| Commit message (Collapse) | Author | Age |
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Change-Id: Id7f4717d51ed02d67cb9f9cb3c0ada4a81843f97
Reviewed-on: http://gerrit.rockbox.org/137
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30493 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
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settings with a dedicated function to determine if the current track shall be looped. Used by several synthesizer codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30391 a1c6a512-1295-4272-9138-f99709370657
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optimization on a clean code base. As first step move the sample buffers to IRAM which results in a 1-5% speedup for all codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30284 a1c6a512-1295-4272-9138-f99709370657
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formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
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unused variables and functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29972 a1c6a512-1295-4272-9138-f99709370657
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stable on Coldfire and shows performance gains from about 50-100% (PP5020, S5L870x, PP5022) up to 168% (PP5002).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29886 a1c6a512-1295-4272-9138-f99709370657
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metadata parser. Use the larger of track or playlist count to determine 'duration' so that the repeat-one switching to access the raw tracks works.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29793 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29790 a1c6a512-1295-4272-9138-f99709370657
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possible a treatment of codec management, track change and metadata logic as possible while maintaining fairly narrow focus and not rewriting everything all at once. Please see the rockbox-dev mail archive on 2011-04-25 (Playback engine rework) for a more thorough manifest of what was addressed. Plugins and codecs become incompatible.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29785 a1c6a512-1295-4272-9138-f99709370657
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manner. Sort of a halfway patch; best would be to give them an internal copy of the current track information which lasts unaltered by playback until a track switch or unload.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29348 a1c6a512-1295-4272-9138-f99709370657
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the additional optional mode parameter so add it. Impact for the core is almost zero, as open() is a wrapper macro for the real open function which doesn't take the variable parameter.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25844 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19612 a1c6a512-1295-4272-9138-f99709370657
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later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
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entered. Make all codecs set the replay gain or else formats that do not have replaygain will not set the gain back to default if a file with gain applied proceeded them.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12498 a1c6a512-1295-4272-9138-f99709370657
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and dsp_configure and stop all the silly type casting of intergral types to pointers to set dsp configuration and watermarks. Shouldn't have any effect on already compiled codecs at all. Will fix any important patches in the tracker so they compile.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12259 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12239 a1c6a512-1295-4272-9138-f99709370657
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clicked because of size inaccuracies returned by DSP. Fix by simplifying audio system to use per-channel sample count from codec to pcm buffer. 2) Downsampling affected by 1) and was often starting passed the end of the data when not enough was available to generate an output sample. Fix by clamping input range to last sample in buffer and using the last sample value in the buffer. A perfect fix will require a double buffering scheme on the resampler to sufficient data during small data transients on both ends at all times of the down ratio on input and the up ratio on output.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12218 a1c6a512-1295-4272-9138-f99709370657
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removed redundant or unused tables and flags
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12167 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12112 a1c6a512-1295-4272-9138-f99709370657
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