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* Add codecs to librbcodec.Sean Bartell2012-04-25
| | | | | | | Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97 Reviewed-on: http://gerrit.rockbox.org/137 Reviewed-by: Nils Wallménius <nils@rockbox.org> Tested-by: Nils Wallménius <nils@rockbox.org>
* Fix reds. Mohamed Tarek2010-08-05
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27707 a1c6a512-1295-4272-9138-f99709370657
* Drop the the mdct files from libwmapro since they are no longer needed.Mohamed Tarek2010-08-05
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27705 a1c6a512-1295-4272-9138-f99709370657
* Use codeclib's mdct in wmapro. Input coeffs to the transform needed to be ↵Mohamed Tarek2010-08-04
| | | | | | scaled down first by (log2(frame_size) - 3). Increases decoding speed by 1.3MHz on PP5022 and saves ~32KB that were previously needed by the mdct tables. (FS#11511 by Buschel and myself) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27701 a1c6a512-1295-4272-9138-f99709370657
* More cleaning for libwmapro; use codeclib's bitstream functions and drop ↵Mohamed Tarek2010-07-17
| | | | | | those from the libwmapro. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27453 a1c6a512-1295-4272-9138-f99709370657
* Initial cleanup for libwmapro.Mohamed Tarek2010-07-15
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27425 a1c6a512-1295-4272-9138-f99709370657
* Add WMA Pro to the main build. WMA Pro now plays on target and decodes in ↵Mohamed Tarek2010-07-14
| | | | | | 151% realtime in a 320kbps sample on a sansa e200. Lots of cleanup still need to be done, and optimisations should start soon too. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27417 a1c6a512-1295-4272-9138-f99709370657
* Remove the floating point code from wmaprodec.c and change variable names ↵Mohamed Tarek2010-07-14
| | | | | | accordingly. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27416 a1c6a512-1295-4272-9138-f99709370657
* Partial conversion of the wmapro decoder to fixed point arithmetic. ↵Mohamed Tarek2010-07-05
| | | | | | | | | Currently inverse quantization & rescaling, imdct and windowing are all in fixed point. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27302 a1c6a512-1295-4272-9138-f99709370657
* Wrote apps/codecs/wmapro.c and modified libwmapro to make the codec work in ↵Mohamed Tarek2010-06-21
the sim. Neither libwmapro nor wmapro.c have been added to the main build yet, codecs.make should be edited to compile both with rockbox. current status of the decoder : - Plays and seeks in the sim - Still in floating point git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27006 a1c6a512-1295-4272-9138-f99709370657