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-rw-r--r--apps/plugins/sdl/progs/quake/r_surf.c678
1 files changed, 678 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/r_surf.c b/apps/plugins/sdl/progs/quake/r_surf.c
new file mode 100644
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--- /dev/null
+++ b/apps/plugins/sdl/progs/quake/r_surf.c
@@ -0,0 +1,678 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+// r_surf.c: surface-related refresh code
+
+#include "quakedef.h"
+#include "r_local.h"
+
+drawsurf_t r_drawsurf;
+
+int lightleft, sourcesstep, blocksize, sourcetstep;
+int lightdelta, lightdeltastep;
+int lightright, lightleftstep, lightrightstep, blockdivshift;
+unsigned blockdivmask;
+void *prowdestbase;
+unsigned char *pbasesource;
+int surfrowbytes; // used by ASM files
+unsigned *r_lightptr;
+int r_stepback;
+int r_lightwidth;
+int r_numhblocks, r_numvblocks;
+unsigned char *r_source, *r_sourcemax;
+
+void R_DrawSurfaceBlock8_mip0 (void);
+void R_DrawSurfaceBlock8_mip1 (void);
+void R_DrawSurfaceBlock8_mip2 (void);
+void R_DrawSurfaceBlock8_mip3 (void);
+
+static void (*surfmiptable[4])(void) = {
+ R_DrawSurfaceBlock8_mip0,
+ R_DrawSurfaceBlock8_mip1,
+ R_DrawSurfaceBlock8_mip2,
+ R_DrawSurfaceBlock8_mip3
+};
+
+
+
+unsigned blocklights[18*18];
+
+/*
+===============
+R_AddDynamicLights
+===============
+*/
+void R_AddDynamicLights (void)
+{
+ msurface_t *surf;
+ int lnum;
+ int sd, td;
+ float dist, rad, minlight;
+ vec3_t impact, local;
+ int s, t;
+ int i;
+ int smax, tmax;
+ mtexinfo_t *tex;
+
+ surf = r_drawsurf.surf;
+ smax = (surf->extents[0]>>4)+1;
+ tmax = (surf->extents[1]>>4)+1;
+ tex = surf->texinfo;
+
+ for (lnum=0 ; lnum<MAX_DLIGHTS ; lnum++)
+ {
+ if ( !(surf->dlightbits & (1<<lnum) ) )
+ continue; // not lit by this light
+
+ rad = cl_dlights[lnum].radius;
+ dist = DotProduct (cl_dlights[lnum].origin, surf->plane->normal) -
+ surf->plane->dist;
+ rad -= fabs(dist);
+ minlight = cl_dlights[lnum].minlight;
+ if (rad < minlight)
+ continue;
+ minlight = rad - minlight;
+
+ for (i=0 ; i<3 ; i++)
+ {
+ impact[i] = cl_dlights[lnum].origin[i] -
+ surf->plane->normal[i]*dist;
+ }
+
+ local[0] = DotProduct (impact, tex->vecs[0]) + tex->vecs[0][3];
+ local[1] = DotProduct (impact, tex->vecs[1]) + tex->vecs[1][3];
+
+ local[0] -= surf->texturemins[0];
+ local[1] -= surf->texturemins[1];
+
+ for (t = 0 ; t<tmax ; t++)
+ {
+ td = local[1] - t*16;
+ if (td < 0)
+ td = -td;
+ for (s=0 ; s<smax ; s++)
+ {
+ sd = local[0] - s*16;
+ if (sd < 0)
+ sd = -sd;
+ if (sd > td)
+ dist = sd + (td>>1);
+ else
+ dist = td + (sd>>1);
+ if (dist < minlight)
+#ifdef QUAKE2
+ {
+ unsigned temp;
+ temp = (rad - dist)*256;
+ i = t*smax + s;
+ if (!cl_dlights[lnum].dark)
+ blocklights[i] += temp;
+ else
+ {
+ if (blocklights[i] > temp)
+ blocklights[i] -= temp;
+ else
+ blocklights[i] = 0;
+ }
+ }
+#else
+ blocklights[t*smax + s] += (rad - dist)*256;
+#endif
+ }
+ }
+ }
+}
+
+/*
+===============
+R_BuildLightMap
+
+Combine and scale multiple lightmaps into the 8.8 format in blocklights
+===============
+*/
+void R_BuildLightMap (void)
+{
+ int smax, tmax;
+ int t;
+ int i, size;
+ byte *lightmap;
+ unsigned scale;
+ int maps;
+ msurface_t *surf;
+
+ surf = r_drawsurf.surf;
+
+ smax = (surf->extents[0]>>4)+1;
+ tmax = (surf->extents[1]>>4)+1;
+ size = smax*tmax;
+ lightmap = surf->samples;
+
+ if (r_fullbright.value || !cl.worldmodel->lightdata)
+ {
+ for (i=0 ; i<size ; i++)
+ blocklights[i] = 0;
+ return;
+ }
+
+// clear to ambient
+ for (i=0 ; i<size ; i++)
+ blocklights[i] = r_refdef.ambientlight<<8;
+
+
+// add all the lightmaps
+ if (lightmap)
+ for (maps = 0 ; maps < MAXLIGHTMAPS && surf->styles[maps] != 255 ;
+ maps++)
+ {
+ scale = r_drawsurf.lightadj[maps]; // 8.8 fraction
+ for (i=0 ; i<size ; i++)
+ blocklights[i] += lightmap[i] * scale;
+ lightmap += size; // skip to next lightmap
+ }
+
+// add all the dynamic lights
+ if (surf->dlightframe == r_framecount)
+ R_AddDynamicLights ();
+
+// bound, invert, and shift
+ for (i=0 ; i<size ; i++)
+ {
+ t = (255*256 - (int)blocklights[i]) >> (8 - VID_CBITS);
+
+ if (t < (1 << 6))
+ t = (1 << 6);
+
+ blocklights[i] = t;
+ }
+}
+
+
+/*
+===============
+R_TextureAnimation
+
+Returns the proper texture for a given time and base texture
+===============
+*/
+texture_t *R_TextureAnimation (texture_t *base)
+{
+ int reletive;
+ int count;
+
+ if (currententity->frame)
+ {
+ if (base->alternate_anims)
+ base = base->alternate_anims;
+ }
+
+ if (!base->anim_total)
+ return base;
+
+ reletive = (int)(cl.time*10) % base->anim_total;
+
+ count = 0;
+ while (base->anim_min > reletive || base->anim_max <= reletive)
+ {
+ base = base->anim_next;
+ if (!base)
+ Sys_Error ("R_TextureAnimation: broken cycle");
+ if (++count > 100)
+ Sys_Error ("R_TextureAnimation: infinite cycle");
+ }
+
+ return base;
+}
+
+
+/*
+===============
+R_DrawSurface
+===============
+*/
+void R_DrawSurface (void)
+{
+ unsigned char *basetptr;
+ int smax, tmax, twidth;
+ int u;
+ int soffset, basetoffset, texwidth;
+ int horzblockstep;
+ unsigned char *pcolumndest;
+ void (*pblockdrawer)(void);
+ texture_t *mt;
+
+// calculate the lightings
+ R_BuildLightMap ();
+
+ surfrowbytes = r_drawsurf.rowbytes;
+
+ mt = r_drawsurf.texture;
+
+ r_source = (byte *)mt + mt->offsets[r_drawsurf.surfmip];
+
+// the fractional light values should range from 0 to (VID_GRADES - 1) << 16
+// from a source range of 0 - 255
+
+ texwidth = mt->width >> r_drawsurf.surfmip;
+
+ blocksize = 16 >> r_drawsurf.surfmip;
+ blockdivshift = 4 - r_drawsurf.surfmip;
+ blockdivmask = (1 << blockdivshift) - 1;
+
+ r_lightwidth = (r_drawsurf.surf->extents[0]>>4)+1;
+
+ r_numhblocks = r_drawsurf.surfwidth >> blockdivshift;
+ r_numvblocks = r_drawsurf.surfheight >> blockdivshift;
+
+//==============================
+
+ if (r_pixbytes == 1)
+ {
+ pblockdrawer = surfmiptable[r_drawsurf.surfmip];
+ // TODO: only needs to be set when there is a display settings change
+ horzblockstep = blocksize;
+ }
+ else
+ {
+ pblockdrawer = R_DrawSurfaceBlock16;
+ // TODO: only needs to be set when there is a display settings change
+ horzblockstep = blocksize << 1;
+ }
+
+ smax = mt->width >> r_drawsurf.surfmip;
+ twidth = texwidth;
+ tmax = mt->height >> r_drawsurf.surfmip;
+ sourcetstep = texwidth;
+ r_stepback = tmax * twidth;
+
+ r_sourcemax = r_source + (tmax * smax);
+
+ soffset = r_drawsurf.surf->texturemins[0];
+ basetoffset = r_drawsurf.surf->texturemins[1];
+
+// << 16 components are to guarantee positive values for %
+ soffset = ((soffset >> r_drawsurf.surfmip) + (smax << 16)) % smax;
+ basetptr = &r_source[((((basetoffset >> r_drawsurf.surfmip)
+ + (tmax << 16)) % tmax) * twidth)];
+
+ pcolumndest = r_drawsurf.surfdat;
+
+ for (u=0 ; u<r_numhblocks; u++)
+ {
+ r_lightptr = blocklights + u;
+
+ prowdestbase = pcolumndest;
+
+ pbasesource = basetptr + soffset;
+
+ (*pblockdrawer)();
+
+ soffset = soffset + blocksize;
+ if (soffset >= smax)
+ soffset = 0;
+
+ pcolumndest += horzblockstep;
+ }
+}
+
+
+//=============================================================================
+
+#if !id386
+
+/*
+================
+R_DrawSurfaceBlock8_mip0
+================
+*/
+void R_DrawSurfaceBlock8_mip0 (void)
+{
+ int v, i, b, lightstep, lighttemp, light;
+ unsigned char pix, *psource, *prowdest;
+
+ psource = pbasesource;
+ prowdest = prowdestbase;
+
+ for (v=0 ; v<r_numvblocks ; v++)
+ {
+ // FIXME: make these locals?
+ // FIXME: use delta rather than both right and left, like ASM?
+ lightleft = r_lightptr[0];
+ lightright = r_lightptr[1];
+ r_lightptr += r_lightwidth;
+ lightleftstep = (r_lightptr[0] - lightleft) >> 4;
+ lightrightstep = (r_lightptr[1] - lightright) >> 4;
+
+ for (i=0 ; i<16 ; i++)
+ {
+ lighttemp = lightleft - lightright;
+ lightstep = lighttemp >> 4;
+
+ light = lightright;
+
+ for (b=15; b>=0; b--)
+ {
+ pix = psource[b];
+ prowdest[b] = ((unsigned char *)vid.colormap)
+ [(light & 0xFF00) + pix];
+ light += lightstep;
+ }
+
+ psource += sourcetstep;
+ lightright += lightrightstep;
+ lightleft += lightleftstep;
+ prowdest += surfrowbytes;
+ }
+
+ if (psource >= r_sourcemax)
+ psource -= r_stepback;
+ }
+}
+
+
+/*
+================
+R_DrawSurfaceBlock8_mip1
+================
+*/
+void R_DrawSurfaceBlock8_mip1 (void)
+{
+ int v, i, b, lightstep, lighttemp, light;
+ unsigned char pix, *psource, *prowdest;
+
+ psource = pbasesource;
+ prowdest = prowdestbase;
+
+ for (v=0 ; v<r_numvblocks ; v++)
+ {
+ // FIXME: make these locals?
+ // FIXME: use delta rather than both right and left, like ASM?
+ lightleft = r_lightptr[0];
+ lightright = r_lightptr[1];
+ r_lightptr += r_lightwidth;
+ lightleftstep = (r_lightptr[0] - lightleft) >> 3;
+ lightrightstep = (r_lightptr[1] - lightright) >> 3;
+
+ for (i=0 ; i<8 ; i++)
+ {
+ lighttemp = lightleft - lightright;
+ lightstep = lighttemp >> 3;
+
+ light = lightright;
+
+ for (b=7; b>=0; b--)
+ {
+ pix = psource[b];
+ prowdest[b] = ((unsigned char *)vid.colormap)
+ [(light & 0xFF00) + pix];
+ light += lightstep;
+ }
+
+ psource += sourcetstep;
+ lightright += lightrightstep;
+ lightleft += lightleftstep;
+ prowdest += surfrowbytes;
+ }
+
+ if (psource >= r_sourcemax)
+ psource -= r_stepback;
+ }
+}
+
+
+/*
+================
+R_DrawSurfaceBlock8_mip2
+================
+*/
+void R_DrawSurfaceBlock8_mip2 (void)
+{
+ int v, i, b, lightstep, lighttemp, light;
+ unsigned char pix, *psource, *prowdest;
+
+ psource = pbasesource;
+ prowdest = prowdestbase;
+
+ for (v=0 ; v<r_numvblocks ; v++)
+ {
+ // FIXME: make these locals?
+ // FIXME: use delta rather than both right and left, like ASM?
+ lightleft = r_lightptr[0];
+ lightright = r_lightptr[1];
+ r_lightptr += r_lightwidth;
+ lightleftstep = (r_lightptr[0] - lightleft) >> 2;
+ lightrightstep = (r_lightptr[1] - lightright) >> 2;
+
+ for (i=0 ; i<4 ; i++)
+ {
+ lighttemp = lightleft - lightright;
+ lightstep = lighttemp >> 2;
+
+ light = lightright;
+
+ for (b=3; b>=0; b--)
+ {
+ pix = psource[b];
+ prowdest[b] = ((unsigned char *)vid.colormap)
+ [(light & 0xFF00) + pix];
+ light += lightstep;
+ }
+
+ psource += sourcetstep;
+ lightright += lightrightstep;
+ lightleft += lightleftstep;
+ prowdest += surfrowbytes;
+ }
+
+ if (psource >= r_sourcemax)
+ psource -= r_stepback;
+ }
+}
+
+
+/*
+================
+R_DrawSurfaceBlock8_mip3
+================
+*/
+void R_DrawSurfaceBlock8_mip3 (void)
+{
+ int v, i, b, lightstep, lighttemp, light;
+ unsigned char pix, *psource, *prowdest;
+
+ psource = pbasesource;
+ prowdest = prowdestbase;
+
+ for (v=0 ; v<r_numvblocks ; v++)
+ {
+ // FIXME: make these locals?
+ // FIXME: use delta rather than both right and left, like ASM?
+ lightleft = r_lightptr[0];
+ lightright = r_lightptr[1];
+ r_lightptr += r_lightwidth;
+ lightleftstep = (r_lightptr[0] - lightleft) >> 1;
+ lightrightstep = (r_lightptr[1] - lightright) >> 1;
+
+ for (i=0 ; i<2 ; i++)
+ {
+ lighttemp = lightleft - lightright;
+ lightstep = lighttemp >> 1;
+
+ light = lightright;
+
+ for (b=1; b>=0; b--)
+ {
+ pix = psource[b];
+ prowdest[b] = ((unsigned char *)vid.colormap)
+ [(light & 0xFF00) + pix];
+ light += lightstep;
+ }
+
+ psource += sourcetstep;
+ lightright += lightrightstep;
+ lightleft += lightleftstep;
+ prowdest += surfrowbytes;
+ }
+
+ if (psource >= r_sourcemax)
+ psource -= r_stepback;
+ }
+}
+
+
+/*
+================
+R_DrawSurfaceBlock16
+
+FIXME: make this work
+================
+*/
+void R_DrawSurfaceBlock16 (void)
+{
+ int k;
+ unsigned char *psource;
+ int lighttemp, lightstep, light;
+ unsigned short *prowdest;
+
+ prowdest = (unsigned short *)prowdestbase;
+
+ for (k=0 ; k<blocksize ; k++)
+ {
+ unsigned short *pdest;
+ unsigned char pix;
+ int b;
+
+ psource = pbasesource;
+ lighttemp = lightright - lightleft;
+ lightstep = lighttemp >> blockdivshift;
+
+ light = lightleft;
+ pdest = prowdest;
+
+ for (b=0; b<blocksize; b++)
+ {
+ pix = *psource;
+ *pdest = vid.colormap16[(light & 0xFF00) + pix];
+ psource += sourcesstep;
+ pdest++;
+ light += lightstep;
+ }
+
+ pbasesource += sourcetstep;
+ lightright += lightrightstep;
+ lightleft += lightleftstep;
+ prowdest = (unsigned short *)((long)prowdest + surfrowbytes);
+ }
+
+ prowdestbase = prowdest;
+}
+
+#endif
+
+
+//============================================================================
+
+/*
+================
+R_GenTurbTile
+================
+*/
+void R_GenTurbTile (pixel_t *pbasetex, void *pdest)
+{
+ int *turb;
+ int i, j, s, t;
+ byte *pd;
+
+ turb = sintable + ((int)(cl.time*SPEED)&(CYCLE-1));
+ pd = (byte *)pdest;
+
+ for (i=0 ; i<TILE_SIZE ; i++)
+ {
+ for (j=0 ; j<TILE_SIZE ; j++)
+ {
+ s = (((j << 16) + turb[i & (CYCLE-1)]) >> 16) & 63;
+ t = (((i << 16) + turb[j & (CYCLE-1)]) >> 16) & 63;
+ *pd++ = *(pbasetex + (t<<6) + s);
+ }
+ }
+}
+
+
+/*
+================
+R_GenTurbTile16
+================
+*/
+void R_GenTurbTile16 (pixel_t *pbasetex, void *pdest)
+{
+ int *turb;
+ int i, j, s, t;
+ unsigned short *pd;
+
+ turb = sintable + ((int)(cl.time*SPEED)&(CYCLE-1));
+ pd = (unsigned short *)pdest;
+
+ for (i=0 ; i<TILE_SIZE ; i++)
+ {
+ for (j=0 ; j<TILE_SIZE ; j++)
+ {
+ s = (((j << 16) + turb[i & (CYCLE-1)]) >> 16) & 63;
+ t = (((i << 16) + turb[j & (CYCLE-1)]) >> 16) & 63;
+ *pd++ = d_8to16table[*(pbasetex + (t<<6) + s)];
+ }
+ }
+}
+
+
+/*
+================
+R_GenTile
+================
+*/
+void R_GenTile (msurface_t *psurf, void *pdest)
+{
+ if (psurf->flags & SURF_DRAWTURB)
+ {
+ if (r_pixbytes == 1)
+ {
+ R_GenTurbTile ((pixel_t *)
+ ((byte *)psurf->texinfo->texture + psurf->texinfo->texture->offsets[0]), pdest);
+ }
+ else
+ {
+ R_GenTurbTile16 ((pixel_t *)
+ ((byte *)psurf->texinfo->texture + psurf->texinfo->texture->offsets[0]), pdest);
+ }
+ }
+ else if (psurf->flags & SURF_DRAWSKY)
+ {
+ if (r_pixbytes == 1)
+ {
+ R_GenSkyTile (pdest);
+ }
+ else
+ {
+ R_GenSkyTile16 (pdest);
+ }
+ }
+ else
+ {
+ Sys_Error ("Unknown tile type");
+ }
+}
+