diff options
Diffstat (limited to 'apps/plugins/superdom.c')
| -rw-r--r-- | apps/plugins/superdom.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/apps/plugins/superdom.c b/apps/plugins/superdom.c index e3f35f9..c047ed4 100644 --- a/apps/plugins/superdom.c +++ b/apps/plugins/superdom.c @@ -493,7 +493,7 @@ int settings_menu_function(void) { "Human starting farms","Human starting factories", "Starting cash","Starting food","Moves per turn"); settings_menu: - selection=rb->do_menu(&settings_menu,&selection); + selection=rb->do_menu(&settings_menu,&selection, NULL, false); switch(selection) { case 0: rb->set_int("Computer starting farms", "", UNIT_INT, @@ -557,7 +557,7 @@ int do_help(void) { "Each tile has a strength, calculated by the ownership", "of adjacent tiles, and the type and number of troops", "on them."); - rb->do_menu(&help_menu,&selection); + rb->do_menu(&help_menu,&selection, NULL, false); switch(selection) { case MENU_ATTACHED_USB: return PLUGIN_USB_CONNECTED; @@ -573,7 +573,7 @@ int menu(void) { "Play Super Domination","Settings","Help","Quit"); while(1) { - selection=rb->do_menu(&main_menu,&selection); + selection=rb->do_menu(&main_menu,&selection, NULL, false); switch(selection) { case 0: return 0; /* start playing */ @@ -651,7 +651,7 @@ int ingame_menu(void) { MENUITEM_STRINGLIST(ingame_menu,"Super Domination Menu",NULL, "Return to game","Save Game", "Quit"); - selection=rb->do_menu(&ingame_menu,&selection); + selection=rb->do_menu(&ingame_menu,&selection, NULL, false); switch(selection) { case 0: return 0; @@ -864,7 +864,7 @@ int buy_resources_menu(void) { "Finish buying", "Game menu"); resources_menu: - selection=rb->do_menu(&res_menu,&selection); + selection=rb->do_menu(&res_menu,&selection, NULL, false); switch(selection) { case 0: nummen = 0; @@ -1059,7 +1059,7 @@ int move_unit(void) { MENUITEM_STRINGLIST(move_unit_menu, "Move unit", NULL, "Move men", "Move tank", "Move plane"); - selection=rb->do_menu(&move_unit_menu,&selection); + selection=rb->do_menu(&move_unit_menu,&selection, NULL, false); switch(selection) { case 0: rb->splash(HZ, "Select where to move troops from"); @@ -1173,7 +1173,7 @@ int movement_menu(void) { "Check map", "Finish moving", "Game menu"); while(!menu_quit) { - selection=rb->do_menu(&move_menu,&selection); + selection=rb->do_menu(&move_menu,&selection, NULL, false); switch(selection) { case 0: if(humanres.moves) { @@ -1281,7 +1281,7 @@ int production_menu(void) { "Withdraw money", "Finish turn", "Game menu"); while(1) { - selection=rb->do_menu(&prod_menu,&selection); + selection=rb->do_menu(&prod_menu,&selection, NULL, false); switch(selection) { case 0: tempmenu = buy_resources_menu(); @@ -1523,7 +1523,7 @@ int war_menu(void) { humanres.moves = superdom_settings.movesperturn; while(humanres.moves) { - selection=rb->do_menu(&wartime_menu,&selection); + selection=rb->do_menu(&wartime_menu,&selection, NULL, false); switch(selection) { case 0: if(select_square() == PLUGIN_USB_CONNECTED) |