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* Build librbcodec with DSP and metadata.Sean Bartell2012-03-18
| | | | | | All associated files are moved to /lib/rbcodec. Change-Id: I572ddd2b8a996aae1e98c081d06b1ed356dce222
* More de-tabificationBertrik Sikken2011-10-08
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30735 a1c6a512-1295-4272-9138-f99709370657
* libgme: make local functions static where possibleBertrik Sikken2011-08-11
| | | | git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30280 a1c6a512-1295-4272-9138-f99709370657
* Submit initial patch from FS#12176. Adds support for several new game music ↵Andree Buschmann2011-08-07
formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657