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-rw-r--r--apps/plugins/lua/rocklib.c5
-rw-r--r--apps/plugins/reversi/reversi-gui.c3
-rw-r--r--apps/plugins/test_viewports.c20
3 files changed, 0 insertions, 28 deletions
diff --git a/apps/plugins/lua/rocklib.c b/apps/plugins/lua/rocklib.c
index 1290a7f..27c1177 100644
--- a/apps/plugins/lua/rocklib.c
+++ b/apps/plugins/lua/rocklib.c
@@ -240,11 +240,6 @@ static struct viewport* opt_viewport(lua_State *L, int narg, struct viewport* al
#if LCD_DEPTH > 1
check_tablevalue(L, "fg_pattern", tablepos, &vp->fg_pattern, true);
check_tablevalue(L, "bg_pattern", tablepos, &vp->bg_pattern, true);
-#ifdef HAVE_LCD_COLOR
- check_tablevalue(L, "lss_pattern", tablepos, &vp->lss_pattern, true);
- check_tablevalue(L, "lse_pattern", tablepos, &vp->lse_pattern, true);
- check_tablevalue(L, "lst_pattern", tablepos, &vp->lst_pattern, true);
-#endif
#endif
return vp;
diff --git a/apps/plugins/reversi/reversi-gui.c b/apps/plugins/reversi/reversi-gui.c
index e59a91e..39a7d2d 100644
--- a/apps/plugins/reversi/reversi-gui.c
+++ b/apps/plugins/reversi/reversi-gui.c
@@ -188,9 +188,6 @@ static bool game_finished;
* int drawmode- Modes defined in lcd.h
* unsigned fg_pattern - foreground color
* unsigned bg_pattern - backbround color
- * unsigned lss_pattern - Selector colors (currently unused)
- * unsigned lse_pattern - |
- * unsigned lst_pattern - \/
*
* The rest of the touch button elements are:
* bool repeat - requires the area be held for the action
diff --git a/apps/plugins/test_viewports.c b/apps/plugins/test_viewports.c
index be61c77..9fc9caa 100644
--- a/apps/plugins/test_viewports.c
+++ b/apps/plugins/test_viewports.c
@@ -47,11 +47,6 @@ static struct viewport vp0 =
.fg_pattern = LCD_DEFAULT_FG,
.bg_pattern = BGCOLOR_1,
#endif
-#ifdef HAVE_LCD_COLOR
- .lss_pattern = LCD_DEFAULT_BG,
- .lse_pattern = LCD_DEFAULT_BG,
- .lst_pattern = LCD_DEFAULT_BG,
-#endif
};
static struct viewport vp1 =
@@ -65,11 +60,6 @@ static struct viewport vp1 =
#if LCD_DEPTH > 1
.fg_pattern = LCD_DEFAULT_FG,
.bg_pattern = LCD_DEFAULT_BG,
-#ifdef HAVE_LCD_COLOR
- .lss_pattern = LCD_DEFAULT_BG,
- .lse_pattern = LCD_DEFAULT_BG,
- .lst_pattern = LCD_DEFAULT_BG,
-#endif
#endif
};
@@ -84,11 +74,6 @@ static struct viewport vp2 =
#if LCD_DEPTH > 1
.fg_pattern = FGCOLOR_1,
.bg_pattern = BGCOLOR_2,
-#ifdef HAVE_LCD_COLOR
- .lss_pattern = LCD_DEFAULT_BG,
- .lse_pattern = LCD_DEFAULT_BG,
- .lst_pattern = LCD_DEFAULT_BG,
-#endif
#endif
};
@@ -104,11 +89,6 @@ static struct viewport vp3 =
#if LCD_DEPTH > 1
.fg_pattern = LCD_BLACK,
.bg_pattern = LCD_WHITE,
-#ifdef HAVE_LCD_COLOR
- .lss_pattern = LCD_DEFAULT_BG,
- .lse_pattern = LCD_DEFAULT_BG,
- .lst_pattern = LCD_DEFAULT_BG,
-#endif
#endif
};