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Diffstat (limited to 'apps/plugins/puzzles/help/tracks.c')
| -rw-r--r-- | apps/plugins/puzzles/help/tracks.c | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/apps/plugins/puzzles/help/tracks.c b/apps/plugins/puzzles/help/tracks.c new file mode 100644 index 0000000..e60c71a --- /dev/null +++ b/apps/plugins/puzzles/help/tracks.c @@ -0,0 +1,59 @@ +/* auto-generated by genhelp.sh */ +/* DO NOT EDIT! */ +const char help_text[] = +"#Chapter 40: Tracks " +"\n" +"You are given a grid of squares, some of which are filled with train " +"tracks. You need to complete the track from A to B so that the " +"rows and columns contain the same number of track segments as are " +"indicated in the clues to the top and right of the grid. " +"\n" +"There are only straight and 90 degree curved rails, and the track " +"may not cross itself. " +"\n" +"Tracks was contributed to this collection by James Harvey. " +"\n" +"\n#40.1 Tracks controls " +"\n" +"Left-clicking on an edge between two squares adds a track segment " +"between the two squares. Right-clicking on an edge adds a cross on " +"the edge, indicating no track is possible there. " +"\n" +"Left-clicking in a square adds a colour indicator showing that " +"you know the square must contain a track, even if you don't know " +"which edges it crosses yet. Right-clicking in a square adds a cross " +"indicating it contains no track segment. " +"\n" +"Left- or right-dragging between squares allows you to lay a straight " +"line of is-track or is-not-track indicators, useful for filling in " +"rows or columns to match the clue. " +"\n" +"(All the actions described in section 2.1 are also available.) " +"\n" +"\n#40.2 Tracks parameters " +"\n" +"These parameters are available from the `Custom...' option on the " +"`Type' menu. " +"\n" +"_Width_, _Height_ " +"\n" +"Size of the grid, in squares. " +"\n" +"_Difficulty_ " +"\n" +"Controls the difficulty of the generated puzzle: at Tricky " +"level, you are required to make more deductions regarding " +"disregarding moves that would lead to impossible crossings " +"later. " +"\n" +"_Disallow consecutive 1 clues_ " +"\n" +"Controls whether the Tracks game generation permits two adjacent " +"rows or columns to have a 1 clue, or permits the row or column " +"of the track's endpoint to have a 1 clue. By default this is " +"not permitted, to avoid long straight boring segments of track " +"and make the games more twiddly and interesting. If you want to " +"restore the possibility, turn this option off. " +"\n" +; +const char quick_help_text[] = "Fill in the railway track according to the clues."; |