diff options
Diffstat (limited to 'apps/plugins/sdl/progs/quake/snd_mix.c')
| -rw-r--r-- | apps/plugins/sdl/progs/quake/snd_mix.c | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/apps/plugins/sdl/progs/quake/snd_mix.c b/apps/plugins/sdl/progs/quake/snd_mix.c new file mode 100644 index 0000000..d31f6c9 --- /dev/null +++ b/apps/plugins/sdl/progs/quake/snd_mix.c @@ -0,0 +1,398 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// snd_mix.c -- portable code to mix sounds for snd_dma.c + +#include "quakedef.h" + +#ifdef _WIN32 +#include "winquake.h" +#else +#define DWORD unsigned long +#endif + +#define PAINTBUFFER_SIZE 512 +portable_samplepair_t paintbuffer[PAINTBUFFER_SIZE]; +int snd_scaletable[32][256]; +int *snd_p, snd_linear_count, snd_vol; +short *snd_out; + +void Snd_WriteLinearBlastStereo16 (void); + +#if !id386 +void Snd_WriteLinearBlastStereo16 (void) +{ + int i; + int val; + + for (i=0 ; i<snd_linear_count ; i+=2) + { + val = (snd_p[i]*snd_vol)>>8; + if (val > 0x7fff) + snd_out[i] = 0x7fff; + else if (val < (short)0x8000) + snd_out[i] = (short)0x8000; + else + snd_out[i] = val; + + val = (snd_p[i+1]*snd_vol)>>8; + if (val > 0x7fff) + snd_out[i+1] = 0x7fff; + else if (val < (short)0x8000) + snd_out[i+1] = (short)0x8000; + else + snd_out[i+1] = val; + } +} +#endif + +void S_TransferStereo16 (int endtime) +{ + int lpos; + int lpaintedtime; + DWORD *pbuf; +#ifdef _WIN32 + int reps; + DWORD dwSize,dwSize2; + DWORD *pbuf2; + HRESULT hresult; +#endif + + snd_vol = volume.value*256; + + snd_p = (int *) paintbuffer; + lpaintedtime = paintedtime; + +#ifdef _WIN32 + if (pDSBuf) + { + reps = 0; + + while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &pbuf, &dwSize, + &pbuf2, &dwSize2, 0)) != DS_OK) + { + if (hresult != DSERR_BUFFERLOST) + { + Con_Printf ("S_TransferStereo16: DS::Lock Sound Buffer Failed\n"); + S_Shutdown (); + S_Startup (); + return; + } + + if (++reps > 10000) + { + Con_Printf ("S_TransferStereo16: DS: couldn't restore buffer\n"); + S_Shutdown (); + S_Startup (); + return; + } + } + } + else +#endif + { + pbuf = (DWORD *)shm->buffer; + } + + while (lpaintedtime < endtime) + { + // handle recirculating buffer issues + lpos = lpaintedtime & ((shm->samples>>1)-1); + + snd_out = (short *) pbuf + (lpos<<1); + + snd_linear_count = (shm->samples>>1) - lpos; + if (lpaintedtime + snd_linear_count > endtime) + snd_linear_count = endtime - lpaintedtime; + + snd_linear_count <<= 1; + + // write a linear blast of samples + Snd_WriteLinearBlastStereo16 (); + + snd_p += snd_linear_count; + lpaintedtime += (snd_linear_count>>1); + } + +#ifdef _WIN32 + if (pDSBuf) + pDSBuf->lpVtbl->Unlock(pDSBuf, pbuf, dwSize, NULL, 0); +#endif +} + +void S_TransferPaintBuffer(int endtime) +{ + int out_idx; + int count; + int out_mask; + int *p; + int step; + int val; + int snd_vol; + DWORD *pbuf; +#ifdef _WIN32 + int reps; + DWORD dwSize,dwSize2; + DWORD *pbuf2; + HRESULT hresult; +#endif + + if (shm->samplebits == 16 && shm->channels == 2) + { + S_TransferStereo16 (endtime); + return; + } + + p = (int *) paintbuffer; + count = (endtime - paintedtime) * shm->channels; + out_mask = shm->samples - 1; + out_idx = paintedtime * shm->channels & out_mask; + step = 3 - shm->channels; + snd_vol = volume.value*256; + +#ifdef _WIN32 + if (pDSBuf) + { + reps = 0; + + while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &pbuf, &dwSize, + &pbuf2,&dwSize2, 0)) != DS_OK) + { + if (hresult != DSERR_BUFFERLOST) + { + Con_Printf ("S_TransferPaintBuffer: DS::Lock Sound Buffer Failed\n"); + S_Shutdown (); + S_Startup (); + return; + } + + if (++reps > 10000) + { + Con_Printf ("S_TransferPaintBuffer: DS: couldn't restore buffer\n"); + S_Shutdown (); + S_Startup (); + return; + } + } + } + else +#endif + { + pbuf = (DWORD *)shm->buffer; + } + + if (shm->samplebits == 16) + { + short *out = (short *) pbuf; + while (count--) + { + val = (*p * snd_vol) >> 8; + p+= step; + if (val > 0x7fff) + val = 0x7fff; + else if (val < (short)0x8000) + val = (short)0x8000; + out[out_idx] = val; + out_idx = (out_idx + 1) & out_mask; + } + } + else if (shm->samplebits == 8) + { + unsigned char *out = (unsigned char *) pbuf; + while (count--) + { + val = (*p * snd_vol) >> 8; + p+= step; + if (val > 0x7fff) + val = 0x7fff; + else if (val < (short)0x8000) + val = (short)0x8000; + out[out_idx] = (val>>8) + 128; + out_idx = (out_idx + 1) & out_mask; + } + } + +#ifdef _WIN32 + if (pDSBuf) { + DWORD dwNewpos, dwWrite; + int il = paintedtime; + int ir = endtime - paintedtime; + + ir += il; + + pDSBuf->lpVtbl->Unlock(pDSBuf, pbuf, dwSize, NULL, 0); + + pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &dwNewpos, &dwWrite); + +// if ((dwNewpos >= il) && (dwNewpos <= ir)) +// Con_Printf("%d-%d p %d c\n", il, ir, dwNewpos); + } +#endif +} + + +/* +=============================================================================== + +CHANNEL MIXING + +=============================================================================== +*/ + +void SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int endtime); +void SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int endtime); + +void S_PaintChannels(int endtime) +{ + int i; + int end; + channel_t *ch; + sfxcache_t *sc; + int ltime, count; + + while (paintedtime < endtime) + { + // if paintbuffer is smaller than DMA buffer + end = endtime; + if (endtime - paintedtime > PAINTBUFFER_SIZE) + end = paintedtime + PAINTBUFFER_SIZE; + + // clear the paint buffer + Q_memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t)); + + // paint in the channels. + ch = channels; + for (i=0; i<total_channels ; i++, ch++) + { + if (!ch->sfx) + continue; + if (!ch->leftvol && !ch->rightvol) + continue; + sc = S_LoadSound (ch->sfx); + if (!sc) + continue; + + ltime = paintedtime; + + while (ltime < end) + { // paint up to end + if (ch->end < end) + count = ch->end - ltime; + else + count = end - ltime; + + if (count > 0) + { + if (sc->width == 1) + SND_PaintChannelFrom8(ch, sc, count); + else + SND_PaintChannelFrom16(ch, sc, count); + + ltime += count; + } + + // if at end of loop, restart + if (ltime >= ch->end) + { + if (sc->loopstart >= 0) + { + ch->pos = sc->loopstart; + ch->end = ltime + sc->length - ch->pos; + } + else + { // channel just stopped + ch->sfx = NULL; + break; + } + } + } + + } + + // transfer out according to DMA format + S_TransferPaintBuffer(end); + paintedtime = end; + } +} + +void SND_InitScaletable (void) +{ + int i, j; + + for (i=0 ; i<32 ; i++) + for (j=0 ; j<256 ; j++) + snd_scaletable[i][j] = ((signed char)j) * i * 8; +} + + +#if !id386 + +void SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int count) +{ + int data; + int *lscale, *rscale; + unsigned char *sfx; + int i; + + if (ch->leftvol > 255) + ch->leftvol = 255; + if (ch->rightvol > 255) + ch->rightvol = 255; + + lscale = snd_scaletable[ch->leftvol >> 3]; + rscale = snd_scaletable[ch->rightvol >> 3]; + sfx = (signed char *)sc->data + ch->pos; + + for (i=0 ; i<count ; i++) + { + data = sfx[i]; + paintbuffer[i].left += lscale[data]; + paintbuffer[i].right += rscale[data]; + } + + ch->pos += count; +} + +#endif // !id386 + + +void SND_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int count) +{ + int data; + int left, right; + int leftvol, rightvol; + signed short *sfx; + int i; + + leftvol = ch->leftvol; + rightvol = ch->rightvol; + sfx = (signed short *)sc->data + ch->pos; + + for (i=0 ; i<count ; i++) + { + data = sfx[i]; + left = (data * leftvol) >> 8; + right = (data * rightvol) >> 8; + paintbuffer[i].left += left; + paintbuffer[i].right += right; + } + + ch->pos += count; +} + |