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Commit message (Expand)AuthorAge
* Commit FS#10605 - stable playback on low memory swcodec targets by Matthias S...Michael Giacomelli2009-11-21
* Cleanup audio.h, related functionsJeffrey Goode2009-11-16
* pcmbuf cleanupJeffrey Goode2009-11-16
* Crossfade: added a new option, rewrote decision logic, updated manual and men...Jeffrey Goode2009-11-11
* Crossfade: carved out crossfade related code with lots of HAVE_CORSSFADE cond...Jeffrey Goode2009-11-10
* Playback: removed duplicate functionsJeffrey Goode2009-11-09
* pcmbuf: clarify and simplify crossfade code, etc.Jeffrey Goode2009-11-05
* Clarify track transition code in pcmbuf and playback. No functional changes yet.Jeffrey Goode2009-11-04
* Playback.c: Eliminate repetitive watermark calculation when the buffer is idl...Jeffrey Goode2009-11-02
* Tweak logf statementsJeffrey Goode2009-11-02
* Code cleanup in codec_thread, playback and pcmbuf; more elegant solution to l...Jeffrey Goode2009-11-01
* Fix yellow, definesJeffrey Goode2009-10-31
* FS#10739: playback.c code splitJeffrey Goode2009-10-31
* Correct wrong usage of event callbacks all over the place. It's not supposed ...Thomas Martitz2009-10-20
* Initial custom statusbar commit.Thomas Martitz2009-10-19
* Rework albumart buffering internally to allow for mutliple albumart sizes.Thomas Martitz2009-10-16
* Remove unused definesMaurus Cuelenaere2009-08-23
* Remove some unused #includesBertrik Sikken2009-08-06
* A bit mroe wps/skin engine cleanup so that the structs the wps uses can be st...Thomas Martitz2009-08-03
* Change the naming scheme for codecs found in different containers.Mohamed Tarek2009-07-27
* Get cuesheets working again (hopefully fixes FS#10460), on swcodec only read ...Jonathan Gordon2009-07-23
* fix FS#10453 - the cuesheet changes broke playback on swcodec, rework it so i...Jonathan Gordon2009-07-20
* rework cuesheet support:Jonathan Gordon2009-07-20
* FS#10080Nils Wallménius2009-07-14
* Bugfix for FS#10157 - "inaccurate seeking while paused" by Jeffrey Goode.Thomas Martitz2009-06-29
* FS#10377 - "PCM buffer remainder is played under too many conditions" by Jeff...Thomas Martitz2009-06-29
* Commit FS#10335 from Jeffrey Goode.Dan Everton2009-06-17
* Fix FS#10101 and FS#8999. Buffering was stopped prematurely if a manual track...Thomas Martitz2009-06-10
* Fix duplicate #includesBertrik Sikken2009-05-17
* In audio_current_track(), don't overwrite thistrack_id3 when it is being used...Boris Gjenero2009-04-21
* Fix red introduced in r20747Boris Gjenero2009-04-19
* Add anti-skip buffer time when calculating watermark. This fixes the "Anti-Sk...Boris Gjenero2009-04-19
* fix FS#10102 (progress doesnt get updated on the first track of a boot) and h...Jonathan Gordon2009-04-14
* Remove unnecessary copying of current track id3 data back into the buffer. It...Boris Gjenero2009-04-07
* FS9795 - some playback cleanup. Jonathan Gordon2009-04-06
* Clean up some #includesBertrik Sikken2009-03-08
* Correct comment and log message for failed AlbumArt bitmap loading.Antonius Hellmann2009-03-01
* Bugfix: If AlbumArt bitmap loading fails, dont try loading it over and over a...Antonius Hellmann2009-03-01
* Remove some unused code. bufopen for TYPE_ID3 can only return ERR_BUFFER_FULL...Thomas Martitz2009-02-28
* make audio_get_buffer() properly invalidate the buffer (FS#9935, fix by Nicol...Frank Gevaerts2009-02-25
* Now that filling is supposed to be reliable we can safely calculate the water...Thomas Martitz2009-02-23
* Set filling properly when codec doesn't fit too.Thomas Martitz2009-02-23
* Fix two rare bugs which caused playback to not unboost. The filling state was...Thomas Martitz2009-02-23
* Check for buffer low condition in AlbumArt bitmap loading to assure correct A...Antonius Hellmann2009-02-23
* Make basic cache functions into calls, and get rid of CACHE_FUNCTION_WRAPPERS...Michael Sevakis2009-02-11
* FS#9638 - temp_cue is unused and wasting memory.Bertrik Sikken2009-01-31
* Increased default watermark from 3 to 5 seconds.Björn Stenberg2009-01-11
* Calculate watermark from bitrate and harddisk spinup time.Björn Stenberg2009-01-10
* Better just do some cache maintenence there for good luck.Michael Sevakis2009-01-05
* Have the codec thread do callbacks instead of messing with the stack which is...Michael Sevakis2009-01-05