summaryrefslogtreecommitdiff
path: root/apps/plugins/puzzles/help/tracks.c
diff options
context:
space:
mode:
Diffstat (limited to 'apps/plugins/puzzles/help/tracks.c')
-rw-r--r--apps/plugins/puzzles/help/tracks.c59
1 files changed, 59 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/help/tracks.c b/apps/plugins/puzzles/help/tracks.c
new file mode 100644
index 0000000..e60c71a
--- /dev/null
+++ b/apps/plugins/puzzles/help/tracks.c
@@ -0,0 +1,59 @@
+/* auto-generated by genhelp.sh */
+/* DO NOT EDIT! */
+const char help_text[] =
+"#Chapter 40: Tracks "
+"\n"
+"You are given a grid of squares, some of which are filled with train "
+"tracks. You need to complete the track from A to B so that the "
+"rows and columns contain the same number of track segments as are "
+"indicated in the clues to the top and right of the grid. "
+"\n"
+"There are only straight and 90 degree curved rails, and the track "
+"may not cross itself. "
+"\n"
+"Tracks was contributed to this collection by James Harvey. "
+"\n"
+"\n#40.1 Tracks controls "
+"\n"
+"Left-clicking on an edge between two squares adds a track segment "
+"between the two squares. Right-clicking on an edge adds a cross on "
+"the edge, indicating no track is possible there. "
+"\n"
+"Left-clicking in a square adds a colour indicator showing that "
+"you know the square must contain a track, even if you don't know "
+"which edges it crosses yet. Right-clicking in a square adds a cross "
+"indicating it contains no track segment. "
+"\n"
+"Left- or right-dragging between squares allows you to lay a straight "
+"line of is-track or is-not-track indicators, useful for filling in "
+"rows or columns to match the clue. "
+"\n"
+"(All the actions described in section 2.1 are also available.) "
+"\n"
+"\n#40.2 Tracks parameters "
+"\n"
+"These parameters are available from the `Custom...' option on the "
+"`Type' menu. "
+"\n"
+"_Width_, _Height_ "
+"\n"
+"Size of the grid, in squares. "
+"\n"
+"_Difficulty_ "
+"\n"
+"Controls the difficulty of the generated puzzle: at Tricky "
+"level, you are required to make more deductions regarding "
+"disregarding moves that would lead to impossible crossings "
+"later. "
+"\n"
+"_Disallow consecutive 1 clues_ "
+"\n"
+"Controls whether the Tracks game generation permits two adjacent "
+"rows or columns to have a 1 clue, or permits the row or column "
+"of the track's endpoint to have a 1 clue. By default this is "
+"not permitted, to avoid long straight boring segments of track "
+"and make the games more twiddly and interesting. If you want to "
+"restore the possibility, turn this option off. "
+"\n"
+;
+const char quick_help_text[] = "Fill in the railway track according to the clues.";