diff options
Diffstat (limited to 'apps/plugins')
| -rw-r--r-- | apps/plugins/brickmania.c | 26 |
1 files changed, 15 insertions, 11 deletions
diff --git a/apps/plugins/brickmania.c b/apps/plugins/brickmania.c index 3a754b3..e5f953a 100644 --- a/apps/plugins/brickmania.c +++ b/apps/plugins/brickmania.c @@ -1805,20 +1805,24 @@ static int brickmania_game_loop(void) short touch_x, touch_y; touch_x = FIXED3(rb->button_get_data() >> 16); touch_y = FIXED3(rb->button_get_data() & 0xffff); - if(touch_y >= (GAMESCREEN_HEIGHT-GAMESCREEN_HEIGHT/4) && touch_y <= GAMESCREEN_HEIGHT) + + if(flip_sides) + { + pad_pos_x = GAMESCREEN_WIDTH - (touch_x - pad_width/2); + } + else { - pad_pos_x = (flip_sides ? -1 : 1) * - (touch_x - pad_width/2); - - if(pad_pos_x < 0) - pad_pos_x = 0; - else if(pad_pos_x+pad_width > GAMESCREEN_WIDTH) - pad_pos_x = GAMESCREEN_WIDTH-pad_width; - for(k=0;k<used_balls;k++) - if (game_state==ST_READY || ball[k].glue) - ball[k].pos_x = pad_pos_x+pad_width/2; + pad_pos_x = (touch_x - pad_width/2); } + if(pad_pos_x < 0) + pad_pos_x = 0; + else if(pad_pos_x+pad_width > GAMESCREEN_WIDTH) + pad_pos_x = GAMESCREEN_WIDTH-pad_width; + for(k=0;k<used_balls;k++) + if (game_state==ST_READY || ball[k].glue) + ball[k].pos_x = pad_pos_x+pad_width/2; + if(button & BUTTON_REL) button = SELECT; } |