| Commit message (Expand) | Author | |
|---|---|---|
| 2007-01-18 | use 11025Hz on all players that support it | Marcoen Hirschberg |
| 2007-01-17 | Doom for the Gigabeat and some code reduction | Karl Kurbjun |
| 2007-01-05 | Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in t... | Dan Everton |
| 2006-12-13 | Dehacked and BEX support for Doom - currently only supports a DEHACKED file i... | Karl Kurbjun |
| 2006-09-05 | Fix sound in Doom on H10 - we don't support 11025Hz so use 44100Hz instead. | Barry Wardell |
| 2006-08-26 | Make doom work with sound on X5. | Jens Arnold |
| 2006-04-20 | Optimizations for doom: coldfire asm drawspan routine = not much, fixed point... | Karl Kurbjun |
| 2006-04-17 | Temporary fix for the high-pitched sounds on iPod: they should sound correct ... | Zakk Roberts |
| 2006-04-16 | Decrease doom's code size and some code cleanup. | Karl Kurbjun |
| 2006-03-28 | Patch #2969 - Doom! Currently only working on the H300. | Dave Chapman |