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-rw-r--r--apps/plugins/sdl/progs/quake/model.c1874
1 files changed, 1874 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/model.c b/apps/plugins/sdl/progs/quake/model.c
new file mode 100644
index 0000000..e3bd9fb
--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/model.c
@@ -0,0 +1,1874 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+// models.c -- model loading and caching
+
+// models are the only shared resource between a client and server running
+// on the same machine.
+
+#include "quakedef.h"
+#include "r_local.h"
+
+model_t *loadmodel;
+char loadname[32]; // for hunk tags
+
+void Mod_LoadSpriteModel (model_t *mod, void *buffer);
+void Mod_LoadBrushModel (model_t *mod, void *buffer);
+void Mod_LoadAliasModel (model_t *mod, void *buffer);
+model_t *Mod_LoadModel (model_t *mod, qboolean crash);
+
+byte mod_novis[MAX_MAP_LEAFS/8];
+
+#define MAX_MOD_KNOWN 256
+model_t mod_known[MAX_MOD_KNOWN];
+int mod_numknown;
+
+// values for model_t's needload
+#define NL_PRESENT 0
+#define NL_NEEDS_LOADED 1
+#define NL_UNREFERENCED 2
+
+/*
+===============
+Mod_Init
+===============
+*/
+void Mod_Init (void)
+{
+ memset (mod_novis, 0xff, sizeof(mod_novis));
+}
+
+/*
+===============
+Mod_Extradata
+
+Caches the data if needed
+===============
+*/
+void *Mod_Extradata (model_t *mod)
+{
+ void *r;
+
+ r = Cache_Check (&mod->cache);
+ if (r)
+ return r;
+
+ Mod_LoadModel (mod, true);
+
+ if (!mod->cache.data)
+ Sys_Error ("Mod_Extradata: caching failed");
+ return mod->cache.data;
+}
+
+/*
+===============
+Mod_PointInLeaf
+===============
+*/
+mleaf_t *Mod_PointInLeaf (vec3_t p, model_t *model)
+{
+ mnode_t *node;
+ float d;
+ mplane_t *plane;
+
+ if (!model || !model->nodes)
+ Sys_Error ("Mod_PointInLeaf: bad model");
+
+ node = model->nodes;
+ while (1)
+ {
+ if (node->contents < 0)
+ return (mleaf_t *)node;
+ plane = node->plane;
+ d = DotProduct (p,plane->normal) - plane->dist;
+ if (d > 0)
+ node = node->children[0];
+ else
+ node = node->children[1];
+ }
+
+ return NULL; // never reached
+}
+
+
+/*
+===================
+Mod_DecompressVis
+===================
+*/
+byte *Mod_DecompressVis (byte *in, model_t *model)
+{
+ static byte decompressed[MAX_MAP_LEAFS/8];
+ int c;
+ byte *out;
+ int row;
+
+ row = (model->numleafs+7)>>3;
+ out = decompressed;
+
+ if (!in)
+ { // no vis info, so make all visible
+ while (row)
+ {
+ *out++ = 0xff;
+ row--;
+ }
+ return decompressed;
+ }
+
+ do
+ {
+ if (*in)
+ {
+ *out++ = *in++;
+ continue;
+ }
+
+ c = in[1];
+ in += 2;
+ while (c)
+ {
+ *out++ = 0;
+ c--;
+ }
+ } while (out - decompressed < row);
+
+ return decompressed;
+}
+
+byte *Mod_LeafPVS (mleaf_t *leaf, model_t *model)
+{
+ if (leaf == model->leafs)
+ return mod_novis;
+ return Mod_DecompressVis (leaf->compressed_vis, model);
+}
+
+/*
+===================
+Mod_ClearAll
+===================
+*/
+void Mod_ClearAll (void)
+{
+ int i;
+ model_t *mod;
+
+
+ for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++) {
+ mod->needload = NL_UNREFERENCED;
+//FIX FOR CACHE_ALLOC ERRORS:
+ if (mod->type == mod_sprite) mod->cache.data = NULL;
+ }
+}
+
+/*
+==================
+Mod_FindName
+
+==================
+*/
+model_t *Mod_FindName (char *name)
+{
+ int i;
+ model_t *mod;
+ model_t *avail = NULL;
+
+ if (!name[0])
+ Sys_Error ("Mod_ForName: NULL name");
+
+//
+// search the currently loaded models
+//
+ for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
+ {
+ if (!strcmp (mod->name, name) )
+ break;
+ if (mod->needload == NL_UNREFERENCED)
+ if (!avail || mod->type != mod_alias)
+ avail = mod;
+ }
+
+ if (i == mod_numknown)
+ {
+ if (mod_numknown == MAX_MOD_KNOWN)
+ {
+ if (avail)
+ {
+ mod = avail;
+ if (mod->type == mod_alias)
+ if (Cache_Check (&mod->cache))
+ Cache_Free (&mod->cache);
+ }
+ else
+ Sys_Error ("mod_numknown == MAX_MOD_KNOWN");
+ }
+ else
+ mod_numknown++;
+ strcpy (mod->name, name);
+ mod->needload = NL_NEEDS_LOADED;
+ }
+
+ return mod;
+}
+
+/*
+==================
+Mod_TouchModel
+
+==================
+*/
+void Mod_TouchModel (char *name)
+{
+ model_t *mod;
+
+ mod = Mod_FindName (name);
+
+ if (mod->needload == NL_PRESENT)
+ {
+ if (mod->type == mod_alias)
+ Cache_Check (&mod->cache);
+ }
+}
+
+/*
+==================
+Mod_LoadModel
+
+Loads a model into the cache
+==================
+*/
+model_t *Mod_LoadModel (model_t *mod, qboolean crash)
+{
+ unsigned *buf;
+ byte stackbuf[1024]; // avoid dirtying the cache heap
+
+ if (mod->type == mod_alias)
+ {
+ if (Cache_Check (&mod->cache))
+ {
+ mod->needload = NL_PRESENT;
+ return mod;
+ }
+ }
+ else
+ {
+ if (mod->needload == NL_PRESENT)
+ return mod;
+ }
+
+//
+// because the world is so huge, load it one piece at a time
+//
+
+//
+// load the file
+//
+ buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf));
+ if (!buf)
+ {
+ if (crash)
+ Sys_Error ("Mod_NumForName: %s not found", mod->name);
+ return NULL;
+ }
+
+//
+// allocate a new model
+//
+ COM_FileBase (mod->name, loadname);
+
+ loadmodel = mod;
+
+//
+// fill it in
+//
+
+// call the apropriate loader
+ mod->needload = NL_PRESENT;
+
+ switch (LittleLong(*(unsigned *)buf))
+ {
+ case IDPOLYHEADER:
+ Mod_LoadAliasModel (mod, buf);
+ break;
+
+ case IDSPRITEHEADER:
+ Mod_LoadSpriteModel (mod, buf);
+ break;
+
+ default:
+ Mod_LoadBrushModel (mod, buf);
+ break;
+ }
+
+ return mod;
+}
+
+/*
+==================
+Mod_ForName
+
+Loads in a model for the given name
+==================
+*/
+model_t *Mod_ForName (char *name, qboolean crash)
+{
+ model_t *mod;
+
+ mod = Mod_FindName (name);
+
+ return Mod_LoadModel (mod, crash);
+}
+
+
+/*
+===============================================================================
+
+ BRUSHMODEL LOADING
+
+===============================================================================
+*/
+
+byte *mod_base;
+
+
+/*
+=================
+Mod_LoadTextures
+=================
+*/
+void Mod_LoadTextures (lump_t *l)
+{
+ int i, j, pixels, num, max, altmax;
+ miptex_t *mt;
+ texture_t *tx, *tx2;
+ texture_t *anims[10];
+ texture_t *altanims[10];
+ dmiptexlump_t *m;
+
+ if (!l->filelen)
+ {
+ loadmodel->textures = NULL;
+ return;
+ }
+ m = (dmiptexlump_t *)(mod_base + l->fileofs);
+
+ m->nummiptex = LittleLong (m->nummiptex);
+
+ loadmodel->numtextures = m->nummiptex;
+ loadmodel->textures = Hunk_AllocName (m->nummiptex * sizeof(*loadmodel->textures) , loadname);
+
+ for (i=0 ; i<m->nummiptex ; i++)
+ {
+ m->dataofs[i] = LittleLong(m->dataofs[i]);
+ if (m->dataofs[i] == -1)
+ continue;
+ mt = (miptex_t *)((byte *)m + m->dataofs[i]);
+ mt->width = LittleLong (mt->width);
+ mt->height = LittleLong (mt->height);
+ for (j=0 ; j<MIPLEVELS ; j++)
+ mt->offsets[j] = LittleLong (mt->offsets[j]);
+
+ if ( (mt->width & 15) || (mt->height & 15) )
+ Sys_Error ("Texture %s is not 16 aligned", mt->name);
+ pixels = mt->width*mt->height/64*85;
+ tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname );
+ loadmodel->textures[i] = tx;
+
+ memcpy (tx->name, mt->name, sizeof(tx->name));
+ tx->width = mt->width;
+ tx->height = mt->height;
+ for (j=0 ; j<MIPLEVELS ; j++)
+ tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);
+ // the pixels immediately follow the structures
+ memcpy ( tx+1, mt+1, pixels);
+
+ if (!Q_strncmp(mt->name,"sky",3))
+ R_InitSky (tx);
+ }
+
+//
+// sequence the animations
+//
+ for (i=0 ; i<m->nummiptex ; i++)
+ {
+ tx = loadmodel->textures[i];
+ if (!tx || tx->name[0] != '+')
+ continue;
+ if (tx->anim_next)
+ continue; // allready sequenced
+
+ // find the number of frames in the animation
+ memset (anims, 0, sizeof(anims));
+ memset (altanims, 0, sizeof(altanims));
+
+ max = tx->name[1];
+ altmax = 0;
+ if (max >= 'a' && max <= 'z')
+ max -= 'a' - 'A';
+ if (max >= '0' && max <= '9')
+ {
+ max -= '0';
+ altmax = 0;
+ anims[max] = tx;
+ max++;
+ }
+ else if (max >= 'A' && max <= 'J')
+ {
+ altmax = max - 'A';
+ max = 0;
+ altanims[altmax] = tx;
+ altmax++;
+ }
+ else
+ Sys_Error ("Bad animating texture %s", tx->name);
+
+ for (j=i+1 ; j<m->nummiptex ; j++)
+ {
+ tx2 = loadmodel->textures[j];
+ if (!tx2 || tx2->name[0] != '+')
+ continue;
+ if (strcmp (tx2->name+2, tx->name+2))
+ continue;
+
+ num = tx2->name[1];
+ if (num >= 'a' && num <= 'z')
+ num -= 'a' - 'A';
+ if (num >= '0' && num <= '9')
+ {
+ num -= '0';
+ anims[num] = tx2;
+ if (num+1 > max)
+ max = num + 1;
+ }
+ else if (num >= 'A' && num <= 'J')
+ {
+ num = num - 'A';
+ altanims[num] = tx2;
+ if (num+1 > altmax)
+ altmax = num+1;
+ }
+ else
+ Sys_Error ("Bad animating texture %s", tx->name);
+ }
+
+#define ANIM_CYCLE 2
+ // link them all together
+ for (j=0 ; j<max ; j++)
+ {
+ tx2 = anims[j];
+ if (!tx2)
+ Sys_Error ("Missing frame %i of %s",j, tx->name);
+ tx2->anim_total = max * ANIM_CYCLE;
+ tx2->anim_min = j * ANIM_CYCLE;
+ tx2->anim_max = (j+1) * ANIM_CYCLE;
+ tx2->anim_next = anims[ (j+1)%max ];
+ if (altmax)
+ tx2->alternate_anims = altanims[0];
+ }
+ for (j=0 ; j<altmax ; j++)
+ {
+ tx2 = altanims[j];
+ if (!tx2)
+ Sys_Error ("Missing frame %i of %s",j, tx->name);
+ tx2->anim_total = altmax * ANIM_CYCLE;
+ tx2->anim_min = j * ANIM_CYCLE;
+ tx2->anim_max = (j+1) * ANIM_CYCLE;
+ tx2->anim_next = altanims[ (j+1)%altmax ];
+ if (max)
+ tx2->alternate_anims = anims[0];
+ }
+ }
+}
+
+/*
+=================
+Mod_LoadLighting
+=================
+*/
+void Mod_LoadLighting (lump_t *l)
+{
+ if (!l->filelen)
+ {
+ loadmodel->lightdata = NULL;
+ return;
+ }
+ loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname);
+ memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
+}
+
+
+/*
+=================
+Mod_LoadVisibility
+=================
+*/
+void Mod_LoadVisibility (lump_t *l)
+{
+ if (!l->filelen)
+ {
+ loadmodel->visdata = NULL;
+ return;
+ }
+ loadmodel->visdata = Hunk_AllocName ( l->filelen, loadname);
+ memcpy (loadmodel->visdata, mod_base + l->fileofs, l->filelen);
+}
+
+
+/*
+=================
+Mod_LoadEntities
+=================
+*/
+void Mod_LoadEntities (lump_t *l)
+{
+ if (!l->filelen)
+ {
+ loadmodel->entities = NULL;
+ return;
+ }
+ loadmodel->entities = Hunk_AllocName ( l->filelen, loadname);
+ memcpy (loadmodel->entities, mod_base + l->fileofs, l->filelen);
+}
+
+
+/*
+=================
+Mod_LoadVertexes
+=================
+*/
+void Mod_LoadVertexes (lump_t *l)
+{
+ dvertex_t *in;
+ mvertex_t *out;
+ int i, count;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->vertexes = out;
+ loadmodel->numvertexes = count;
+
+ for ( i=0 ; i<count ; i++, in++, out++)
+ {
+ out->position[0] = LittleFloat (in->point[0]);
+ out->position[1] = LittleFloat (in->point[1]);
+ out->position[2] = LittleFloat (in->point[2]);
+ }
+}
+
+/*
+=================
+Mod_LoadSubmodels
+=================
+*/
+void Mod_LoadSubmodels (lump_t *l)
+{
+ dmodel_t *in;
+ dmodel_t *out;
+ int i, j, count;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->submodels = out;
+ loadmodel->numsubmodels = count;
+
+ for ( i=0 ; i<count ; i++, in++, out++)
+ {
+ for (j=0 ; j<3 ; j++)
+ { // spread the mins / maxs by a pixel
+ out->mins[j] = LittleFloat (in->mins[j]) - 1;
+ out->maxs[j] = LittleFloat (in->maxs[j]) + 1;
+ out->origin[j] = LittleFloat (in->origin[j]);
+ }
+ for (j=0 ; j<MAX_MAP_HULLS ; j++)
+ out->headnode[j] = LittleLong (in->headnode[j]);
+ out->visleafs = LittleLong (in->visleafs);
+ out->firstface = LittleLong (in->firstface);
+ out->numfaces = LittleLong (in->numfaces);
+ }
+}
+
+/*
+=================
+Mod_LoadEdges
+=================
+*/
+void Mod_LoadEdges (lump_t *l)
+{
+ dedge_t *in;
+ medge_t *out;
+ int i, count;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( (count + 1) * sizeof(*out), loadname);
+
+ loadmodel->edges = out;
+ loadmodel->numedges = count;
+
+ for ( i=0 ; i<count ; i++, in++, out++)
+ {
+ out->v[0] = (unsigned short)LittleShort(in->v[0]);
+ out->v[1] = (unsigned short)LittleShort(in->v[1]);
+ }
+}
+
+/*
+=================
+Mod_LoadTexinfo
+=================
+*/
+void Mod_LoadTexinfo (lump_t *l)
+{
+ texinfo_t *in;
+ mtexinfo_t *out;
+ int i, j, count;
+ int miptex;
+ float len1, len2;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->texinfo = out;
+ loadmodel->numtexinfo = count;
+
+ for ( i=0 ; i<count ; i++, in++, out++)
+ {
+ for (j=0 ; j<8 ; j++)
+ out->vecs[0][j] = LittleFloat (in->vecs[0][j]);
+ len1 = Length (out->vecs[0]);
+ len2 = Length (out->vecs[1]);
+ len1 = (len1 + len2)/2;
+ if (len1 < 0.32)
+ out->mipadjust = 4;
+ else if (len1 < 0.49)
+ out->mipadjust = 3;
+ else if (len1 < 0.99)
+ out->mipadjust = 2;
+ else
+ out->mipadjust = 1;
+#if 0
+ if (len1 + len2 < 0.001)
+ out->mipadjust = 1; // don't crash
+ else
+ out->mipadjust = 1 / floor( (len1+len2)/2 + 0.1 );
+#endif
+
+ miptex = LittleLong (in->miptex);
+ out->flags = LittleLong (in->flags);
+
+ if (!loadmodel->textures)
+ {
+ out->texture = r_notexture_mip; // checkerboard texture
+ out->flags = 0;
+ }
+ else
+ {
+ if (miptex >= loadmodel->numtextures)
+ Sys_Error ("miptex >= loadmodel->numtextures");
+ out->texture = loadmodel->textures[miptex];
+ if (!out->texture)
+ {
+ out->texture = r_notexture_mip; // texture not found
+ out->flags = 0;
+ }
+ }
+ }
+}
+
+/*
+================
+CalcSurfaceExtents
+
+Fills in s->texturemins[] and s->extents[]
+================
+*/
+void CalcSurfaceExtents (msurface_t *s)
+{
+ float mins[2], maxs[2], val;
+ int i,j, e;
+ mvertex_t *v;
+ mtexinfo_t *tex;
+ int bmins[2], bmaxs[2];
+
+ mins[0] = mins[1] = 999999;
+ maxs[0] = maxs[1] = -99999;
+
+ tex = s->texinfo;
+
+ for (i=0 ; i<s->numedges ; i++)
+ {
+ e = loadmodel->surfedges[s->firstedge+i];
+ if (e >= 0)
+ v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
+ else
+ v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
+
+ for (j=0 ; j<2 ; j++)
+ {
+ val = v->position[0] * tex->vecs[j][0] +
+ v->position[1] * tex->vecs[j][1] +
+ v->position[2] * tex->vecs[j][2] +
+ tex->vecs[j][3];
+ if (val < mins[j])
+ mins[j] = val;
+ if (val > maxs[j])
+ maxs[j] = val;
+ }
+ }
+
+ for (i=0 ; i<2 ; i++)
+ {
+ bmins[i] = floor(mins[i]/16);
+ bmaxs[i] = ceil(maxs[i]/16);
+
+ s->texturemins[i] = bmins[i] * 16;
+ s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
+ if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 256)
+ Sys_Error ("Bad surface extents");
+ }
+}
+
+
+/*
+=================
+Mod_LoadFaces
+=================
+*/
+void Mod_LoadFaces (lump_t *l)
+{
+ dface_t *in;
+ msurface_t *out;
+ int i, count, surfnum;
+ int planenum, side;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->surfaces = out;
+ loadmodel->numsurfaces = count;
+
+ for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++)
+ {
+ out->firstedge = LittleLong(in->firstedge);
+ out->numedges = LittleShort(in->numedges);
+ out->flags = 0;
+
+ planenum = LittleShort(in->planenum);
+ side = LittleShort(in->side);
+ if (side)
+ out->flags |= SURF_PLANEBACK;
+
+ out->plane = loadmodel->planes + planenum;
+
+ out->texinfo = loadmodel->texinfo + LittleShort (in->texinfo);
+
+ CalcSurfaceExtents (out);
+
+ // lighting info
+
+ for (i=0 ; i<MAXLIGHTMAPS ; i++)
+ out->styles[i] = in->styles[i];
+ i = LittleLong(in->lightofs);
+ if (i == -1)
+ out->samples = NULL;
+ else
+ out->samples = loadmodel->lightdata + i;
+
+ // set the drawing flags flag
+
+ if (!Q_strncmp(out->texinfo->texture->name,"sky",3)) // sky
+ {
+ out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED);
+ continue;
+ }
+
+ if (!Q_strncmp(out->texinfo->texture->name,"*",1)) // turbulent
+ {
+ out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED);
+ for (i=0 ; i<2 ; i++)
+ {
+ out->extents[i] = 16384;
+ out->texturemins[i] = -8192;
+ }
+ continue;
+ }
+ }
+}
+
+
+/*
+=================
+Mod_SetParent
+=================
+*/
+void Mod_SetParent (mnode_t *node, mnode_t *parent)
+{
+ node->parent = parent;
+ if (node->contents < 0)
+ return;
+ Mod_SetParent (node->children[0], node);
+ Mod_SetParent (node->children[1], node);
+}
+
+/*
+=================
+Mod_LoadNodes
+=================
+*/
+void Mod_LoadNodes (lump_t *l)
+{
+ int i, j, count, p;
+ dnode_t *in;
+ mnode_t *out;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->nodes = out;
+ loadmodel->numnodes = count;
+
+ for ( i=0 ; i<count ; i++, in++, out++)
+ {
+ for (j=0 ; j<3 ; j++)
+ {
+ out->minmaxs[j] = LittleShort (in->mins[j]);
+ out->minmaxs[3+j] = LittleShort (in->maxs[j]);
+ }
+
+ p = LittleLong(in->planenum);
+ out->plane = loadmodel->planes + p;
+
+ out->firstsurface = LittleShort (in->firstface);
+ out->numsurfaces = LittleShort (in->numfaces);
+
+ for (j=0 ; j<2 ; j++)
+ {
+ p = LittleShort (in->children[j]);
+ if (p >= 0)
+ out->children[j] = loadmodel->nodes + p;
+ else
+ out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p));
+ }
+ }
+
+ Mod_SetParent (loadmodel->nodes, NULL); // sets nodes and leafs
+}
+
+/*
+=================
+Mod_LoadLeafs
+=================
+*/
+void Mod_LoadLeafs (lump_t *l)
+{
+ dleaf_t *in;
+ mleaf_t *out;
+ int i, j, count, p;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->leafs = out;
+ loadmodel->numleafs = count;
+
+ for ( i=0 ; i<count ; i++, in++, out++)
+ {
+ for (j=0 ; j<3 ; j++)
+ {
+ out->minmaxs[j] = LittleShort (in->mins[j]);
+ out->minmaxs[3+j] = LittleShort (in->maxs[j]);
+ }
+
+ p = LittleLong(in->contents);
+ out->contents = p;
+
+ out->firstmarksurface = loadmodel->marksurfaces +
+ LittleShort(in->firstmarksurface);
+ out->nummarksurfaces = LittleShort(in->nummarksurfaces);
+
+ p = LittleLong(in->visofs);
+ if (p == -1)
+ out->compressed_vis = NULL;
+ else
+ out->compressed_vis = loadmodel->visdata + p;
+ out->efrags = NULL;
+
+ for (j=0 ; j<4 ; j++)
+ out->ambient_sound_level[j] = in->ambient_level[j];
+ }
+}
+
+/*
+=================
+Mod_LoadClipnodes
+=================
+*/
+void Mod_LoadClipnodes (lump_t *l)
+{
+ dclipnode_t *in, *out;
+ int i, count;
+ hull_t *hull;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->clipnodes = out;
+ loadmodel->numclipnodes = count;
+
+ hull = &loadmodel->hulls[1];
+ hull->clipnodes = out;
+ hull->firstclipnode = 0;
+ hull->lastclipnode = count-1;
+ hull->planes = loadmodel->planes;
+ hull->clip_mins[0] = -16;
+ hull->clip_mins[1] = -16;
+ hull->clip_mins[2] = -24;
+ hull->clip_maxs[0] = 16;
+ hull->clip_maxs[1] = 16;
+ hull->clip_maxs[2] = 32;
+
+ hull = &loadmodel->hulls[2];
+ hull->clipnodes = out;
+ hull->firstclipnode = 0;
+ hull->lastclipnode = count-1;
+ hull->planes = loadmodel->planes;
+ hull->clip_mins[0] = -32;
+ hull->clip_mins[1] = -32;
+ hull->clip_mins[2] = -24;
+ hull->clip_maxs[0] = 32;
+ hull->clip_maxs[1] = 32;
+ hull->clip_maxs[2] = 64;
+
+ for (i=0 ; i<count ; i++, out++, in++)
+ {
+ out->planenum = LittleLong(in->planenum);
+ out->children[0] = LittleShort(in->children[0]);
+ out->children[1] = LittleShort(in->children[1]);
+ }
+}
+
+/*
+=================
+Mod_MakeHull0
+
+Deplicate the drawing hull structure as a clipping hull
+=================
+*/
+void Mod_MakeHull0 (void)
+{
+ mnode_t *in, *child;
+ dclipnode_t *out;
+ int i, j, count;
+ hull_t *hull;
+
+ hull = &loadmodel->hulls[0];
+
+ in = loadmodel->nodes;
+ count = loadmodel->numnodes;
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ hull->clipnodes = out;
+ hull->firstclipnode = 0;
+ hull->lastclipnode = count-1;
+ hull->planes = loadmodel->planes;
+
+ for (i=0 ; i<count ; i++, out++, in++)
+ {
+ out->planenum = in->plane - loadmodel->planes;
+ for (j=0 ; j<2 ; j++)
+ {
+ child = in->children[j];
+ if (child->contents < 0)
+ out->children[j] = child->contents;
+ else
+ out->children[j] = child - loadmodel->nodes;
+ }
+ }
+}
+
+/*
+=================
+Mod_LoadMarksurfaces
+=================
+*/
+void Mod_LoadMarksurfaces (lump_t *l)
+{
+ int i, j, count;
+ short *in;
+ msurface_t **out;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->marksurfaces = out;
+ loadmodel->nummarksurfaces = count;
+
+ for ( i=0 ; i<count ; i++)
+ {
+ j = LittleShort(in[i]);
+ if (j >= loadmodel->numsurfaces)
+ Sys_Error ("Mod_ParseMarksurfaces: bad surface number");
+ out[i] = loadmodel->surfaces + j;
+ }
+}
+
+/*
+=================
+Mod_LoadSurfedges
+=================
+*/
+void Mod_LoadSurfedges (lump_t *l)
+{
+ int i, count;
+ int *in, *out;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*sizeof(*out), loadname);
+
+ loadmodel->surfedges = out;
+ loadmodel->numsurfedges = count;
+
+ for ( i=0 ; i<count ; i++)
+ out[i] = LittleLong (in[i]);
+}
+
+/*
+=================
+Mod_LoadPlanes
+=================
+*/
+void Mod_LoadPlanes (lump_t *l)
+{
+ int i, j;
+ mplane_t *out;
+ dplane_t *in;
+ int count;
+ int bits;
+
+ in = (void *)(mod_base + l->fileofs);
+ if (l->filelen % sizeof(*in))
+ Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
+ count = l->filelen / sizeof(*in);
+ out = Hunk_AllocName ( count*2*sizeof(*out), loadname);
+
+ loadmodel->planes = out;
+ loadmodel->numplanes = count;
+
+ for ( i=0 ; i<count ; i++, in++, out++)
+ {
+ bits = 0;
+ for (j=0 ; j<3 ; j++)
+ {
+ out->normal[j] = LittleFloat (in->normal[j]);
+ if (out->normal[j] < 0)
+ bits |= 1<<j;
+ }
+
+ out->dist = LittleFloat (in->dist);
+ out->type = LittleLong (in->type);
+ out->signbits = bits;
+ }
+}
+
+/*
+=================
+RadiusFromBounds
+=================
+*/
+float RadiusFromBounds (vec3_t mins, vec3_t maxs)
+{
+ int i;
+ vec3_t corner;
+
+ for (i=0 ; i<3 ; i++)
+ {
+ corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]);
+ }
+
+ return Length (corner);
+}
+
+/*
+=================
+Mod_LoadBrushModel
+=================
+*/
+void Mod_LoadBrushModel (model_t *mod, void *buffer)
+{
+ int i, j;
+ dheader_t *header;
+ dmodel_t *bm;
+
+ loadmodel->type = mod_brush;
+
+ header = (dheader_t *)buffer;
+
+ i = LittleLong (header->version);
+ if (i != BSPVERSION)
+ Sys_Error ("Mod_LoadBrushModel: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION);
+
+// swap all the lumps
+ mod_base = (byte *)header;
+
+ for (i=0 ; i<sizeof(dheader_t)/4 ; i++)
+ ((int *)header)[i] = LittleLong ( ((int *)header)[i]);
+
+// load into heap
+
+ Mod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
+ Mod_LoadEdges (&header->lumps[LUMP_EDGES]);
+ Mod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
+ Mod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
+ Mod_LoadLighting (&header->lumps[LUMP_LIGHTING]);
+ Mod_LoadPlanes (&header->lumps[LUMP_PLANES]);
+ Mod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);
+ Mod_LoadFaces (&header->lumps[LUMP_FACES]);
+ Mod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES]);
+ Mod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]);
+ Mod_LoadLeafs (&header->lumps[LUMP_LEAFS]);
+ Mod_LoadNodes (&header->lumps[LUMP_NODES]);
+ Mod_LoadClipnodes (&header->lumps[LUMP_CLIPNODES]);
+ Mod_LoadEntities (&header->lumps[LUMP_ENTITIES]);
+ Mod_LoadSubmodels (&header->lumps[LUMP_MODELS]);
+
+ Mod_MakeHull0 ();
+
+ mod->numframes = 2; // regular and alternate animation
+ mod->flags = 0;
+
+//
+// set up the submodels (FIXME: this is confusing)
+//
+ for (i=0 ; i<mod->numsubmodels ; i++)
+ {
+ bm = &mod->submodels[i];
+
+ mod->hulls[0].firstclipnode = bm->headnode[0];
+ for (j=1 ; j<MAX_MAP_HULLS ; j++)
+ {
+ mod->hulls[j].firstclipnode = bm->headnode[j];
+ mod->hulls[j].lastclipnode = mod->numclipnodes-1;
+ }
+
+ mod->firstmodelsurface = bm->firstface;
+ mod->nummodelsurfaces = bm->numfaces;
+
+ VectorCopy (bm->maxs, mod->maxs);
+ VectorCopy (bm->mins, mod->mins);
+ mod->radius = RadiusFromBounds (mod->mins, mod->maxs);
+
+ mod->numleafs = bm->visleafs;
+
+ if (i < mod->numsubmodels-1)
+ { // duplicate the basic information
+ char name[10];
+
+ sprintf (name, "*%i", i+1);
+ loadmodel = Mod_FindName (name);
+ *loadmodel = *mod;
+ strcpy (loadmodel->name, name);
+ mod = loadmodel;
+ }
+ }
+}
+
+/*
+==============================================================================
+
+ALIAS MODELS
+
+==============================================================================
+*/
+
+/*
+=================
+Mod_LoadAliasFrame
+=================
+*/
+void * Mod_LoadAliasFrame (void * pin, int *pframeindex, int numv,
+ trivertx_t *pbboxmin, trivertx_t *pbboxmax, aliashdr_t *pheader, char *name)
+{
+ trivertx_t *pframe, *pinframe;
+ int i, j;
+ daliasframe_t *pdaliasframe;
+
+ pdaliasframe = (daliasframe_t *)pin;
+
+ strcpy (name, pdaliasframe->name);
+
+ for (i=0 ; i<3 ; i++)
+ {
+ // these are byte values, so we don't have to worry about
+ // endianness
+ pbboxmin->v[i] = pdaliasframe->bboxmin.v[i];
+ pbboxmax->v[i] = pdaliasframe->bboxmax.v[i];
+ }
+
+ pinframe = (trivertx_t *)(pdaliasframe + 1);
+ pframe = Hunk_AllocName (numv * sizeof(*pframe), loadname);
+
+ *pframeindex = (byte *)pframe - (byte *)pheader;
+
+ for (j=0 ; j<numv ; j++)
+ {
+ int k;
+
+ // these are all byte values, so no need to deal with endianness
+ pframe[j].lightnormalindex = pinframe[j].lightnormalindex;
+
+ for (k=0 ; k<3 ; k++)
+ {
+ pframe[j].v[k] = pinframe[j].v[k];
+ }
+ }
+
+ pinframe += numv;
+
+ return (void *)pinframe;
+}
+
+
+/*
+=================
+Mod_LoadAliasGroup
+=================
+*/
+void * Mod_LoadAliasGroup (void * pin, int *pframeindex, int numv,
+ trivertx_t *pbboxmin, trivertx_t *pbboxmax, aliashdr_t *pheader, char *name)
+{
+ daliasgroup_t *pingroup;
+ maliasgroup_t *paliasgroup;
+ int i, numframes;
+ daliasinterval_t *pin_intervals;
+ float *poutintervals;
+ void *ptemp;
+
+ pingroup = (daliasgroup_t *)pin;
+
+ numframes = LittleLong (pingroup->numframes);
+
+ paliasgroup = Hunk_AllocName (sizeof (maliasgroup_t) +
+ (numframes - 1) * sizeof (paliasgroup->frames[0]), loadname);
+
+ paliasgroup->numframes = numframes;
+
+ for (i=0 ; i<3 ; i++)
+ {
+ // these are byte values, so we don't have to worry about endianness
+ pbboxmin->v[i] = pingroup->bboxmin.v[i];
+ pbboxmax->v[i] = pingroup->bboxmax.v[i];
+ }
+
+ *pframeindex = (byte *)paliasgroup - (byte *)pheader;
+
+ pin_intervals = (daliasinterval_t *)(pingroup + 1);
+
+ poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
+
+ paliasgroup->intervals = (byte *)poutintervals - (byte *)pheader;
+
+ for (i=0 ; i<numframes ; i++)
+ {
+ *poutintervals = LittleFloat (pin_intervals->interval);
+ if (*poutintervals <= 0.0)
+ Sys_Error ("Mod_LoadAliasGroup: interval<=0");
+
+ poutintervals++;
+ pin_intervals++;
+ }
+
+ ptemp = (void *)pin_intervals;
+
+ for (i=0 ; i<numframes ; i++)
+ {
+ ptemp = Mod_LoadAliasFrame (ptemp,
+ &paliasgroup->frames[i].frame,
+ numv,
+ &paliasgroup->frames[i].bboxmin,
+ &paliasgroup->frames[i].bboxmax,
+ pheader, name);
+ }
+
+ return ptemp;
+}
+
+
+/*
+=================
+Mod_LoadAliasSkin
+=================
+*/
+void * Mod_LoadAliasSkin (void * pin, int *pskinindex, int skinsize,
+ aliashdr_t *pheader)
+{
+ int i;
+ byte *pskin, *pinskin;
+ unsigned short *pusskin;
+
+ pskin = Hunk_AllocName (skinsize * r_pixbytes, loadname);
+ pinskin = (byte *)pin;
+ *pskinindex = (byte *)pskin - (byte *)pheader;
+
+ if (r_pixbytes == 1)
+ {
+ Q_memcpy (pskin, pinskin, skinsize);
+ }
+ else if (r_pixbytes == 2)
+ {
+ pusskin = (unsigned short *)pskin;
+
+ for (i=0 ; i<skinsize ; i++)
+ pusskin[i] = d_8to16table[pinskin[i]];
+ }
+ else
+ {
+ Sys_Error ("Mod_LoadAliasSkin: driver set invalid r_pixbytes: %d\n",
+ r_pixbytes);
+ }
+
+ pinskin += skinsize;
+
+ return ((void *)pinskin);
+}
+
+
+/*
+=================
+Mod_LoadAliasSkinGroup
+=================
+*/
+void * Mod_LoadAliasSkinGroup (void * pin, int *pskinindex, int skinsize,
+ aliashdr_t *pheader)
+{
+ daliasskingroup_t *pinskingroup;
+ maliasskingroup_t *paliasskingroup;
+ int i, numskins;
+ daliasskininterval_t *pinskinintervals;
+ float *poutskinintervals;
+ void *ptemp;
+
+ pinskingroup = (daliasskingroup_t *)pin;
+
+ numskins = LittleLong (pinskingroup->numskins);
+
+ paliasskingroup = Hunk_AllocName (sizeof (maliasskingroup_t) +
+ (numskins - 1) * sizeof (paliasskingroup->skindescs[0]),
+ loadname);
+
+ paliasskingroup->numskins = numskins;
+
+ *pskinindex = (byte *)paliasskingroup - (byte *)pheader;
+
+ pinskinintervals = (daliasskininterval_t *)(pinskingroup + 1);
+
+ poutskinintervals = Hunk_AllocName (numskins * sizeof (float),loadname);
+
+ paliasskingroup->intervals = (byte *)poutskinintervals - (byte *)pheader;
+
+ for (i=0 ; i<numskins ; i++)
+ {
+ *poutskinintervals = LittleFloat (pinskinintervals->interval);
+ if (*poutskinintervals <= 0)
+ Sys_Error ("Mod_LoadAliasSkinGroup: interval<=0");
+
+ poutskinintervals++;
+ pinskinintervals++;
+ }
+
+ ptemp = (void *)pinskinintervals;
+
+ for (i=0 ; i<numskins ; i++)
+ {
+ ptemp = Mod_LoadAliasSkin (ptemp,
+ &paliasskingroup->skindescs[i].skin, skinsize, pheader);
+ }
+
+ return ptemp;
+}
+
+
+/*
+=================
+Mod_LoadAliasModel
+=================
+*/
+void Mod_LoadAliasModel (model_t *mod, void *buffer)
+{
+ int i;
+ mdl_t *pmodel, *pinmodel;
+ stvert_t *pstverts, *pinstverts;
+ aliashdr_t *pheader;
+ mtriangle_t *ptri;
+ dtriangle_t *pintriangles;
+ int version, numframes, numskins;
+ int size;
+ daliasframetype_t *pframetype;
+ daliasskintype_t *pskintype;
+ maliasskindesc_t *pskindesc;
+ int skinsize;
+ int start, end, total;
+
+ start = Hunk_LowMark ();
+
+ pinmodel = (mdl_t *)buffer;
+
+ version = LittleLong (pinmodel->version);
+ if (version != ALIAS_VERSION)
+ Sys_Error ("%s has wrong version number (%i should be %i)",
+ mod->name, version, ALIAS_VERSION);
+
+//
+// allocate space for a working header, plus all the data except the frames,
+// skin and group info
+//
+ size = sizeof (aliashdr_t) + (LittleLong (pinmodel->numframes) - 1) *
+ sizeof (pheader->frames[0]) +
+ sizeof (mdl_t) +
+ LittleLong (pinmodel->numverts) * sizeof (stvert_t) +
+ LittleLong (pinmodel->numtris) * sizeof (mtriangle_t);
+
+ pheader = Hunk_AllocName (size, loadname);
+ pmodel = (mdl_t *) ((byte *)&pheader[1] +
+ (LittleLong (pinmodel->numframes) - 1) *
+ sizeof (pheader->frames[0]));
+
+// mod->cache.data = pheader;
+ mod->flags = LittleLong (pinmodel->flags);
+
+//
+// endian-adjust and copy the data, starting with the alias model header
+//
+ pmodel->boundingradius = LittleFloat (pinmodel->boundingradius);
+ pmodel->numskins = LittleLong (pinmodel->numskins);
+ pmodel->skinwidth = LittleLong (pinmodel->skinwidth);
+ pmodel->skinheight = LittleLong (pinmodel->skinheight);
+
+ if (pmodel->skinheight > MAX_LBM_HEIGHT)
+ Sys_Error ("model %s has a skin taller than %d", mod->name,
+ MAX_LBM_HEIGHT);
+
+ pmodel->numverts = LittleLong (pinmodel->numverts);
+
+ if (pmodel->numverts <= 0)
+ Sys_Error ("model %s has no vertices", mod->name);
+
+ if (pmodel->numverts > MAXALIASVERTS)
+ Sys_Error ("model %s has too many vertices", mod->name);
+
+ pmodel->numtris = LittleLong (pinmodel->numtris);
+
+ if (pmodel->numtris <= 0)
+ Sys_Error ("model %s has no triangles", mod->name);
+
+ pmodel->numframes = LittleLong (pinmodel->numframes);
+ pmodel->size = LittleFloat (pinmodel->size) * ALIAS_BASE_SIZE_RATIO;
+ mod->synctype = LittleLong (pinmodel->synctype);
+ mod->numframes = pmodel->numframes;
+
+ for (i=0 ; i<3 ; i++)
+ {
+ pmodel->scale[i] = LittleFloat (pinmodel->scale[i]);
+ pmodel->scale_origin[i] = LittleFloat (pinmodel->scale_origin[i]);
+ pmodel->eyeposition[i] = LittleFloat (pinmodel->eyeposition[i]);
+ }
+
+ numskins = pmodel->numskins;
+ numframes = pmodel->numframes;
+
+ if (pmodel->skinwidth & 0x03)
+ Sys_Error ("Mod_LoadAliasModel: skinwidth not multiple of 4");
+
+ pheader->model = (byte *)pmodel - (byte *)pheader;
+
+//
+// load the skins
+//
+ skinsize = pmodel->skinheight * pmodel->skinwidth;
+
+ if (numskins < 1)
+ Sys_Error ("Mod_LoadAliasModel: Invalid # of skins: %d\n", numskins);
+
+ pskintype = (daliasskintype_t *)&pinmodel[1];
+
+ pskindesc = Hunk_AllocName (numskins * sizeof (maliasskindesc_t),
+ loadname);
+
+ pheader->skindesc = (byte *)pskindesc - (byte *)pheader;
+
+ for (i=0 ; i<numskins ; i++)
+ {
+ aliasskintype_t skintype;
+
+ skintype = LittleLong (pskintype->type);
+ pskindesc[i].type = skintype;
+
+ if (skintype == ALIAS_SKIN_SINGLE)
+ {
+ pskintype = (daliasskintype_t *)
+ Mod_LoadAliasSkin (pskintype + 1,
+ &pskindesc[i].skin,
+ skinsize, pheader);
+ }
+ else
+ {
+ pskintype = (daliasskintype_t *)
+ Mod_LoadAliasSkinGroup (pskintype + 1,
+ &pskindesc[i].skin,
+ skinsize, pheader);
+ }
+ }
+
+//
+// set base s and t vertices
+//
+ pstverts = (stvert_t *)&pmodel[1];
+ pinstverts = (stvert_t *)pskintype;
+
+ pheader->stverts = (byte *)pstverts - (byte *)pheader;
+
+ for (i=0 ; i<pmodel->numverts ; i++)
+ {
+ pstverts[i].onseam = LittleLong (pinstverts[i].onseam);
+ // put s and t in 16.16 format
+ pstverts[i].s = LittleLong (pinstverts[i].s) << 16;
+ pstverts[i].t = LittleLong (pinstverts[i].t) << 16;
+ }
+
+//
+// set up the triangles
+//
+ ptri = (mtriangle_t *)&pstverts[pmodel->numverts];
+ pintriangles = (dtriangle_t *)&pinstverts[pmodel->numverts];
+
+ pheader->triangles = (byte *)ptri - (byte *)pheader;
+
+ for (i=0 ; i<pmodel->numtris ; i++)
+ {
+ int j;
+
+ ptri[i].facesfront = LittleLong (pintriangles[i].facesfront);
+
+ for (j=0 ; j<3 ; j++)
+ {
+ ptri[i].vertindex[j] =
+ LittleLong (pintriangles[i].vertindex[j]);
+ }
+ }
+
+//
+// load the frames
+//
+ if (numframes < 1)
+ Sys_Error ("Mod_LoadAliasModel: Invalid # of frames: %d\n", numframes);
+
+ pframetype = (daliasframetype_t *)&pintriangles[pmodel->numtris];
+
+ for (i=0 ; i<numframes ; i++)
+ {
+ aliasframetype_t frametype;
+
+ frametype = LittleLong (pframetype->type);
+ pheader->frames[i].type = frametype;
+
+ if (frametype == ALIAS_SINGLE)
+ {
+ pframetype = (daliasframetype_t *)
+ Mod_LoadAliasFrame (pframetype + 1,
+ &pheader->frames[i].frame,
+ pmodel->numverts,
+ &pheader->frames[i].bboxmin,
+ &pheader->frames[i].bboxmax,
+ pheader, pheader->frames[i].name);
+ }
+ else
+ {
+ pframetype = (daliasframetype_t *)
+ Mod_LoadAliasGroup (pframetype + 1,
+ &pheader->frames[i].frame,
+ pmodel->numverts,
+ &pheader->frames[i].bboxmin,
+ &pheader->frames[i].bboxmax,
+ pheader, pheader->frames[i].name);
+ }
+ }
+
+ mod->type = mod_alias;
+
+// FIXME: do this right
+ mod->mins[0] = mod->mins[1] = mod->mins[2] = -16;
+ mod->maxs[0] = mod->maxs[1] = mod->maxs[2] = 16;
+
+//
+// move the complete, relocatable alias model to the cache
+//
+ end = Hunk_LowMark ();
+ total = end - start;
+
+ Cache_Alloc (&mod->cache, total, loadname);
+ if (!mod->cache.data)
+ return;
+ memcpy (mod->cache.data, pheader, total);
+
+ Hunk_FreeToLowMark (start);
+}
+
+//=============================================================================
+
+/*
+=================
+Mod_LoadSpriteFrame
+=================
+*/
+void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe)
+{
+ dspriteframe_t *pinframe;
+ mspriteframe_t *pspriteframe;
+ int i, width, height, size, origin[2];
+ unsigned short *ppixout;
+ byte *ppixin;
+
+ pinframe = (dspriteframe_t *)pin;
+
+ width = LittleLong (pinframe->width);
+ height = LittleLong (pinframe->height);
+ size = width * height;
+
+ pspriteframe = Hunk_AllocName (sizeof (mspriteframe_t) + size*r_pixbytes,
+ loadname);
+
+ Q_memset (pspriteframe, 0, sizeof (mspriteframe_t) + size);
+ *ppframe = pspriteframe;
+
+ pspriteframe->width = width;
+ pspriteframe->height = height;
+ origin[0] = LittleLong (pinframe->origin[0]);
+ origin[1] = LittleLong (pinframe->origin[1]);
+
+ pspriteframe->up = origin[1];
+ pspriteframe->down = origin[1] - height;
+ pspriteframe->left = origin[0];
+ pspriteframe->right = width + origin[0];
+
+ if (r_pixbytes == 1)
+ {
+ Q_memcpy (&pspriteframe->pixels[0], (byte *)(pinframe + 1), size);
+ }
+ else if (r_pixbytes == 2)
+ {
+ ppixin = (byte *)(pinframe + 1);
+ ppixout = (unsigned short *)&pspriteframe->pixels[0];
+
+ for (i=0 ; i<size ; i++)
+ ppixout[i] = d_8to16table[ppixin[i]];
+ }
+ else
+ {
+ Sys_Error ("Mod_LoadSpriteFrame: driver set invalid r_pixbytes: %d\n",
+ r_pixbytes);
+ }
+
+ return (void *)((byte *)pinframe + sizeof (dspriteframe_t) + size);
+}
+
+
+/*
+=================
+Mod_LoadSpriteGroup
+=================
+*/
+void * Mod_LoadSpriteGroup (void * pin, mspriteframe_t **ppframe)
+{
+ dspritegroup_t *pingroup;
+ mspritegroup_t *pspritegroup;
+ int i, numframes;
+ dspriteinterval_t *pin_intervals;
+ float *poutintervals;
+ void *ptemp;
+
+ pingroup = (dspritegroup_t *)pin;
+
+ numframes = LittleLong (pingroup->numframes);
+
+ pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) +
+ (numframes - 1) * sizeof (pspritegroup->frames[0]), loadname);
+
+ pspritegroup->numframes = numframes;
+
+ *ppframe = (mspriteframe_t *)pspritegroup;
+
+ pin_intervals = (dspriteinterval_t *)(pingroup + 1);
+
+ poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
+
+ pspritegroup->intervals = poutintervals;
+
+ for (i=0 ; i<numframes ; i++)
+ {
+ *poutintervals = LittleFloat (pin_intervals->interval);
+ if (*poutintervals <= 0.0)
+ Sys_Error ("Mod_LoadSpriteGroup: interval<=0");
+
+ poutintervals++;
+ pin_intervals++;
+ }
+
+ ptemp = (void *)pin_intervals;
+
+ for (i=0 ; i<numframes ; i++)
+ {
+ ptemp = Mod_LoadSpriteFrame (ptemp, &pspritegroup->frames[i]);
+ }
+
+ return ptemp;
+}
+
+
+/*
+=================
+Mod_LoadSpriteModel
+=================
+*/
+void Mod_LoadSpriteModel (model_t *mod, void *buffer)
+{
+ int i;
+ int version;
+ dsprite_t *pin;
+ msprite_t *psprite;
+ int numframes;
+ int size;
+ dspriteframetype_t *pframetype;
+
+ pin = (dsprite_t *)buffer;
+
+ version = LittleLong (pin->version);
+ if (version != SPRITE_VERSION)
+ Sys_Error ("%s has wrong version number "
+ "(%i should be %i)", mod->name, version, SPRITE_VERSION);
+
+ numframes = LittleLong (pin->numframes);
+
+ size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames);
+
+ psprite = Hunk_AllocName (size, loadname);
+
+ mod->cache.data = psprite;
+
+ psprite->type = LittleLong (pin->type);
+ psprite->maxwidth = LittleLong (pin->width);
+ psprite->maxheight = LittleLong (pin->height);
+ psprite->beamlength = LittleFloat (pin->beamlength);
+ mod->synctype = LittleLong (pin->synctype);
+ psprite->numframes = numframes;
+
+ mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2;
+ mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2;
+ mod->mins[2] = -psprite->maxheight/2;
+ mod->maxs[2] = psprite->maxheight/2;
+
+//
+// load the frames
+//
+ if (numframes < 1)
+ Sys_Error ("Mod_LoadSpriteModel: Invalid # of frames: %d\n", numframes);
+
+ mod->numframes = numframes;
+ mod->flags = 0;
+
+ pframetype = (dspriteframetype_t *)(pin + 1);
+
+ for (i=0 ; i<numframes ; i++)
+ {
+ spriteframetype_t frametype;
+
+ frametype = LittleLong (pframetype->type);
+ psprite->frames[i].type = frametype;
+
+ if (frametype == SPR_SINGLE)
+ {
+ pframetype = (dspriteframetype_t *)
+ Mod_LoadSpriteFrame (pframetype + 1,
+ &psprite->frames[i].frameptr);
+ }
+ else
+ {
+ pframetype = (dspriteframetype_t *)
+ Mod_LoadSpriteGroup (pframetype + 1,
+ &psprite->frames[i].frameptr);
+ }
+ }
+
+ mod->type = mod_sprite;
+}
+
+//=============================================================================
+
+/*
+================
+Mod_Print
+================
+*/
+void Mod_Print (void)
+{
+ int i;
+ model_t *mod;
+
+ Con_Printf ("Cached models:\n");
+ for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++)
+ {
+ Con_Printf ("%8p : %s",mod->cache.data, mod->name);
+ if (mod->needload & NL_UNREFERENCED)
+ Con_Printf (" (!R)");
+ if (mod->needload & NL_NEEDS_LOADED)
+ Con_Printf (" (!P)");
+ Con_Printf ("\n");
+ }
+}
+
+