| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | use 11025Hz on all players that support it | Marcoen Hirschberg | 2007-01-18 |
| * | Doom for the Gigabeat and some code reduction | Karl Kurbjun | 2007-01-17 |
| * | Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in t... | Dan Everton | 2007-01-05 |
| * | Dehacked and BEX support for Doom - currently only supports a DEHACKED file i... | Karl Kurbjun | 2006-12-13 |
| * | Fix sound in Doom on H10 - we don't support 11025Hz so use 44100Hz instead. | Barry Wardell | 2006-09-05 |
| * | Make doom work with sound on X5. | Jens Arnold | 2006-08-26 |
| * | Optimizations for doom: coldfire asm drawspan routine = not much, fixed point... | Karl Kurbjun | 2006-04-20 |
| * | Temporary fix for the high-pitched sounds on iPod: they should sound correct ... | Zakk Roberts | 2006-04-17 |
| * | Decrease doom's code size and some code cleanup. | Karl Kurbjun | 2006-04-16 |
| * | Patch #2969 - Doom! Currently only working on the H300. | Dave Chapman | 2006-03-28 |