summaryrefslogtreecommitdiff
path: root/apps/codecs/libgme/nes_cpu.h (follow)
Commit message (Collapse)AuthorAge
* Add codecs to librbcodec.Sean Bartell2012-04-25
| | | | | | | Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97 Reviewed-on: http://gerrit.rockbox.org/137 Reviewed-by: Nils Wallménius <nils@rockbox.org> Tested-by: Nils Wallménius <nils@rockbox.org>
* Bugfixes for libgme by Mauricio Garrido: added missing call of ↵Andree Buschmann2011-09-09
| | | | | | Blip_set_modified(), correctly set PSG voices in vgm_emu, correctly set current_track in vgm_emu, correct call of Sound_mute_voices() in nsf_emu. Additionally migrate few floating point code to fixed point -- even though this is unused and therefor commented out. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30490 a1c6a512-1295-4272-9138-f99709370657
* Submit initial patch from FS#12176. Adds support for several new game music ↵Andree Buschmann2011-08-07
formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657