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+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2004 Jörg Hohensohn
+ *
+ * This module collects the Talkbox and voice UI functions.
+ * (Talkbox reads directory names from mp3 clips called thumbnails,
+ * the voice UI lets menus and screens "talk" from a voicefont in memory.
+ *
+ * All files in this archive are subject to the GNU General Public License.
+ * See the file COPYING in the source tree root for full license agreement.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include <stdio.h>
+#include <stddef.h>
+#include "file.h"
+#include "buffer.h"
+#include "system.h"
+#include "mp3_playback.h"
+#include "mpeg.h"
+#include "lang.h"
+#include "talk.h"
+#include "screens.h" /* test hack */
+extern void bitswap(unsigned char *data, int length); /* no header for this */
+
+/***************** Constants *****************/
+
+#define VOICEFONT_FILENAME "/.rockbox/langs/english.voice"
+#define QUEUE_SIZE 32
+
+
+/***************** Data types *****************/
+
+struct clip_entry /* one entry of the index table */
+{
+ int offset; /* offset from start of voicefont file */
+ int size; /* size of the clip */
+};
+
+struct voicefont /* file format of our "voicefont" */
+{
+ int version; /* version of the voicefont */
+ int headersize; /* size of the header, =offset to index */
+ int id_max; /* number of clips contained */
+ struct clip_entry index[]; /* followed by the index table */
+ /* and finally the bitswapped mp3 clips, not visible here */
+};
+
+
+struct queue_entry /* one entry of the internal queue */
+{
+ unsigned char* buf;
+ int len;
+};
+
+
+
+/***************** Globals *****************/
+
+static unsigned char* p_thumbnail; /* buffer for thumbnail */
+static long size_for_thumbnail; /* leftover buffer size for it */
+static struct voicefont* p_voicefont; /* loaded voicefont */
+static bool has_voicefont; /* a voicefont file is present */
+static bool is_playing; /* we're currently playing */
+static struct queue_entry queue[QUEUE_SIZE]; /* queue of scheduled clips */
+static int queue_write; /* write index of queue, by application */
+static int queue_read; /* read index of queue, by ISR context */
+
+
+
+/***************** Private implementation *****************/
+
+static int load_voicefont(void)
+{
+ int fd;
+ int size;
+
+ p_voicefont = NULL; /* indicate no voicefont if we fail below */
+
+ fd = open(VOICEFONT_FILENAME, O_RDONLY);
+ if (fd < 0) /* failed to open */
+ {
+ p_voicefont = NULL; /* indicate no voicefont */
+ has_voicefont = false; /* don't try again */
+ return 0;
+ }
+
+ size = read(fd, mp3buf, mp3end - mp3buf);
+ if (size > 1000
+ && ((struct voicefont*)mp3buf)->headersize
+ == offsetof(struct voicefont, index))
+ {
+ p_voicefont = (struct voicefont*)mp3buf;
+
+ /* thumbnail buffer is the remaining space behind */
+ p_thumbnail = mp3buf + size;
+ p_thumbnail += (int)p_thumbnail % 2; /* 16-bit align */
+ size_for_thumbnail = mp3end - p_thumbnail;
+ }
+ else
+ {
+ has_voicefont = false; /* don't try again */
+ }
+ close(fd);
+
+ return size;
+}
+
+
+/* called in ISR context if mp3 data got consumed */
+static void mp3_callback(unsigned char** start, int* size)
+{
+ int play_now;
+
+ if (queue[queue_read].len > 0) /* current clip not finished? */
+ { /* feed the next 64K-1 chunk */
+ play_now = MIN(queue[queue_read].len, 0xFFFF);
+ *start = queue[queue_read].buf;
+ *size = play_now;
+ queue[queue_read].buf += play_now;
+ queue[queue_read].len -= play_now;
+ return;
+ }
+ else /* go to next entry */
+ {
+ queue_read++;
+ if (queue_read >= QUEUE_SIZE)
+ queue_read = 0;
+ }
+
+ if (queue_read != queue_write) /* queue is not empty? */
+ { /* start next clip */
+ play_now = MIN(queue[queue_read].len, 0xFFFF);
+ *start = queue[queue_read].buf;
+ *size = play_now;
+ queue[queue_read].buf += play_now;
+ queue[queue_read].len -= play_now;
+ }
+ else
+ {
+ *size = 0; /* end of data */
+ is_playing = false;
+ mp3_play_stop(); /* fixme: should be done by caller */
+ }
+}
+
+
+/* stop the playback and the pending clips, but at frame boundary */
+static int shutup(void)
+{
+ mp3_play_pause(false); /* pause */
+
+ /* ToDo: search next frame boundary and continue up to there */
+
+ queue_write = queue_read;
+ is_playing = false;
+ mp3_play_stop();
+
+ return 0;
+}
+
+
+/* schedule a clip, at the end or discard the existing queue */
+static int queue_clip(unsigned char* buf, int size, bool enqueue)
+{
+ if (!enqueue)
+ shutup(); /* cut off all the pending stuff */
+
+ queue[queue_write].buf = buf;
+ queue[queue_write].len = size;
+
+ /* FixMe: make this IRQ-safe */
+
+ if (!is_playing)
+ { /* queue empty, we have to do the initial start */
+ int size_now = MIN(size, 0xFFFF); /* DMA can do no more */
+ is_playing = true;
+ mp3_play_data(buf, size_now, mp3_callback);
+ mp3_play_pause(true); /* kickoff audio */
+ queue[queue_write].buf += size_now;
+ queue[queue_write].len -= size_now;
+ }
+
+ queue_write++;
+ if (queue_write >= QUEUE_SIZE)
+ queue_write = 0;
+
+ return 0;
+}
+
+
+/***************** Public implementation *****************/
+
+void talk_init(void)
+{
+ has_voicefont = true; /* unless we fail later, assume we have one */
+ talk_buffer_steal();
+ queue_write = queue_read = 0;
+}
+
+
+/* somebody else claims the mp3 buffer, e.g. for regular play/record */
+int talk_buffer_steal(void)
+{
+ p_voicefont = NULL; /* indicate no voicefont (trashed) */
+ p_thumbnail = mp3buf; /* whole space for thumbnail */
+ size_for_thumbnail = mp3end - mp3buf;
+ return 0;
+}
+
+
+/* play a voice ID from voicefont */
+int talk_id(int id, bool enqueue)
+{
+ int clipsize;
+ unsigned char* clipbuf;
+ int unit;
+
+ if (mpeg_status()) /* busy, buffer in use */
+ return -1;
+
+ if (p_voicefont == NULL && has_voicefont)
+ load_voicefont(); /* reload needed */
+
+ if (p_voicefont == NULL) /* still no voices? */
+ return -1;
+
+ /* check if this is a special ID, with a value */
+ unit = ((unsigned)id) >> UNIT_SHIFT;
+ if (id != -1 && unit)
+ { /* sign-extend the value */
+ //splash(200, true,"unit=%d", unit);
+ id = (unsigned)id << (32-UNIT_SHIFT);
+ id >>= (32-UNIT_SHIFT);
+ talk_value(id, unit, enqueue); /* speak it */
+ return 0; /* and stop, end of special case */
+ }
+
+ if (id < 0 || id >= p_voicefont->id_max)
+ return -1;
+
+ clipsize = p_voicefont->index[id].size;
+ if (clipsize == 0) /* clip not included in voicefont */
+ return -1;
+
+ clipbuf = mp3buf + p_voicefont->index[id].offset;
+
+ queue_clip(clipbuf, clipsize, enqueue);
+
+ return 0;
+}
+
+
+/* play a thumbnail from file */
+int talk_file(char* filename, bool enqueue)
+{
+ int fd;
+ int size;
+
+ if (mpeg_status()) /* busy, buffer in use */
+ return -1;
+
+ if (p_thumbnail == NULL || size_for_thumbnail <= 0)
+ return -1;
+
+ fd = open(filename, O_RDONLY);
+ if (fd < 0) /* failed to open */
+ {
+ return 0;
+ }
+
+ size = read(fd, p_thumbnail, size_for_thumbnail);
+ close(fd);
+
+ /* ToDo: find audio, skip ID headers and trailers */
+
+ if (size)
+ {
+ bitswap(p_thumbnail, size);
+ queue_clip(p_thumbnail, size, enqueue);
+ }
+
+ return size;
+}
+
+
+/* say a numeric value, this works for english,
+ but not necessarily for other languages */
+int talk_number(int n, bool enqueue)
+{
+ int level = 0; // mille count
+ int mil = 1000000000; // highest possible "-illion"
+
+ if (!enqueue)
+ shutup(); /* cut off all the pending stuff */
+
+ if (n==0)
+ { // special case
+ talk_id(VOICE_ZERO, true);
+ return 0;
+ }
+
+ if (n<0)
+ {
+ talk_id(VOICE_MINUS, true);
+ n = -n;
+ }
+
+ while (n)
+ {
+ int segment = n / mil; // extract in groups of 3 digits
+ n -= segment * mil; // remove the used digits from number
+ mil /= 1000; // digit place for next round
+
+ if (segment)
+ {
+ int hundreds = segment / 100;
+ int ones = segment % 100;
+
+ if (hundreds)
+ {
+ talk_id(VOICE_ZERO + hundreds, true);
+ talk_id(VOICE_HUNDRED, true);
+ }
+
+ // combination indexing
+ if (ones > 20)
+ {
+ int tens = ones/10 + 18;
+ talk_id(VOICE_ZERO + tens, true);
+ ones %= 10;
+ }
+
+ // direct indexing
+ if (ones)
+ talk_id(VOICE_ZERO + ones, true);
+
+ // add billion, million, thousand
+ if (mil)
+ talk_id(VOICE_BILLION + level, true);
+ }
+ level++;
+ }
+
+ return 0;
+}
+
+int talk_value(int n, int unit, bool enqueue)
+{
+ int unit_id;
+ const int unit_voiced[] =
+ { /* lookup table for the voice ID of the units */
+ -1, -1, -1, /* regular ID, int, signed */
+ VOICE_MILLISECONDS, /* here come the "real" units */
+ VOICE_SECONDS,
+ VOICE_MINUTES,
+ VOICE_HOURS,
+ VOICE_KHZ,
+ VOICE_DB,
+ VOICE_PERCENT,
+ VOICE_MEGABYTE,
+ VOICE_GIGABYTE
+ };
+
+ if (unit < 0 || unit >= UNIT_LAST)
+ unit_id = -1;
+ else
+ unit_id = unit_voiced[unit];
+
+ if ((n==1 || n==-1) // singular?
+ && unit_id >= VOICE_SECONDS && unit_id <= VOICE_HOURS)
+ {
+ unit_id--; /* use the singular for those units which have */
+ }
+
+ /* special case with a "plus" before */
+ if (n > 0 && (unit == UNIT_SIGNED || unit == UNIT_DB))
+ {
+ talk_id(VOICE_PLUS, enqueue);
+ enqueue = true;
+ }
+
+ talk_number(n, enqueue); /* say the number */
+ talk_id(unit_id, true); /* say the unit, if any */
+
+ return 0;
+}
+