diff options
Diffstat (limited to 'apps/plugins/sdl/progs/quake/r_misc.c')
| -rw-r--r-- | apps/plugins/sdl/progs/quake/r_misc.c | 523 |
1 files changed, 523 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/r_misc.c b/apps/plugins/sdl/progs/quake/r_misc.c new file mode 100644 index 0000000..c0aa7e9 --- /dev/null +++ b/apps/plugins/sdl/progs/quake/r_misc.c @@ -0,0 +1,523 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// r_misc.c + +#include "quakedef.h" +#include "r_local.h" + + +/* +=============== +R_CheckVariables +=============== +*/ +void R_CheckVariables (void) +{ + static float oldbright; + + if (r_fullbright.value != oldbright) + { + oldbright = r_fullbright.value; + D_FlushCaches (); // so all lighting changes + } +} + + +/* +============ +Show + +Debugging use +============ +*/ +void Show (void) +{ + vrect_t vr; + + vr.x = vr.y = 0; + vr.width = vid.width; + vr.height = vid.height; + vr.pnext = NULL; + VID_Update (&vr); +} + + +/* +==================== +R_TimeRefresh_f + +For program optimization +==================== +*/ +void R_TimeRefresh_f (void) +{ + int i; + float start, stop, time; + int startangle; + vrect_t vr; + + startangle = r_refdef.viewangles[1]; + + start = Sys_FloatTime (); + for (i=0 ; i<128 ; i++) + { + r_refdef.viewangles[1] = i/128.0*360.0; + + VID_LockBuffer (); + + R_RenderView (); + + VID_UnlockBuffer (); + + vr.x = r_refdef.vrect.x; + vr.y = r_refdef.vrect.y; + vr.width = r_refdef.vrect.width; + vr.height = r_refdef.vrect.height; + vr.pnext = NULL; + VID_Update (&vr); + } + stop = Sys_FloatTime (); + time = stop-start; + Con_Printf ("%f seconds (%f fps)\n", time, 128/time); + + r_refdef.viewangles[1] = startangle; +} + + +/* +================ +R_LineGraph + +Only called by R_DisplayTime +================ +*/ +void R_LineGraph (int x, int y, int h) +{ + int i; + byte *dest; + int s; + +// FIXME: should be disabled on no-buffer adapters, or should be in the driver + + x += r_refdef.vrect.x; + y += r_refdef.vrect.y; + + dest = vid.buffer + vid.rowbytes*y + x; + + s = r_graphheight.value; + + if (h>s) + h = s; + + for (i=0 ; i<h ; i++, dest -= vid.rowbytes*2) + { + dest[0] = 0xff; + *(dest-vid.rowbytes) = 0x30; + } + for ( ; i<s ; i++, dest -= vid.rowbytes*2) + { + dest[0] = 0x30; + *(dest-vid.rowbytes) = 0x30; + } +} + +/* +============== +R_TimeGraph + +Performance monitoring tool +============== +*/ +#define MAX_TIMINGS 100 +extern float mouse_x, mouse_y; +void R_TimeGraph (void) +{ + static int timex; + int a; + float r_time2; + static byte r_timings[MAX_TIMINGS]; + int x; + + r_time2 = Sys_FloatTime (); + + a = (r_time2-r_time1)/0.01; +//a = fabs(mouse_y * 0.05); +//a = (int)((r_refdef.vieworg[2] + 1024)/1)%(int)r_graphheight.value; +//a = fabs(velocity[0])/20; +//a = ((int)fabs(origin[0])/8)%20; +//a = (cl.idealpitch + 30)/5; + r_timings[timex] = a; + a = timex; + + if (r_refdef.vrect.width <= MAX_TIMINGS) + x = r_refdef.vrect.width-1; + else + x = r_refdef.vrect.width - + (r_refdef.vrect.width - MAX_TIMINGS)/2; + do + { + R_LineGraph (x, r_refdef.vrect.height-2, r_timings[a]); + if (x==0) + break; // screen too small to hold entire thing + x--; + a--; + if (a == -1) + a = MAX_TIMINGS-1; + } while (a != timex); + + timex = (timex+1)%MAX_TIMINGS; +} + + +/* +============= +R_PrintTimes +============= +*/ +void R_PrintTimes (void) +{ + float r_time2; + float ms; + + r_time2 = Sys_FloatTime (); + + ms = 1000* (r_time2 - r_time1); + + Con_Printf ("%5.1f ms %3i/%3i/%3i poly %3i surf\n", + ms, c_faceclip, r_polycount, r_drawnpolycount, c_surf); + c_surf = 0; +} + + +/* +============= +R_PrintDSpeeds +============= +*/ +void R_PrintDSpeeds (void) +{ + float ms, dp_time, r_time2, rw_time, db_time, se_time, de_time, dv_time; + + r_time2 = Sys_FloatTime (); + + dp_time = (dp_time2 - dp_time1) * 1000; + rw_time = (rw_time2 - rw_time1) * 1000; + db_time = (db_time2 - db_time1) * 1000; + se_time = (se_time2 - se_time1) * 1000; + de_time = (de_time2 - de_time1) * 1000; + dv_time = (dv_time2 - dv_time1) * 1000; + ms = (r_time2 - r_time1) * 1000; + + Con_Printf ("%3i %4.1fp %3iw %4.1fb %3is %4.1fe %4.1fv\n", + (int)ms, dp_time, (int)rw_time, db_time, (int)se_time, de_time, + dv_time); +} + + +/* +============= +R_PrintAliasStats +============= +*/ +void R_PrintAliasStats (void) +{ + Con_Printf ("%3i polygon model drawn\n", r_amodels_drawn); +} + + +void WarpPalette (void) +{ + int i,j; + byte newpalette[768]; + int basecolor[3]; + + basecolor[0] = 130; + basecolor[1] = 80; + basecolor[2] = 50; + +// pull the colors halfway to bright brown + for (i=0 ; i<256 ; i++) + { + for (j=0 ; j<3 ; j++) + { + newpalette[i*3+j] = (host_basepal[i*3+j] + basecolor[j])/2; + } + } + + VID_ShiftPalette (newpalette); +} + + +/* +=================== +R_TransformFrustum +=================== +*/ +void R_TransformFrustum (void) +{ + int i; + vec3_t v, v2; + + for (i=0 ; i<4 ; i++) + { + v[0] = screenedge[i].normal[2]; + v[1] = -screenedge[i].normal[0]; + v[2] = screenedge[i].normal[1]; + + v2[0] = v[1]*vright[0] + v[2]*vup[0] + v[0]*vpn[0]; + v2[1] = v[1]*vright[1] + v[2]*vup[1] + v[0]*vpn[1]; + v2[2] = v[1]*vright[2] + v[2]*vup[2] + v[0]*vpn[2]; + + VectorCopy (v2, view_clipplanes[i].normal); + + view_clipplanes[i].dist = DotProduct (modelorg, v2); + } +} + + +#if !id386 + +/* +================ +TransformVector +================ +*/ +void TransformVector (vec3_t in, vec3_t out) +{ + out[0] = DotProduct(in,vright); + out[1] = DotProduct(in,vup); + out[2] = DotProduct(in,vpn); +} + +#endif + + +/* +================ +R_TransformPlane +================ +*/ +void R_TransformPlane (mplane_t *p, float *normal, float *dist) +{ + float d; + + d = DotProduct (r_origin, p->normal); + *dist = p->dist - d; +// TODO: when we have rotating entities, this will need to use the view matrix + TransformVector (p->normal, normal); +} + + +/* +=============== +R_SetUpFrustumIndexes +=============== +*/ +void R_SetUpFrustumIndexes (void) +{ + int i, j, *pindex; + + pindex = r_frustum_indexes; + + for (i=0 ; i<4 ; i++) + { + for (j=0 ; j<3 ; j++) + { + if (view_clipplanes[i].normal[j] < 0) + { + pindex[j] = j; + pindex[j+3] = j+3; + } + else + { + pindex[j] = j+3; + pindex[j+3] = j; + } + } + + // FIXME: do just once at start + pfrustum_indexes[i] = pindex; + pindex += 6; + } +} + + +/* +=============== +R_SetupFrame +=============== +*/ +void R_SetupFrame (void) +{ + int edgecount; + vrect_t vrect; + float w, h; + +// don't allow cheats in multiplayer + if (cl.maxclients > 1) + { + Cvar_Set ("r_draworder", "0"); + Cvar_Set ("r_fullbright", "0"); + Cvar_Set ("r_ambient", "0"); + Cvar_Set ("r_drawflat", "0"); + } + + if (r_numsurfs.value) + { + if ((surface_p - surfaces) > r_maxsurfsseen) + r_maxsurfsseen = surface_p - surfaces; + + Con_Printf ("Used %d of %d surfs; %d max\n", surface_p - surfaces, + surf_max - surfaces, r_maxsurfsseen); + } + + if (r_numedges.value) + { + edgecount = edge_p - r_edges; + + if (edgecount > r_maxedgesseen) + r_maxedgesseen = edgecount; + + Con_Printf ("Used %d of %d edges; %d max\n", edgecount, + r_numallocatededges, r_maxedgesseen); + } + + r_refdef.ambientlight = r_ambient.value; + + if (r_refdef.ambientlight < 0) + r_refdef.ambientlight = 0; + + if (!sv.active) + r_draworder.value = 0; // don't let cheaters look behind walls + + R_CheckVariables (); + + R_AnimateLight (); + + r_framecount++; + + numbtofpolys = 0; + +// debugging +#if 0 +r_refdef.vieworg[0]= 80; +r_refdef.vieworg[1]= 64; +r_refdef.vieworg[2]= 40; +r_refdef.viewangles[0]= 0; +r_refdef.viewangles[1]= 46.763641357; +r_refdef.viewangles[2]= 0; +#endif + +// build the transformation matrix for the given view angles + VectorCopy (r_refdef.vieworg, modelorg); + VectorCopy (r_refdef.vieworg, r_origin); + + AngleVectors (r_refdef.viewangles, vpn, vright, vup); + +// current viewleaf + r_oldviewleaf = r_viewleaf; + r_viewleaf = Mod_PointInLeaf (r_origin, cl.worldmodel); + + r_dowarpold = r_dowarp; + r_dowarp = r_waterwarp.value && (r_viewleaf->contents <= CONTENTS_WATER); + + if ((r_dowarp != r_dowarpold) || r_viewchanged || lcd_x.value) + { + if (r_dowarp) + { + if ((vid.width <= vid.maxwarpwidth) && + (vid.height <= vid.maxwarpheight)) + { + vrect.x = 0; + vrect.y = 0; + vrect.width = vid.width; + vrect.height = vid.height; + + R_ViewChanged (&vrect, sb_lines, vid.aspect); + } + else + { + w = vid.width; + h = vid.height; + + if (w > vid.maxwarpwidth) + { + h *= (float)vid.maxwarpwidth / w; + w = vid.maxwarpwidth; + } + + if (h > vid.maxwarpheight) + { + h = vid.maxwarpheight; + w *= (float)vid.maxwarpheight / h; + } + + vrect.x = 0; + vrect.y = 0; + vrect.width = (int)w; + vrect.height = (int)h; + + R_ViewChanged (&vrect, + (int)((float)sb_lines * (h/(float)vid.height)), + vid.aspect * (h / w) * + ((float)vid.width / (float)vid.height)); + } + } + else + { + vrect.x = 0; + vrect.y = 0; + vrect.width = vid.width; + vrect.height = vid.height; + + R_ViewChanged (&vrect, sb_lines, vid.aspect); + } + + r_viewchanged = false; + } + +// start off with just the four screen edge clip planes + R_TransformFrustum (); + +// save base values + VectorCopy (vpn, base_vpn); + VectorCopy (vright, base_vright); + VectorCopy (vup, base_vup); + VectorCopy (modelorg, base_modelorg); + + R_SetSkyFrame (); + + R_SetUpFrustumIndexes (); + + r_cache_thrash = false; + +// clear frame counts + c_faceclip = 0; + d_spanpixcount = 0; + r_polycount = 0; + r_drawnpolycount = 0; + r_wholepolycount = 0; + r_amodels_drawn = 0; + r_outofsurfaces = 0; + r_outofedges = 0; + + D_SetupFrame (); +} + |