a square and the space bar or Enter key to " +"flip. " +"\n" +"If you use the `Solve' function on this game, it will mark some of " +"the squares in red. If you click once in every square with a red " +"mark, the game should be solved. (If you click in a square _without_ " +"a red mark, a red mark will appear in it to indicate that you will " +"need to reverse that operation to reach the solution.) " +"\n" +"(All the actions described in section 2.1 are also available.) " +"\n" +"\n#14.2 Flip parameters " +"\n" +"These parameters are available from the `Custom...' option on the " +"`Type' menu. " +"\n" +"_Width_, _Height_ " +"\n" +"Size of grid in squares. " +"\n" +"_Shape type_ " +"\n" +"This control determines the shape of the region which is flipped " +"by clicking in any given square. The default setting, `Crosses', " +"causes every square to flip itself and its four immediate " +"neighbours (or three or two if it's at an edge or corner). The " +"other setting, `Random', causes a random shape to be chosen for " +"every square, so the game is different every time. " +"\n" +; +const char quick_help_text[] = "Flip groups of squares to light them all up at once."; |