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-rw-r--r--manual/plugins/wormlet.tex16
1 files changed, 11 insertions, 5 deletions
diff --git a/manual/plugins/wormlet.tex b/manual/plugins/wormlet.tex
index 5c3e8de..0e2dc38 100644
--- a/manual/plugins/wormlet.tex
+++ b/manual/plugins/wormlet.tex
@@ -57,21 +57,23 @@ Game controls:}
\begin{btnmap}{}{}
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
- ,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IRIVER_H10_PAD}
+ ,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_3G_PAD,IPOD_4G_PAD%
+ ,IRIVER_H10_PAD,PBELL_VIBE500_PAD}
{\ButtonLeft}
\opt{COWON_D2_PAD}{\TouchMidLeft}
\opt{HAVEREMOTEKEYMAP}{& }
& Turn left\\
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
- ,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_3G_PAD,IPOD_4G_PAD,IRIVER_H10_PAD}
+ ,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_3G_PAD,IPOD_4G_PAD%
+ ,IRIVER_H10_PAD,PBELL_VIBE500_PAD}
{\ButtonRight}
\opt{COWON_D2_PAD}{\TouchMidRight}
\opt{HAVEREMOTEKEYMAP}{& }
& Turn right\\
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
- ,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonUp}
+ ,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonUp}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp}
\opt{COWON_D2_PAD}{\TouchTopMiddle}
@@ -79,7 +81,7 @@ Game controls:}
& Turn Up\\
\opt{ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
- ,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonDown}
+ ,GIGABEAT_S_PAD,MROBE100_PAD,PBELL_VIBE500_PAD}{\ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown}
\opt{COWON_D2_PAD}{\TouchBottomMiddle}
@@ -123,7 +125,7 @@ The game is over when all worms are dead. The longest worm wins the
game.
\item [Pause the game.]
Press
-\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}%
+\opt{RECORDER_PAD,IAUDIO_X5_PAD,PBELL_VIBE500_PAD}{\ButtonPlay}%
\opt{ONDIO_PAD}{\ButtonMenu}%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD%
,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
@@ -139,6 +141,7 @@ There are two ways to stop a running game.
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}%
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}%
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
+\opt{PBELL_VIBE500_PAD}{\ButtonRec}%
\opt{GIGABEAT_S_PAD}{\ButtonBack}.
The game will stop immediately and you will return to the game menu.
\item If you want to stop the game and still see the screen hit
@@ -148,6 +151,7 @@ The game will stop immediately and you will return to the game menu.
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}%
\opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonUp}%
\opt{GIGABEAT_PAD}{\ButtonA}%
+\opt{PBELL_VIBE500_PAD}{\ButtonCancel}%
\opt{GIGABEAT_S_PAD}{\ButtonMenu}.
This freezes the game. If you hit
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}%
@@ -156,6 +160,7 @@ This freezes the game. If you hit
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}%
\opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonUp}%
\opt{GIGABEAT_PAD}{\ButtonA}%
+\opt{PBELL_VIBE500_PAD}{\ButtonCancel}%
\opt{GIGABEAT_S_PAD}{\ButtonMenu}
button again a new game starts with the same configuration. To return to the
games menu you can hit
@@ -163,6 +168,7 @@ games menu you can hit
\opt{IPOD_4G_PAD}{\ButtonMenu+\ButtonSelect}%
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}%
\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
+\opt{PBELL_VIBE500_PAD}{\ButtonRec}%
\opt{GIGABEAT_S_PAD}{\ButtonBack}. A stopped game can not be resumed.
\end{itemize}
\end{description}