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path: root/apps/gui/bitmap/list-skinned.c (follow)
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* scroll_engine: Rename scroll_stop* functions to be more consistent with the ↵Thomas Martitz2013-12-14
| | | | | | lcd api. Change-Id: I8ada10b96bfb628cca0331689e8b936ae47c7e1c
* Make touchscreen handling work with skinned lists.Frank Gevaerts2012-06-19
| | | | Change-Id: I7df93319c8f16f05e840d74b022aab4803bb8f80
* Don't trigger a skin refresh from skinlist_draw()Frank Gevaerts2012-05-18
| | | | | | | | | Thiskin refresh trigger apparently causes the skin and list to continuously refresh, with the side effect that buttons no longer work. Change-Id: I4439406176890ac46a3f217bfff43c6935a03a7c Reviewed-on: http://gerrit.rockbox.org/240 Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
* Fundamentally rewrite much of the audio DSP.Michael Sevakis2012-04-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Creates a standard buffer passing, local data passing and messaging system for processing stages. Stages can be moved to their own source files to reduce clutter and ease assimilation of new ones. dsp.c becomes dsp_core.c which supports an engine and framework for effects. Formats and change notifications are passed along with the buffer so that they arrive at the correct time at each stage in the chain regardless of the internal delays of a particular one. Removes restrictions on the number of samples that can be processed at a time and it pays attention to destination buffer size restrictions without having to limit input count, which also allows pcmbuf to remain fuller and safely set its own buffer limits as it sees fit. There is no longer a need to query input/output counts given a certain number of input samples; just give it the sizes of the source and destination buffers. Works in harmony with stages that are not deterministic in terms of sample input/output ratio (like both resamplers but most notably the timestretch). As a result it fixes quirks with timestretch hanging up with certain settings and it now operates properly throughout its full settings range. Change-Id: Ib206ec78f6f6c79259c5af9009fe021d68be9734 Reviewed-on: http://gerrit.rockbox.org/200 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested-by: Michael Sevakis <jethead71@rockbox.org>
* Make %LC and %LR always have predictable and usable values.Frank Gevaerts2012-03-01
| | | | | | | %LC is now 1 for non-tiled list items (instead of undefined) %LC and %LR are now -1 in non-list contexts. Change-Id: Ib7090429fa95528bd141d3d7ca95fd917b25b96e
* Clean up some variables.Frank Gevaerts2012-02-25
| | | | | | | Renames origional_* variables to original_* Removes original_(width,height) variables that weren't actually used Change-Id: I604c2ef9ce9d806551e8c52080a5c895415e088c
* Add %LR and %LC to get at the current row and columm in skinned lists.Frank Gevaerts2012-02-25
| | | | | | | This allows list items to be rendered differently depending on their on-screen position, allowing things like gradients or nonlinear alignment Change-Id: I1d9c080f97e83707f0e80f57abc762cb2b94f6ed
* Store listitem_viewport_cfg->label as skinoffset instead of raw pointerFrank Gevaerts2012-02-22
| | | | | | | | | This fixes the case where some blocks got relocated and the skin render code couldn't find the matching viewports any more. Change-Id: I4394444fb139ee5bc986f374dba82a104013e354 Reviewed-on: http://gerrit.rockbox.org/112 Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
* Make skinned lists handle the "0 items" case without crashingFrank Gevaerts2012-02-21
| | | | Change-Id: Iaf69c93727e0f0e2a48b44c330883f7a620c4d99
* Fix another skinned list buflib issueFrank Gevaerts2012-02-19
| | | | Change-Id: Ib0eebf56b1bf4f4119ebfd21679f6cd9c8986ea4
* Fix a nullpointer dereference in skinned lists.Frank Gevaerts2012-02-19
| | | | | | | Unfortunately this doesn't seem to be the only problem with skinned lists. Fixing this still doesn't make them work right. Change-Id: Ibf80eb2a4fa4eb392e2f3ea9744aec68c6181961
* make local variable current_list staticBertrik Sikken2012-02-19
| | | | Change-Id: Ibe3536a4865c12160e933d3696af4b5507713ffe
* Use buflib for all skin engine allocations.Jonathan Gordon2011-11-15
| | | | | | | | Massive thanks to Michael Chicoine and other testers for finding the early bugs. This removes all skin memory limitations git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657
* Add "%LN" tag to retrieve the list item number of the current item. This ↵Frank Gevaerts2011-09-18
| | | | | | allows e.g. putting item numbers in skinned lists. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30568 a1c6a512-1295-4272-9138-f99709370657
* Rework how the skin gets the list item text to save some ram. Also allow the ↵Jonathan Gordon2011-09-11
| | | | | | | | | | | | | | | | | %LI and %LT tags to take 2 optional parameters to get a different items text/icon: %LT(offset, nowrap) - get the text for the "being drawn"+offset item (offset being + or -). if the second param is "nowrap" (Without quotes) the text will be blank if the item would need to wrap. Same for the icon e.g: %LT(-1) %LT << %LT(1, nowrap) will display: Four Five << Six (or nothing if Five is the last item) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30502 a1c6a512-1295-4272-9138-f99709370657
* Add the new file and fix the compile errorJonathan Gordon2011-09-06
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30462 a1c6a512-1295-4272-9138-f99709370657