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path: root/apps/menu.h (follow)
Commit message (Expand)AuthorAge
* Added iRiver button codesLinus Nielsen Feltzing2004-11-19
* Moved most actions off of button release events.Björn Stenberg2004-10-04
* a hell of a commit: changed several HAVE_xx configuration flags into multiple...Jörg Hohensohn2004-09-28
* Redesigned the button handling. The code now uses symbolic function defines i...Björn Stenberg2004-09-19
* Const policed pointer arguments to functions, part 3Jens Arnold2004-08-18
* New way of defining menus and options allows to declare them static const, wh...Jörg Hohensohn2004-07-23
* Added menu_insert()Linus Nielsen Feltzing2004-07-05
* First shot at a nice little button bar at the bottom of the recorder LCD. Ena...Linus Nielsen Feltzing2004-03-16
* Second step of the voice-UI: Option values are spoken, if they are translatab...Jörg Hohensohn2004-03-15
* First step of the voice-UI: the menus can talk. You need a "voicefont" file i...Jörg Hohensohn2004-03-14
* First step towards context sensitive and configurable menus, by Brent CouttsLinus Nielsen Feltzing2004-03-12
* New onplay-menu for the Player.Kjell Ericson2003-01-29
* Moved on_screen, f2_screen, f3_screen and handle_usb (renamed usb_screen) to ...Björn Stenberg2002-09-24
* use an unsigned char * for the stringDaniel Stenberg2002-09-17
* MENU_DISK_CHANGED is the new value for telling disk content might haveDaniel Stenberg2002-08-23
* Remade the menu system slightly. All functions invoked from menus now useDaniel Stenberg2002-08-23
* Abstracted settings user interface into set_bool, set_int and set_option.Björn Stenberg2002-06-27
* killed off a warningDaniel Stenberg2002-06-14
* Added support for nested menusBjörn Stenberg2002-05-26
* Oh, wrong APIBjörn Stenberg2002-05-22
* Abstracted the menu interfaceBjörn Stenberg2002-05-21
* made the logo display a true splash screenRobert Hak2002-05-18
* moved from the simulator dirDaniel Stenberg2002-05-17