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* Rewrite filesystem code (WIP)Michael Sevakis2014-08-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
* Fix for HAVE_MULTIDRIVE on application builds.Thomas Martitz2014-02-23
| | | | Change-Id: I089ea4756e0c824993c65062290c40b3e67f9181
* Cleanup MV/MD macros a little.Michael Sevakis2013-08-17
| | | | | | | | | | When using variadic macros there's no need for IF_MD2/IF_MV2 to deal with function parameters. IF_MD/IF_MV are enough. Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0 if not. Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
* Remove extraneous parensRafaël Carré2012-05-06
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* Rework powermgmt to enable code re-use on appliation and sims.Thomas Martitz2012-01-03
| | | | | | | | | | | | | | | | | | | | | * Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application) to break powermgmt.c's assumption about the ability to read battery voltage. There's now additionally percentage (android) and remaining time measure (maemo). No measure at all also works (sdl app). If voltage can't be measured, then battery_level() is king and it'll be used for power_history and runtime estimation. * Implement target's API in the simulator, i.e. _battery_voltage(), so it doesn't need to implement it's own powermgmt.c and other stubs. Now the sim behaves much more like a native target, although it still changes the simulated battery voltage quickly, * Other changes include include renaming battery_adc_voltage() to _battery_voltage(), for consistency with the new target functions and making some of the apps code aware that voltage and runtime estimation is not always available. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
* New General Settings submenu: Startup/ShutdownNick Peskett2011-12-26
| | | | | | | | | A dedicated submenu for items which are run at startup, or initiate a shutdown. Currently containing: Start Screen, Idle Poweroff, Sleep Timer & Start Sleep Timer on Boot. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31435 a1c6a512-1295-4272-9138-f99709370657
* shortcuts: talk the time and configure the sleep timeoutJonathan Gordon2011-12-08
| | | | | | | | Use "type: time" and "data: talk" to have the time voiced when the shortcut is run. use "type: time" and "data: sleep X" where X is the number of minutes to run the sleep timer for (0 means disable) the name field is required git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31178 a1c6a512-1295-4272-9138-f99709370657
* FS#12412 : Delete old buffer allocation code which has been replaced by ↵Boris Gjenero2011-11-29
| | | | | | core_alloc, and move buffer setup code to core_alloc.c git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31088 a1c6a512-1295-4272-9138-f99709370657
* Buflib: Make shrinking and buflib_available() smarter.Thomas Martitz2011-11-17
| | | | | | | | | | | | | | | | | * shrinking now considers freespace just before the alloc-to-be-shrinked, that means less (or sometimes none at all) is taken from the audio buffer. * core_available() now searches for the best free space, instead of simply the end, i.e. it will not return 0 if the audio buffer is allocated and there's free space before it. It also runs a compaction to ensure maximum contiguous memory. audio_buffer_available() is also enhanced. It now considers the 256K reserve buffer, and returns free buflib space instead if the audio buffer is short. This all fixes the root problem of FS#12344 (Sansa Clip+: PANIC occurred when dircache is enabled), that alloced from the audio buffer, even if it was very short and buflib had many more available as free space before it. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31006 a1c6a512-1295-4272-9138-f99709370657
* Use buflib for all skin engine allocations.Jonathan Gordon2011-11-15
| | | | | | | | Massive thanks to Michael Chicoine and other testers for finding the early bugs. This removes all skin memory limitations git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657
* Simplify seconds_to_min(), and don't safeguard used parameter.Jens Arnold2011-10-17
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30779 a1c6a512-1295-4272-9138-f99709370657
* Remake the sleep timer menu item, so that selecting it while the timer is ↵Thomas Martitz2011-10-17
| | | | | | | | | | running just cancels that one (displayed text is changed accordingly and displays te remaining time). Selecting it again allows to set a new time. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30778 a1c6a512-1295-4272-9138-f99709370657
* Sleep timer options: persistent duration and start on boot.Thomas Martitz2011-10-17
| | | | | | | | | | | This makes the sleep timer persistent, so that the duration is remembered across reboots. Additionally, it adds a setting to automatically apply it at boot. Flyspray: FS#10849 Author: Nick Peskett git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30777 a1c6a512-1295-4272-9138-f99709370657
* Move Time & Date menu from System to settings.Thomas Martitz2011-10-17
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30776 a1c6a512-1295-4272-9138-f99709370657
* GSoC/Buflib: Add buflib memory alocator to the core.Thomas Martitz2011-08-30
| | | | | | | | | | | | | | | | | The buflib memory allocator is handle based and can free and compact, move or resize memory on demand. This allows to effeciently allocate memory dynamically without an MMU, by avoiding fragmentation through memory compaction. This patch adds the buflib library to the core, along with convinience wrappers to omit the context parameter. Compaction is not yet enabled, but will be in a later patch. Therefore, this acts as a replacement for buffer_alloc/buffer_get_buffer() with the benifit of a debug menu. See buflib.h for some API documentation. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30380 a1c6a512-1295-4272-9138-f99709370657
* GSoC/Buflib: Replace all direct accesses to audiobuf with buffer API functions.Thomas Martitz2011-08-14
| | | | | | | | | | | | | | | | | | | | | | | Namely, introduce buffer_get_buffer() and buffer_release_buffer(). buffer_get_buffer() aquires all available and grabs a lock, attempting to call buffer_alloc() or buffer_get_buffer() while this lock is locked will cause a panicf() (doesn't actually happen, but is for debugging purpose). buffer_release_buffer() unlocks that lock and can additionally increment the audiobuf buffer to make an allocation. Pass 0 to only unlock if buffer was used temporarily only. buffer_available() is a replacement function to query audiobuflen, i.e. what's left in the buffer. Buffer init is moved up in the init chain and handles ipodvideo64mb internally. Further changes happened to mp3data.c and talk.c as to not call the above API functions, but get the buffer from callers. The caller is the audio system which has the buffer lock while mp3data.c and talk mess with the buffer. mpeg.c now implements some buffer related functions of playback.h, especially audio_get_buffer(), allowing to reduce #ifdef hell a tiny bit. audiobuf and audiobufend are local to buffer.c now. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30308 a1c6a512-1295-4272-9138-f99709370657
* FS#11939: Simplify talk_time_unit().Andree Buschmann2011-02-20
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29347 a1c6a512-1295-4272-9138-f99709370657
* Undo unwanted commit r29310.Andree Buschmann2011-02-15
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29311 a1c6a512-1295-4272-9138-f99709370657
* All AAC-HE files will double the frame sample count, not only AAC-HE files ↵Andree Buschmann2011-02-15
| | | | | | with SBR upsampling. This change fixes issues with some m4a files reported in the forums. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29310 a1c6a512-1295-4272-9138-f99709370657
* Explicitely say 'minutes' when speaking the battery time, fixes FS#11932.Nils Wallménius2011-02-13
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29297 a1c6a512-1295-4272-9138-f99709370657
* Use menu layout for sleep timer that is consistent to other timers. Closes ↵Andree Buschmann2011-02-11
| | | | | | FS#11923. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29283 a1c6a512-1295-4272-9138-f99709370657
* Undo the part of r28480 that caused the simulator to also use host malloc.Thomas Martitz2010-11-05
| | | | | | | We want simulators to simulate target code where possible, that includes memory constraints and memory allocation schemes. It also removed the sim's ability to show the theme's ram usage. Use malloc only in application builds. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28498 a1c6a512-1295-4272-9138-f99709370657
* RaaA: Use the host's malloc() for the skin engine.Jonathan Gordon2010-11-04
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28480 a1c6a512-1295-4272-9138-f99709370657
* Rockbox as an application: add get_user_file_path().Thomas Martitz2010-08-01
| | | | | | | | | | | For RaaA it evaluates user paths at runtime. For everything but codecs/plugins it will give the path under $HOME/.config/rockbox.org if write access is needed or if the file/folder in question exists there (otherwise it gives /usr/local/share/rockbox). This allows for installing themes under $HOME as well as having config.cfg and other important files there while installing the application (and default themes) under /usr/local. On the DAPs it's a no-op, returing /.rockbox directly. Not converted to use get_user_file_path() are plugins themselves, because RaaA doesn't build plugins yet. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27656 a1c6a512-1295-4272-9138-f99709370657
* FS#11470 - new skin code, finally svn uses the new parser from the theme ↵Jonathan Gordon2010-07-29
| | | | | | editor. This means that a skin that passes the editor WILL pass svn and checkwps (unless the target runs out of skin buffer or something. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27613 a1c6a512-1295-4272-9138-f99709370657
* Delete useless include.Nils Wallménius2010-07-24
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27538 a1c6a512-1295-4272-9138-f99709370657
* Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with ↵Thomas Martitz2010-06-21
| | | | | | | | | | | #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently). The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR). The new define is to (de-)select code to compile on hosted platforms generally. Should be no functional change to targets or the simulator. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
* Use SYS_FS_CHANGED and a slight rework in the recalculation of free disk ↵Thomas Martitz2010-06-06
| | | | | | space in the Rockbox Info screen. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26624 a1c6a512-1295-4272-9138-f99709370657
* Generate C file / header for svn version stringRafaël Carré2010-05-27
| | | | | | | | | | | | | | | | | | | | | | | | It's now easier to force rebuild of files depending on the svn revision version.c/version.h are generated once with new tools/genversion.sh Changes in the VCS are still not auto detected, so you'll have to remove builddir/version.* if you want to change the string in your binaries APPSVERSION is now called RBVERSION and is defined in the generated header instead of being defined by the Makefiles appsversion is now called rbversion (the plugin api number didn't change since old modules are still binary compatible) Change some bootloaders to use knwon-at-buildtime RBVERSION instead of "%s" + rbversion You'll need to run make clean to regenerate dependencies after the removal of apps/version.h To build binaries with a different version string, hand-edit tools/version.sh or tools/genversion.sh (which calls the former) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26320 a1c6a512-1295-4272-9138-f99709370657
* Restore the 'read_disk' flag for settings_apply that was removed in r24922. ↵Magnus Holmgren2010-03-06
| | | | | | It is still needed to prevent uncessary disk I/O for fonts etc. Should fix FS#11071 (I haven't tested it on a HD-based player). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25042 a1c6a512-1295-4272-9138-f99709370657
* split the theme settings apply() sutff out of settings_apply(). this should ↵Jonathan Gordon2010-02-26
| | | | | | | | | fix splashes not being loc'ed, statusbar over the splash (fixed in sim, not on my mini2g though), and the supposed boot time slowdown. What this also does is remove a bunch of unnecessary settings_Apply()'s from the ipod accessory code, and causes all non-skin settings to get applied each time (this includes font and langs which we wernt doing to stop disk access) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24922 a1c6a512-1295-4272-9138-f99709370657
* fix text scrolling handling in do_menu, set_time_screen and time_screen.Teruaki Kawashima2010-02-11
| | | | | | Don't scroll text in time_screen(). the lines will be redrawn before scrolling statrs, so they don't scroll anyway. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24591 a1c6a512-1295-4272-9138-f99709370657
* Const correctness for output_dyn_value and unify some identical constantsNils Wallménius2009-10-17
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23227 a1c6a512-1295-4272-9138-f99709370657
* Change the icon used for the System menu to the same as the System Settings ↵Torne Wuff2009-10-16
| | | | | | | | | menu. Previously it was Icon_Questionmark which seems out of place on many themes. FS#9727 git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23204 a1c6a512-1295-4272-9138-f99709370657
* Make the formatter functions used by the settings return a pointer to avoid ↵Nils Wallménius2009-08-20
| | | | | | usless copying of lang strings, this brought with it a long chain of const correctness and a few random cleanups git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22440 a1c6a512-1295-4272-9138-f99709370657
* show the skin buffer size as well as the used amount in the rockbox info screenJonathan Gordon2009-08-19
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22419 a1c6a512-1295-4272-9138-f99709370657
* remove the rockbox info line saying the AA size and replace it with skin RAM ↵Jonathan Gordon2009-08-16
| | | | | | usage git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22364 a1c6a512-1295-4272-9138-f99709370657
* Remove some unused #includesBertrik Sikken2009-08-06
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22183 a1c6a512-1295-4272-9138-f99709370657
* A bit mroe wps/skin engine cleanup so that the structs the wps uses can be ↵Thomas Martitz2009-08-03
| | | | | | | | | static: -add wrappers wps_data_load() and wps_data_init() so that other code doesn't need the structs for that -change (and rename) gui_sync_wps_uses_albumart() to take points to be filled as parameter to get the AA size of a wps git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22139 a1c6a512-1295-4272-9138-f99709370657
* part two of the grand overall wps/skinning engine cleanup work:Jonathan Gordon2009-08-03
| | | | | | | | | | | | * rename wps_engine to skin_engine as that was agreed on * rename music_screen back to wps * clean up the skin display/update functions a bit * make skin_data_load setup the hardcoded default if a skin cant be loaded for whatever reason instead of doing it when it is first displayed ignore any gui_wps or wps_ or gwps_ nameing in skin_engine/ ... these will be renamed as this work gets finished git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22135 a1c6a512-1295-4272-9138-f99709370657
* Start of some apps/ and wps cleanup work... Move everything related to the ↵Jonathan Gordon2009-07-27
| | | | | | | | | actual drawing of the wps into apps/gui/wps_engine, things related to the actual screen are in apps/gui/music_screen.c (names are temporary unless noone comes up with anything better) No real code changes. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22062 a1c6a512-1295-4272-9138-f99709370657
* FS#10080Nils Wallménius2009-07-14
| | | | | | | | | | * Move strncpy() from core to the pluginlib * Introduce strlcpy() and use that instead in most places (use memcpy in a few) in core and some plugins * Drop strncpy() from the codec api as no codec used it * Bump codec and plugin api versions git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21863 a1c6a512-1295-4272-9138-f99709370657
* Forget Info screen auto refresh for now since it messes with text scrolling.Michael Sevakis2009-01-28
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19873 a1c6a512-1295-4272-9138-f99709370657
* Make sure 'Battery: Charging' is displayed in the info screen when charging ↵Michael Sevakis2009-01-28
| | | | | | no matter the algorithm (Archos Recorder still specially handled). Have screen refresh itself at 1HZ if CONFIG_CHARGING. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19872 a1c6a512-1295-4272-9138-f99709370657
* Changed lang message for credits item in Rockbox Mainmenu/System and updated ↵Alessio Lenzi2009-01-06
| | | | | | italian translation. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19699 a1c6a512-1295-4272-9138-f99709370657
* Decouple the statusbar drawing from the rest of the screen drawing. it is ↵Jonathan Gordon2008-12-31
| | | | | | | | | | | | not drawn roughly 4x per second automatically. viewport_Set_defaults() will setup the given viewport with the correct "full screen" dimensions (so start at 0,0 if statusbars are disabled or 0,8 if they are enabled.) All screens should keep the statusbar enabled, but if you really want to ignore the user setting you can disbaled it with viewportmanager_set_statusbar(false). This commit also includes some menu/list viewport cleanups from kugel in FS#9603 git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19622 a1c6a512-1295-4272-9138-f99709370657
* Simplify powermgmt thread loops so it calls functions turn (no more ↵Michael Sevakis2008-12-24
| | | | | | power_thread_sleep). Do other target-friendly simplifications, generic battery switch handling and split sim-specific code. Whoever can, please verify charging on the Archos Recorder (due to change in the charger duty cycle code). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19579 a1c6a512-1295-4272-9138-f99709370657
* Static police.Bertrik Sikken2008-12-01
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19291 a1c6a512-1295-4272-9138-f99709370657
* FS#9173 - move all time/clock related settings in the menus into system > ↵Jonathan Gordon2008-12-01
| | | | | | | | | | | | "time & date" (this includes sleep timer, alarm settings) The time/date dispaly has been moved out of the "rockbox info" screen and into this screen also (only displayed if there is at least 3 lines of text on the screen though) The time/date is talked in this screen by pressing the usual context-menu button (usually long-select) Targets without a RTC are not changed (i.e sleep timer isnt moved) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19282 a1c6a512-1295-4272-9138-f99709370657
* Move 'Playback Settings' up from 'General Settings' to 'Settings' (FS#9472 ↵Nils Wallménius2008-10-13
| | | | | | by William Poetra Yoga Hadisoeseno but without the menu rearrangement) also closes FS#9154. Update manual to reflect the menu change, Playback Settings is now its own chapter. As a bonus that makes it a bit easier to find stuff in the toc. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18799 a1c6a512-1295-4272-9138-f99709370657