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* Fix bug 5341: Resume in Wav and Flac doesn't start from the position where it...Magnus Holmgren2006-06-04
* Patch from bug report #5200 by Mark Arigo - attempt to fix gapless playback a...Dave Chapman2006-05-20
* Tweak MP3 seeking a little, and don't do gapless trim if a seek has been done.Magnus Holmgren2006-05-01
* Fix the first-frame memmove from pretending the data is interleaved, which it...Thom Johansen2006-04-29
* Make libmusepack output the last frame in two passes. Reclaim the IRAM taken ...Thom Johansen2006-04-27
* Patch #5219 by Antonius Hellmann. Several optimisations to libmad. Both Coldf...Thom Johansen2006-04-27
* The last frame of Musepack files can contain double the amount of samples as ...Thom Johansen2006-04-25
* Make playback not screw up if the user tries to seek on musepackBrandon Low2006-04-25
* Fix warning.Thom Johansen2006-04-25
* Use the Rockbox endian swap routine instead of the default one.Thom Johansen2006-04-25
* Correctly identify end of file.Thom Johansen2006-04-25
* Update libwavpack to the latest stream specification, and cross fingersDave Bryant2006-04-22
* Revert the previous commit because it seemed to break the 4G Gray Sim,Dave Bryant2006-04-22
* Remove an unneeded define, add a todoBrandon Low2006-04-22
* Update libwavpack to the latest stream specificationDave Bryant2006-04-22
* Comment and make pretty the hackBrandon Low2006-04-22
* Replace one hack with a better hackBrandon Low2006-04-22
* First commit of reworking voice to be mroe stable on swcodecBrandon Low2006-04-22
* Put new_track on the codec_api, and use it instead of the reload_codec variab...Brandon Low2006-04-15
* Correct a comment - no code changesDave Chapman2006-04-13
* OK, GCC obviously has a hard time with this. Let's just pretend GCC 4.1 doesn...Thom Johansen2006-04-12
* Fix a couple of warnings for GCC 4.1.Thom Johansen2006-04-11
* Various optimisations for libmad byThom Johansen2006-04-11
* Fix bug #3003 (old Vorbis encode crashes Rockbox), and hopefully not break an...Magnus Holmgren2006-04-05
* Eliminate references to "long" types for 64-bit compiles; return audio dataDave Bryant2006-03-26
* Whoops, missed a file in last warning fix commitBrandon Low2006-03-24
* Fix warningsBrandon Low2006-03-24
* Convert playback.c to use unsigned byte counters, and _minor_ refactoring of ...Brandon Low2006-03-24
* Make libmad use inttypes.h types and remove the old ad-hoc typedefs.Thom Johansen2006-03-23
* Fixed ADPCM support. 3 bit ADPCMs do not work, but those didn't seem toThom Johansen2006-03-22
* Fix remaining warnings in 64bit simulator buildsJens Arnold2006-03-22
* Code policed. Converted to generate internal s3.28 format directly (nextThom Johansen2006-03-20
* Code policed. Converted to generate internal s3.28 format directly (nextThom Johansen2006-03-20
* Free one register extra so we can block load a bit more.Thom Johansen2006-03-17
* Fix profiling compilation for non-m68k targetsBrandon Low2006-03-09
* Enable ARM optimisation.Thom Johansen2006-03-06
* ARM assembler optimised LPC decode routine for FLAC (not yet enabled).Thom Johansen2006-03-06
* ADPCM wav codec fix by Frederic DevernayLinus Nielsen Feltzing2006-03-04
* Long policyJens Arnold2006-03-03
* More 64bit simulator fixes, coinciding with the long policy this time.Jens Arnold2006-03-03
* Remove all references to errno, it's unnecessary since the codec doesn't dire...Jens Arnold2006-03-01
* More WavPack optimizations. Restored 24-bit file playback.Dave Bryant2006-02-26
* prevent rockbox from using the wrong includesMarcoen Hirschberg2006-02-24
* Optimization of WavPack decoding in ARM assembler (for iPods). This allows Wa...Dave Bryant2006-02-23
* Add ASM optimised subband filtering loop for ARM targets. RestructureThom Johansen2006-02-20
* Common internal sample format for AC3.Thom Johansen2006-02-13
* Convert to use common internal sample format.Thom Johansen2006-02-13
* Start converting codecs to use internal sample format (28 bits + sign,Thom Johansen2006-02-13
* Let's not leave the codecs emptyBrandon Low2006-02-09
* Fix simulator builds (not positive sims are parallel make compliant still)Brandon Low2006-02-09