| Commit message (Collapse) | Author | Age |
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use too big graphics when needed (some plugins will be ugly)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31113 a1c6a512-1295-4272-9138-f99709370657
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using some artwork for 128x128 screen.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29016 a1c6a512-1295-4272-9138-f99709370657
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#if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently).
The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR).
The new define is to (de-)select code to compile on hosted platforms generally.
Should be no functional change to targets or the simulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22217 a1c6a512-1295-4272-9138-f99709370657
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SOURCES is setup for 640x480 on a number of plugins as well, but graphics are not committed yet: will add as plugins are tested
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21279 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20647 a1c6a512-1295-4272-9138-f99709370657
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screen resolutions, should not be visible to the user: (1) Use single bitmaps (or strips where possible) instead of one big bitmap each, so instructions and defines how to take the bitmap apart aren't needed. It's more flexible and makes it possible to (2) get some width/height variables directly from the bitmaps. (3) Use background images for static items. Both reduces the number of hardcoded values noticeably. (4) Make the 'fire_sprite' an external bitmap too - with help of Jens -. (5) Rename 'TINY_GRAPHICS' to 'SMALL_GRAPHICS' to have this name available for even smaller images (which is planned).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20646 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20639 a1c6a512-1295-4272-9138-f99709370657
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Use unmodified C200 keymap when possible, variation of it when not
Use Archos bitmaps when possible
Current problems:
- Pegbox plugin shows display corruption (corruption is different in the simulator)
- Bubbles plugin misses 1 or 2 bottom lines, but if we gain back these lines it occupies a too small area of the screen
- Splitted screen (yellow/blue) is a bit weird in most plugins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19252 a1c6a512-1295-4272-9138-f99709370657
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tree. Fully controlled dependencies give faster and more correct recompiles.
Many #include lines adjusted to conform to the new standards.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19146 a1c6a512-1295-4272-9138-f99709370657
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bitmap intended for m:robe100 as a native one, making the background looking odd and crashing the sim. Bitmaps for monochrome targets used like native bitmaps shouldn't reside in bitmaps/mono, as that's asking for confusion.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17629 a1c6a512-1295-4272-9138-f99709370657
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preliminary, as many plugins now can't be left without the remote. The plugins need to be converted to use the action API (but not pluginlib actions). Plugins are not enabled yet. * Simplify the bitmap handling in the source of some plugins.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16737 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16469 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16141 a1c6a512-1295-4272-9138-f99709370657
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FF/RW preferences set for playback. Picked a random color for the base WVS color but it could be configured. Some engine tweaks to accomodate it since certain nescessities are clearer now. Fix a clipped YUV output bug in the SIM.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15991 a1c6a512-1295-4272-9138-f99709370657
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reduce the number of necessary per screen definition by letting the plugin retrieve the bitmap heights and widths from the file, therefore 'clean up' some graphics e.g. the menu items one, also make some backgrounds a bit nicer. Rearrange bitmaps/native/SOURCES and rename some graphics to reduce the number of duplicated bitmaps which only had a different name e.g. the ball - and tweak the gameover bitmap (on colour displays it uses transparency, and adapt the already existing mono bitmap to be usable). There might be minor differences in the 'looks' for existing ports but almost not noticeable with the exception that the gameover graphic is now centered. Introduce an alternative left and right key for c200 (volume up/down) for easier control. Manual update will follow.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15981 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14894 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14144 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12409 a1c6a512-1295-4272-9138-f99709370657
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a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12075 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11966 a1c6a512-1295-4272-9138-f99709370657
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already been there, the ifp keymap is working but might have room for improvements by someone who can test on the unit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11933 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11496 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11493 a1c6a512-1295-4272-9138-f99709370657
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still need updated bitmaps for larger screens and the time's up graphic could be updated as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11491 a1c6a512-1295-4272-9138-f99709370657
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messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11369 a1c6a512-1295-4272-9138-f99709370657
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be compiled for the sim anyway.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11328 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11259 a1c6a512-1295-4272-9138-f99709370657
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the various LCDs (4 different sizes, a 5th size is planned). Correct aspect ratio for archos bitmap LCD. Graphics work by Marianne Arnold.* Major code cleanup, use bitmap build system for all sizes. Info panel is now always displayed below.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11228 a1c6a512-1295-4272-9138-f99709370657
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border) in several resolutions and colour depths. All graphical work done by Marianne Arnold; 37x49 and 26x33 pixel graphics partially based on the PySol cardset adapted from kdegames 1.0 * Cardback for greyscale targets. * Nicer edges for large cards. * Correct vertical card spacing within columns, hidden cards always use half the space now. * Correct horizontal spacing of columns.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11096 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11005 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10997 a1c6a512-1295-4272-9138-f99709370657
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suits for small LCDs, by Marianne Arnold. * Use the actual card dimensions in the code. Old values were one off. * #ifdef cleanup using the capabilities of the bitmap build system. * Some more tweaks.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10896 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10861 a1c6a512-1295-4272-9138-f99709370657
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bitmaps of the nano and the x5.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10067 a1c6a512-1295-4272-9138-f99709370657
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of 1:1.25). Exactly square blocks aren't possible, unfortunately.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10004 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9699 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9677 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9126 a1c6a512-1295-4272-9138-f99709370657
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to all rockbox working platforms.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9118 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8776 a1c6a512-1295-4272-9138-f99709370657
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The .h files are generated for both the core bitmaps and the plugins, but are only currently being used in the core.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8759 a1c6a512-1295-4272-9138-f99709370657
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configure
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8418 a1c6a512-1295-4272-9138-f99709370657
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