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* is_codec_thread() is not needed anymore since PCM buffer calls other than vol...Michael Sevakis2011-07-21
* The voice PCM buffer has nothing to do with the playback PCM buffer any longe...Michael Sevakis2011-07-09
* Fix FS#12179 - Simulator build fails when using "configure --sdl-threads". HA...Michael Sevakis2011-07-06
* Do some adjustments to alleviate IRAM congestion on some targets from r30097....Michael Sevakis2011-06-29
* Commit FS#12150 - Fully-functional audio mixer - and finally whip old limitat...Michael Sevakis2011-06-29
* Fix whitespace and some comment typosJeffrey Goode2011-05-09
* Commit FS#12069 - Playback rework - first stages. Gives as thorough as possib...Michael Sevakis2011-04-27
* pcmbuf: Clear last_chunksize at stop so we don't think there's a buffer in pr...Michael Sevakis2011-02-25
* Give playback engine better control over the codec. Codec simply follows comm...Michael Sevakis2011-02-23
* Redo raising the priority of the codec (and voice) thread to fix audio dropou...Thomas Martitz2010-12-22
* Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with #...Thomas Martitz2010-06-21
* Voice buffer can be much, much smaller. Code cleanup, logf fixJeffrey Goode2010-05-28
* Fix crash when crossfading at natural track transition - FS#10814Steve Bavin2009-11-26
* pcmbuf: better debug info, reinstate flush variable clearJeffrey Goode2009-11-18
* Cleanup audio.h, related functionsJeffrey Goode2009-11-16
* pcmbuf cleanupJeffrey Goode2009-11-16
* pcmbuf: consolidate some similar codeJeffrey Goode2009-11-15
* Crossfade: crossfaded manual skips now start fading immediatelyJeffrey Goode2009-11-13
* Crossfade: fix shuffle OR manual skip functionality, verbiage and manualJeffrey Goode2009-11-12
* pcmbuf: consolidated some crossfade codeJeffrey Goode2009-11-12
* pcmbuf: bug fix with pcmbuf flush, code cleanup, added commentsJeffrey Goode2009-11-11
* Crossfade: added a new option, rewrote decision logic, updated manual and men...Jeffrey Goode2009-11-11
* HAVE_CROSSFADE defs: fix yellow and redJeffrey Goode2009-11-10
* Crossfade: carved out crossfade related code with lots of HAVE_CORSSFADE cond...Jeffrey Goode2009-11-10
* pcmbuf: simplify crossfade logicJeffrey Goode2009-11-09
* pcmbuf: refactoringJeffrey Goode2009-11-09
* pcmbuf: more refactoringJeffrey Goode2009-11-09
* pcmbuf: eliminate add_chunk as a separate functionJeffrey Goode2009-11-09
* pcmbuf: fix yellow. More renaming.Jeffrey Goode2009-11-09
* pcmbuf: refactoring, renamed confusing variables, moved some code around, but...Jeffrey Goode2009-11-09
* pcmbuf: moved some functions around, no functional changes yetJeffrey Goode2009-11-08
* pcmbuf: need ifdef to fix yellowJeffrey Goode2009-11-06
* pcmbuf: sorted functions into logical sections for readability. Tiny changes,...Jeffrey Goode2009-11-06
* pcmbuf: clarify and simplify crossfade code, etc.Jeffrey Goode2009-11-05
* pcmbuf: better latency calculation, added debug codeJeffrey Goode2009-11-05
* Clarify track transition code in pcmbuf and playback. No functional changes yet.Jeffrey Goode2009-11-04
* Code cleanup in codec_thread, playback and pcmbuf; more elegant solution to l...Jeffrey Goode2009-11-01
* Consolidate almost identical code in pcmbuf.cJeffrey Goode2009-10-23
* Code cleanup in dsp.c and misc.c, some commentsJeffrey Goode2009-10-22
* Replace limiter with dynamic range compressorJeffrey Goode2009-09-25
* FS#10199: Adds limiter DSP functionJeffrey Goode2009-08-18
* FS#10446: Bug defense in dsp.c, minor tweaks and commentsJeffrey Goode2009-08-12
* FS#10506. Don't compile various crossfade only functions in pcmbuf.c on low ...Michael Giacomelli2009-08-11
* Commit FS#10335 from Jeffrey Goode.Dan Everton2009-06-17
* Clean up some #includesBertrik Sikken2009-03-08
* Use DMA for audio playback on PP502x (FS#9910 + some further mods). I can't s...Michael Sevakis2009-02-19
* Fix too-soon frequency unboost when pcm buffer crosses watermark from the low...Michael Sevakis2009-02-16
* Gigabeat S: Implement an SDMA API and use it in the PCM driver. Some other mi...Michael Sevakis2009-02-08
* Red build fix.Björn Stenberg2009-01-10
* Calculate watermark from bitrate and harddisk spinup time.Björn Stenberg2009-01-10