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-rw-r--r--lib/rbcodec/dsp/dsp_asm.h86
1 files changed, 86 insertions, 0 deletions
diff --git a/lib/rbcodec/dsp/dsp_asm.h b/lib/rbcodec/dsp/dsp_asm.h
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+++ b/lib/rbcodec/dsp/dsp_asm.h
@@ -0,0 +1,86 @@
+/***************************************************************************
+ * __________ __ ___.
+ * Open \______ \ ____ ____ | | _\_ |__ _______ ___
+ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
+ * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
+ * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
+ * \/ \/ \/ \/ \/
+ * $Id$
+ *
+ * Copyright (C) 2006 Thom Johansen
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
+ * KIND, either express or implied.
+ *
+ ****************************************************************************/
+
+#include <config.h>
+
+#ifndef _DSP_ASM_H
+#define _DSP_ASM_H
+
+/* Set the appropriate #defines based on CPU or whatever matters */
+#if defined(CPU_ARM)
+#define DSP_HAVE_ASM_APPLY_GAIN
+#define DSP_HAVE_ASM_RESAMPLING
+#define DSP_HAVE_ASM_CROSSFEED
+#define DSP_HAVE_ASM_SOUND_CHAN_MONO
+#define DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
+#define DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
+#define DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
+#define DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
+#elif defined (CPU_COLDFIRE)
+#define DSP_HAVE_ASM_APPLY_GAIN
+#define DSP_HAVE_ASM_RESAMPLING
+#define DSP_HAVE_ASM_CROSSFEED
+#define DSP_HAVE_ASM_SOUND_CHAN_MONO
+#define DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
+#define DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
+#define DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
+#define DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
+#endif /* CPU_COLDFIRE */
+
+/* Declare prototypes based upon what's #defined above */
+#ifdef DSP_HAVE_ASM_CROSSFEED
+void apply_crossfeed(int count, int32_t *buf[]);
+#endif
+
+#ifdef DSP_HAVE_ASM_APPLY_GAIN
+void dsp_apply_gain(int count, struct dsp_data *data, int32_t *buf[]);
+#endif /* DSP_HAVE_ASM_APPLY_GAIN* */
+
+#ifdef DSP_HAVE_ASM_RESAMPLING
+int dsp_upsample(int count, struct dsp_data *data,
+ const int32_t *src[], int32_t *dst[]);
+int dsp_downsample(int count, struct dsp_data *data,
+ const int32_t *src[], int32_t *dst[]);
+#endif /* DSP_HAVE_ASM_RESAMPLING */
+
+#ifdef DSP_HAVE_ASM_SOUND_CHAN_MONO
+void channels_process_sound_chan_mono(int count, int32_t *buf[]);
+#endif
+
+#ifdef DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
+void channels_process_sound_chan_custom(int count, int32_t *buf[]);
+#endif
+
+#ifdef DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
+void channels_process_sound_chan_karaoke(int count, int32_t *buf[]);
+#endif
+
+#ifdef DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
+void sample_output_stereo(int count, struct dsp_data *data,
+ const int32_t *src[], int16_t *dst);
+#endif
+
+#ifdef DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
+void sample_output_mono(int count, struct dsp_data *data,
+ const int32_t *src[], int16_t *dst);
+#endif
+
+#endif /* _DSP_ASM_H */