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-rw-r--r--apps/plugins/sdl/progs/quake/d_polyse.c1111
1 files changed, 1111 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/d_polyse.c b/apps/plugins/sdl/progs/quake/d_polyse.c
new file mode 100644
index 0000000..9acd34b
--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/d_polyse.c
@@ -0,0 +1,1111 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+// d_polyset.c: routines for drawing sets of polygons sharing the same
+// texture (used for Alias models)
+
+#include "quakedef.h"
+#include "r_local.h"
+#include "d_local.h"
+
+// TODO: put in span spilling to shrink list size
+// !!! if this is changed, it must be changed in d_polysa.s too !!!
+#define DPS_MAXSPANS MAXHEIGHT+1
+ // 1 extra for spanpackage that marks end
+
+// !!! if this is changed, it must be changed in asm_draw.h too !!!
+typedef struct {
+ void *pdest;
+ short *pz;
+ int count;
+ byte *ptex;
+ int sfrac, tfrac, light, zi;
+} spanpackage_t;
+
+typedef struct {
+ int isflattop;
+ int numleftedges;
+ int *pleftedgevert0;
+ int *pleftedgevert1;
+ int *pleftedgevert2;
+ int numrightedges;
+ int *prightedgevert0;
+ int *prightedgevert1;
+ int *prightedgevert2;
+} edgetable;
+
+int r_p0[6], r_p1[6], r_p2[6];
+
+byte *d_pcolormap;
+
+int d_aflatcolor;
+int d_xdenom;
+
+edgetable *pedgetable;
+
+edgetable edgetables[12] = {
+ {0, 1, r_p0, r_p2, NULL, 2, r_p0, r_p1, r_p2 },
+ {0, 2, r_p1, r_p0, r_p2, 1, r_p1, r_p2, NULL},
+ {1, 1, r_p0, r_p2, NULL, 1, r_p1, r_p2, NULL},
+ {0, 1, r_p1, r_p0, NULL, 2, r_p1, r_p2, r_p0 },
+ {0, 2, r_p0, r_p2, r_p1, 1, r_p0, r_p1, NULL},
+ {0, 1, r_p2, r_p1, NULL, 1, r_p2, r_p0, NULL},
+ {0, 1, r_p2, r_p1, NULL, 2, r_p2, r_p0, r_p1 },
+ {0, 2, r_p2, r_p1, r_p0, 1, r_p2, r_p0, NULL},
+ {0, 1, r_p1, r_p0, NULL, 1, r_p1, r_p2, NULL},
+ {1, 1, r_p2, r_p1, NULL, 1, r_p0, r_p1, NULL},
+ {1, 1, r_p1, r_p0, NULL, 1, r_p2, r_p0, NULL},
+ {0, 1, r_p0, r_p2, NULL, 1, r_p0, r_p1, NULL},
+};
+
+// FIXME: some of these can become statics
+int a_sstepxfrac, a_tstepxfrac, r_lstepx, a_ststepxwhole;
+int r_sstepx, r_tstepx, r_lstepy, r_sstepy, r_tstepy;
+int r_zistepx, r_zistepy;
+int d_aspancount, d_countextrastep;
+
+spanpackage_t *a_spans;
+spanpackage_t *d_pedgespanpackage;
+static int ystart;
+byte *d_pdest, *d_ptex;
+short *d_pz;
+int d_sfrac, d_tfrac, d_light, d_zi;
+int d_ptexextrastep, d_sfracextrastep;
+int d_tfracextrastep, d_lightextrastep, d_pdestextrastep;
+int d_lightbasestep, d_pdestbasestep, d_ptexbasestep;
+int d_sfracbasestep, d_tfracbasestep;
+int d_ziextrastep, d_zibasestep;
+int d_pzextrastep, d_pzbasestep;
+
+typedef struct {
+ int quotient;
+ int remainder;
+} adivtab_t;
+
+static adivtab_t adivtab[32*32] = {
+#include "adivtab.h"
+};
+
+byte *skintable[MAX_LBM_HEIGHT];
+int skinwidth;
+byte *skinstart;
+
+void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage);
+void D_PolysetCalcGradients (int skinwidth);
+void D_DrawSubdiv (void);
+void D_DrawNonSubdiv (void);
+void D_PolysetRecursiveTriangle (int *p1, int *p2, int *p3);
+void D_PolysetSetEdgeTable (void);
+void D_RasterizeAliasPolySmooth (void);
+void D_PolysetScanLeftEdge (int height);
+
+#if !id386
+
+/*
+================
+D_PolysetDraw
+================
+*/
+void D_PolysetDraw (void)
+{
+ spanpackage_t spans[DPS_MAXSPANS + 1 +
+ ((CACHE_SIZE - 1) / sizeof(spanpackage_t)) + 1];
+ // one extra because of cache line pretouching
+
+ a_spans = (spanpackage_t *)
+ (((long)&spans[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1));
+
+ if (r_affinetridesc.drawtype)
+ {
+ D_DrawSubdiv ();
+ }
+ else
+ {
+ D_DrawNonSubdiv ();
+ }
+}
+
+
+/*
+================
+D_PolysetDrawFinalVerts
+================
+*/
+void D_PolysetDrawFinalVerts (finalvert_t *fv, int numverts)
+{
+ int i, z;
+ short *zbuf;
+
+ for (i=0 ; i<numverts ; i++, fv++)
+ {
+ // valid triangle coordinates for filling can include the bottom and
+ // right clip edges, due to the fill rule; these shouldn't be drawn
+ if ((fv->v[0] < r_refdef.vrectright) &&
+ (fv->v[1] < r_refdef.vrectbottom))
+ {
+ z = fv->v[5]>>16;
+ zbuf = zspantable[fv->v[1]] + fv->v[0];
+ if (z >= *zbuf)
+ {
+ int pix;
+
+ *zbuf = z;
+ pix = skintable[fv->v[3]>>16][fv->v[2]>>16];
+ pix = ((byte *)acolormap)[pix + (fv->v[4] & 0xFF00) ];
+ d_viewbuffer[d_scantable[fv->v[1]] + fv->v[0]] = pix;
+ }
+ }
+ }
+}
+
+
+/*
+================
+D_DrawSubdiv
+================
+*/
+void D_DrawSubdiv (void)
+{
+ mtriangle_t *ptri;
+ finalvert_t *pfv, *index0, *index1, *index2;
+ int i;
+ int lnumtriangles;
+
+ pfv = r_affinetridesc.pfinalverts;
+ ptri = r_affinetridesc.ptriangles;
+ lnumtriangles = r_affinetridesc.numtriangles;
+
+ for (i=0 ; i<lnumtriangles ; i++)
+ {
+ index0 = pfv + ptri[i].vertindex[0];
+ index1 = pfv + ptri[i].vertindex[1];
+ index2 = pfv + ptri[i].vertindex[2];
+
+ if (((index0->v[1]-index1->v[1]) *
+ (index0->v[0]-index2->v[0]) -
+ (index0->v[0]-index1->v[0]) *
+ (index0->v[1]-index2->v[1])) >= 0)
+ {
+ continue;
+ }
+
+ d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00];
+
+ if (ptri[i].facesfront)
+ {
+ D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v);
+ }
+ else
+ {
+ int s0, s1, s2;
+
+ s0 = index0->v[2];
+ s1 = index1->v[2];
+ s2 = index2->v[2];
+
+ if (index0->flags & ALIAS_ONSEAM)
+ index0->v[2] += r_affinetridesc.seamfixupX16;
+ if (index1->flags & ALIAS_ONSEAM)
+ index1->v[2] += r_affinetridesc.seamfixupX16;
+ if (index2->flags & ALIAS_ONSEAM)
+ index2->v[2] += r_affinetridesc.seamfixupX16;
+
+ D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v);
+
+ index0->v[2] = s0;
+ index1->v[2] = s1;
+ index2->v[2] = s2;
+ }
+ }
+}
+
+
+/*
+================
+D_DrawNonSubdiv
+================
+*/
+void D_DrawNonSubdiv (void)
+{
+ mtriangle_t *ptri;
+ finalvert_t *pfv, *index0, *index1, *index2;
+ int i;
+ int lnumtriangles;
+
+ pfv = r_affinetridesc.pfinalverts;
+ ptri = r_affinetridesc.ptriangles;
+ lnumtriangles = r_affinetridesc.numtriangles;
+
+ for (i=0 ; i<lnumtriangles ; i++, ptri++)
+ {
+ index0 = pfv + ptri->vertindex[0];
+ index1 = pfv + ptri->vertindex[1];
+ index2 = pfv + ptri->vertindex[2];
+
+ d_xdenom = (index0->v[1]-index1->v[1]) *
+ (index0->v[0]-index2->v[0]) -
+ (index0->v[0]-index1->v[0])*(index0->v[1]-index2->v[1]);
+
+ if (d_xdenom >= 0)
+ {
+ continue;
+ }
+
+ r_p0[0] = index0->v[0]; // u
+ r_p0[1] = index0->v[1]; // v
+ r_p0[2] = index0->v[2]; // s
+ r_p0[3] = index0->v[3]; // t
+ r_p0[4] = index0->v[4]; // light
+ r_p0[5] = index0->v[5]; // iz
+
+ r_p1[0] = index1->v[0];
+ r_p1[1] = index1->v[1];
+ r_p1[2] = index1->v[2];
+ r_p1[3] = index1->v[3];
+ r_p1[4] = index1->v[4];
+ r_p1[5] = index1->v[5];
+
+ r_p2[0] = index2->v[0];
+ r_p2[1] = index2->v[1];
+ r_p2[2] = index2->v[2];
+ r_p2[3] = index2->v[3];
+ r_p2[4] = index2->v[4];
+ r_p2[5] = index2->v[5];
+
+ if (!ptri->facesfront)
+ {
+ if (index0->flags & ALIAS_ONSEAM)
+ r_p0[2] += r_affinetridesc.seamfixupX16;
+ if (index1->flags & ALIAS_ONSEAM)
+ r_p1[2] += r_affinetridesc.seamfixupX16;
+ if (index2->flags & ALIAS_ONSEAM)
+ r_p2[2] += r_affinetridesc.seamfixupX16;
+ }
+
+ D_PolysetSetEdgeTable ();
+ D_RasterizeAliasPolySmooth ();
+ }
+}
+
+
+/*
+================
+D_PolysetRecursiveTriangle
+================
+*/
+void D_PolysetRecursiveTriangle (int *lp1, int *lp2, int *lp3)
+{
+ int *temp;
+ int d;
+ int new[6];
+ int z;
+ short *zbuf;
+
+ d = lp2[0] - lp1[0];
+ if (d < -1 || d > 1)
+ goto split;
+ d = lp2[1] - lp1[1];
+ if (d < -1 || d > 1)
+ goto split;
+
+ d = lp3[0] - lp2[0];
+ if (d < -1 || d > 1)
+ goto split2;
+ d = lp3[1] - lp2[1];
+ if (d < -1 || d > 1)
+ goto split2;
+
+ d = lp1[0] - lp3[0];
+ if (d < -1 || d > 1)
+ goto split3;
+ d = lp1[1] - lp3[1];
+ if (d < -1 || d > 1)
+ {
+split3:
+ temp = lp1;
+ lp1 = lp3;
+ lp3 = lp2;
+ lp2 = temp;
+
+ goto split;
+ }
+
+ return; // entire tri is filled
+
+split2:
+ temp = lp1;
+ lp1 = lp2;
+ lp2 = lp3;
+ lp3 = temp;
+
+split:
+// split this edge
+ new[0] = (lp1[0] + lp2[0]) >> 1;
+ new[1] = (lp1[1] + lp2[1]) >> 1;
+ new[2] = (lp1[2] + lp2[2]) >> 1;
+ new[3] = (lp1[3] + lp2[3]) >> 1;
+ new[5] = (lp1[5] + lp2[5]) >> 1;
+
+// draw the point if splitting a leading edge
+ if (lp2[1] > lp1[1])
+ goto nodraw;
+ if ((lp2[1] == lp1[1]) && (lp2[0] < lp1[0]))
+ goto nodraw;
+
+
+ z = new[5]>>16;
+ zbuf = zspantable[new[1]] + new[0];
+ if (z >= *zbuf)
+ {
+ int pix;
+
+ *zbuf = z;
+ pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]];
+ d_viewbuffer[d_scantable[new[1]] + new[0]] = pix;
+ }
+
+nodraw:
+// recursively continue
+ D_PolysetRecursiveTriangle (lp3, lp1, new);
+ D_PolysetRecursiveTriangle (lp3, new, lp2);
+}
+
+#endif // !id386
+
+
+/*
+================
+D_PolysetUpdateTables
+================
+*/
+void D_PolysetUpdateTables (void)
+{
+ int i;
+ byte *s;
+
+ if (r_affinetridesc.skinwidth != skinwidth ||
+ r_affinetridesc.pskin != skinstart)
+ {
+ skinwidth = r_affinetridesc.skinwidth;
+ skinstart = r_affinetridesc.pskin;
+ s = skinstart;
+ for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth)
+ skintable[i] = s;
+ }
+}
+
+
+#if !id386
+
+/*
+===================
+D_PolysetScanLeftEdge
+====================
+*/
+void D_PolysetScanLeftEdge (int height)
+{
+
+ do
+ {
+ d_pedgespanpackage->pdest = d_pdest;
+ d_pedgespanpackage->pz = d_pz;
+ d_pedgespanpackage->count = d_aspancount;
+ d_pedgespanpackage->ptex = d_ptex;
+
+ d_pedgespanpackage->sfrac = d_sfrac;
+ d_pedgespanpackage->tfrac = d_tfrac;
+
+ // FIXME: need to clamp l, s, t, at both ends?
+ d_pedgespanpackage->light = d_light;
+ d_pedgespanpackage->zi = d_zi;
+
+ d_pedgespanpackage++;
+
+ errorterm += erroradjustup;
+ if (errorterm >= 0)
+ {
+ d_pdest += d_pdestextrastep;
+ d_pz += d_pzextrastep;
+ d_aspancount += d_countextrastep;
+ d_ptex += d_ptexextrastep;
+ d_sfrac += d_sfracextrastep;
+ d_ptex += d_sfrac >> 16;
+
+ d_sfrac &= 0xFFFF;
+ d_tfrac += d_tfracextrastep;
+ if (d_tfrac & 0x10000)
+ {
+ d_ptex += r_affinetridesc.skinwidth;
+ d_tfrac &= 0xFFFF;
+ }
+ d_light += d_lightextrastep;
+ d_zi += d_ziextrastep;
+ errorterm -= erroradjustdown;
+ }
+ else
+ {
+ d_pdest += d_pdestbasestep;
+ d_pz += d_pzbasestep;
+ d_aspancount += ubasestep;
+ d_ptex += d_ptexbasestep;
+ d_sfrac += d_sfracbasestep;
+ d_ptex += d_sfrac >> 16;
+ d_sfrac &= 0xFFFF;
+ d_tfrac += d_tfracbasestep;
+ if (d_tfrac & 0x10000)
+ {
+ d_ptex += r_affinetridesc.skinwidth;
+ d_tfrac &= 0xFFFF;
+ }
+ d_light += d_lightbasestep;
+ d_zi += d_zibasestep;
+ }
+ } while (--height);
+}
+
+#endif // !id386
+
+
+/*
+===================
+D_PolysetSetUpForLineScan
+====================
+*/
+void D_PolysetSetUpForLineScan(fixed8_t startvertu, fixed8_t startvertv,
+ fixed8_t endvertu, fixed8_t endvertv)
+{
+ double dm, dn;
+ int tm, tn;
+ adivtab_t *ptemp;
+
+// TODO: implement x86 version
+
+ errorterm = -1;
+
+ tm = endvertu - startvertu;
+ tn = endvertv - startvertv;
+
+ if (((tm <= 16) && (tm >= -15)) &&
+ ((tn <= 16) && (tn >= -15)))
+ {
+ ptemp = &adivtab[((tm+15) << 5) + (tn+15)];
+ ubasestep = ptemp->quotient;
+ erroradjustup = ptemp->remainder;
+ erroradjustdown = tn;
+ }
+ else
+ {
+ dm = (double)tm;
+ dn = (double)tn;
+
+ FloorDivMod (dm, dn, &ubasestep, &erroradjustup);
+
+ erroradjustdown = dn;
+ }
+}
+
+
+#if !id386
+
+/*
+================
+D_PolysetCalcGradients
+================
+*/
+void D_PolysetCalcGradients (int skinwidth)
+{
+ float xstepdenominv, ystepdenominv, t0, t1;
+ float p01_minus_p21, p11_minus_p21, p00_minus_p20, p10_minus_p20;
+
+ p00_minus_p20 = r_p0[0] - r_p2[0];
+ p01_minus_p21 = r_p0[1] - r_p2[1];
+ p10_minus_p20 = r_p1[0] - r_p2[0];
+ p11_minus_p21 = r_p1[1] - r_p2[1];
+
+ xstepdenominv = 1.0 / (float)d_xdenom;
+
+ ystepdenominv = -xstepdenominv;
+
+// ceil () for light so positive steps are exaggerated, negative steps
+// diminished, pushing us away from underflow toward overflow. Underflow is
+// very visible, overflow is very unlikely, because of ambient lighting
+ t0 = r_p0[4] - r_p2[4];
+ t1 = r_p1[4] - r_p2[4];
+ r_lstepx = (int)
+ ceil((t1 * p01_minus_p21 - t0 * p11_minus_p21) * xstepdenominv);
+ r_lstepy = (int)
+ ceil((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ystepdenominv);
+
+ t0 = r_p0[2] - r_p2[2];
+ t1 = r_p1[2] - r_p2[2];
+ r_sstepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
+ xstepdenominv);
+ r_sstepy = (int)((t1 * p00_minus_p20 - t0* p10_minus_p20) *
+ ystepdenominv);
+
+ t0 = r_p0[3] - r_p2[3];
+ t1 = r_p1[3] - r_p2[3];
+ r_tstepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
+ xstepdenominv);
+ r_tstepy = (int)((t1 * p00_minus_p20 - t0 * p10_minus_p20) *
+ ystepdenominv);
+
+ t0 = r_p0[5] - r_p2[5];
+ t1 = r_p1[5] - r_p2[5];
+ r_zistepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) *
+ xstepdenominv);
+ r_zistepy = (int)((t1 * p00_minus_p20 - t0 * p10_minus_p20) *
+ ystepdenominv);
+
+#if id386
+ a_sstepxfrac = r_sstepx << 16;
+ a_tstepxfrac = r_tstepx << 16;
+#else
+ a_sstepxfrac = r_sstepx & 0xFFFF;
+ a_tstepxfrac = r_tstepx & 0xFFFF;
+#endif
+
+ a_ststepxwhole = skinwidth * (r_tstepx >> 16) + (r_sstepx >> 16);
+}
+
+#endif // !id386
+
+
+#if 0
+byte gelmap[256];
+void InitGel (byte *palette)
+{
+ int i;
+ int r;
+
+ for (i=0 ; i<256 ; i++)
+ {
+// r = (palette[i*3]>>4);
+ r = (palette[i*3] + palette[i*3+1] + palette[i*3+2])/(16*3);
+ gelmap[i] = /* 64 */ 0 + r;
+ }
+}
+#endif
+
+
+#if !id386
+
+/*
+================
+D_PolysetDrawSpans8
+================
+*/
+void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage)
+{
+ int lcount;
+ byte *lpdest;
+ byte *lptex;
+ int lsfrac, ltfrac;
+ int llight;
+ int lzi;
+ short *lpz;
+
+ do
+ {
+ lcount = d_aspancount - pspanpackage->count;
+
+ errorterm += erroradjustup;
+ if (errorterm >= 0)
+ {
+ d_aspancount += d_countextrastep;
+ errorterm -= erroradjustdown;
+ }
+ else
+ {
+ d_aspancount += ubasestep;
+ }
+
+ if (lcount)
+ {
+ lpdest = pspanpackage->pdest;
+ lptex = pspanpackage->ptex;
+ lpz = pspanpackage->pz;
+ lsfrac = pspanpackage->sfrac;
+ ltfrac = pspanpackage->tfrac;
+ llight = pspanpackage->light;
+ lzi = pspanpackage->zi;
+
+ do
+ {
+ if ((lzi >> 16) >= *lpz)
+ {
+ *lpdest = ((byte *)acolormap)[*lptex + (llight & 0xFF00)];
+// gel mapping *lpdest = gelmap[*lpdest];
+ *lpz = lzi >> 16;
+ }
+ lpdest++;
+ lzi += r_zistepx;
+ lpz++;
+ llight += r_lstepx;
+ lptex += a_ststepxwhole;
+ lsfrac += a_sstepxfrac;
+ lptex += lsfrac >> 16;
+ lsfrac &= 0xFFFF;
+ ltfrac += a_tstepxfrac;
+ if (ltfrac & 0x10000)
+ {
+ lptex += r_affinetridesc.skinwidth;
+ ltfrac &= 0xFFFF;
+ }
+ } while (--lcount);
+ }
+
+ pspanpackage++;
+ } while (pspanpackage->count != -999999);
+}
+#endif // !id386
+
+
+/*
+================
+D_PolysetFillSpans8
+================
+*/
+void D_PolysetFillSpans8 (spanpackage_t *pspanpackage)
+{
+ int color;
+
+// FIXME: do z buffering
+
+ color = d_aflatcolor++;
+
+ while (1)
+ {
+ int lcount;
+ byte *lpdest;
+
+ lcount = pspanpackage->count;
+
+ if (lcount == -1)
+ return;
+
+ if (lcount)
+ {
+ lpdest = pspanpackage->pdest;
+
+ do
+ {
+ *lpdest++ = color;
+ } while (--lcount);
+ }
+
+ pspanpackage++;
+ }
+}
+
+/*
+================
+D_RasterizeAliasPolySmooth
+================
+*/
+void D_RasterizeAliasPolySmooth (void)
+{
+ int initialleftheight, initialrightheight;
+ int *plefttop, *prighttop, *pleftbottom, *prightbottom;
+ int working_lstepx, originalcount;
+
+ plefttop = pedgetable->pleftedgevert0;
+ prighttop = pedgetable->prightedgevert0;
+
+ pleftbottom = pedgetable->pleftedgevert1;
+ prightbottom = pedgetable->prightedgevert1;
+
+ initialleftheight = pleftbottom[1] - plefttop[1];
+ initialrightheight = prightbottom[1] - prighttop[1];
+
+//
+// set the s, t, and light gradients, which are consistent across the triangle
+// because being a triangle, things are affine
+//
+ D_PolysetCalcGradients (r_affinetridesc.skinwidth);
+
+//
+// rasterize the polygon
+//
+
+//
+// scan out the top (and possibly only) part of the left edge
+//
+ d_pedgespanpackage = a_spans;
+
+ ystart = plefttop[1];
+ d_aspancount = plefttop[0] - prighttop[0];
+
+ d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) +
+ (plefttop[3] >> 16) * r_affinetridesc.skinwidth;
+#if id386
+ d_sfrac = (plefttop[2] & 0xFFFF) << 16;
+ d_tfrac = (plefttop[3] & 0xFFFF) << 16;
+#else
+ d_sfrac = plefttop[2] & 0xFFFF;
+ d_tfrac = plefttop[3] & 0xFFFF;
+#endif
+ d_light = plefttop[4];
+ d_zi = plefttop[5];
+
+ d_pdest = (byte *)d_viewbuffer +
+ ystart * screenwidth + plefttop[0];
+ d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
+
+ if (initialleftheight == 1)
+ {
+ d_pedgespanpackage->pdest = d_pdest;
+ d_pedgespanpackage->pz = d_pz;
+ d_pedgespanpackage->count = d_aspancount;
+ d_pedgespanpackage->ptex = d_ptex;
+
+ d_pedgespanpackage->sfrac = d_sfrac;
+ d_pedgespanpackage->tfrac = d_tfrac;
+
+ // FIXME: need to clamp l, s, t, at both ends?
+ d_pedgespanpackage->light = d_light;
+ d_pedgespanpackage->zi = d_zi;
+
+ d_pedgespanpackage++;
+ }
+ else
+ {
+ D_PolysetSetUpForLineScan(plefttop[0], plefttop[1],
+ pleftbottom[0], pleftbottom[1]);
+
+ #if id386
+ d_pzbasestep = (d_zwidth + ubasestep) << 1;
+ d_pzextrastep = d_pzbasestep + 2;
+ #else
+ d_pzbasestep = d_zwidth + ubasestep;
+ d_pzextrastep = d_pzbasestep + 1;
+ #endif
+
+ d_pdestbasestep = screenwidth + ubasestep;
+ d_pdestextrastep = d_pdestbasestep + 1;
+
+ // TODO: can reuse partial expressions here
+
+ // for negative steps in x along left edge, bias toward overflow rather than
+ // underflow (sort of turning the floor () we did in the gradient calcs into
+ // ceil (), but plus a little bit)
+ if (ubasestep < 0)
+ working_lstepx = r_lstepx - 1;
+ else
+ working_lstepx = r_lstepx;
+
+ d_countextrastep = ubasestep + 1;
+ d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) +
+ ((r_tstepy + r_tstepx * ubasestep) >> 16) *
+ r_affinetridesc.skinwidth;
+ #if id386
+ d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16;
+ d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16;
+ #else
+ d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF;
+ d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF;
+ #endif
+ d_lightbasestep = r_lstepy + working_lstepx * ubasestep;
+ d_zibasestep = r_zistepy + r_zistepx * ubasestep;
+
+ d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) +
+ ((r_tstepy + r_tstepx * d_countextrastep) >> 16) *
+ r_affinetridesc.skinwidth;
+ #if id386
+ d_sfracextrastep = (r_sstepy + r_sstepx*d_countextrastep) << 16;
+ d_tfracextrastep = (r_tstepy + r_tstepx*d_countextrastep) << 16;
+ #else
+ d_sfracextrastep = (r_sstepy + r_sstepx*d_countextrastep) & 0xFFFF;
+ d_tfracextrastep = (r_tstepy + r_tstepx*d_countextrastep) & 0xFFFF;
+ #endif
+ d_lightextrastep = d_lightbasestep + working_lstepx;
+ d_ziextrastep = d_zibasestep + r_zistepx;
+
+ D_PolysetScanLeftEdge (initialleftheight);
+ }
+
+//
+// scan out the bottom part of the left edge, if it exists
+//
+ if (pedgetable->numleftedges == 2)
+ {
+ int height;
+
+ plefttop = pleftbottom;
+ pleftbottom = pedgetable->pleftedgevert2;
+
+ height = pleftbottom[1] - plefttop[1];
+
+// TODO: make this a function; modularize this function in general
+
+ ystart = plefttop[1];
+ d_aspancount = plefttop[0] - prighttop[0];
+ d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) +
+ (plefttop[3] >> 16) * r_affinetridesc.skinwidth;
+ d_sfrac = 0;
+ d_tfrac = 0;
+ d_light = plefttop[4];
+ d_zi = plefttop[5];
+
+ d_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0];
+ d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0];
+
+ if (height == 1)
+ {
+ d_pedgespanpackage->pdest = d_pdest;
+ d_pedgespanpackage->pz = d_pz;
+ d_pedgespanpackage->count = d_aspancount;
+ d_pedgespanpackage->ptex = d_ptex;
+
+ d_pedgespanpackage->sfrac = d_sfrac;
+ d_pedgespanpackage->tfrac = d_tfrac;
+
+ // FIXME: need to clamp l, s, t, at both ends?
+ d_pedgespanpackage->light = d_light;
+ d_pedgespanpackage->zi = d_zi;
+
+ d_pedgespanpackage++;
+ }
+ else
+ {
+ D_PolysetSetUpForLineScan(plefttop[0], plefttop[1],
+ pleftbottom[0], pleftbottom[1]);
+
+ d_pdestbasestep = screenwidth + ubasestep;
+ d_pdestextrastep = d_pdestbasestep + 1;
+
+ #if id386
+ d_pzbasestep = (d_zwidth + ubasestep) << 1;
+ d_pzextrastep = d_pzbasestep + 2;
+ #else
+ d_pzbasestep = d_zwidth + ubasestep;
+ d_pzextrastep = d_pzbasestep + 1;
+ #endif
+
+ if (ubasestep < 0)
+ working_lstepx = r_lstepx - 1;
+ else
+ working_lstepx = r_lstepx;
+
+ d_countextrastep = ubasestep + 1;
+ d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) +
+ ((r_tstepy + r_tstepx * ubasestep) >> 16) *
+ r_affinetridesc.skinwidth;
+ #if id386
+ d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16;
+ d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16;
+ #else
+ d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF;
+ d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF;
+ #endif
+ d_lightbasestep = r_lstepy + working_lstepx * ubasestep;
+ d_zibasestep = r_zistepy + r_zistepx * ubasestep;
+
+ d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) +
+ ((r_tstepy + r_tstepx * d_countextrastep) >> 16) *
+ r_affinetridesc.skinwidth;
+ #if id386
+ d_sfracextrastep = ((r_sstepy+r_sstepx*d_countextrastep) & 0xFFFF)<<16;
+ d_tfracextrastep = ((r_tstepy+r_tstepx*d_countextrastep) & 0xFFFF)<<16;
+ #else
+ d_sfracextrastep = (r_sstepy+r_sstepx*d_countextrastep) & 0xFFFF;
+ d_tfracextrastep = (r_tstepy+r_tstepx*d_countextrastep) & 0xFFFF;
+ #endif
+ d_lightextrastep = d_lightbasestep + working_lstepx;
+ d_ziextrastep = d_zibasestep + r_zistepx;
+
+ D_PolysetScanLeftEdge (height);
+ }
+ }
+
+// scan out the top (and possibly only) part of the right edge, updating the
+// count field
+ d_pedgespanpackage = a_spans;
+
+ D_PolysetSetUpForLineScan(prighttop[0], prighttop[1],
+ prightbottom[0], prightbottom[1]);
+ d_aspancount = 0;
+ d_countextrastep = ubasestep + 1;
+ originalcount = a_spans[initialrightheight].count;
+ a_spans[initialrightheight].count = -999999; // mark end of the spanpackages
+ D_PolysetDrawSpans8 (a_spans);
+
+// scan out the bottom part of the right edge, if it exists
+ if (pedgetable->numrightedges == 2)
+ {
+ int height;
+ spanpackage_t *pstart;
+
+ pstart = a_spans + initialrightheight;
+ pstart->count = originalcount;
+
+ d_aspancount = prightbottom[0] - prighttop[0];
+
+ prighttop = prightbottom;
+ prightbottom = pedgetable->prightedgevert2;
+
+ height = prightbottom[1] - prighttop[1];
+
+ D_PolysetSetUpForLineScan(prighttop[0], prighttop[1],
+ prightbottom[0], prightbottom[1]);
+
+ d_countextrastep = ubasestep + 1;
+ a_spans[initialrightheight + height].count = -999999;
+ // mark end of the spanpackages
+ D_PolysetDrawSpans8 (pstart);
+ }
+}
+
+
+/*
+================
+D_PolysetSetEdgeTable
+================
+*/
+void D_PolysetSetEdgeTable (void)
+{
+ int edgetableindex;
+
+ edgetableindex = 0; // assume the vertices are already in
+ // top to bottom order
+
+//
+// determine which edges are right & left, and the order in which
+// to rasterize them
+//
+ if (r_p0[1] >= r_p1[1])
+ {
+ if (r_p0[1] == r_p1[1])
+ {
+ if (r_p0[1] < r_p2[1])
+ pedgetable = &edgetables[2];
+ else
+ pedgetable = &edgetables[5];
+
+ return;
+ }
+ else
+ {
+ edgetableindex = 1;
+ }
+ }
+
+ if (r_p0[1] == r_p2[1])
+ {
+ if (edgetableindex)
+ pedgetable = &edgetables[8];
+ else
+ pedgetable = &edgetables[9];
+
+ return;
+ }
+ else if (r_p1[1] == r_p2[1])
+ {
+ if (edgetableindex)
+ pedgetable = &edgetables[10];
+ else
+ pedgetable = &edgetables[11];
+
+ return;
+ }
+
+ if (r_p0[1] > r_p2[1])
+ edgetableindex += 2;
+
+ if (r_p1[1] > r_p2[1])
+ edgetableindex += 4;
+
+ pedgetable = &edgetables[edgetableindex];
+}
+
+
+#if 0
+
+void D_PolysetRecursiveDrawLine (int *lp1, int *lp2)
+{
+ int d;
+ int new[6];
+ int ofs;
+
+ d = lp2[0] - lp1[0];
+ if (d < -1 || d > 1)
+ goto split;
+ d = lp2[1] - lp1[1];
+ if (d < -1 || d > 1)
+ goto split;
+
+ return; // line is completed
+
+split:
+// split this edge
+ new[0] = (lp1[0] + lp2[0]) >> 1;
+ new[1] = (lp1[1] + lp2[1]) >> 1;
+ new[5] = (lp1[5] + lp2[5]) >> 1;
+ new[2] = (lp1[2] + lp2[2]) >> 1;
+ new[3] = (lp1[3] + lp2[3]) >> 1;
+ new[4] = (lp1[4] + lp2[4]) >> 1;
+
+// draw the point
+ ofs = d_scantable[new[1]] + new[0];
+ if (new[5] > d_pzbuffer[ofs])
+ {
+ int pix;
+
+ d_pzbuffer[ofs] = new[5];
+ pix = skintable[new[3]>>16][new[2]>>16];
+// pix = ((byte *)acolormap)[pix + (new[4] & 0xFF00)];
+ d_viewbuffer[ofs] = pix;
+ }
+
+// recursively continue
+ D_PolysetRecursiveDrawLine (lp1, new);
+ D_PolysetRecursiveDrawLine (new, lp2);
+}
+
+void D_PolysetRecursiveTriangle2 (int *lp1, int *lp2, int *lp3)
+{
+ int d;
+ int new[4];
+
+ d = lp2[0] - lp1[0];
+ if (d < -1 || d > 1)
+ goto split;
+ d = lp2[1] - lp1[1];
+ if (d < -1 || d > 1)
+ goto split;
+ return;
+
+split:
+// split this edge
+ new[0] = (lp1[0] + lp2[0]) >> 1;
+ new[1] = (lp1[1] + lp2[1]) >> 1;
+ new[5] = (lp1[5] + lp2[5]) >> 1;
+ new[2] = (lp1[2] + lp2[2]) >> 1;
+ new[3] = (lp1[3] + lp2[3]) >> 1;
+ new[4] = (lp1[4] + lp2[4]) >> 1;
+
+ D_PolysetRecursiveDrawLine (new, lp3);
+
+// recursively continue
+ D_PolysetRecursiveTriangle (lp1, new, lp3);
+ D_PolysetRecursiveTriangle (new, lp2, lp3);
+}
+
+#endif
+