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skin_parser.c
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Author
2017-02-04
Fix dangerous casts
Amaury Pouly
2014-07-21
add supports for x,y value in percentage to several tags.
Chiwen Chang
2014-06-29
skin_engine: kill scrolling if the buffer moves
Jonathan Gordon
2014-06-02
fix indenting, editor went nuts
Jonathan Gordon
2014-06-02
skin_engine: Don't double free buflib handles shared by skin images
Jonathan Gordon
2014-05-18
Also make sure progressbars don't tihnk their images are loaded
Jonathan Gordon
2014-05-18
fix skin buffer crashes, img's are not loaded initialy
Jonathan Gordon
2014-05-14
don't load the same bmp image more than once in a skin
Jonathan Gordon
2014-03-10
Implement time-based resume and playback start.
Michael Sevakis
2014-01-12
skin_engine: Stricter checking for x, y, width, height for bar tags.
Thomas Martitz
2014-01-12
skin_engine: New param "noborder" for the bar tags.
Thomas Martitz
2014-01-10
skin engine: Fix FS#12884.
Thomas Martitz
2014-01-07
lcd-16bit: Remove {lss,lse,lst}_pattern fields from struct viewport.
Thomas Martitz
2014-01-07
skin_engine: Adapt put_line().
Thomas Martitz
2013-06-09
skin_engine: Fix albumart logic on skin reloading.
Thomas Martitz
2013-02-26
checkwps: show a helpful error if the parser callback errors out
Jonathan Gordon
2013-02-26
skin engine: Relax the AA load width/height checks
Jonathan Gordon
2013-02-12
skin_engine: Add a debug screen to display skin ram usage
Jonathan Gordon
2013-01-15
album art display: Fix RTL handling for the album art skin tag
Jonathan Gordon
2012-12-09
9 segment bitmap drawing:
Jonathan Gordon
2012-08-06
Fix skin engine error message
Jonathan Gordon
2012-07-29
skin_engine: Support percentages for viewport positioning
Jonathan Gordon
2012-07-06
skin_engine: Make pressing the setting bar touch region work
Jonathan Gordon
2012-07-05
skin_engine: Allow the %St() (setting) skin tag be used as a bar
Jonathan Gordon
2012-07-05
fix build warnings
Jonathan Gordon
2012-07-05
skin_engine: Automatically create touch regions for skin bars
Jonathan Gordon
2012-06-10
Fix checks on buflib allocated handles (0 is not a valid handle value)
Bertrik Sikken
2012-05-30
Fix FS#12674 - %ax() doesnt mirror viewport correctly
Jonathan Gordon
2012-05-16
(hopefully) Fix FS#12639 and other skin related buflib corruption issues.
Jonathan Gordon
2012-05-06
get_image_filename() return value is never used
Rafaël Carré
2012-05-06
skin_parser: simplify skin_buffer_alloc
Rafaël Carré
2012-05-02
Use buflib for the allocation of voice PCM resources.
Michael Sevakis
2012-03-15
skin_engine: Reenable skin debugging in the sim (use --debugwps)
Jonathan Gordon
2012-03-15
Fix compile errors
Jonathan Gordon
2012-03-15
skin_engine: New tag to draw a rectangle (optionally with a gradient)
Jonathan Gordon
2012-03-13
Add new actions to %Tp (Touchscreen areas)
Osborne Jacobs
2012-02-29
skin_engine: ease the restrictions on %x/%xl
Jonathan Gordon
2012-02-28
skin_engine: Clean up %x() handling - beware theme issues
Jonathan Gordon
2012-02-28
lcd/skin_engine: Add the ability to draw onto the backdrop layer
Jonathan Gordon
2012-02-26
FS#12586 - Modify %ss to be able to use numbers for conditionals
Jonathan Gordon
2012-02-22
Store listitem_viewport_cfg->label as skinoffset instead of raw pointer
Frank Gevaerts
2012-02-21
skin engine: Add 'touch' command to the %vs() tag
Jonathan Gordon
2012-02-07
skin engine: New logical 'and' and 'or' tags to evaluate multiple tags in a s...
Jonathan Gordon
2012-01-28
skin touchregions: change the rwd/ffwd region actions to make it less buggy i...
Jonathan Gordon
2012-01-23
skin touchregions: fix the 'none' region firing when it shouldnt.
Jonathan Gordon
2011-11-21
skinengine: Rework skin loading so skins can be un/loaded individually. This ...
Jonathan Gordon
2011-11-20
Rename global_settings member glyphs to glyphs_to_cache and add descriptive c...
Fred Bauer
2011-11-19
FS#12293 Global default glyph setting in System > Limits > Glyphs To Cache. D...
Fred Bauer
2011-11-19
Get rid of a really annoying #ifdef line to check if backdrop support should ...
Jonathan Gordon
2011-11-16
OOPS! Don't overwrite the trailing \0 from the skin text with the first alloc...
Jonathan Gordon
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